503 templates missing Swedish translation

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Pages missing in Swedish (sv – svenska): 503 in total. Data as of 01:36, 25 September 2022 (GMT).

See also

List

  1. Template:Backpack item has 36343 uses and is missing 6 translations
    Line 116: [[Limited Quantity
    Line 163: ()
    Line 198
    Line 218: -
    Line 253: -
    Line 325: Unusual Effect:
  2. Template:Hat Nav has 28689 uses and is missing 20 translations
    Line 1477: 119th Medals
    Line 1922: Canteen Crasher
    Line 1927: R
    Line 1937: I
    Line 1947: B
    Line 1957: S
    Line 1967: G
    Line 1977: P
    Line 2001: Madness vs Machines
    Line 2009: BB
    Line 2019: GG
    Line 2028: TT
    Line 2037: RR
    Line 2046: CC
    Line 2055: PI
    Line 2064: HH
    Line 2074: BH
    Line 2084: Memes vs. Machines
    Line 2093: BP
    Line 2102: PS
  3. Template:Item price has 15275 uses and is missing 22 translations
    Line 4
    Line 9
    Line 15
    Line 20
    Line 34
    Line 39
    Line 45
    Line 50
    Line 56
    Line 61
    Line 67
    Line 72
    Line 78
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    Line 94
    Line 106
    Line 111
    Line 117
    Line 122
    Line 136
    Line 141
  4. Template:Steamid has 9612 uses and is missing 1 translation
    Line 2: This user has deleted their Steam account.
  5. Template:Patch layout has 8509 uses and is missing 5 translations
    Line 40: latest
    Line 132: TF2 Beta forums (Web Archive)
    Line 253: Patch 1
    Line 269: Patch 2
    Line 285: Patch 3
  6. Template:Weapon Demonstration has 6902 uses and is missing 2 translations
    Line 1: Pyroland Demonstration
    Line 47
  7. Template:Promo Nav has 6790 uses and is missing 1 translation
    Line 599: Official Team Fortress Wiki
  8. Template:Pyro Nav has 5182 uses and is missing 3 translations
    Line 353: Pyro strategy
    Line 381: Pyro match-ups
    Line 402: Ambushing
  9. Template:Update trans has 4926 uses and is missing 1 translation
    Line 51: The specific instructions are: ''''
  10. Template:Scout Nav has 4534 uses and is missing 4 translations
    Line 66: Drinking
    Line 79: Phasing
    Line 104: Multiple jumps
    Line 358: Community
  11. Template:Damage table has 4177 uses and is missing 6 translations
    Line 421: Pellet Spread
    Line 437: Hammer Units away from target
    Line 452: Hammer Units of spread on target
    Line 1254: Attack interval
    Line 1949: Beam connect distance
    Line 1963: Beam disconnect distance
  12. Template:Soldier Nav has 4123 uses and is missing 4 translations
    Line 64: Rocket jump
    Line 89: Aerial
    Line 316: Soldier strategy
    Line 345: Soldier match-ups
  13. Template:Engineer Nav has 3661 uses and is missing 9 translations
    Line 59: Metal
    Line 85: Sentry jump
    Line 295: Engineer strategy
    Line 320: Basic
    Line 341: Community
    Line 362: Anti-class
    Line 385: Engineer match-ups
    Line 408: Team strategy
    Line 431: Teaser
  14. Template:Heavy Nav has 3620 uses and is missing 3 translations
    Line 61: Nomming
    Line 264: Heavy strategy
    Line 292: Heavy match-ups
  15. Template:Demoman Nav has 3550 uses and is missing 3 translations
    Line 64: Sticky jump
    Line 273: Demoman strategy
    Line 302: Demoman match-ups
  16. Template:Medic Nav has 3228 uses and is missing 4 translations
    Line 234: Medic strategy
    Line 264: Medic match-ups
    Line 288: Medic buddy
    Line 312: ÜberCharge strategy
  17. Template:Sniper Nav has 3203 uses and is missing 2 translations
    Line 228: Sniper strategy
    Line 258: Sniper match-ups
  18. Template:Spy Nav has 2895 uses and is missing 5 translations
    Line 61: Disguise
    Line 85: Cloak
    Line 109: Backstab
    Line 273: Spy strategy
    Line 303: Spy match-ups
  19. Template:Map infobox has 2802 uses and is missing 8 translations
    Line 25: Release date:
    Line 45: Last updated:
    Line 89: Link(s):
    Line 289: Underworld<br>hazards:
    Line 303: Pyrovision:
    Line 541: Map Photos
    Line 566: Map Overview
    Line 586: Map Overview
  20. Template:Canbeusedwithpart has 2509 uses and is missing 3 translations
    Line 3: This part cannot be used on this item.
    Line 15: This part could previously be used with this item.
    Line 24: This part can be used on this item.
  21. Template:Strange item info has 2509 uses and is missing 6 translations
    Line 2: Strange Variant Information
    Line 82: Only the first statistic counts towards the [[Strange#Ranks
    Line 103: Available as a Strange [[Festive weapons
    Line 124: Available in all strange [[Botkiller Weapons
    Line 142: Available as an [[Australium weapons
    Line 158: Compatible [[Strange Part
  22. Template:Tool Nav has 2375 uses and is missing 1 translation
    Line 176: Customization
  23. Template:Assisting in Pyroland has 1553 uses and is missing 1 translation
    Line 1: When players equipped with this item kill an enemy unassisted by another player, the killfeed shows everyone in [[Pyroland]] that the item gets the kill instead, with its [[Name Tag
  24. Template:Love And War Update Nav has 1526 uses and is missing 9 translations
    Line 160: Bread Monster
    Line 177: Videos
    Line 198: Dapper Cadaver
    Line 207: Rise of the Living Bread
    Line 216: Red Bread
    Line 224: Three Days to Live
    Line 232: Seduce Me!
    Line 240: Stink Lines
    Line 248: It Hates Me So Much
  25. Template:Major Updates Nav has 1370 uses and is missing 3 translations
    Line 11: Major updates
    Line 35: Major updates
    Line 143: Content packs
  26. Template:Item set infobox has 1265 uses and is missing 2 translations
    Line 70
    Line 180: None
  27. Template:Get on Steam has 1222 uses and is missing 3 translations
    Line 36: Install
    Line 58: Details
    Line 81: Details
  28. Template:Spectral Halloween Special Nav has 1199 uses and is missing 1 translation
    Line 66: Voodoo-Cursed Souls
  29. Template:Mann-Conomy Nav has 1141 uses and is missing 1 translation
    Line 98: Vintage
  30. Template:Stub has 1106 uses and is missing 1 translation
    Line 80: '''''Notes''''':
  31. Template:Scream Fortress 2014 Nav has 1091 uses and is missing 1 translation
    Line 123: Misfortune Teller
  32. Template:Competitive Nav has 1033 uses and is missing 5 translations
    Line 7: General
    Line 24: Class Counters
    Line 31: Formats
    Line 48: Ultiduo
    Line 110: Medals
  33. Template:Unused Content Nav has 987 uses and is missing 14 translations
    Line 4: [[Beta weapons
    Line 5:  
    Line 5:  
    Line 11: Pre-Release
    Line 34: Super
    Line 115: [[Team Fortress 2 Beta
    Line 157: [[December 17, 2010 Patch
    Line 193: [[Raid
    Line 207: [[October 28, 2015 Patch
    Line 243: Throwables
    Line 266: [[October 20, 2017 Patch
    Line 316: Cut<br>Unused<br>Experimental
    Line 362: Throwables
    Line 412: Female classes
  34. Template:Manniversary Nav has 898 uses and is missing 1 translation
    Line 71: Archimedes (Soundtrack)
  35. Template:Mann Vs Machine Nav has 877 uses and is missing 5 translations
    Line 68: Mann Up
    Line 81: Boot Camp
    Line 90: Credits
    Line 117: The Calm
    Line 128: ROBOTS!
  36. Template:Control Point Timing has 824 uses and is missing 1 translation
    Line 7: Multiplier
  37. Template:Mission infobox has 819 uses and is missing 15 translations
    Line 7: Basic Information
    Line 23: Name
    Line 44: File Name
    Line 87: Map
    Line 109: Mission type
    Line 123: Waves
    Line 141: Difficulty
    Line 157: Starting credits
    Line 179: Maximum possible credits
    Line 198: Minimum respawn wave time
    Line 217: Maximum respawn wave time
    Line 236: Fixed respawn time
    Line 254: Tour
    Line 274: Sentry Buster spawn time
    Line 293: Sentry Buster respawn time
  38. Template:Pyromania Nav has 765 uses and is missing 1 translation
    Line 95: Dreams of Cruelty (Soundtrack)
  39. Template:Featured article tag has 599 uses and is missing 1 translation
    Line 3: Classic Featured article
  40. Template:Map Strategy Nav has 572 uses and is missing 1 translation
    Line 4: Map strategies
  41. Template:End of the Line Update Nav has 549 uses and is missing 1 translation
    Line 60: Videos
  42. Template:Standard Weapons Nav has 539 uses and is missing 1 translation
    Line 13: Stock weapons
  43. Template:Sniper Vs Spy Update Nav has 517 uses and is missing 2 translations
    Line 61: Petite Chou-Fleur
    Line 71: Right Behind You
  44. Template:Gun Mettle Update Nav has 512 uses and is missing 1 translation
    Line 45: Weapon skins
  45. Template:Class Strategy Nav has 495 uses and is missing 1 translation
    Line 114: Anti-class strategy
  46. Template:Custom mission has 461 uses and is missing 3 translations
    Line 5: I built that.
    Line 16: This page contains information about a custom [[Mann vs. Machine]] [[Mann vs. Machine mission
    Line 27: To see official Mann vs. Machine missions, go to [[Mann vs. Machine#Maps
  47. Template:Video Nav has 461 uses and is missing 19 translations
    Line 5: TF2 videos
    Line 43: Map intros
    Line 65: Introduction Video
    Line 83: Introduction Video
    Line 101: Introduction Video
    Line 119: Introduction Video
    Line 137: Introduction Video
    Line 155: Introduction Video
    Line 173: Introduction Video
    Line 191: Introduction Video
    Line 209: Introduction Video
    Line 227: Introduction Video
    Line 245: Introduction Video
    Line 263: Introduction Video
    Line 281: Introduction Video
    Line 299: Introduction Video
    Line 319: Promotional
    Line 359: Developer
    Line 384: Brotherhood of Arms
  48. Template:Tough Break Update Nav has 446 uses and is missing 2 translations
    Line 46: Weapon skins
    Line 135: Loaner Program
  49. Template:Replay Update Nav has 437 uses and is missing 2 translations
    Line 37: First Annual Saxxy Awards
    Line 59: TF2 Saxxy 2011 Theme
  50. Template:Sic has 432 uses and is missing 1 translation
    Line 1: The preceding text has been transcribed exactly as presented in the original source
  51. Template:Mvm Missions Nav has 429 uses and is missing 3 translations
    Line 15: Mann vs. Machine Missions
    Line 32: Tour of Duty
    Line 54: No tour
  52. Template:Robot loadout has 402 uses and is missing 3 translations
    Line 3: Icon
    Line 20: Name
    Line 37: Attributes
  53. Template:Update info has 394 uses and is missing 1 translation
    Line 1: This article is specific to the patch released. For information on the update, see [[
  54. Template:Custom Map Nav has 366 uses and is missing 1 translation
    Line 135: Other
  55. Template:Taunt has 358 uses and is missing 1 translation
    Line 31
  56. Template:Meet Your Match Update Nav has 352 uses and is missing 2 translations
    Line 68: RED Triumphs!
    Line 75: BLU Triumphs!
  57. Template:Madness vs Machines nav has 333 uses and is missing 1 translation
    Line 182: <b>Items in bold are endurance missions</b> <br> <i>Items in italics are maps submitted from the contest phase</i>
  58. Template:Infobox comics has 320 uses and is missing 6 translations
    Line 7: Comic Strip Info
    Line 28: Released
    Line 50: Number of pages
    Line 72: Artist
    Line 93: Writer
    Line 111: Colorist
  59. Template:Community Events Nav has 317 uses and is missing 24 translations
    Line 45: A/D CTF and Payload Race Contest
    Line 59: Art Pass Contest
    Line 73: (A)Symmetry CP Contest
    Line 85: Competitive CTF Contest
    Line 99: Hat Describing Contest
    Line 113: Mercs vs. Aliens
    Line 123: Polycount Pack
    Line 169: [[Mann vs. Machine
    Line 181: Mappers vs. Machines
    Line 206: Updates
    Line 223: Guard Dog Update
    Line 236: Fancy vs. Nasty Update
    Line 249: Mechanical Engineer Update
    Line 262: Medieval Update
    Line 275: Wiki Birthday Update
    Line 288: Night of the Living Update
    Line 323: BlapBash
    Line 330: ETF2L Highlander Community Challenge
    Line 344: Golden Charity
    Line 357: Hugs.tf
    Line 365: Jingle Jam
    Line 373: Pubstars vs Pros
    Line 386: Rally Call
    Line 393: TF2Maps 72hr Jam
  60. Template:Changelog has 312 uses and is missing 1 translation
    Line 2: Changelog:
  61. Template:Two Cities Update Nav has 302 uses and is missing 1 translation
    Line 43: No tour
  62. Template:Spells Nav has 296 uses and is missing 4 translations
    Line 8: Footprint Effects
    Line 30: Paint Effects
    Line 49: Weapon Effects
    Line 69: Vocal Effects
  63. Template:Mapping Nav has 290 uses and is missing 28 translations
    Line 6: Mapping
    Line 25: Contests
    Line 45: A/D CTF and Payload Race Contest
    Line 61: Competitive CTF Contest
    Line 77: Art Pass Contest
    Line 93: (A)Symmetry CP Contest
    Line 106: Dynamic Payload Contest
    Line 116: Highlander King of the Hill Contest
    Line 126: Mercs vs. Aliens
    Line 136: Mappers vs Machines Contest
    Line 143: Connect 5 Contest
    Line 153: Content packs
    Line 172: Construction Theme
    Line 188: Swamp Theme
    Line 204: Bullet Crops Project
    Line 220: Japan Content Pack
    Line 232: Frontline Supply Drop
    Line 240: The London Pack
    Line 248: Source SDK
    Line 264: Control point timing
    Line 281: Valve Hammer Editor
    Line 295: Hammer unit
    Line 311: List of skyboxes
    Line 328: Mission Briefing
    Line 347: Websites
    Line 369: Custom maps
    Line 387: Developer commentary
    Line 406: Cosmetics
  64. Template:Community strategy stub link has 276 uses and is missing 4 translations
    Line 6: Sun Tzu's got nothing on us!
