Bespottingen

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Scout taunt with the Bat equipped
Waarom kom je dat niet recht in mijn gezicht zeggen, stoere jongen?
De Scout

Elke klass heeft zijn eigen set Bespottingen. Deze kun je gebruiken met Standaard Toets: G voor PC-gebruikers, "X" voor mensen met een Xbox 360 en "Vierkantje" voor PS3-bezitters. De meeste wapens hebben hun eigen unieke animatie, waar de class ook verschillende dingen bij kan zeggen, hoewel sommige wapens dezelfde Bespotting delen. Tijdens een Bespotting kun je meerdere verschillende zinnen verwachten, de eerste wordt bij toeval gekozen, daarna volgen ze een specifieke volgorde. Bespottingen worden meestal gebruikt na het vermoorden van een vijand, om een overwinning te vieren, om de vijand uit te lokken, voor een leuk plaatje op de freezecam of gewoon voor het komische effect. Bespottingen hebben dus vrijwel geen invloed op de gameplay. Daarentegen, sommige Bespottingen (beter bekend als "bespottings-aanvallen") hebben bepaalde effecten, zoals een speler genezen en zijn vijanden verdwazen, schade toebrengen of zelfs ombrengen. Een paar prestaties vereisen ook het gebruik van Bespottingen. Wees wel gewaarschuwd als je een Bespotting gebruikt; want als je dat doet, ben je even kwetsbaar en kun je niks uithalen totdat je doodgaat, de lucht in word geschoten, geraakt word door Natascha of wanneer je Bespotting klaar is. Tijdens een bespotting veranderd het blikveld van eerste persoon naar derde persoon.

Verder kun je ook niet Bespotten als je je in water bevind, als je al in de lucht was, of als je een vermomde en/of onzichtbare Spy bent.

Een zeer klein aantal wapens, namelijk de Engineer zijn PDAs, Jarate, en de Elektrosapper hebben geen Bespottingen. De Heavy zijn Sandvich en Scouts Bonk! Atomic Punch en Crit-a-Cola worden domweg gebruikt als je ermee Bespot. Wapens gemaakt door de gemeenschap of niet geïntroduceerd bij classsupdates gebruiken de Bespotting van een ander wapen.

Het was (en zal misschien ooit weer) mogelijk om snel van wapen te wisselen (Standaardtoets Q) nadat je op de Bespottingstoets hebt gedrukt, maar voordat de Bespotting wordt afgespeeld. Het resultaat hiervan is dat je de Bespotting van een wapen doet, terwijl je een ander wapen vast hebt. Deze glitch was onopzettelijk "gemaakt" in de Mann-Conomy Update, maar Robin Walker heeft gezegd dat het in de nabije toekomst misschien wel weer teruggemaakt wordt...

Bespottingen per klasse

Kill taunts

Klasse Bespotting Doodsicoon Wapen Schade Duur Details
Home Run
Homerun
Killicon grand slam.png Klaas Vaak
Atoomeerder
500 (Gelijk dood) 5,0 seconden Sends the enemy ragdoll flying
Kamikaze
Granaat
Killicon grenade (taunt).png Gelijkmaker
Ontsnappingsplan
500 (Gelijk dood) 3,7 seconden 6 ft ontploffingsgevaar
Dood de speler na de Bespotting
Killicon hhg.png
(Lumbricuspet)
Hadouken
Hadouken
Killicon hadouken.png Shotgun
Lichtpistool
Ontsteker
Reserveschieter
Mensensmelter
Paniekaanval
Gasverspreider
Hete Hand
500 (Gelijk dood) 3,7 seconden Dood met een vuureffect
Armageddon
Armageddon
Killicon armageddon.png Regenblazer 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)
28 (afterburn)
5,2 seconden Deals heavy damage with fire effect within 6ft radius
Applies afterburn
Can kill multiple enemies
Damage reduced by half for every enemy hit after the initial target
Killicon rainblower.png
(Nabrand)
Execution
Executie
Killicon scorch shot.png Verschroeide Schot 420 (Close range)
20 (Medium to long range)
60 (Afterburn)
3,3 seconden Deals heavy damage with fire effect at point blank or close range
Acts like a normal Scorch Shot flare at longer ranges or on miss
Consumes ammo
Can be aimed
Gas Blast
Gasstoot
Killicon gas blast.png Steekvlamspringer 500 (Gelijk dood) 6,6 seconden Kills with fire effect
Slowest kill taunt
Decapitation
Onthoofding
Killicon barbarian swing.png Ooglander
Paardloze Hoofdloze Paardmanns Hoofdnemer
Claidheamh Mòr
Half-Zatoichi
Ottomaanse Overtuiger
Nessie's Negen IJzer
500 (Gelijk dood) 5,0 seconden Geeft je een hoofd erbij
Showdown
Confrontatie
Killicon high noon.png Vuisten
Saxxy
Apoco-Vuisten
Feestdagenstoot
500 (Gelijk dood) 4,3 seconden Heeft een aardig bereik\
Dischord
Gevoelige Snaar
Killicon guitar smash.png Grensgerechtigheid 500 (Gelijk dood) 4,2 seconden Smashes the victim's head in, causing their neck to disappear
Organ Grinder
Organenmaler
Killicon arm blender.png Geweerslinger 14 (Slag, verdwaaseffect)
500 (Gelijk dood)
4,5 seconden Initial hit stuns
Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning
Spinal Tap
Ruggenprik
Killicon uberslice.png Überzaag 1 (Slag, Verdwaaseffect)
500 (Gelijk dood)
4,3 seconden Geeft je 100% Überlading
Skewer
Doorsteken
Killicon arrow stab.png Jachtman
Verstevigde Compound
Steken: Geen (Verdwaaseffect). Verwijderen: 500 (Gelijk dood) 3,3 seconden Arrow stab with stun effect, followed by the killing arrow removal
Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius
Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
Fencing
Schermen
Killicon fencing.png Mes
Je Eeuwige Beloning
Complotteerders Kunai
Saxxy
Grote Verdiener
Wanga-Steek
Zwarte Roos
Prinny-machete
50 (Slagen)
500 (Gelijk dood)
5,2 seconden Twee slagen gevolgd door een dodelijke steek

Ability taunts

Klasse Bespotting Wapen Duur Details
Community Scout Strategy Header.png
Drinking
Bonk! Atomic Punch
Crit-a-Cola
1,2 seconden The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink
Bonk! Atomic Punch: Grants the user invulnerability for 8 seconds, after which they will receive slowdown based on damage absorbed. The user is forced into a third-person perspective and cannot attack or switch weapons for the duration of the effect (but may still taunt)
Crit-a-Cola: Grants the user 8 seconds of guaranteed mini-crits. Any attacks received during this time will cause the user to be marked for death for 5 seconds after the effect expires (does not stack)
Mmmph
Mmmph
Flogistinator 2,0 seconden The Pyro lifts the Phlogistinator into the air, enabling a primary weapon crit-boost for 10 seconds
Grants invulnerability and knockback immunity for the duration of the taunt
Only usable once the Phlogistinator's Mmmph bar is full after dealing 300 fire damage with any weapon
Sandvich Eat.png
Nomming
Sandvich
Robo-Sandvich
Buffelbiefstuksandvich
Dalokohsreep
Viskoek
Troostbanaan
4,3 seconden The Heavy takes a large, noisy nom from his lunchbox item
Sandvich and Robo-Sandvich: Gradually restores all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger cooldown if health is already full
Buffalo Steak Sandvich: Grants a unique 15 second buff; restricts the user to their melee weapon, and grants 35% increased movement speed along with a mini-crit boost at the cost of taking an additional 25% damage. Always forced into cooldown upon use
Dalokohs Bar and Fishcake: Grants the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Always forced into cooldown upon use
Second Banana: Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and will not trigger cooldown if health is already full
Eureka Effect Taunt
Eureka Effect-bespotting
Eureka-effect 2,0 seconden The Engineer raises his Eureka Effect to the heavens, causing lightning to strike him
Teleports the player to his own Teleporter exit (regardless of whether it is active) or back to spawn
Oktoberfest
Oktoberfest
Kritzkrieg 4,0 seconden The Medic takes a whiff of his own medicine, healing 11 health
Medicating Melody
Genezend Liedje
Amputeerder 4,0 seconden The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius
Builds low amounts of Übercharge with enough healing

Speciale Bespottingen

Ook bekend als Bespottingsaanvallen. Deze Bespottingen doen meer dan 500 schade en vermoorden dus iemand met één klap.