    Line 17: '''This map's [[Help:Style guide/Community Strategy
    Line 27: You can help the Team Fortress Wiki [[Team Fortress Wiki:Community Strategy
    Line 38: '''''Notes''''':
  65. Template:Qualitycheck has 253 uses and is missing 2 translations
    Line 2: Cannot exist in quality
    Line 17
  66. Template:Mod Nav has 247 uses and is missing 32 translations
    Line 19: Advanced Weaponiser
    Line 29: Basketball
    Line 40: Bombermod
    Line 49: Class Warfare
    Line 59: Crabmod
    Line 69: Custom Weapons
    Line 79: Dodgeball
    Line 90: Death Run
    Line 99: Fortress Blast
    Line 105: FortWars
    Line 116: Freak Fortress 2
    Line 125: Freeze Tag
    Line 136: The Hunted
    Line 146: The Hidden
    Line 154: Jailbreak
    Line 163: MGE Mod
    Line 171: Parkour Fortress
    Line 179: PropHunt
    Line 190: Randomizer
    Line 201: Smash Bros.
    Line 208: Stop that Tank!
    Line 214: Surfing
    Line 223: Team Fortress 2 Classic
    Line 229: TF2Ware
    Line 239: TF2 x10
    Line 245: TF2Tightrope
    Line 251: Ultiduo
    Line 257: VS Saxton Hale Mode
    Line 269: War3Mod
    Line 279: Zombie Escape
    Line 285: Zombie Fortress
    Line 296: Zombie Survival
  67. Template:Class health pack and overheal table has 233 uses and is missing 7 translations
    Line 6
    Line 13: Small
    Line 33: Medium
    Line 53: Large
    Line 111: With the equipped
    Line 139: equipped
    Line 636: Theoretical value. Heal received from pickups does not exceed the classes' maximum health.
  68. Template:All class hat table has 226 uses and is missing 1 translation
    Line 4
  69. Template:Smissmas Events Nav has 219 uses and is missing 1 translation
    Line 7: [[Smissmas]] Events
  70. Template:Class bio has 209 uses and is missing 1 translation
    Line 255: [[Team Fortress 2 Beta
  71. Template:Scream Fortress Events Nav has 206 uses and is missing 1 translation
    Line 8: [[Scream Fortress
  72. Template:Class avatars has 204 uses and is missing 2 translations
    Line 53: [[RED]] [[ÜberCharge]]d set
    Line 77: [[BLU]] [[ÜberCharge]]d set
  73. Template:SteamVR wearables Nav has 195 uses and is missing 1 translation
    Line 8: SteamVR wearables
  74. Template:Painted variants full has 190 uses and is missing 1 translation
    Line 61: Due to how this cosmetic's textures are set up, single color Paint Cans will differ depending on the player's current team.
  75. Template:Cite web has 170 uses and is missing 1 translation
    Line 70
  76. Template:Pickup Nav has 169 uses and is missing 5 translations
    Line 32: PD Pickups
    Line 43: Power Cores
    Line 54: Ducks
    Line 88: JACK
    Line 101: Lunchbox drops
  77. Template:Portal 2 Crossover Hat Nav has 167 uses and is missing 1 translation
    Line 8: Portal 2 crossover cosmetics
  78. Template:Competitive has 162 uses and is missing 1 translation
    Line 1: This article is for [[Competitive play]], based on the [[Standard competitive format]]. <br />'''Competitive articles are currently in development. If you have any questions, [[Talk:Competitive play
  79. Template:Update has 162 uses and is missing 4 translations
    Line 5: Gotta move that gear up!
    Line 25: '''This may contain content that is out of date.'''
    Line 45: You can help [ improve this ] by updating the content as necessary. See the wiki [[Help:Style guide
    Line 66: '''''Notes''''':
  80. Template:Notable Person Nav has 151 uses and is missing 39 translations
    Line 3: [[Team Fortress Wiki:Notable persons
    Line 13: Pages in this navigation template are intended only as augmented disambiguations, indexes, and redirects.
    Line 30: Valve ''TF'' executive staff
    Line 40: Gabe Newell
    Line 46: Robin Walker
    Line 52: John Cook
    Line 58: Ian Caughley
    Line 65: Valve ''TF'' employees
    Line 74: Dario Casali
    Line 80: Dave Riller
    Line 86: Dhabih Eng
    Line 92: Jeff Ballinger
    Line 98: Moby Francke
    Line 105: Voice actors
    Line 115: Dennis Bateman
    Line 121: JB Blanc
    Line 127: Ashly Burch
    Line 133: Robin Atkin Downes
    Line 139: Grant Goodeve
    Line 145: John Patrick Lowrie
    Line 151: Rick May
    Line 157: Ellen McLain
    Line 163: Stephen Merchant
    Line 169: Nolan North
    Line 175: Gary Schwartz
    Line 181: Nathan Vetterlein
    Line 188: Soundtrack composers
    Line 198: Mike Morasky
    Line 205: Media artists, colorists,<br>writers, etc
    Line 215: Heather Campbell
    Line 221: Maren Marmulla
    Line 227: Michael Oeming
    Line 233: Minttu Hynninen
    Line 239: Jim Murray
    Line 245: Sarah Stone
    Line 251: Jay Pinkerton
    Line 257: Nick Filardi
    Line 263: Erik Wolpaw
    Line 269: Death of a Salesbot team
  81. Template:Overheal tool has 149 uses and is missing 4 translations
    Line 1: /
    Line 6: Adrenalised
    Line 15: Overhealed
    Line 30: by a Medic
  82. Template:Community strategy stub has 147 uses and is missing 4 translations
    Line 6: Sun Tzu's got nothing on us!
    Line 12: '''This is a [[:Category:Community strategy stubs
    Line 18: You can help the Team Fortress Wiki [[Team Fortress Wiki:Community Strategy
    Line 25: '''''Notes''''':
  83. Template:NP Policy has 120 uses and is missing 1 translation
    Line 1: This notable person page is subject to [[Help:Style guide/Notable persons#Policy
  84. Template:Game infobox has 115 uses and is missing 8 translations
    Line 76: Developers:
    Line 110: Publishers:
    Line 144: Engines:
    Line 178: Genres:
    Line 236: Mode:
    Line 271: Designers:
    Line 282: Composer:
    Line 293: Composers:
  85. Template:Hazard infobox has 105 uses and is missing 4 translations
    Line 79: '''Health:'''
    Line 98: '''Damage Done:'''
    Line 116: '''Affected By:'''
    Line 151: '''Found On:'''
  86. Template:Competitive Class Nav has 94 uses and is missing 4 translations
    Line 9: [[:Category:Classes (competitive)
    Line 24: [[Standard competitive lineup#Core Classes
    Line 39: [[Standard competitive lineup#Default Classes
    Line 54: [[Standard competitive lineup#Situational Classes
  87. Template:Team Fortress Series Nav has 94 uses and is missing 1 translation
    Line 55: Cancelled games
  88. Template:Class strategy (Classic) has 81 uses and is missing 1 translation
    Line 112: Anti-class strategy
  89. Template:Website infobox has 81 uses and is missing 6 translations
    Line 8: Info
    Line 28: Website Info
    Line 51: URL:
    Line 76: Author:
    Line 101: Example Backpack:
    Line 122: Robin Walker's Backpack
  90. Template:Mac Update Nav has 72 uses and is missing 1 translation
    Line 24: Mac Update trailer
  91. Template:Media Nav has 72 uses and is missing 2 translations
    Line 57: Movies
    Line 70: Poses
  92. Template:Correction has 67 uses and is missing 3 translations
    Line 5: Yippee ki-yay, my dead, illiterate friend!
    Line 21: This page has been marked for grammatical correction.
    Line 38: Please see [[Help:Style guide
  93. Template:Company infobox has 64 uses and is missing 6 translations
    Line 7: Information
    Line 24: Reporting mark:
    Line 43: Sphere of activity:
    Line 62: Locale:
    Line 81: Chief Executive Officer:
    Line 100: Website:
  94. Template:Strange Sapper ranks has 61 uses and is missing 1 translation
    Line 94: The game schema shows a 21st rank with a requirement of 3,000 kills, however, the rank does not have a name.
  95. Template:ClassicPyroNav has 60 uses and is missing 1 translation
    Line 4: Pyro (Classic)
  96. Template:Other uses has 53 uses and is missing 4 translations
    Line 1: This article is about
    Line 9: For
    Line 17: other uses
    Line 25: see
  97. Template:Campaign Nav has 52 uses and is missing 1 translation
    Line 4: Campaigns
  98. Template:Decorated collection table has 51 uses and is missing 29 translations
    Line 10
    Line 24
    Line 39
    Line 54
    Line 69
    Line 84
    Line 99
    Line 114
    Line 129
    Line 144
    Line 159
    Line 174
    Line 189
    Line 204
    Line 219
    Line 234
    Line 249
    Line 264
    Line 279
    Line 294
    Line 309
    Line 324
    Line 339
    Line 354
    Line 369
    Line 384
    Line 399
    Line 414
    Line 429
  99. Template:Needvideo has 48 uses and is missing 3 translations
    Line 5: You prancin' show ponies!
    Line 17: This page would benefit from the addition of one or more videos.
    Line 33: Please add a suitable video, then remove this notice. You may check [[Team Fortress Wiki:Weapon Demonstration
  100. Template:Crate series table has 47 uses and is missing 11 translations
    Line 3: Crate Series <nowiki>#</nowiki>
    Line 27: Drops
    Line 51: Items
    Line 201: Drop rate is an estimate only.
    Line 224: weapons obtained from this crate may be or .
    Line 242: Weapons obtained from this crate will have the quality.
    Line 265: Items obtained from this crate will have the quality.
    Line 288: Items obtained from this crate might have the quality.
    Line 310: Weapons obtained from this crate will have the quality and Cosmetics might have the Strange quality.
    Line 328: Killstreak Kits obtained from this crate may be of Specialized or Professional grade.
    Line 346: Contents may be Strange or Unusual with a Halloween 2016 effect
  101. Template:Demoman class hat table has 46 uses and is missing 1 translation
    Line 4
  102. Template:Heavy class hat table has 46 uses and is missing 1 translation
    Line 4
  103. Template:Medic class hat table has 46 uses and is missing 1 translation
    Line 4
  104. Template:Pyro class hat table has 46 uses and is missing 1 translation
    Line 4
  105. Template:Scout class hat table has 46 uses and is missing 1 translation
    Line 4
  106. Template:Soldier class hat table has 46 uses and is missing 1 translation
    Line 4
  107. Template:Beta content has 45 uses and is missing 3 translations
    Line 5: Now I've seen everything!
    Line 23: This page details content that is in Mann Co. Beta Testing.
    Line 41: As such, the contents of page are subject to frequent changes.
  108. Template:Engineer class hat table has 45 uses and is missing 1 translation
    Line 4
  109. Template:Sniper class hat table has 45 uses and is missing 1 translation
    Line 4
  110. Template:Spy class hat table has 45 uses and is missing 1 translation
    Line 4
  111. Template:To top has 42 uses and is missing 1 translation
    Line 1: ↑ to top
  112. Template:Commentary Nav has 41 uses and is missing 4 translations
    Line 5: Developer commentary
    Line 29: Gravel Pit
    Line 37: Hydro
    Line 45: Well
  113. Template:Droptainable paints has 40 uses and is missing 1 translation
    Line 2: Paints obtainable through the item drop system
  114. Template:Mann Co Sub Pages Nav has 40 uses and is missing 4 translations
    Line 6: Mann Co. Store
    Line 22: Pricelist
    Line 38: Previously purchasable items
    Line 53: Non-purchasable items
  115. Template:Saxxy Awards Nav has 40 uses and is missing 1 translation
    Line 4: Annual Saxxy Awards
  116. Template:Spirit Of Giving ranks has 38 uses and is missing 1 translation
    Line 91: The game schema shows a 20th rank with a requirement of 10,000 gifts given, however, the rank does not have a name.
  117. Template:Strange Invis Watch ranks has 38 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 200,000 seconds, however, the rank does not have a name.
  118. Template:Strange Holiday Punch ranks has 37 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 10,000 kills, however, the rank does not have a name.
  119. Template:Related category has 36 uses and is missing 1 translation
    Line 3: Related
  120. Template:Related images has 36 uses and is missing 1 translation
    Line 2: images
  121. Template:Smissmas Map Nav has 35 uses and is missing 1 translation
    Line 6: Smissmas maps
  122. Template:Strange Mantreads ranks has 34 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 1,000 kills, however, the rank does not have a name.
  123. Template:Class weapons table heavy primary has 28 uses and is missing 1 translation
    Line 547: Secondary fire deploys the barrel without firing.<br />
  124. Template:Class weapons table medic secondary has 27 uses and is missing 1 translation
    Line 329: Reload: Cycle through resist types.<br/>
  125. Template:Obtain note has 27 uses and is missing 1 translation
    Line 1: For tips and strategies on how to complete these achievements, refer to [[
  126. Template:Class weapons table engineer melee has 26 uses and is missing 3 translations
    Line 2: Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing [[Sapper]]s.
    Line 299: Construction hit speed boost increased by 30%.<br />
    Line 393: Press reload key to either teleport to your spawn area or teleporter exit.<br>
  127. Template:Disciplinary action speed has 26 uses and is missing 4 translations
    Line 4: Original Speed <small>(HU/s)</small>
    Line 21: Boosted Speed <small>(HU/s)</small>
    Line 38: Boost Percentage
    Line 101: While aiming, the Sniper's speed boost is
  128. Template:Scream Fortress 2020 Unusual effects has 26 uses and is missing 1 translation
    Line 2: Unusual effects
  129. Template:Series 1 Unusual effects has 26 uses and is missing 1 translation
    Line 2: Series 1 Unusual effects
  130. Template:Summer 2021 Pack Unusual effects has 26 uses and is missing 1 translation
    Line 2: Unusual effects
  131. Template:Fan Games Nav has 25 uses and is missing 1 translation
    Line 5: Team Fortress Fan games
  132. Template:Series 2 Unusual effects has 25 uses and is missing 1 translation
    Line 2: Series 2 Unusual effects
  133. Template:Smissmas 2020 Unusual effects has 25 uses and is missing 1 translation
    Line 2: Unusual effects
  134. Template:Strange Razorback ranks has 25 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 10,000 kills, however, the rank does not have a name.
  135. Template:Class weapons table demoman secondary has 24 uses and is missing 4 translations
    Line 264: Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs under the crosshair, and directly under your feet, explode at once. Holding primary fire launches the bomb farther.<br />
    Line 644: Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 85 damage (scales by distance), with additional damage based on the number of heads collected with the [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]] or [[Nessie's Nine Iron]].<br/>
    Line 809: Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line. During the charge, the next melee swing is a guaranteed mini-crit at 25% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]] or [[Nessie's Nine Iron]].<br/>
    Line 940: Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.<br />
  136. Template:Item timeline 2012 has 24 uses and is missing 19 translations
    Line 195: * Added a promotional item for ''[[Shoot Many Robots]]''.
    Line 253: * Added daily periodic reward [[hats]] for [[duel]] wins, [[map stamp]] purchases, and [[Secret Saxton
    Line 276: * Added a promotional item for ''[[CrimeCraft GangWars]]''.
    Line 298: * Added three new [[Strange Part
    Line 333: * Added two promotional items for ''[[Super Monday Night Combat]]''.
    Line 387: * Added three promotional items for ''[[Tom Clancy's Ghost Recon: Future Soldier]]''.
    Line 449: * Added three promotional items for ''[[Quantum Conundrum]]''.
    Line 511: * [[Pyromania Update]]
    Line 655: * Added [[Tournament Medal - ESL Tournament
    Line 693: * [[Triad Pack]]
    Line 753: * Added promotional items for ''[[Hero Academy]]''.
    Line 791: * [[Mann vs. Machine Update]]
    Line 877: * Added promotional items for ''[[XCOM: Enemy Unknown]]''.
    Line 959: * Added promotional items for ''[[Company of Heroes 2]]''.
    Line 1000: * Added promotional items for ''[[Dishonored]]''.
    Line 1085: * Added promo.
    Line 1106: * [[Spectral Halloween Special]]
    Line 1224: * Added promotional item for [[Scribblenauts Unlimited]]
    Line 1278: * Added promotional item for [[Faerie Solitaire]].
  137. Template:Item timeline 2013 has 24 uses and is missing 24 translations
    Line 15: * Added promotional items for ''[[The Cave]]''.
    Line 35: * Added promotional item for players who boot [[Team Fortress 2]] on the Linux version of [[Steam]] between February 14th, 2013 and March 1st, 2013.\
    Line 45: * Added [[Tournament Medal
    Line 71: * Added a promotional item for ''[[BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien]]''.
    Line 85: * Added promotional items for ''[[Brütal Legend]]''.
    Line 103: * Added promotional items for ''[[BioShock Infinite]]''.
    Line 135: * Added promotional items for ''[[Tomb Raider]]''.
    Line 155: * Added promotional items for ''[[Don't Starve]]''.
    Line 219: * Added support for [[Oculus Rift User Guide
    Line 233: * Added medal for participants in Season 2 of the Ready Steady Pan tournament.
    Line 247: * Added items for participants in [[Reddit]]'s 2013 April Fools Event.
    Line 272: * Added medals for UGC Highlander Season 9 and UGC 6v6 Season 11 tournament competitors.
    Line 506: * Added new [[Adult Swim]] items.
    Line 522: * Added medals for new seasons.
    Line 539: * Added a promotional item for ''[[Gunpoint]]''.
    Line 552: * Added [[Steam Workshop]] Gold Star items.
    Line 588: * Added promotional items for ''[[Total War: ROME II]]''.
    Line 942: * Added a new promotional item.
    Line 1049: * [[Scream Fortress 2013]]
    Line 1401: * [[Two Cities Update]]
    Line 1463: * Added a commemorative token.
    Line 1476: * Added tournament medals for ozfortress' 6v6 and Highlander tournaments.
    Line 1488: * Added Heart of Gold for those that donated at least $5 to the [https://www.humblebundle.com/yogscast Humble Bundle supporting the Yogscast Dwarven Dairy Drive].
    Line 1512: * Added promotional items for the Steam Holiday Sale 2013.
  138. Template:Item timeline 2014 has 24 uses and is missing 34 translations
    Line 23: * Added [[Tournament Medal
    Line 39: * Added 43 community-contributed items to the Strongbox Crate.
    Line 174: * Added a tournament medal for Tumblr vs Reddit competitors.
    Line 184: * Added a key to unlock the Strongbox Crate.
    Line 194: * Added promotional items for players who purchase ''[[BioShock Infinite Season Pass]]'' on Steam before March 24, 2014.
    Line 213: * Added promotional weapon for players who purchased ''[[Thief]]'' on Steam before March 7, 2014.
    Line 226: * Added promotional items for players who purchased ''Thief'' on Steam before March 7, 2014.
    Line 248: * Added promotional item for players who purchase a RED or BLU Heavy Robot toy from ThreeA toys.
    Line 257: * Added a tournament medal for InfoShow LAN Party participants.
    Line 270: * Added tournament medals for ETF2L competitors.
    Line 286: * Added promotional items for players who pre-purchased ''[[Wolfenstein: The New Order]]'' on Steam before May 20, 2014.
    Line 302: * Added tournament medals for LBTF2 competitors.
    Line 315: * Added tournament medals for AsiaFortress Cup competitors.
    Line 328: * [[Love & War Update]]
    Line 577: * Added tournament medals for UGC and Tumblr vs Reddit competitors.
    Line 599: * Added a promotional item for those that purchase the plush version from WeLoveFine.
    Line 612: * Added a promotional item for players that support Rock Paper Shotgun through their Supporter program.
    Line 625: * Added tournament medals for ETF2L and RETF2 competitors.
    Line 662: * Added promotional items for players who pre-purchased ''[[Alien: Isolation]]'' on Steam before October 7, 2014.
    Line 695: * Added 9 community-contributed items to the Limited Late Summer Crate.
    Line 728: * Added a tournament medal for BETA LAN 2014 competitors.
    Line 738: * Added a key to unlock the Limited Late Summer Crate.
    Line 751: * Added a tournament medal for 2014 Florida LAN participants.
    Line 764: * [[Scream Fortress 2014]]
    Line 974: * Added a promotional item for players who purchase the Double Pack of both Pyro Robot toys from ThreeA Toys.
    Line 995: * Added Gamers Assembly tournament medals.
    Line 1013: * Added the TF2mixup 2014 medal.
    Line 1026: * Added the TF Tomb Contest 2014 winners.
    Line 1041: * Added a promotional item for players who purchased ''[[The Binding of Isaac: Rebirth]]'' on Steam before December 10, 2014.
    Line 1054: * [[End of the Line Update]]
    Line 1162: * Added a cosmetic item to the [[End of the Line Community Crate]].
    Line 1186: * Added a medal for those who contributed to the End of the Line Update.
    Line 1199: * [[Smissmas 2014]] begins.
    Line 1343: * Added tournament medals for LBTF2 and FBTF competitors.
  139. Template:Item timeline 2015 has 24 uses and is missing 29 translations
    Line 15: * Added the TF Tomb contest winners and runners-up to the Mann Co. Store.
    Line 30: * Added the Pubstars vs. Pros 6vs9 medal.
    Line 43: * Added TF2Connexion Season 14 tournament medals.
    Line 56: * Added OzFortress Season 12 tournament medals.
    Line 69: * Added 3 community-created taunts.
    Line 85: * Added OSL.tf and Florida LAN tournament medals.
    Line 101: * Added UGC tournament medals.
    Line 130: * Added Gamers Assembly 2015 tournament medals.
    Line 143: * Added ETF2L tournament medals.
    Line 158: * Added Tip of the Hats 2015 community medal.
    Line 172: * Added OWL 13 tournament medals.
    Line 181: * Added TF2Connexion Season 15 tournament medals.
    Line 193
    Line 199: * [[Gun Mettle Update]]
    Line 242: * Added ETF2L 6v6 Season 21 tournament medals.
    Line 255: * Added Arms Race 1 and Arms Race 2 community event medals.
    Line 268: * Added a new hat: The Finder's Fee.
    Line 281: * Added the Gun Mettle Cosmetic Case which contains new community cosmetic items.
    Line 335: * Added the OWL 14 tournament medals.
    Line 348: * Added the DeutschLAN 2015 tournament medals.
    Line 361: * Added LBTF2 Highlander Season 2 and 6v6 Season 11 tournament medals.
    Line 377: * Added more LBTF2 Highlander Season 2 tournament medals.
    Line 606: * Added UGC tournament medals.
    Line 634: * Added GA'lloween 2015 tournament medals.
    Line 648: * Added Asiafortress Season 8 tournament medals.
    Line 664: * Added Jingle Jam 2015 community medals.
    Line 680: * Added the Arkham Knight workshop contest winners and runners-up.
    Line 725: * Added the Workshop Wonderland 2015 community medals.
    Line 850: * Added the EdgeGamers UltiDuo Participant 2015 tournament medal.
  140. Template:Item timeline 2016 has 24 uses and is missing 15 translations
    Line 15: * Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 [[Tournament Medal
    Line 31: * Added the Civilian Grade Stat Clock.
    Line 44: * Added Gamers Assembly 2016 tournament medals.
    Line 57: * Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10.
    Line 89: * Added the Mayflower Cosmetic Case which contains new community cosmetic items.
    Line 148: * Added UGC tournament medals for Highlander Seasons 17 and 18, 6v6 Seasons 19 and 20, and 4v4 Seasons 6 and 7.
    Line 261: * Added Random Acts of TF2 medals.
    Line 270: * Added TF2Maps 72hr TF2Jam Summer Participant medal.
    Line 279: * Added Prinny promo items for purchasing [[Disgaea PC
    Line 299: * Added the Florida LAN 2016 community medal.
    Line 312: * Added the Tip of the Hats 2016 community event medals.
    Line 449: * Added the GA'lloween 2016 community event medals.
    Line 462: * Added the Unusual Cap to be used for granting a Self-Made Unusual Cap to Unusual particle effect contributors.
    Line 471: * Added the Chapelaria 6v6 Season 1 tournament medals.
    Line 575: * Added the Winter Wonderland 2016 community medals.
  141. Template:Item timeline 2017 has 24 uses and is missing 41 translations
    Line 15: * Added the LBTF2 6v6 Season 14 tournament medals.
    Line 28: * Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal.
    Line 37: * Added Rally Call Charity Tournament community medals.
    Line 46: * Added ozfortress Season 18 tournament medals.
    Line 59: * Added UGC Highlander Season 19/Season 20, UGC 6vs6 Season 21/Season 22, and UGC 4vs4 Season 8/Season 9 tournament medals.
    Line 83: * Added Gamers Assembly 2017 tournament medals.
    Line 96: * Added tournament medals and community medals.
    Line 140: * Added the Audio File for the [[What's in the Team Fortress 2 Soundtrack Box?
    Line 149: * Added the CappingTV Ultiduo Summer Brawl 2017 tournament medals.
    Line 162: * Added the Heartfelt Hug community medal for the hugs.tf charity event.
    Line 175: * New community cosmetics case with 19 items.
    Line 238: * Added the Snack's Summery Ultiduo Siesta tournament medals.
    Line 248: * Added the Rainy Day Cosmetic Case and Rainy Day Cosmetic Key.
    Line 264: * Added Arms Race 3 community medals.
    Line 273: * Added FBTF Cup 6v6 Season 4 tournament medals.
    Line 286: * Added ozfortress Season 19, ETF2L 6vs6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals.
    Line 306: * Added AsiaFortress Cup Season 11 tournament medals.
    Line 315: * Added the Chapelaria Ultiduo Season 1 tournament medals.
    Line 324: * Added the TFCL 6v6 Alpha and Season 2 tournament medals.
    Line 333: * Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals.
    Line 342: * Added the Blapature Co. Contributor 2017 community event medal.
    Line 351: * Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal.
    Line 360: * Added the TF2Maps Charitable Heart.
    Line 615: * Added Ready Steady Pan tournament medals.
    Line 624: * Added ETF2L Highlander Season 13 and ETF2L 6v6 Season 28 tournament medals.
    Line 636: * Added TFCL Highlander Season 1, Ultiduo Season 4, 6v6 Season 3, 4v4 Season 1, and bball Season 1 tournament medals.
    Line 657: * Added AsiaFortress Cup Season 12 tournament medals.
    Line 666: * Added Insomnia 61 tournament medals.
    Line 675: * Added CappingTV Ultiduo Winter Chalice tournament medals.
    Line 684: * Added RGL.gg Pick/Ban Prolander Participant tournament medal.
    Line 693: * Added ozfortress Season 20 tournament medals.
    Line 702: * Added Tip of the Hats 2017 community medals.
    Line 717: * Added Snack's Summery Ultiduo Siesta (Season 2) tournament medals.
    Line 763: * Added the Titanium Tank Participant medal.
    Line 776: * Added Jingle Jam 2017 community medals.
    Line 792: * Added the Chapelaria 6v6 Season 3 tournament medals.
    Line 805: * Added the Heals for Reals 2017 community medals.
    Line 814: * Added the Philanthropist's Indulgence community medal for Random Acts of TF2.
    Line 823: * Added the Spectral Snowflake community medal for the Nightmare Before Smissmas 2017 community showcase.
    Line 836: * Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals.
    Line 869: * Added Ready Steady Pan Season 3 tournament medals.
  142. Template:List of projectiles has 24 uses and is missing 9 translations
    Line 42: Initial speed. Arced projectiles change speed over time.
    Line 263: Baseball
    Line 426: Fireball
    Line 517: Gas Can
    Line 1114: Jar
    Line 1134: Grappling Hook
    Line 1163: Pumpkin MIRV and Summon Skeletons split projectiles
    Line 1173: Sometimes
    Line 1181: All projectile spells will arc except for Fireball, Ball O' Lightning, and Boxing Rocket.
  143. Template:List of tournament medals has 24 uses and is missing 1150 translations
    Line 9: Awarded to first-place finishers in Asia BBall Cups.
    Line 15: Awarded to second-place finishers in Asia BBall Cups.
    Line 21: Awarded to third-place finishers in Asia BBall Cups.
    Line 27: Awarded to participants in Asia BBall Cups.
    Line 43: Awarded to first-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to first-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 49: Awarded to second-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to second-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 56: Awarded to third-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to third-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 62: Awarded to participants in all divisions of AsiaFortress Cups.
    Line 69: Awarded to first-place finishers in Division 2 of AsiaFortress Cups.
    Line 75: Awarded to second-place finishers in Division 2 of AsiaFortress Cups.
    Line 81: Awarded to third-place finishers in Division 2 of AsiaFortress Cups.
    Line 87: Awarded to first-place finishers in Division 3 of AsiaFortress Cups.
    Line 93: Awarded to second-place finishers in Division 3 of AsiaFortress Cups.
    Line 99: Awarded to third-place finishers in Division 3 of AsiaFortress Cups.
    Line 114: Awarded to first-place finishers at the AsiaFortress Community LAN.
    Line 120: Awarded to second-place finishers at the AsiaFortress Community LAN.
    Line 126: Awarded to third-place finishers at the AsiaFortress Community LAN.
    Line 132: Awarded to participants at the AsiaFortress Community LAN.
    Line 138: Awarded to attendees at the AsiaFortress Community LAN venue, the Gam3.Asia Arena.
    Line 153: Awarded to winners of Australian Hightower Highjinx tournaments.
    Line 159: Awarded to participants in Australian Hightower Highjinx tournaments.
    Line 165: Awarded to helpers who aided behind the scenes during Australian Hightower Highjinx tournaments.
    Line 171: Awarded for donations to the Australian Hightower Hijinx charity drive, benefiting Lifeline.
    Line 186: Awarded to first-place finishers in BBall One Day Cups.
    Line 192: Awarded to second-place finishers in BBall One Day Cups.
    Line 198: Awarded to third-place finishers in BBall One Day Cups.
    Line 204: Awarded to participants in BBall One Day Cups.
    Line 210: Awarded to staff members of BBall One Day Cup.
    Line 225: Awarded to first-place finishers in TF2RJweekly's 5th jumping competition.
    Line 231: Awarded to second-place finishers in TF2RJweekly's 5th jumping competition.
    Line 237: Awarded to third-place finishers in TF2RJweekly's 5th jumping competition.
    Line 243: Awarded to participants in TF2RJweekly's 5th jumping competition.
    Line 249: Awarded to helpers who aided behind the scenes during TF2RJweekly's 5th jumping competition.