Klasse Bespotting Duur Details
Battin' A Thousand
'n Duizendtal Neergeknuppeld
5,0 seconden The Scout does a "Kung Fu" flourish, spinning his melee weapon around and saying a voice line while phasing effects similar to those made by ingesting Bonk! Atomic Punch surround him. He then throws it in the air, and flips it on his right hand while yawning.
Boston Boarder
Boston Boarder
As long as the taunt is held The Scout takes out a skateboard and rides it while continuously moving forward. Pressing primary and alt-fire (default keys: MOUSE1 and MOUSE2, respectively) makes him perform different tricks.
Boston Breakdance
Boston-breakdance
4,0 seconden The Scout does a spinning breakdance on his head while music from the Boston Boom-Bringer plays. At the end, the Scout hops briskly onto his feet and shrugs.
Bunnyhopper
Bunnyhopper
As long as the taunt is held The Scout takes out a pogo stick and starts bouncing with it. Pressing primary and alt-fire (default keys: MOUSE1 and MOUSE2, respectively) causes him to perform different tricks.
Carlton
Carlton
As long as the taunt is held The Scout does the Carlton Dance, swinging his arms and swaying his hips from left to right while saying a voiceline.
Deep Fried Desire
Gefrituurd verlangen
4,0 seconden The Scout takes out a bucket of fried chicken, selects a piece, says a quote while taking a bite, and then throws both the chicken and bucket away, similar to the Training Scene seen in Expiration Date.
Homerunner's Hobby
Homerunners-hobby
As long as the taunt is held The Scout throws himself back on the chair and starts eating a chip, turns the page on his magazine, laughs while slapping his right knee, eats another chip, looks around, and shrugs.
Runner's Rhythm
Rennersritme
As long as the taunt is held The Scout sits on the floor and plays a pair of bongo drums.
Scooty Scoot
Scootende Scout
As long as the taunt is held The Scout drives a tiny scooter. Pressing primary fire (default key: MOUSE1) makes the Scout perform a wheelie and say a line.
Spin-to-Win
Spin-to-Win
As long as the taunt is held The Scout takes out a sign reading "THIS WAY!" and proceeds to spin it, occasionally spinning it around himself. Pressing primary fire (default key: MOUSE1) makes the Scout tell his teammates to go left, while pressing alt-fire (default key: MOUSE2) makes him tell them to go right.
Trackman's Touchdown
Triatletentouchdown
5,0 seconden The Scout grabs a football, does a forward summersault, and throws it against the ground. He then does a victory dance and finishes by pointing to himself with his thumbs.
Fresh Brewed Victory
Versgebrouwde overwinning
5,0 seconden The Soldier pulls out a mug and puts a foot on a bag of coffee beans. He then says a quote, gestures, and takes a victorious swig from his mug before sighing, satisfied.
Fubar Fanfare
Fubar-fanfare
5,0 seconden The Soldier will pull out a trombone and play four low notes of failure (D, D♭, C, B).
Panzer Pants
Panzerpantalon
As long as the taunt is held The Soldier stands at attention; a small tank then pops from the ground below him, which he gets in and continuously drives forward. Pressing primary fire (default key: MOUSE1) makes him fire a shot, which is a purely cosmetic effect.
Profane Puppeteer
Profane Puppeteer
8,0 seconden The Soldier pulls out a puppet version of himself, then turns his head to the side while covering his mouth as he does the puppet's voice.
Rocket Jockey
Rocket Jockey
As long as the taunt is held A rocket launches behind the Soldier, which he jumps onto while doing a cowboy gesture and continuously rides forward. Pressing primary fire (default key: MOUSE1) makes the rocket "jump", followed by the Soldier repeating the cowboy gesture.
Soldier's Requiem
Grafzang van de Soldier
4,0 seconden The Soldier places down a gravestone while getting down on his knee, says a quote, and salutes while the gravestone falls down and disappears.
Balloonibouncer
Ballonniwip
As long as the taunt is held The Pyro rides a spring-mounted Balloonicorn with some voice lines of amusement.
Headcase
Hoofdgerecht
5,0 seconden The Pyro pulls out a serving platter with a lid, which they take off and drop in a vigorous manner to reveal a decapitated head of a Heavy. The Pyro then proceeds to smell test and follow up with a Classic "chef kiss" movement; meanwhile, the head slides off the platter, and falls to the floor.