    Line 264: Awarded to first-place finishers in BETA LAN tournaments.
    Line 270: Awarded to second-place finishers in BETA LAN tournaments.
    Line 276: Awarded to third-place finishers in BETA LAN tournaments.
    Line 282: Awarded to participants in BETA LAN tournaments.
    Line 298: Awarded to first-place finishers in Brazil Fortress 6v6 tournaments.
    Line 304: Awarded to second-place finishers in Brazil Fortress 6v6 tournaments.
    Line 310: Awarded to third-place finishers in Brazil Fortress 6v6 tournaments.
    Line 316: Awarded to participants in Brazil Fortress 6v6 tournaments.
    Line 331: Awarded to first-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded to first-place finishers in the Scary Group, and the overall winners in the Ghastly and Haunted Groups, during Brazil Fortress Halloween in 2019.
    Line 337: Awarded to second-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to second-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 343: Awarded to third-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to third-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 349: Awarded to players who competed in playoff matches in Brazil Fortress Halloween's 2018 tournament.<br><br>Also awarded to participants in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 355: Awarded to participants in Brazil Fortress Halloween tournaments.
    Line 361: Awarded to helpers who aided behind the scenes during Brazil Fortress Halloween tournaments.
    Line 376: Awarded to first-place finishers in Brazil Fortress Jump Cups.
    Line 382: Awarded to second-place finishers in Brazil Fortress Jump Cups.
    Line 388: Awarded to third-place finishers in Brazil Fortress Jump Cups.
    Line 394: Awarded to participants in Brazil Fortress Jump Cups.
    Line 400: Awarded to helpers who aided behind the scenes during Brazil Fortress Jump Cups.
    Line 415: Awarded to first-place finishers in Cap that Cup tournaments.
    Line 421: Awarded to second-place finishers in Cap that Cup tournaments.
    Line 427: Awarded to third-place finishers in Cap that Cup tournaments.
    Line 433: Awarded to participants in Cap that Cup tournaments.
    Line 439: Awarded to staff members of Cap that Cup.<br><br>Also awarded for donations to Cap that Charity charity drive, benefiting the Pink Ribbon Foundation.
    Line 455: Awarded to first-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 461: Awarded to second-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 467: Awarded to third-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 473: Awarded to participants in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 478: CappingTV Summer Brawl 1st Place
    Line 483: Awarded to first-place finishers in the CappingTV Summer Brawl.
    Line 488: CappingTV Summer Brawl 2nd Place
    Line 492: Awarded to second-place finishers in the CappingTV Summer Brawl.
    Line 497: CappingTV Summer Brawl 3rd Place
    Line 501: Awarded to third-place finishers in the CappingTV Summer Brawl.
    Line 506: CappingTV Summer Brawl Participant
    Line 510: Awarded to participants in the CappingTV Summer Brawl.
    Line 523: CappingTV PASS Time Championship 1st Place
    Line 528: Awarded to first-place finishers in CappingTV PASS Time Championship tournaments.
    Line 533: CappingTV PASS Time Championship 2nd Place
    Line 537: Awarded to second-place finishers in CappingTV PASS Time Championship tournaments.
    Line 542: CappingTV PASS Time Championship 3rd Place
    Line 546: Awarded to third-place finishers in CappingTV PASS Time Championship tournaments.
    Line 551: CappingTV PASS Time Championship Participant
    Line 555: Awarded to participants in CappingTV PASS Time Championship tournaments.
    Line 571: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 577: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 583: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 589: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 604: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 610: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 616: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 622: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 637: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to overall winners in the Brazuca and Hermanos Divsions.
    Line 643: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
    Line 649: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
    Line 655: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to participants in the Brazuca and Hermanos Divsions.
    Line 670: Awarded to first-place finishers in Classic MGE Cups.
    Line 676: Awarded to second-place finishers in Classic MGE Cups.
    Line 682: Awarded to third-place finishers in Classic MGE Cups.
    Line 688: Awarded to participants in Classic MGE Cups.
    Line 694: Awarded to helpers who aided behind the scenes during Classic MGE Cups.
    Line 707: Copenhagen Games 1st Place
    Line 712: Awarded to first-place finishers in the Copenhagen Games.
    Line 717: Copenhagen Games 2nd Place
    Line 721: Awarded to second-place finishers in the Copenhagen Games.
    Line 726: Copenhagen Games 3rd Place
    Line 730: Awarded to third-place finishers in the Copenhagen Games.
    Line 735: Copenhagen Games Participant
    Line 739: Awarded to participants in the Copenhagen Games.
    Line 744: Copenhagen Games Staff
    Line 748: Awarded to staff members of the Copenhagen Games.
    Line 753: Copenhagen Games 6v6 1st Place
    Line 758: Awarded to first-place finishers in the 6v6 event during the Copenhagen Games.
    Line 763: Copenhagen Games 6v6 2nd Place
    Line 767: Awarded to second-place finishers in the 6v6 event during the Copenhagen Games.
    Line 772: Copenhagen Games 6v6 3rd Place
    Line 776: Awarded to third-place finishers in the 6v6 event during the Copenhagen Games.
    Line 781: Copenhagen Games Highlander 1st Place
    Line 785: Awarded to first-place finishers in the Highlander event during the Copenhagen Games.
    Line 790: Copenhagen Games Highlander 2nd Place
    Line 794: Awarded to second-place finishers in the Highlander event during the Copenhagen Games.
    Line 799: Copenhagen Games Highlander 3rd Place
    Line 803: Awarded to third-place finishers in the Highlander event during the Copenhagen Games.
    Line 808: Copenhagen Games Participant
    Line 812: Awarded to participants in all events during the Copenhagen Games.
    Line 817: Copenhagen Games Staff
    Line 821: Awarded to staff members of the Copenhagen Games.
    Line 836: Awarded to first-place finishers in CustomLander TF2 tournaments.
    Line 842: Awarded to second-place finishers in CustomLander TF2 tournaments.
    Line 848: Awarded to third-place finishers in CustomLander TF2 tournaments.
    Line 854: Awarded to participants in CustomLander TF2 tournaments.
    Line 860: Awarded to valuable contributors to CustomLander TF2 tournaments.<br><br>Also awarded to staff members of CustomLander TF2 during 6v6 Season 3.
    Line 875: Awarded to first-place finishers in DeutschLAN tournaments.
    Line 881: Awarded to second-place finishers in DeutschLAN tournaments.
    Line 887: Awarded to third-place finishers in DeutschLAN tournaments.
    Line 893: Awarded to participants in DeutschLAN tournaments.
    Line 899: Awarded to valuable contributors to DeutschLAN tournaments.
    Line 914: Awarded to participants in EdgeGamers UltiDuo tournaments.
    Line 929: Awarded to first-place finishers in Electronic Sports League tournaments.
    Line 935: Awarded to second-place finishers in Electronic Sports League tournaments.
    Line 941: Awarded to third-place finishers in Electronic Sports League tournaments.
    Line 947: Awarded to participants in Electronic Sports League tournaments.
    Line 962: Awarded to first-place finishers in ESA Rewind 2017.
    Line 968: Awarded to second-place finishers in ESA Rewind 2017.
    Line 974: Awarded to third-place finishers in ESA Rewind 2017.
    Line 980: Awarded to participants in ESA Rewind 2017.
    Line 987: Awarded to the top 8 teams in the Invite Bracket of ESA Rewind II.
    Line 993: Awarded to participants in ESA Rewind II.
    Line 999: Awarded for donations to the ESA Rewind II prize pool.
    Line 1018: Awarded to first-place finishers in ESEA 6s Invite tournaments.
    Line 1024: Awarded to second-place finishers in ESEA 6s Invite tournaments.
    Line 1030: Awarded to third-place finishers in ESEA 6s Invite tournaments.
    Line 1036: Awarded to participants in ESEA 6s Invite tournaments.
    Line 1051: Awarded to the winners of ESportsHeaven Ultiduo tournaments.
    Line 1066: Awarded to first-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to first-place finishers during the DreamHack Community Clash.
    Line 1072: Awarded to second-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to second-place finishers during the DreamHack Community Clash.
    Line 1078: Awarded to third-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to third-place finishers during the DreamHack Community Clash.
    Line 1084: Awarded to participants in Essentials.TF Monthly Tournaments.<br><br>Also awarded to participants during the DreamHack Community Clash.
    Line 1090: Awarded to valuable contributors to Essentials.TF Monthly Tournaments.<br><br>Also awarded to staff members of the DreamHack Community Clash.
    Line 1104: ETF2L 6v6 Premiership Gold Medal
    Line 1109: Awarded to first-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1114: ETF2L 6v6 Premiership Silver Medal
    Line 1118: Awarded to second-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1123: ETF2L 6v6 Premiership Bronze Medal
    Line 1127: Awarded to third-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1132: ETF2L 6v6 Group Winner
    Line 1136: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.
    Line 1141: ETF2L 6v6 Participation Medal
    Line 1145: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
    Line 1150: ETF2L 6v6 Gold Medal
    Line 1155: Awarded to first-place finishers in ETF2L 6v6 tournaments.
    Line 1160: ETF2L 6v6 Silver Medal
    Line 1164: Awarded to second-place finishers in ETF2L 6v6 tournaments.
    Line 1169: ETF2L 6v6 Bronze Medal
    Line 1173: Awarded to third-place finishers in ETF2L 6v6 tournaments.
    Line 1178: ETF2L 6v6 Group Winner
    Line 1182: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.<br><br>Also awarded to players who competed in playoff matches, beginning in Season 20.
    Line 1187: ETF2L 6v6 Participation Medal
    Line 1191: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
    Line 1196: ETF2L 6v6 Gold Medal
    Line 1201: Awarded to first-place finishers in ETF2L 6v6 tournaments.
    Line 1206: ETF2L 6v6 Silver Medal
    Line 1210: Awarded to second-place finishers in ETF2L 6v6 tournaments.
    Line 1215: ETF2L 6v6 Bronze Medal
    Line 1219: Awarded to third-place finishers in ETF2L 6v6 tournaments.
    Line 1224: ETF2L 6v6 Playoff Medal
    Line 1228: Awarded to players who competed in playoff matches in ETF2L 6v6 tournaments.
    Line 1233: ETF2L 6v6 Participation Medal
    Line 1237: Awarded to participants in ETF2L 6v6 tournaments.
    Line 1252: Awarded to first-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1258: Awarded to second-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1264: Awarded to third-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1270: Awarded to participants in ETF2L Fresh Meat Challenge tournaments.
    Line 1285: Awarded to first-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1291: Awarded to second-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1297: Awarded to third-place finishers in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1303: Awarded to participants in the 2010 [[ETF2L Highlander Community Challenge]].
    Line 1308: ETF2L Highlander Gold Medal
    Line 1313: Awarded to first-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1318: ETF2L Highlander Silver Medal
    Line 1322: Awarded to second-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1327: ETF2L Highlander Bronze Medal
    Line 1331: Awarded to third-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1336: ETF2L Highlander Group Winner
    Line 1340: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
    Line 1345: ETF2L Highlander Participation Medal
    Line 1349: Awarded to participants in all divisions in ETF2L Highlander tournaments.
    Line 1354: ETF2L Highlander Gold Medal
    Line 1359: Awarded to first-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1364: ETF2L Highlander Silver Medal
    Line 1368: Awarded to second-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1373: ETF2L Highlander Bronze Medal
    Line 1377: Awarded to third-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 1382: ETF2L Highlander Group Winner
    Line 1386: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
    Line 1391: ETF2L Highlander Participation Medal
    Line 1395: Awarded to participants in all divisions in ETF2L Highlander tournaments.
    Line 1400: ETF2L Highlander Gold Medal
    Line 1405: Awarded to first-place finishers in ETF2L Highlander tournaments.
    Line 1410: ETF2L Highlander Silver Medal
    Line 1414: Awarded to second-place finishers in ETF2L Highlander tournaments.
    Line 1419: ETF2L Highlander Bronze Medal
    Line 1423: Awarded to third-place finishers in ETF2L Highlander tournaments.
    Line 1428: ETF2L Highlander Playoff Medal
    Line 1432: Awarded to players who competed in playoff matches in ETF2L Highlander tournaments.
    Line 1437: ETF2L Highlander Participation Medal
    Line 1441: Awarded to participants in ETF2L Highlander tournaments.
    Line 1456: Awarded to first-place finishers in ETF2L Highlander Open tournaments.
    Line 1462: Awarded to second-place finishers in ETF2L Highlander Open tournaments.
    Line 1468: Awarded to third-place finishers in ETF2L Highlander Open tournaments.
    Line 1474: Awarded to participants in ETF2L Highlander Open tournaments.
    Line 1489: Awarded to the winners of ETF2L Ultiduo tournaments.<br><br>Also awarded to all players during ETF2L Ultiduo Seasons 5 & 6.
    Line 1504: Awarded to first-place finishers in EU Bball League tournaments.
    Line 1510: Awarded to second-place finishers in EU Bball League tournaments.
    Line 1516: Awarded to third-place finishers in EU Bball League tournaments.
    Line 1522: Awarded to participants in EU Bball League tournaments.
    Line 1528: Awarded to staff members of EU Bball League.
    Line 1543: Awarded to first-place finishers in Eu Mixes tournaments.
    Line 1549: Awarded to second-place finishers in Eu Mixes tournaments.
    Line 1555: Awarded to third-place finishers in Eu Mixes tournaments.
    Line 1561: Awarded to players who competed in playoff matches during Eu Mixes tournaments.
    Line 1567: Awarded to participants in Eu Mixes tournaments.
    Line 1573: Awarded to staff members of Eu Mixes.
    Line 1588: Awarded to first-place finishers in EuroLander tournaments.
    Line 1594: Awarded to second-place finishers in EuroLander tournaments.
    Line 1600: Awarded to third-place finishers in EuroLander tournaments.
    Line 1606: Awarded to participants in EuroLander tournaments.
    Line 1612: Awarded to valuable contributors to EuroLander tournaments.
    Line 1628: Awarded to first-place finishers in FBTF 4v4 tournaments.
    Line 1634: Awarded to second-place finishers in FBTF 4v4 tournaments.
    Line 1640: Awarded to third-place finishers in FBTF 4v4 tournaments.
    Line 1646: Awarded to participants in FBTF 4v4 tournaments.
    Line 1659: FBTF Cup 6v6 1st Place
    Line 1664: Awarded to first-place finishers in FBTF FBTF Cup 6v6 tournaments.
    Line 1669: FBTF Cup 6v6 2nd Place
    Line 1673: Awarded to second-place finishers in FBTF FBTF Cup 6v6 tournaments.
    Line 1678: FBTF Cup 6v6 3rd Place
    Line 1682: Awarded to third-place finishers in FBTF FBTF Cup 6v6 tournaments.
    Line 1687: FBTF Cup 6v6 Participant
    Line 1691: Awarded to participants in FBTF Cup 6v6 tournaments.
    Line 1706: Awarded to participants in Florida LAN 2014.
    Line 1713: Awarded to participants in Florida LAN 2015.
    Line 1720: Awarded to participants in Florida LAN 2016, as well as for donations to the tournament's fundraiser.
    Line 1727: Awarded for donations to the Florida LAN 2018 charity drive, benefiting Miggy's Gift.
    Line 1733: Awarded to participants in Florida LAN 2018.
    Line 1739: Awarded to helpers who aided behind the scenes during Florida LAN 2018.
    Line 1754: Awarded to first-place finishers in Fresh Meat Prolander Cups.
    Line 1760: Awarded to second-place finishers in Fresh Meat Prolander Cups.
    Line 1766: Awarded to third-place finishers in Fresh Meat Prolander Cups.
    Line 1772: Awarded to participants in Fresh Meat Prolander Cups.
    Line 1778: Awarded to helpers who aided behind the scenes during Fresh Meat Prolander Cups.
    Line 1793: Awarded to first-place finishers in Fruit Mixes Highlander tournaments.
    Line 1799: Awarded to second-place finishers in Fruit Mixes Highlander tournaments.
    Line 1805: Awarded to third-place finishers in Fruit Mixes Highlander tournaments.
    Line 1811: Awarded to participants in Fruit Mixes Highlander tournaments.
    Line 1817: Awarded to staff members of Fruit Mixes Highlander.
    Line 1832: Awarded to first-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to first-place finishers in GA'lloween tournaments.
    Line 1838: Awarded to second-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to second-place finishers in GA'lloween tournaments.
    Line 1844: Awarded to third-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to third-place finishers in GA'lloween tournaments.
    Line 1850: Awarded to participants in Gamers Assembly tournaments.<br><br>Also awarded to participants in GA'lloween tournaments.
    Line 1865: Awarded to first-place finishers in Gamers With Jobs tournaments.
    Line 1871: Awarded to second-place finishers in Gamers With Jobs tournaments.
    Line 1877: Awarded to participants in Gamers With Jobs tournaments.
    Line 1892: Awarded to the winners of the Gette it Onne! tournament.
    Line 1898: Awarded to players who competed in playoff matches during the Gette it Onne! tournament.
    Line 1904: Awarded to participants in the Gette it Onne! tournament.
    Line 1910: Awarded to helpers who aided behind the scenes during the Gette it Onne! tournament.
    Line 1925: Awarded to first-place finishers in the Heals for Reals Ultiduo tournament.
    Line 1931: Awarded to second-place finishers in the Heals for Reals Ultiduo tournament.
    Line 1937: Awarded to third-place finishers in the Heals for Reals Ultiduo tournament.
    Line 1943: Awarded to participants in the Heals for Reals Ultiduo tournament.
    Line 1949: Awarded for donations to the Heals for Reals charity drive, benefiting the American Foundation for Suicide Prevention.
    Line 1964: Awarded to first-place finishers in HLMixes Showdown tournaments.
    Line 1970: Awarded to finalists in HLMixes Showdown tournaments.
    Line 1976: Awarded to participants in HLMixes Showdown tournaments.
    Line 1991: Awarded to first-place finishers in HLPugs.tf Highlander Cups.
    Line 1997: Awarded to second-place finishers in HLPugs.tf Highlander Cups.
    Line 2003: Awarded to third-place finishers in HLPugs.tf Highlander Cups.
    Line 2009: Awarded to participants in HLPugs.tf Highlander Cups.
    Line 2015: Awarded to valuable contributors to HLPugs.tf Highlander Cups.
    Line 2030: Awarded to participants in Hydro.tf tournaments.
    Line 2036: Awarded for donations to the Hydro.tf charity drive, benefiting the Wounded Warrior Project.
    Line 2051: Awarded to participants in the Team Fortress 2 tournament at the 2014 InfoShow LAN Party.
    Line 2066: Awarded to first-place finishers in Insomnia tournaments.
    Line 2072: Awarded to second-place finishers in Insomnia tournaments.
    Line 2078: Awarded to third-place finishers in Insomnia tournaments.
    Line 2084: Awarded to participants in Insomnia tournaments.
    Line 2090: Awarded to valuable contributors to Insomnia tournaments.<br><br>Also awarded to staff members of Insomnia.
    Line 2105: Awarded to first-place finishers in KnightComp tournaments.
    Line 2111: Awarded to second-place finishers in KnightComp tournaments.
    Line 2117: Awarded to third-place finishers in KnightComp tournaments.
    Line 2123: Awarded to participants in KnightComp tournaments.
    Line 2129: Awarded to helpers who aided behind the scenes during KnightComp tournaments.
    Line 2144: Awarded to first-place finishers in LAN Downunder tournaments.
    Line 2150: Awarded to second-place finishers in LAN Downunder tournaments.
    Line 2156: Awarded to third-place finishers in LAN Downunder tournaments.
    Line 2162: Awarded to participants in LAN Downunder tournaments.
    Line 2177: Awarded to first-place finishers in Late Night TF2 Cups.
    Line 2183: Awarded to second-place finishers in Late Night TF2 Cups.
    Line 2189: Awarded to third-place finishers in Late Night TF2 Cups.
    Line 2195: Awarded to participants in Late Night TF2 Cups.
    Line 2201: Awarded to helpers who aided behind the scenes during Late Night TF2 Cups.
    Line 2215: LBTF2 6v6 1st Place
    Line 2220: Awarded to first-place finishers in LBTF2 6v6 tournaments.
    Line 2225: LBTF2 6v6 2nd Place
    Line 2229: Awarded to second-place finishers in LBTF2 6v6 tournaments.
    Line 2234: LBTF2 6v6 3rd Place
    Line 2238: Awarded to third-place finishers in LBTF2 6v6 tournaments.
    Line 2243: LBTF2 6v6 Participant
    Line 2247: Awarded to participants in LBTF2 6v6 tournaments.
    Line 2252: LBTF2 6v6 1st Place
    Line 2257: Awarded to first-place finishers in LBTF2 6v6 tournaments.
    Line 2262: LBTF2 6v6 2nd Place
    Line 2266: Awarded to second-place finishers in LBTF2 6v6 tournaments.
    Line 2271: LBTF2 6v6 3rd Place
    Line 2275: Awarded to third-place finishers in LBTF2 6v6 tournaments.
    Line 2280: LBTF2 6v6 Participant
    Line 2284: Awarded to participants in LBTF2 6v6 tournaments.
    Line 2297: LBTF2 Highlander 1st Place
    Line 2302: Awarded to first-place finishers in LBTF2 Highlander tournaments.
    Line 2307: LBTF2 Highlander 2nd Place
    Line 2311: Awarded to second-place finishers in LBTF2 Highlander tournaments.
    Line 2316: LBTF2 Highlander 3rd Place
    Line 2320: Awarded to third-place finishers in LBTF2 Highlander tournaments.
    Line 2325: LBTF2 Highlander Participant
    Line 2329: Awarded to participants in LBTF2 Highlander tournaments.
    Line 2334: LBTF2 Highlander 1st Place
    Line 2339: Awarded to first-place finishers in LBTF2 Highlander tournaments.
    Line 2344: LBTF2 Highlander 2nd Place
    Line 2348: Awarded to second-place finishers in LBTF2 Highlander tournaments.
    Line 2353: LBTF2 Highlander 3rd Place
    Line 2357: Awarded to third-place finishers in LBTF2 Highlander tournaments.
    Line 2362: LBTF2 Highlander Participant
    Line 2366: Awarded to participants in LBTF2 Highlander tournaments.
    Line 2381: Awarded to first-place finishers in MidNight Moon tournaments.
    Line 2387: Awarded to second-place finishers in MidNight Moon tournaments.
    Line 2393: Awarded to third-place finishers in MidNight Moon tournaments.
    Line 2399: Awarded to participants in MidNight Moon tournaments.
    Line 2405: Awarded to staff members of MidNight Moon.
    Line 2420: Awarded to first-place finishers in Moscow LAN tournaments.
    Line 2426: Awarded to second-place finishers in Moscow LAN tournaments.
    Line 2432: Awarded to third-place finishers in Moscow LAN tournaments.
    Line 2438: Awarded to participants in Moscow LAN tournaments.
    Line 2444: Awarded to staff members of Moscow LAN.
    Line 2459: Awarded to the winners of National Heavy Boxing League tournaments.
    Line 2465: Awarded to second-place finishers in National Heavy Boxing League tournaments.
    Line 2471: Awarded to third-place finishers in National Heavy Boxing League tournaments.
    Line 2477: Awarded to fourth-place finishers in National Heavy Boxing League tournaments.
    Line 2483: Awarded to participants in National Heavy Boxing League tournaments.
    Line 2498: Awarded to first-place finishers in New Caps Cups.
    Line 2504: Awarded to second-place finishers in New Caps Cups.
    Line 2510: Awarded to third-place finishers in New Caps Cups.
    Line 2516: Awarded to participants in New Caps Cups.
    Line 2531: Awarded to first-place finishers in NewbiDuo Cups.
    Line 2537: Awarded to second-place finishers in NewbiDuo Cups.
    Line 2543: Awarded to third-place finishers in NewbiDuo Cups.
    Line 2549: Awarded to participants in NewbiDuo Cups.
    Line 2555: Awarded to helpers who aided behind the scenes during NewbiDuo Cups.
    Line 2570: Awarded to first-place finishers in Open Sniping League Cups.
    Line 2576: Awarded to second-place finishers in Open Sniping League Cups.
    Line 2582: Awarded to third-place finishers in Open Sniping League Cups.
    Line 2588: Awarded to participants in Open Sniping League Cups.
    Line 2604: Awarded to first-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to first-place finishers in ozfortress Highlander numbered seasons.
    Line 2610: Awarded to second-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to second-place finishers in ozfortress Highlander numbered seasons.
    Line 2616: Awarded to third-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to third-place finishers in ozfortress Highlander numbered seasons.
    Line 2622: Awarded to participants in AU Highlander Community League tournaments.<br><br>Also awarded to participants in ozfortress Highlander numbered seasons.
    Line 2637: Awarded to first-place finishers in the Premier Division in ozfortress OWL 6vs6 tournaments.
    Line 2643: Awarded to second-place finishers in the Premier Division in ozfortress OWL 6vs6 tournaments.
    Line 2649: Awarded to third-place finishers in the Premier Division in ozfortress OWL 6vs6 tournaments.
    Line 2655: Awarded to participants in the Premier Division in ozfortress OWL 6vs6 tournaments.
    Line 2661: Awarded to first-place finishers in all Regular Divisions of ozfortress OWL 6vs6 tournaments.
    Line 2667: Awarded to second-place finishers in all Regular Divisions of ozfortress OWL 6vs6 tournaments.
    Line 2673: Awarded to third-place finishers in all Regular Divisions of ozfortress OWL 6vs6 tournaments.
    Line 2679: Awarded to participants in all Regular Divisions of ozfortress OWL 6vs6 tournaments.
    Line 2694: Awarded to first-place finishers in ozfortress Summer Cups.
    Line 2700: Awarded to second-place finishers in ozfortress Summer Cups.
    Line 2706: Awarded to third-place finishers in ozfortress Summer Cups.
    Line 2712: Awarded to participants in ozfortress Summer Cups.
    Line 2728: Awarded to the winners of Palaise tournaments.
    Line 2734: Awarded to runner-ups in Palaise tournaments.
    Line 2740: Awarded to participants in Palaise tournaments.
    Line 2755: Awarded to first-place finishers in PASS Time Federation tournaments.
    Line 2761: Awarded to second-place finishers in PASS Time Federation tournaments.
    Line 2767: Awarded to third-place finishers in PASS Time Federation tournaments.
    Line 2773: Awarded to participants in PASS Time Federation tournaments.
    Line 2779: Awarded to helpers who aided behind the scenes during PASS Time Federation tournaments.
    Line 2794: Awarded to first-place finishers in the PASS Time Tournament.
    Line 2800: Awarded to second-place finishers in the PASS Time Tournament.
    Line 2806: Awarded to third-place finishers in the PASS Time Tournament.
    Line 2821: Awarded to participants in the Pubstars vs. Pros events.
    Line 2836: Awarded to first-place finishers in Pugiklander tournaments.
    Line 2842: Awarded to second-place finishers in Pugiklander tournaments.
    Line 2848: Awarded to third-place finishers in Pugiklander tournaments.
    Line 2854: Awarded to participants in Pugiklander tournaments.
    Line 2860: Awarded to staff members of Pugiklander tournaments.<br><br>Also awarded to helpers who aided behind the scenes during Pugiklander tournaments.
    Line 2875: Awarded to first-place finishers in the Premier Divison in PURE League tournaments.
    Line 2881: Awarded to second-place finishers in the Premier Division in PURE League tournaments.
    Line 2887: Awarded to third-place finishers in the Premier Division in PURE League tournaments.
    Line 2893: Awarded to first-place finishers in the Intermediate Divison in PURE League tournaments.
    Line 2899: Awarded to second-place finishers in the Intermediate Division in PURE League tournaments.
    Line 2905: Awarded to third-place finishers in the Intermediate Division in PURE League tournaments.
    Line 2911: Awarded to first-place finishers in the Open Divison in PURE League tournaments.
    Line 2917: Awarded to second-place finishers in the Open Division in PURE League tournaments.
    Line 2923: Awarded to third-place finishers in the Open Division in PURE League tournaments.
    Line 2929: Awarded to participants in all divisions in PURE League tournaments.
    Line 2944: Awarded to first-place finishers in the 2017 Rally Call Charity Tournament.
    Line 2950: Awarded to second-place finishers in the 2017 Rally Call Charity Tournament.
    Line 2956: Awarded to participants in the 2017 Rally Call Charity Tournament, as well as those who aided behind the scenes.
    Line 2962: Awarded for donations to the 2017 Rally Call charity drive, benefiting International Animal Rescue.
    Line 2969: Awarded to participants in the 2018 Rally Call Charity Tournament.
    Line 2975: Awarded for donations to the 2018 Rally Call charity drive, benefiting International Animal Rescue.
    Line 2990: Awarded to first-place finishers in Rasslabyxa Cups.
    Line 2996: Awarded to second-place finishers in Rasslabyxa Cups.
    Line 3002: Awarded to third-place finishers in Rasslabyxa Cups.
    Line 3008: Awarded to participants in Rasslabyxa Cups.
    Line 3014: Awarded to helpers who aided behind the scenes during Rasslabyxa Cups.
    Line 3029: Awarded to participants during Season 1 of Ready Steady Pan.<br><br>Also awarded to players who participated in, and competed in the playoffs during Season 5 of Ready Steady Pan.
    Line 3034: Ready Steady Pan Participant
    Line 3039: Awarded to participants during Season 2 of Ready Steady Pan.
    Line 3046: Awarded to the top three placing teams during Season 3 of Ready Steady Pan.
    Line 3052: Awarded to participants during Season 3 of Ready Steady Pan.
    Line 3058: Awarded to players who competed in playoff matches during Season 3 of Ready Steady Pan.
    Line 3063: Ready Steady Pan Helper
    Line 3067: Awarded to helpers who aided behind the scenes during Season 3 of Ready Steady Pan.
    Line 3074: Awarded to first-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3080: Awarded to second-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3086: Awarded to third-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 3093: Awarded to players who participated in Season 4 of Ready Steady Pan.