Hot Wheeler
Hot Wheeler
As long as the taunt is held The Pyro jumps to the side as a team-colored motorized tricycle, with a flaming paint job and a Teufort license plate that reads "MMPH", appears; they jump on its seat and proceed to drive it, holding onto only the right hand clutch and occasionally mumbling. Pressing primary fire (default key: MOUSE1) makes Pyro ride it more enthusiastically as flames pop from the exhaust pipes.
Party Trick
Feesttrucje
7,0 seconden The Pyro inflates a long balloon, ties it into a Balloonicorn, and sets it ablaze with a lighter, clapping and laughing as it does some aerial flips while burning. With Pyrovision equipped, the Balloonicorn flies around trailing rainbows instead.
Pool Party
Poolparty
As long as the taunt is held The Pyro inflates a small team-colored kiddie pool containing a yellow rubber ducky, pours a container of gasoline into it, sits down in the pool's center, and pushes the rubber ducky back and forth.
Scorcher's Solo
Schroeiende Solo
As long as the taunt is held The Pyro sits on the floor and plays a small toy piano.
Skating Scorcher
Schaatsende Schroeier
As long as the taunt is held Ice skates materialize on the Pyro's feet, who proceeds to continuosly skate forward. Pressing primary and alt fire (default keys: MOUSE1 and MOUSE2, respectively) makes the Pyro perform different pirouettes.
Bad Pipes
Jandoedelzak
12,0 seconden The Demoman takes out a pair of Bagpipes and proceeds to dance and play them extremely poorly. He then puts the bagpipes away while applauding his own skill with a quote.
Drunken Sailor
Dronken Zeeman
As long as the taunt is held The Demoman drinks a bottle of beer and proceeds to steer a wooden ship wheel. Pressing primary fire (default key: MOUSE1) makes the Demoman say a cheery line while tilting the helm more energetically before spinning it to the right, drinking with a triumphant pose, and burping; pressing alt-fire (default key: MOUSE2) makes the Demoman complain and signal people to move out of the way. When the taunt ends, the helm falls apart, and the Demoman drops its wheel and the bottle on the ground.
Drunk Mann's Cannon
Drunk Mann's Cannon
As long as the taunt is held The Demoman rides a wheeled cannon around.
Oblooterated
Bezopen
4,0 seconden The Demoman takes out a crate of lime-flavored beer bottles, holds one of them up, and cheers wildly (progressively getting softer with each cheer), exactly as seen in Expiration Date.
Pooped Deck
Pooped Deck
As long as the taunt is held The Demoman falls into a folding chair, takes out a flask and uncorks it with his teeth, and drinks while intermittently spouting drunken gibberish. Pressing primary fire (default key: MOUSE1) makes the Demoman burp, while pressing alt-fire (default key: MOUSE2) makes him lean back on the chair before jolting back up.
Scotsmann's Stagger
Slenterende Schot
As long as the taunt is held The Demoman continuously walks forward with an unsteady gait with a bottle of beer in a paper bag in his hand. He will occasionally drink from the bottle, trip, and compose himself while uttering drunk gibberish.
Shanty Shipmate
Shanty Shipmate
As long as the taunt is held The Demoman jumps into a small rowing boat and "sails" around in it.
Spent Well Spirits
Goed Benutte Sterke Drank
10,0 seconden The Demoman bites the top off of a grenade, pours a bottle of cider and some of the grenade's gunpowder into his mouth, and breathes out the mixture over a lighter, which creates a small mushroom cloud inches in front of the Demoman's face; he celebrates the results by closing his hand into a fist and saying a line.
Bare Knuckle Beatdown
Aframmeling met de Blote Vuist
As long as the taunt is held The Heavy punches the head and chest of a dummy with a picture of an enemy Scout.
Boiling Point
Kookpunt
As long as the taunt is held A table full with an assortment of food appears in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again makes the Heavy flip the table, which flings a steak from the Joule sous-vide cooker on the table straight into his mouth.
Proletariat Posedown
Proletariaatpose
7,0 seconden The Heavy performs 4 different flexing poses and shouts each time he flexes his muscles.