    Line 3099: Awarded to players who competed in playoff matches during Season 4 of Ready Steady Pan.
    Line 3105: Awarded to helpers who aided behind the scenes during Season 4 of Ready Steady Pan.
    Line 3121: Awarded to first-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3127: Awarded to second-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3133: Awarded to third-place finishers in the Invite Division during RGL.gg tournaments.
    Line 3139: Awarded to participants in the Invite Division during RGL.gg tournaments.
    Line 3145: Awarded to all players in the Advanced Division during RGL.gg tournaments.
    Line 3151: Awarded to all players in the Main Division during RGL.gg tournaments.
    Line 3157: Awarded to all players in the Intermediate Division during RGL.gg tournaments.
    Line 3163: Awarded to all players in the Open Division during RGL.gg tournaments.
    Line 3178: Awarded to participants in RGL.gg Highlander Experimental Maps Cups.
    Line 3191: RGL.gg One Day Prolander Cup
    Line 3195: Awarded to participants in RGL.gg One Day Prolander Cups.
    Line 3200: RGL.gg One Day Prolander Cup - NA
    Line 3205: Awarded to participants in North American RGL.gg One Day Prolander Cups.
    Line 3211: Awarded to staff members of RGL.gg One Day Prolander Cup.
    Line 3226: Awarded to participants in the RGL.gg Pick/Ban Prolander tournament.
    Line 3241: Awarded to first-place finishers in the Invite Division during RGL.gg Prolander tournaments.
    Line 3247: Awarded to participants in the Invite Division during RGL.gg Prolander tournaments.
    Line 3253: Awarded to all participants in Division 1 or Division 2 during RGL.gg Prolander tournaments.
    Line 3259: Awarded to all participants in the Recreational League during RGL.gg Prolander tournaments.
    Line 3274: Awarded to first-place finishers during Respawn League tournaments.
    Line 3280: Awarded to second-place finishers during Respawn League tournaments.
    Line 3286: Awarded to third-place finishers during Respawn League tournaments.
    Line 3292: Awarded to participants during Respawn League tournaments.
    Line 3299: Awarded to all players during the first season of Respawn League's Highlander tournament.
    Line 3314: Awarded to winners of the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
    Line 3320: Awarded to participants in the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
    Line 3327: Awarded to winners and finalists of the Ultiduo event during Retrospective 2.
    Line 3333: Awarded to participants in the Ultiduo event during Retrospective 2.
    Line 3339: Awarded to winners and finalists of the 6v6 Newbie event during Retrospective 2.
    Line 3345: Awarded to participants in the 6v6 Newbie event during Retrospective 2.
    Line 3351: Awarded to winners and finalists of the Arena Respawn event during Retrospective 2.
    Line 3357: Awarded to participants in the Arena Respawn event during Retrospective 2.
    Line 3363: Awarded to winners and finalists of the Highlander event during Retrospective 2.
    Line 3369: Awarded to participants in the Highlander event during Retrospective 2.
    Line 3375: Awarded to winners and finalists of the Ready Steady Pan! event during Retrospective 2.
    Line 3381: Awarded to participants in the Ready Steady Pan! event during Retrospective 2.
    Line 3387: Awarded to winners and finalists of the 6v6 Senior event during Retrospective 2.
    Line 3393: Awarded to participants in the 6v6 Senior event during Retrospective 2.
    Line 3399: Awarded to helpers who aided behind the scenes during Retrospective 2.
    Line 3414: Awarded to first-place finishers in RGB LAN tournaments.
    Line 3420: Awarded to second-place finishers in RGB LAN tournaments.
    Line 3426: Awarded to third-place finishers in RGB LAN tournaments.
    Line 3432: Awarded to participants in RGB LAN tournaments.
    Line 3439: Awarded to first-place finishers in RGB LAN tournaments.
    Line 3445: Awarded to second-place finishers in RGB LAN tournaments.
    Line 3451: Awarded to third-place finishers in RGB LAN tournaments.
    Line 3457: Awarded to participants in RGB LAN tournaments.
    Line 3472: Awarded to first-place finishers in Russian Highlander tournaments.
    Line 3478: Awarded to second-place finishers in Russian Highlander tournaments.
    Line 3484: Awarded to third-place finishers in Russian Highlander tournaments.
    Line 3490: Awarded to participants in Russian Highlander tournaments.
    Line 3496: Awarded to staff members of Russian Highlander.
    Line 3511: Awarded to first-place finishers in Sacred Scouts 6v6 tournaments.
    Line 3517: Awarded to second-place finishers in Sacred Scouts 6v6 tournaments.
    Line 3523: Awarded to third-place finishers in Sacred Scouts 6v6 tournaments.
    Line 3529: Awarded to participants in Sacred Scouts 6v6 tournaments.
    Line 3544: Awarded to first-place finishers in Snack's Summery Ultiduo Siesta.
    Line 3550: Awarded to second-place finishers in Snack's Summery Ultiduo Siesta.
    Line 3556: Awarded to third-place finishers in Snack's Summery Ultiduo Siesta.
    Line 3562: Awarded to participants in Snack's Summery Ultiduo Siesta.
    Line 3577: Awarded to first-place finishers in South American Vanilla Fortress tournaments.
    Line 3583: Awarded to second-place finishers in South American Vanilla Fortress tournaments.
    Line 3589: Awarded to third-place finishers in South American Vanilla Fortress tournaments.
    Line 3595: Awarded to participants in South American Vanilla Fortress tournaments.
    Line 3601: Awarded to valuable contributors to South American Vanilla Fortress tournaments.
    Line 3616: Awarded to first-place finishers in Streamer Cups.
    Line 3622: Awarded to second-place finishers in Streamer Cups.
    Line 3628: Awarded to third-place finishers in Streamer Cups.
    Line 3634: Awarded to participants in Streamer Cups.
    Line 3640: Awarded to staff members of Streamer Cup.
    Line 3655: Awarded to first-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 3661: Awarded to second-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 3667: Awarded to third-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 3673: Awarded to participants in Team Fortress 2 Competitive League tournaments.
    Line 3679: Awarded to participants in tournaments during Team Fortress 2 Competitive League's earliest seasons, people who aided behind the scenes of the league, testers for the league's 2.0 revamp, and as special placement medals.
    Line 3695: Awarded to first-place finishers Newbie Highlander Cups.
    Line 3701: Awarded to second-place finishers in Newbie Highlander Cups.
    Line 3707: Awarded to third-place finishers in Newbie Highlander Cups.
    Line 3713: Awarded to participants in Newbie Highlander Cups.
    Line 3728: Awarded to first-place finishers in Newbie Prolander Cups.
    Line 3734: Awarded to second-place finishers in Newbie Prolander Cups.
    Line 3740: Awarded to third-place finishers in Newbie Prolander Cups.
    Line 3746: Awarded to participants in Newbie Prolander Cups.
    Line 3761: Awarded to first-place finishers in TF2Connexion tournaments.
    Line 3767: Awarded to second-place finishers in TF2Connexion tournaments.
    Line 3773: Awarded to third-place finishers in TF2Connexion tournaments.
    Line 3779: Awarded to participants in TF2Connexion tournaments.
    Line 3794: Awarded to first-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 3800: Awarded to second-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 3806: Awarded to third-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 3812: Awarded to participants in TFArena 6v6 Arena Mode Cups.
    Line 3818: Awarded to helpers who aided behind the scenes during TFArena 6v6 Arena Mode Cups.
    Line 3833: Awarded to first-place finishers and coaches whose teams reached first place in TFNew 6v6 Newbie Cups.
    Line 3839: Awarded to second-place finishers and coaches whose teams reached second place in TFNew 6v6 Newbie Cups.
    Line 3845: Awarded to third-place finishers and coaches whose teams reached third place in TFNew 6v6 Newbie Cups.
    Line 3851: Awarded to participants and coaches of participating teams in TFNew 6v6 Newbie Cups.
    Line 3866: Awarded to participants in the Tumblr vs. Reddit matches.
    Line 3871: Tumblr Vs Reddit Participant
    Line 3887: Awarded to first-place finishers in Ultimate Ultiduo tournaments.
    Line 3893: Awarded to second-place finishers in Ultimate Ultiduo tournaments.
    Line 3899: Awarded to third-place finishers in Ultimate Ultiduo tournaments.
    Line 3905: Awarded to participants in Ultimate Ultiduo tournaments.
    Line 3911: Awarded to helpers who aided behind the scenes during Ultimate Ultiduo tournaments.
    Line 3926: Awarded to first-place finishers in United Dodgeball League tournaments.
    Line 3932: Awarded to second-place finishers in United Dodgeball League tournaments.
    Line 3938: Awarded to third-place finishers in United Dodgeball League tournaments.
    Line 3943: United Dodgeball League Participant
    Line 3947: Awarded to participants in United Dodgeball League tournaments.
    Line 3954: Awarded to first-place finishers in United Dodgeball League tournaments.
    Line 3960: Awarded to second-place finishers in United Dodgeball League tournaments.
    Line 3966: Awarded to third-place finishers in United Dodgeball League tournaments.
    Line 3971: United Dodgeball League Participant
    Line 3975: Awarded to participants in United Dodgeball League tournaments.
    Line 3982: Awarded to valuable contributors to United Dodgeball League tournaments.
    Line 3996: UGC 4vs4 Gold 1st Place
    Line 4001: Awarded to first-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4006: UGC 4vs4 Gold 2nd Place
    Line 4010: Awarded to second-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4015: UGC 4vs4 Gold 3rd Place
    Line 4019: Awarded to third-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4024: UGC 4vs4 Gold Participant
    Line 4028: Awarded to participants in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4033: UGC 4vs4 Silver 1st Place
    Line 4037: Awarded to first-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4042: UGC 4vs4 Silver 2nd Place
    Line 4046: Awarded to second-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4051: UGC 4vs4 Silver 3rd Place
    Line 4055: Awarded to third-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4060: UGC 4vs4 Silver Participant
    Line 4064: Awarded to participants in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 4069: UGC 4vs4 Steel 1st Place
    Line 4074: Awarded to first-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4079: UGC 4vs4 Steel 2nd Place
    Line 4083: Awarded to second-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4088: UGC 4vs4 Steel 3rd Place
    Line 4092: Awarded to third-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4097: UGC 4vs4 Steel Participant
    Line 4102: Awarded to all players in the Steel Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded to participants in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 4107: UGC 4vs4 Iron Division
    Line 4112: Awarded to all players in the Iron Division during seasons 1-3 of UGC 4vs4.
    Line 4117: UGC 4vs4 Gold 1st Place
    Line 4122: Awarded to first-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4127: UGC 4vs4 Gold 2nd Place
    Line 4131: Awarded to second-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4136: UGC 4vs4 Gold 3rd Place
    Line 4140: Awarded to third-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4145: UGC 4vs4 Gold Participant
    Line 4149: Awarded to participants in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 4154: UGC 4vs4 Silver 1st Place
    Line 4158: Awarded to first-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 4163: UGC 4vs4 Silver 2nd Place
    Line 4167: Awarded to second-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 4172: UGC 4vs4 Silver 3rd Place
    Line 4176: Awarded to third-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 4181: UGC 4vs4 Silver Participant
    Line 4185: Awarded to participants in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 4190: UGC 4vs4 Steel Division
    Line 4194: Awarded to all players in the Steel Division during Season 4-7 of UGC 4vs4.
    Line 4199: UGC 4vs4 Iron Division
    Line 4203: Awarded to all players in the Iron Division during Season 4-7 of UGC 4vs4.
    Line 4208: UGC 4vs4 Gold 1st Place
    Line 4213: Awarded to first-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 4218: UGC 4vs4 Gold 2nd Place
    Line 4222: Awarded to second-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 4227: UGC 4vs4 Gold 3rd Place
    Line 4231: Awarded to third-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 4236: UGC 4vs4 Gold Participant
    Line 4240: Awarded to participants in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 4245: UGC 4vs4 Silver 1st Place
    Line 4249: Awarded to first-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 4254: UGC 4vs4 Silver 2nd Place
    Line 4258: Awarded to second-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 4263: UGC 4vs4 Silver 3rd Place
    Line 4267: Awarded to third-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 4272: UGC 4vs4 Silver Participant
    Line 4276: Awarded to participants in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 4281: UGC 4vs4 Steel Division
    Line 4285: Awarded to all players in the Steel Division during season 8 & 9 of UGC 4vs4.
    Line 4290: UGC 4vs4 Iron Division
    Line 4294: Awarded to all players in the Iron Division during season 8 & 9 of UGC 4vs4.
    Line 4299: UGC 4vs4 Gold 1st Place
    Line 4304: Awarded to first-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 4309: UGC 4vs4 Gold 2nd Place
    Line 4313: Awarded to second-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 4318: UGC 4vs4 Gold 3rd Place
    Line 4322: Awarded to third-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 4327: UGC 4vs4 Gold Participant
    Line 4331: Awarded to participants in the Gold Division during season 10-12 of UGC 4vs4.
    Line 4336: UGC 4vs4 Silver Division
    Line 4340: Awarded to all players in the Silver Division during season 10-12 of UGC 4vs4.
    Line 4345: UGC 4vs4 Steel Division
    Line 4349: Awarded to all players in the Steel Division during season 10-12 of UGC 4vs4.
    Line 4354: UGC 4vs4 Gold 1st Place
    Line 4359: Awarded to first-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 4364: UGC 4vs4 Gold 2nd Place
    Line 4368: Awarded to second-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 4373: UGC 4vs4 Gold 3rd Place
    Line 4377: Awarded to third-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 4382: UGC 4vs4 Gold Participant
    Line 4386: Awarded to participants in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 4391: UGC 4vs4 Silver Division
    Line 4395: Awarded to all players in the Silver Division during season 13 & 14 of UGC 4vs4.
    Line 4400: UGC 4vs4 Steel Division
    Line 4404: Awarded to all players in the Steel Division during season 13 & 14 of UGC 4vs4.
    Line 4409: UGC 4vs4 Gold 1st Place
    Line 4414: Awarded to first-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 4419: UGC 4vs4 Gold 2nd Place
    Line 4423: Awarded to second-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 4428: UGC 4vs4 Gold 3rd Place
    Line 4432: Awarded to third-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 4437: UGC 4vs4 Gold Participant
    Line 4441: Awarded to participants in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 4446: UGC 4vs4 Silver 1st Place
    Line 4450: Awarded to first-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 4455: UGC 4vs4 Silver 2nd Place
    Line 4459: Awarded to second-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 4464: UGC 4vs4 Silver 3rd Place
    Line 4468: Awarded to third-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 4473: UGC 4vs4 Silver Participant
    Line 4477: Awarded to participants in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 4482: UGC 4vs4 Steel 1st Place
    Line 4486: Awarded to first-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 4491: UGC 4vs4 Steel 2nd Place
    Line 4495: Awarded to second-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 4500: UGC 4vs4 Steel 3rd Place
    Line 4504: Awarded to third-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 4509: UGC 4vs4 Steel Participant
    Line 4513: Awarded to participants in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 4518: UGC 4vs4 Gold 1st Place
    Line 4523: Awarded to first-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 4528: UGC 4vs4 Gold 2nd Place
    Line 4532: Awarded to second-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 4537: UGC 4vs4 Gold 3rd Place
    Line 4541: Awarded to third-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 4546: UGC 4vs4 Gold Participant
    Line 4550: Awarded to participants in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 4555: UGC 4vs4 Silver 1st Place
    Line 4559: Awarded to first-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 4564: UGC 4vs4 Silver 2nd Place
    Line 4568: Awarded to second-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 4573: UGC 4vs4 Silver 3rd Place
    Line 4577: Awarded to third-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 4582: UGC 4vs4 Silver Participant
    Line 4586: Awarded to participants in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 4591: UGC 4vs4 Steel 1st Place
    Line 4595: Awarded to first-place finishers in the Iron Division during season 19 & 20 of UGC 4vs4.
    Line 4600: UGC 4vs4 Steel 2nd Place
    Line 4604: Awarded to second-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 4609: UGC 4vs4 Steel 3rd Place
    Line 4613: Awarded to third-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 4618: UGC 4vs4 Steel Participant
    Line 4622: Awarded to participants in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 4627: UGC 4vs4 Gold 1st Place
    Line 4632: Awarded to first-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 4637: UGC 4vs4 Gold 2nd Place
    Line 4641: Awarded to second-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 4646: UGC 4vs4 Gold 3rd Place
    Line 4650: Awarded to third-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 4655: UGC 4vs4 Gold Participant
    Line 4659: Awarded to participants in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 4664: UGC 4vs4 Silver 1st Place
    Line 4668: Awarded to first-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 4673: UGC 4vs4 Silver 2nd Place
    Line 4677: Awarded to second-place finishers in the Silver Division dduring season 21 & 22 of UGC 4vs4.
    Line 4682: UGC 4vs4 Silver 3rd Place
    Line 4686: Awarded to third-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 4691: UGC 4vs4 Silver Participant
    Line 4695: Awarded to participants in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 4700: UGC 4vs4 Steel 1st Place
    Line 4704: Awarded to first-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 4709: UGC 4vs4 Steel 2nd Place
    Line 4713: Awarded to second-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 4718: UGC 4vs4 Steel 3rd Place
    Line 4722: Awarded to third-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 4727: UGC 4vs4 Steel Participant
    Line 4731: Awarded to participants in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 4744: UGC 6vs6 Platinum 1st Place
    Line 4750: Awarded to first-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 4755: UGC 6vs6 Platinum 2nd Place
    Line 4759: Awarded to second-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 4764: UGC 6vs6 Platinum 3rd Place
    Line 4768: Awarded to third-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 4773: UGC 6vs6 Platinum Participant
    Line 4778: Awarded to all players in the Platinum Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the Platinum Division during Seasons 23-25.
    Line 4783: UGC 6vs6 Silver Division
    Line 4787: Awarded to all players in the Silver Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the UGC 6vs6 European tournament, and to all players in the Silver Division during Seasons 23-25.
    Line 4792: UGC 6vs6 Steel Division
    Line 4796: Awarded to all players in the Steel Division during season 11 of UGC 6vs6.<br><br>Also awarded to all players in the Steel Division during Seasons 23-25.
    Line 4801: UGC 6vs6 Platinum 1st Place
    Line 4806: Awarded to first-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4811: UGC 6vs6 Platinum 2nd Place
    Line 4815: Awarded to second-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4820: UGC 6vs6 Platinum 3rd Place
    Line 4824: Awarded to third-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4829: UGC 6vs6 Platinum Participant
    Line 4833: Awarded to participants in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4838: UGC 6vs6 Silver Division
    Line 4842: Awarded to all players in the Silver Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4847: UGC 6vs6 Steel Division
    Line 4851: Awarded to all players in the Steel Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4856: UGC 6vs6 Iron Division
    Line 4860: Awarded to all players in the Iron Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 4865: UGC 6vs6 Platinum 1st Place
    Line 4870: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 4875: UGC 6vs6 Platinum 2nd Place
    Line 4879: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 4884: UGC 6vs6 Platinum 3rd Place
    Line 4888: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 4893: UGC 6vs6 Platinum Participant
    Line 4897: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 4902: UGC 6vs6 Gold Division
    Line 4907: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
    Line 4912: UGC 6vs6 Silver 1st Place
    Line 4917: Awarded to first-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 4922: UGC 6vs6 Silver 2nd Place
    Line 4926: Awarded to second-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 4931: UGC 6vs6 Silver 3rd Place
    Line 4935: Awarded to third-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 4940: UGC 6vs6 Silver Participant
    Line 4945: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during Seasons 28 & 29.
    Line 4950: UGC 6vs6 Steel 1st Place
    Line 4955: Awarded to first-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 4960: UGC 6vs6 Steel 2nd Place
    Line 4964: Awarded to second-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 4969: UGC 6vs6 Steel 3rd Place
    Line 4973: Awarded to third-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 4978: UGC 6vs6 Steel Participant
    Line 4983: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during Seasons 28 & 29.
    Line 4988: UGC 6vs6 Iron Division
    Line 4993: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
    Line 4998: UGC 6vs6 Platinum 1st Place
    Line 5003: Awarded to first-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 5008: UGC 6vs6 Platinum 2nd Place
    Line 5012: Awarded to second-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 5017: UGC 6vs6 Platinum 3rd Place
    Line 5021: Awarded to third-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 5026: UGC 6vs6 Platinum Participant
    Line 5030: Awarded to participants in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 5035: UGC 6vs6 Gold Division
    Line 5040: Awarded to all players in the Gold Division during seasons 17-20 of UGC 6vs6.
    Line 5045: UGC 6vs6 Silver 1st Place
    Line 5050: Awarded to first-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 5055: UGC 6vs6 Silver 2nd Place
    Line 5059: Awarded to second-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 5064: UGC 6vs6 Silver 3rd Place
    Line 5068: Awarded to third-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 5073: UGC 6vs6 Silver Participant
    Line 5078: Awarded to all players in the Silver Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during seasons 34 & 35.
    Line 5083: UGC 6vs6 Steel 1st Place
    Line 5088: Awarded to first-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 5093: UGC 6vs6 Steel 2nd Place
    Line 5097: Awarded to second-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 5102: UGC 6vs6 Steel 3rd Place
    Line 5106: Awarded to third-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 5111: UGC 6vs6 Steel Participant
    Line 5116: Awarded to all players in the Steel Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during seasons 34 & 35.
    Line 5121: UGC 6vs6 Iron Division
    Line 5126: Awarded to all players in the Iron Division during seasons 17-20 of UGC 6vs6.
    Line 5131: UGC 6vs6 Platinum 1st Place
    Line 5136: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5141: UGC 6vs6 Platinum 2nd Place
    Line 5145: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5150: UGC 6vs6 Platinum 3rd Place
    Line 5154: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5159: UGC 6vs6 Platinum Participant
    Line 5163: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 5168: UGC 6vs6 Gold Division
    Line 5172: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
    Line 5177: UGC 6vs6 Silver Division
    Line 5181: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.
    Line 5186: UGC 6vs6 Steel Division
    Line 5190: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.
    Line 5195: UGC 6vs6 Iron Division
    Line 5199: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
    Line 5204: UGC 6vs6 Platinum 1st Place
    Line 5209: Awarded to first-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 5214: UGC 6vs6 Platinum 2nd Place
    Line 5218: Awarded to second-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 5223: UGC 6vs6 Platinum 3rd Place
    Line 5227: Awarded to third-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 5232: UGC 6vs6 Platinum Participant
    Line 5236: Awarded to participants in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 5241: UGC 6vs6 Silver Division
    Line 5245: Awarded to all players in the Silver Division during seasons 26 & 27 of UGC 6vs6.
    Line 5250: UGC 6vs6 Steel Division
    Line 5254: Awarded to all players in the Steel Division during seasons 26 & 27 of UGC 6vs6.
    Line 5259: UGC 6vs6 Platinum 1st Place
    Line 5264: Awarded to first-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 5269: UGC 6vs6 Platinum 2nd Place
    Line 5273: Awarded to second-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 5278: UGC 6vs6 Platinum 3rd Place
    Line 5282: Awarded to third-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 5287: UGC 6vs6 Platinum Participant
    Line 5291: Awarded to participants in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 5296: UGC 6vs6 Silver 1st Place
    Line 5300: Awarded to first-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 5305: UGC 6vs6 Silver 2nd Place
    Line 5309: Awarded to second-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 5314: UGC 6vs6 Silver 3rd Place
    Line 5318: Awarded to third-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 5323: UGC 6vs6 Silver Participant
    Line 5327: Awarded to participants in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 5332: UGC 6vs6 Steel 1st Place
    Line 5336: Awarded to first-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 5341: UGC 6vs6 Steel 2nd Place
    Line 5345: Awarded to second-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 5350: UGC 6vs6 Steel 3rd Place
    Line 5354: Awarded to third-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 5359: UGC 6vs6 Steel Participant
    Line 5363: Awarded to participants in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 5368: UGC 6vs6 Platinum 1st Place
    Line 5373: Awarded to first-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 5378: UGC 6vs6 Platinum 2nd Place
    Line 5382: Awarded to second-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 5387: UGC 6vs6 Platinum 3rd Place
    Line 5391: Awarded to third-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 5396: UGC 6vs6 Platinum Participant
    Line 5400: Awarded to participants in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 5405: UGC 6vs6 Silver 1st Place
    Line 5409: Awarded to first-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 5414: UGC 6vs6 Silver 2nd Place
    Line 5418: Awarded to second-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 5423: UGC 6vs6 Silver 3rd Place
    Line 5427: Awarded to third-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 5432: UGC 6vs6 Silver Participant
    Line 5436: Awarded to participants in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 5441: UGC 6vs6 Steel 1st Place
    Line 5445: Awarded to first-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 5450: UGC 6vs6 Steel 2nd Place
    Line 5454: Awarded to second-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 5459: UGC 6vs6 Steel 3rd Place
    Line 5463: Awarded to third-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 5468: UGC 6vs6 Steel Participant
    Line 5472: Awarded to participants in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 5484: UGC Highlander Platinum 1st Place
    Line 5489: Awarded to first-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 5494: UGC Highlander Platinum 2nd Place
    Line 5498: Awarded to second-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 5503: UGC Highlander Platinum 3rd Place
    Line 5507: Awarded to third-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 5512: UGC Highlander Silver 1st Place
    Line 5516: Awarded to first-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 5521: UGC Highlander Silver 2nd Place
    Line 5525: Awarded to second-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 5530: UGC Highlander Silver 3rd Place
    Line 5534: Awarded to third-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 5539: UGC Highlander Iron 1st Place
    Line 5543: Awarded to first-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 5548: UGC Highlander Iron 2nd Place
    Line 5552: Awarded to second-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 5557: UGC Highlander Iron 3rd Place
    Line 5561: Awarded to third-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 5566: UGC Highlander Participant
    Line 5570: Awarded to participants in all divisions during season 3 of UGC Highlander.
    Line 5575: UGC Highlander Platinum Division
    Line 5580: Awarded to all players in the Platinum Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Platinum Division during the UGC Highlander Euro tournament.
    Line 5585: UGC Highlander Silver Division
    Line 5589: Awarded to all players in the Silver Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Silver Division during the UGC Highlander Euro tournament.
    Line 5594: UGC Highlander Iron & Tin Divisions
    Line 5598: Awarded to all players in the Iron and Tin Divisions during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Iron Division, and to other participants, during the UGC Highlander Euro tournament.
    Line 5603: UGC Highlander Platinum 1st Place
    Line 5608: Awarded to first-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5613: UGC Highlander Platinum 2nd Place
    Line 5617: Awarded to second-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5622: UGC Highlander Platinum 3rd Place
    Line 5626: Awarded to third-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5631: UGC Highlander Platinum Participant
    Line 5635: Awarded to participants in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31, and to league administrators and contributors in 2020.
    Line 5640: UGC Highlander Silver 1st Place
    Line 5644: Awarded to first-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5649: UGC Highlander Silver 2nd Place
    Line 5653: Awarded to second-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5658: UGC Highlander Silver 3rd Place
    Line 5662: Awarded to third-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5667: UGC Highlander Silver Participant
    Line 5671: Awarded to participants in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5676: UGC Highlander Steel 1st Place
    Line 5680: Awarded to first-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5685: UGC Highlander Steel 2nd Place
    Line 5689: Awarded to second-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5694: UGC Highlander Steel 3rd Place
    Line 5698: Awarded to third-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5703: UGC Highlander Steel Participant
    Line 5707: Awarded to participants in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 5712: UGC Highlander Platinum 1st Place
    Line 5717: Awarded to first-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5722: UGC Highlander Platinum 2nd Place
    Line 5726: Awarded to second-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5731: UGC Highlander Platinum 3rd Place
    Line 5735: Awarded to third-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5740: UGC Highlander Platinum Participant
    Line 5744: Awarded to participants in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5749: UGC Highlander Silver 1st Place
    Line 5753: Awarded to first-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5758: UGC Highlander Silver 2nd Place
    Line 5762: Awarded to second-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5767: UGC Highlander Silver 3rd Place
    Line 5771: Awarded to third-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5776: UGC Highlander Silver Participant
    Line 5780: Awarded to participants in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5785: UGC Highlander Steel 1st Place
    Line 5789: Awarded to first-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5794: UGC Highlander Steel 2nd Place
    Line 5798: Awarded to second-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5803: UGC Highlander Steel 3rd Place
    Line 5807: Awarded to third-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5812: UGC Highlander Steel Participant
    Line 5816: Awarded to participants in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5821: UGC Highlander Iron 1st Place
    Line 5825: Awarded to first-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5830: UGC Highlander Iron 2nd Place
    Line 5834: Awarded to second-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5839: UGC Highlander Iron 3rd Place
    Line 5843: Awarded to third-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5848: UGC Highlander Iron Participant
    Line 5852: Awarded to participants in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 5857: UGC Highlander Platinum 1st Place
    Line 5862: Awarded to first-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5867: UGC Highlander Platinum 2nd Place
    Line 5871: Awarded to second-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5876: UGC Highlander Platinum 3rd Place
    Line 5880: Awarded to third-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5885: UGC Highlander Platinum Participant
    Line 5889: Awarded to participants in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5894: UGC Highlander Gold 1st Place
    Line 5898: Awarded to first-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5903: UGC Highlander Gold 2nd Place
    Line 5907: Awarded to second-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5912: UGC Highlander Gold 3rd Place
    Line 5916: Awarded to third-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5921: UGC Highlander Gold Participant
    Line 5925: Awarded to participants in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5930: UGC Highlander Silver 1st Place
    Line 5934: Awarded to first-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5939: UGC Highlander Silver 2nd Place
    Line 5943: Awarded to second-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5948: UGC Highlander Silver 3rd Place
    Line 5952: Awarded to third-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5957: UGC Highlander Silver Participant
    Line 5961: Awarded to participants in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5966: UGC Highlander Steel 1st Place
    Line 5970: Awarded to first-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5975: UGC Highlander Steel 2nd Place
    Line 5979: Awarded to second-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5984: UGC Highlander Steel 3rd Place
    Line 5988: Awarded to third-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 5993: UGC Highlander Steel Participant
    Line 5997: Awarded to participants in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6002: UGC Highlander Iron 1st Place
    Line 6006: Awarded to first-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6011: UGC Highlander Iron 2nd Place
    Line 6015: Awarded to second-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6020: UGC Highlander Iron 3rd Place
    Line 6024: Awarded to third-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6029: UGC Highlander Iron Participant
    Line 6033: Awarded to participants in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 6038: UGC Highlander Platinum 1st Place
    Line 6043: Awarded to first-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6048: UGC Highlander Platinum 2nd Place
    Line 6052: Awarded to second-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6057: UGC Highlander Platinum 3rd Place
    Line 6061: Awarded to third-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6066: UGC Highlander Platinum Participant
    Line 6070: Awarded to participants in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6075: UGC Highlander Gold 1st Place
    Line 6079: Awarded to first-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6084: UGC Highlander Gold 2nd Place
    Line 6088: Awarded to second-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6093: UGC Highlander Gold 3rd Place
    Line 6097: Awarded to third-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6102: UGC Highlander Gold Participant
    Line 6106: Awarded to participants in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6111: UGC Highlander Silver 1st Place
    Line 6115: Awarded to first-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6120: UGC Highlander Silver 2nd Place
    Line 6124: Awarded to second-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6129: UGC Highlander Silver 3rd Place
    Line 6133: Awarded to third-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6138: UGC Highlander Silver Participant
    Line 6142: Awarded to participants in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6147: UGC Highlander Steel 1st Place
    Line 6151: Awarded to first-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6156: UGC Highlander Steel 2nd Place
    Line 6160: Awarded to second-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6165: UGC Highlander Steel 3rd Place
    Line 6169: Awarded to third-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6174: UGC Highlander Steel Participant
    Line 6178: Awarded to participants in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6183: UGC Highlander Iron 1st Place
    Line 6187: Awarded to first-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6192: UGC Highlander Iron 2nd Place
    Line 6196: Awarded to second-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6201: UGC Highlander Iron 3rd Place
    Line 6205: Awarded to third-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6210: UGC Highlander Iron Participant
    Line 6214: Awarded to participants in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 6219: UGC Highlander Platinum 1st Place
    Line 6224: Awarded to first-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 6229: UGC Highlander Platinum 2nd Place
    Line 6233: Awarded to second-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 6238: UGC Highlander Platinum 3rd Place
    Line 6242: Awarded to third-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 6247: UGC Highlander Platinum Participant
    Line 6251: Awarded to participants in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27, both to Premium Participant players, and to league contributors and administrators.