Russian Arms Race
Russische Wapenwedloop
As long as the taunt is held The Heavy does one armed push-ups.
Soviet Strongarm
Sovjet-spierballen
As long as the taunt is held The Heavy pulls out two large dumbbells and begins doing a 'cross body hammer curl' exercise, re-adjusting his shoulders and beginning again after a while.
Table Tantrum
Tafeltemperament
As long as the taunt is held A table full with an assortment of food will appear in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again makes the Heavy flip the table, which flings a steak from a pot on the table straight into his mouth.
Bucking Bronco
Stierenbeul
As long as the taunt is held The Engineer summons a mechanical bull, which he mounts and rides wildly while hanging on for dear life.
Dueling Banjo
Duelbanjo
As long as the taunt is held The Engineer sits on a haystack and plays banjo. Pressing alt-fire (default key: MOUSE2) increases the tempo at which the Engineer plays, and smoke rises from his hands; pressing primary fire (default key: MOUSE1) returns the taunt to its original tempo.
Jumping Jack
Bevende Boor
As long as the taunt is held The Engineer pulls a jackhammer out of his tool pocket and rides around on it as if it was a pogo stick.
Rancho Relaxo
Rancho relaxo
As long as the taunt is held The Engineer builds a mechanical reclining lawn chair, complete with a parasol and bottles of beer, and lies back in it, drinking from one of the bottles and occasionally burping and saying some quotes.
Texas Truckin'
Texaanse Trucker
As long as the taunt is held The Engineer continuously drives a miniature farm truck, giving an occasional salute while looking around.
Texas Twirl 'Em
Texas Twirl 'Em
7,0 seconden The Engineer performs tricks with a lasso before throwing it onto the ground.
Doctor's Defibrillators
Doctor's Defibrillators
5,0 seconden The Medic pulls out a pair of team-colored defibrillators and rubs them together; they pop with electricity, and the Medic puts them back away.
Meet the Medic (taunt)
Ontmoet de Medic
5,0 seconden The Medic strikes a pose and glows as doves fly around him while a heavenly choir sings and "opera" music plays in the background (similarly to several instances in Meet The Medic).
Mannbulance!
Mannbulanza!
As long as the taunt is held The Medic drives a small ambulance, eventually telling people to move out the way. The player will continuously move forward during this taunt, only being able to turn left and right.
Results Are In
Resultaten zijn binnen
5,0 seconden The Medic takes out an X-ray chart showing the Heavy's skeleton with a bomb stuck in his ribs. He examines it, laughes, and gives his prognosis, then crumples it up and tosses it away.
Surgeon's Squeezebox
Artsenaccordeon
As long as the taunt is held The Medic brings out an accordion and plays while dancing in place laughing and cheering.
Time Out Therapy
Time Out Therapy
As long as the taunt is held The Medic sits on a medical reclining chair and reads a paper on a clipboard, occasionally chuckling and taking sips from a mug.
Didgeridrongo
Didgeridrongo
As long as the taunt is held The Sniper pulls out a didgeridoo with a spin, then sits down and plays it.
I See You
Ik zie je
3,0 seconden The Sniper brings two fingers to his eyes, then points ahead in an intimidating manner while saying a quote.
Killer Solo
Moordenaarsmelodie
3,0 seconden The Sniper pulls out a saxophone and plays several tunes from Seduce Me! while pumping his hips.
Most Wanted
Gezocht
4,0 seconden The Sniper pulls out a notepad and marker, crosses a name off, and laughs before putting the notepad away.
Shooter's Stakeout
Shooter's Stakeout
As long as the taunt is held The Sniper sits inside a tent, grabs a thermal bottle, and uses a pair of binoculars.
Box Trot
Doosdraf
As long as the taunt is held The Spy hides inside a cardboard box, which he can crawl around in.
Buy A Life
Koop een leven
5,0 seconden The Spy takes a stack of dollar bills with Saxton Hale's face on them, counts a few, tosses out an insult, and makes it "rain money" in front of him.
Disco Fever
Discokoorts
8,0 seconden The Spy performs a series of disco moves while groovy music plays, saying some voice lines along the way.
Luxury Lounge
Luxe Lezer
As long as the taunt is held The Spy sits on an armchair and reads from a book while occasionally taking sips from a mug and saying some lines.
Travel Agent
Travel Agent
As long as the taunt is held The Spy pulls out a briefcase that transforms into a propeller backpack, then jumps up and hovers above the ground.
Burstchester
Borstbreker
Variable A bread monster pops out of the mercenary's chest, then shortly retracts back inside. Each class has a different reaction to the creature's appearance.
Conga
Polonaise
As long as the taunt is held The mercenary starts dancing conga while slowly walking forward. Other players are able to join in by taunting near a dancing player.
Director's Vision
Visie van de Regisseur
Variable The mercenary puts their hands and arms out in front of them to form a square with their fingers, as if trying to visualize the scene in front of them in a picture or a screen, similarly to the Meet the Director comic. The Pyro has two variations for this taunt.
Fist Bump
Fist Bump
As long as the taunt is held The mercenary holds a fist out and waits indefinitely for a player to taunt in front of them. They then proceed to punch each other's fists in an energetic fist bump.
Flippin' Awesome
Sublieme Salto
As long as the taunt is held The mercenary crouches and waits indefinitely for a player to taunt in front of them. The initiator then helps the receiver perform a backflip.
High Five!
High Five!
As long as the taunt is held The mercenary holds one hand up and waits for another player to taunt in front of them. They high five and express each other's enthusiasm to slap hands. The Pyro has two ending animations for this taunt.
Kazotsky Kick
Kazotsky-schop
As long as the taunt is held The mercenary performs their interpretation of a Russian dance. Other players are able to join in by taunting near a dancing player.
Mannrobics
Mannrobics
As long as the taunt is held The mercenary starts with a variety of arm lunges and flairs, before starting a looping aerobics dance. Other players are able to join in by taunting near a dancing player. Pressing primary or alt-fire (default keys: MOUSE1 and MOUSE2 respectively) makes the mercenary perform some dance actions, each class having different animations (alt-fire) or a shared animation (primary fire).
Rock, Paper, Scissors
Steen, papier, schaar
As long as the taunt is held The mercenary puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes.
Scaredy-cat!
Scaredy-cat!
Variable The mercenary cowers in fear until they calm down and return to their previous position.
Schadenfreude
Schadenfreude
Variable The mercenary laughs at the demise and utter failure of their opponent(s).
Second Rate Sorcery
Tweederangs Toverkunsten
Variable The mercenary takes out a cheap 99¢ staff and attempts to cast a magic spell. The staff fails at casting anything but green sparks; the mercenary then breaks, throws, or puts the staff away.
Shred Alert
Gitaargevaar
4,0 seconden The mercenary summons an electric guitar and plays a wicked rock solo on it as fireworks and lights spout from behind them. The final note causes a lightning strike and an accompanying wave of sound.
Skullcracker
Schedelbreker
As long as the taunt is held The mercenary taps their head or helmet while waiting for another player to taunt in front of them, at which point the two bash their heads together.
Square Dance
Squaredans
As long as the taunt is held The mercenary invites people to dance with them. If another player taunts in front of them, the two perform a square dance while folk music is played.
Victory Lap
Ereronde
As long as the taunt is held The mercenary jumps into a bumper car, which they can drive around. Pressing primary fire (default key: MOUSE1) makes the mercenary honk the bumper car's horn.
Yeti Punch
Yetistoot
Variable A wooden cutout with moving arms of a yeti appears roaring in front of the mercenary, which they destroy (or, in the Scout's case, attempt to), each class with a different technique.
Yeti Smash
Yetibeuk
5,0 seconden The mercenary turns into a yeti, then roars while beating their chest before slamming the ground with their fist and turning back to normal. Each class reacts to the transformation differently.
Zoomin' Broom
Bliksemse Bezem
As long as the taunt is held The player summons a broom and rides it around like a witch.

Thriller-bespotting

Heavy performing the 'Thriller taunt'

Tijdens het Haunted Halloween Special evenement werd er een extra Bespotting toegevoegd voor alle classen verwijzend naar een danspasje uit het topliedje Thriller door Michael Jackson. De Bespotting zal zich willekeurig afspelen wanneer je Bespot. Deze Bespotting is alleen beschikbaar tijdens Halloween, hoewel er verborgen NPCs op Donderberg die de Thriller Bespotting het hele jaar doen.

Opmerkingen

  • De Sniper tilt zijn voeten hoger op dan andere classen.
  • De Demoman kijkt altijd recht vooruit bij de Thriller Bespotting.
  • Als de Engineer Bespot met de Frontale Rechtvaardigheid en hij doet de Thriller Bespotting dan vallen er gelijk stukken gitaar op de grond.

Prestaties die met Bespottingen te maken hebben

Leaderboard class scout.png Scout

Megameppen
Megameppen
Sla een vijand 25 meter ver.


Leaderboard class soldier.png Soldier

Ingewandenwalhalla
Ingewandenwalhalla
Laat de vijand een freezecam-afbeelding zien waarop jij drie lichaamsdelen bespot.


Vleugje nederlaag
Vleugje nederlaag
Gebruik een granaat om een speler te doden met een bespotting.
Beelden spreken voor zich
Beelden spreken voor zich
Laat je vijand een freezecam-afbeelding zien waarop je saluutschoten afvuurt.

Leaderboard class pyro.png Pyro

Wacht maar totdat ik je in m'n fik krijg!
Wacht maar totdat ik je in m'n fik krijg!
Dood 3 vijanden terwijl ze je bespotten.


Heb je een vuurtje voor me?
Heb je een vuurtje voor me?
Steek een vijandelijke Spy in de brand terwijl hij een sigaret opsteekt.
De boel opstoken
De boel opstoken
Laat vijanden freezecam-afbeeldingen zien van al je bespottingen.


Gloeiende #%&$!!!
Gloeiende #%&$!!!
Dood een vijand met een bespotting.

Leaderboard class demoman.png Demoman

Recht in het gezicht
Recht in het gezicht
Laat een vijand een freezecam-afbeelding zien van je lachende gezicht.


Een bruin oogje
Een bruin oogje
Laat een vijand een freezecam-afbeelding zien waarop jij met je achterste schudt.
Geen halve maatregelen
Geen halve maatregelen
Slacht je vijanden af met de Eyelander.

Leaderboard class heavy.png Heavy

Consumptiedrang
Consumptiedrang
Eet 100 sandviches.


Schijnproces
Schijnproces
Dood een vijand met een bespotting.
Fotostrojka
Fotostrojka
Laat een vijand een freezecam-afbeelding zien waarop je de vijand bespot terwijl je onkwetsbaar bent.

Leaderboard class engineer.png Engineer

Zes-Snaren-Sneer
Zes-Snaren-Sneer
Laat een vijand een freezecam-afbeelding zien van je gitaar-speel-kunsten.
Toet-toet Man
Toet-toet Man
Sla de schedel van een vijand in met je gitaar.

Leaderboard class medic.png Medic

Autopsierapport
Autopsierapport
Laat een vijand een freezecam-afbeelding zien waarop jij de lappenpop van de vijand bespot.


Leaderboard class sniper.png Sniper

Etiquette
Etiquette
Laat je vijand een freezecam-afbeelding zien waarop jij je hoed afneemt.


De laatste groet
De laatste groet
Laat je vijand een freezecam-afbeelding zien waarop jij naar hen zwaait.
Te grazen genomen
Te grazen genomen
Steek een vijand met een pijl.

Leaderboard class spy.png Spy

Prachtig schouwspel
Prachtig schouwspel
Laat je vijand een freezecam-afbeelding zien waarop jij een sigaret op zijn lijk schiet.
Een gaatje hier en daar
Een gaatje hier en daar
Steek een vijand tijdens een portje schermen.

Zie ook