    Line 6256: UGC Highlander Gold 1st Place
    Line 6260: Awarded to first-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to first-place finishers in the Main Division during Season 26 & 27.
    Line 6265: UGC Highlander Gold 2nd Place
    Line 6269: Awarded to second-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to second-place finishers in the Main Division during Season 26 & 27.
    Line 6274: UGC Highlander Gold 3rd Place
    Line 6278: Awarded to third-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to third-place finishers in the Main Division during Season 26 & 27.
    Line 6283: UGC Highlander Gold Participant
    Line 6287: Awarded to participants in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to participants in the Main Division during Season 26 & 27.
    Line 6292: UGC Highlander Silver 1st Place
    Line 6297: Awarded to first-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 6302: UGC Highlander Silver 2nd Place
    Line 6306: Awarded to second-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 6311: UGC Highlander Silver 3rd Place
    Line 6315: Awarded to third-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 6320: UGC Highlander Silver Participant
    Line 6324: Awarded to participants in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 6329: UGC Highlander Steel Division
    Line 6333: Awarded to all players in the Steel Division during seasons 12-14 of UGC Highlander.
    Line 6338: UGC Highlander Iron Division
    Line 6342: Awarded to all players in the Iron Division during seasons 12-14 of UGC Highlander.
    Line 6347: UGC Highlander Platinum 1st Place
    Line 6352: Awarded to first-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6357: UGC Highlander Platinum 2nd Place
    Line 6361: Awarded to second-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6366: UGC Highlander Platinum 3rd Place
    Line 6370: Awarded to third-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6375: UGC Highlander Platinum Participant
    Line 6379: Awarded to participants in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6384: UGC Highlander Gold 1st Place
    Line 6388: Awarded to first-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6393: UGC Highlander Gold 2nd Place
    Line 6397: Awarded to second-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6402: UGC Highlander Gold 3rd Place
    Line 6406: Awarded to third-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6411: UGC Highlander Gold Participant
    Line 6415: Awarded to participants in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6420: UGC Highlander Silver 1st Place
    Line 6424: Awarded to first-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6429: UGC Highlander Silver 2nd Place
    Line 6433: Awarded to second-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6438: UGC Highlander Silver 3rd Place
    Line 6442: Awarded to third-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6447: UGC Highlander Silver Participant
    Line 6451: Awarded to participants in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6456: UGC Highlander Steel 1st Place
    Line 6460: Awarded to first-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6465: UGC Highlander Steel 2nd Place
    Line 6469: Awarded to second-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6474: UGC Highlander Steel 3rd Place
    Line 6478: Awarded to third-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6483: UGC Highlander Steel Participant
    Line 6487: Awarded to participants in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6492: UGC Highlander Iron 1st Place
    Line 6496: Awarded to first-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6501: UGC Highlander Iron 2nd Place
    Line 6505: Awarded to second-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6510: UGC Highlander Iron 3rd Place
    Line 6514: Awarded to third-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6519: UGC Highlander Iron Participant
    Line 6523: Awarded to participants in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 6528: UGC Highlander Platinum 1st Place
    Line 6533: Awarded to first-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 6538: UGC Highlander Platinum 2nd Place
    Line 6542: Awarded to second-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 6547: UGC Highlander Platinum 3rd Place
    Line 6551: Awarded to third-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 6556: UGC Highlander Platinum Participant
    Line 6560: Awarded to participants in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 6565: UGC Highlander Silver 1st Place
    Line 6569: Awarded to first-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 6574: UGC Highlander Silver 2nd Place
    Line 6578: Awarded to second-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 6583: UGC Highlander Silver 3rd Place
    Line 6587: Awarded to third-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 6592: UGC Highlander Silver Participant
    Line 6596: Awarded to participants in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 6601: UGC Highlander Steel 1st Place
    Line 6605: Awarded to first-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 6610: UGC Highlander Steel 2nd Place
    Line 6614: Awarded to second-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 6619: UGC Highlander Steel 3rd Place
    Line 6623: Awarded to third-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 6628: UGC Highlander Steel Participant
    Line 6632: Awarded to participants in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 6645: UGC Ultiduo Platinum 1st Place
    Line 6650: Awarded to first-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 6655: UGC Ultiduo Platinum 2nd Place
    Line 6659: Awarded to second-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 6664: UGC Ultiduo Platinum 3rd Place
    Line 6668: Awarded to third-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 6673: UGC Ultiduo Platinum Participant
    Line 6677: Awarded to participants in the Platinum Division during UGC Ultiduo tournaments.
    Line 6682: UGC Ultiduo Steel 1st Place
    Line 6686: Awarded to first-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 6691: UGC Ultiduo Steel 2nd Place
    Line 6695: Awarded to second-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 6700: UGC Ultiduo Steel 3rd Place
    Line 6704: Awarded to third-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 6709: UGC Ultiduo Steel Participant
    Line 6713: Awarded to participants in the Steel Division during UGC Ultiduo tournaments.
    Line 6726: Ready Steady Pan Tier I Donor
    Line 6731: Meant to be awarded for donations to a charity drive during Ready Steady Pan Season 5, which never ran.
    Line 6736: Ready Steady Pan Tier II Donor
  144. Template:Scream Fortress 2021 Unusual effects has 24 uses and is missing 1 translation
    Line 2: Unusual effects
  145. Template:Set list has 24 uses and is missing 14 translations
    Line 15: '''Effect:''' Leave a [[Calling Card
    Line 100: '''Effect:''' Increased Melee damage against Isolated Merc set<br>Increased Nostromo Napalmer damage taken from Isolated Merc set
    Line 147: '''Effect:''' Leave a calling card on your victims
    Line 199: '''Effect:''' Enables additional voice responses<br>Allows the Soldier to perform the [[Soldier_taunts#Costume
    Line 264: '''Effect:''' Leave a calling card on your victims
    Line 349: '''Effect:''' Increased Nostromo Napalmer damage against Isolationist Pack set<br>Increased Melee damage taken from Isolationist Pack set
    Line 407: '''Effect:''' Allows the Demoman to perform the [[Demoman taunts#Costume
    Line 479: '''Effect:''' Allows the Heavy to perform the [[Heavy taunts#Costume
    Line 498: '''Effect:''' Enables additional voice responses
    Line 536: '''Effect:''' [[Engineer]]'s vocalizations are 145% higher pitch
    Line 608: '''Effect:''' Reduces mystery solving time by up to 88%
    Line 667: '''Effect:''' Leave a calling card on your victims
    Line 702: '''Effect:''' Reduces the chance of hunger by up to 13%
    Line 754: '''Effect:''' Particle effect when taunting
  146. Template:Class weapons table heavy secondary has 23 uses and is missing 2 translations
    Line 548: +50% bullets per shot.<br />
    Line 639: With primary fire or taunt key, restores 200 health over about 4 seconds<br />
  147. Template:Content packs has 23 uses and is missing 14 translations
    Line 2
    Line 3
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    Line 8
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    Line 14
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    Line 31
  148. Template:Content updates has 23 uses and is missing 23 translations
    Line 12
    Line 23
    Line 26
    Line 27
    Line 32
    Line 34
    Line 36
    Line 39
    Line 40
    Line 42
    Line 43
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  149. Template:Demoman strange quality table has 23 uses and is missing 7 translations
    Line 3: Possible Demoman Strange quality items
    Line 490: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 505: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 517: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 526: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Demo Crate
    Line 535: Available from unboxing the [[Unlocked Cosmetic Crate Demo]].
    Line 541: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  150. Template:Engineer strange quality table has 23 uses and is missing 7 translations
    Line 3: Possible Engineer Strange quality items
    Line 510: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 525: The [[Pomson 6000]] is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Pomson 6000 Strangifier]], which can be found inside Crate #60.
    Line 538: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 547: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Engineer Crate
    Line 556: Available from unboxing the [[Unlocked Cosmetic Crate Engineer]]
    Line 563: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  151. Template:Heavy strange quality table has 23 uses and is missing 8 translations
    Line 3: Possible Heavy Strange quality items
    Line 484: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 499: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 511: Obtained from the [[Bread Box]]. [[crafting
    Line 520: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 528: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Heavy Crate
    Line 536: Available from unboxing the [[Unlocked Cosmetic Crate Heavy]].
    Line 543: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  152. Template:List of Wiki Cap owners has 23 uses and is missing 1 translation
    Line 25: Region
  153. Template:List of items associated with badges has 23 uses and is missing 10 translations
    Line 8: List of items associated with badges
    Line 25: Class emblems
    Line 65: Employee Medals
    Line 89: Dueling Badges
    Line 113: Contest items
    Line 155: Dr. Grordbort Crests
    Line 177: Tournament Medals
    Line 336: Sprayed Items
    Line 358: Mann vs. Machine Badges
    Line 384: Donation Medals and Badges
  154. Template:Medic strange quality table has 23 uses and is missing 8 translations
    Line 3: Possible Medic Strange quality items
    Line 430: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 445: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 457: The [[Vaccinator]] is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Vaccinator Strangifier]], which can be found inside Crate #85.
    Line 467: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 476: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Medic Crate
    Line 485: Available from unboxing the [[Unlocked Cosmetic Crate Medic]].
    Line 492: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  155. Template:Pyro strange quality table has 23 uses and is missing 9 translations
    Line 3: Possible Pyro Strange quality items
    Line 583: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 598: The [[Phlogistinator]], [[Manmelter]] and [[Third Degree]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Phlogistinator Strangifier]], which can be found inside Crate #82, the [[Manmelter Strangifier]], which can be found inside Crate #85 and the [[Third Degree Strangifier]], which can be found inside Crate #90.
    Line 606: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 618: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with the [[Strangifier]] item, obtained from a specific Crate.
    Line 627: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 635: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Pyro Crate
    Line 643: Available from unboxing the [[Unlocked Cosmetic Crate Pyro]].
    Line 650: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  156. Template:Scout strange quality table has 23 uses and is missing 12 translations
    Line 3: Possible Scout Strange quality items
    Line 693: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 710: The [[Pretty Boy's Pocket Pistol]] is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Pretty Boy's Pocket Pistol Strangifier]], which can be found inside Crate #82.
    Line 723: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 737: Obtained from the [[Bread Box]], [[crafting
    Line 749: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 759: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Scout Crate
    Line 769: Available by applying a [[Civilian Grade Stat Clock]] to the item.
    Line 776: Available by [[Trade-Up
    Line 783: Available by applying a [[Festivizer]] to its respective item.
    Line 790: Available from unboxing the [[Unlocked Cosmetic Crate Scout]].
    Line 799: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  157. Template:Sniper strange quality table has 23 uses and is missing 10 translations
    Line 4: Possible Sniper Strange quality items
    Line 473: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 489: The [[Cleaner's Carbine]] and The [[Classic]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Cleaner's Carbine Strangifier]], which can be found inside Crate #82, and the [[Classic Strangifier]], which can be found inside Crate #85.
    Line 500: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 513: Obtained from the [[Bread Box]]. [[crafting
    Line 524: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with the [[Strangifier]] item, obtained from an specific Crate.
    Line 535: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 545: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Sniper Crate
    Line 555: Available from unboxing the [[Unlocked Cosmetic Crate Sniper]].
    Line 563: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  158. Template:Soldier strange quality table has 23 uses and is missing 9 translations
    Line 3: Possible Soldier Strange quality items
    Line 494: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 509: The [[Escape Plan]] is not obtainable from crates. Users who owned a Strange [[Equalizer]] prior to the [[Pyromania Update]] were granted a Strange Escape Plan upon starting the game.
    Line 523: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from a specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 536: The [[Air Strike]], the [[Cow Mangler 5000]] and the [[Righteous Bison]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Air Strike Strangifier]], which can be found inside Crate #85, the [[Cow Mangler 5000 Strangifier]], which can be found inside Crate #90, and the [[Righteous Bison Strangifier]], which can be found inside Crate #92.
    Line 545: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 554: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Soldier Crate
    Line 563: Available from unboxing the [[Unlocked Cosmetic Crate Soldier]].
    Line 570: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  159. Template:Spy strange quality table has 23 uses and is missing 7 translations
    Line 3: Possible Spy Strange quality items
    Line 377: [[Botkiller Weapons]] and [[Australium weapons]] are not obtainable from crates. Players who complete a full [[Tour of Duty]] will be awarded with a random Botkiller weapon or Australium weapon.
    Line 393: These [[cosmetic items]] are are not available from crates; instead, they can be created by combining them with a [[Strangifier]] item, obtained from an specific [[Chemistry Set]], which in turn can be obtained as a [[random drop]].
    Line 406: Obtained from the [[Bread Box]]. [[crafting
    Line 416: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Spy Crate
    Line 425: Available from unboxing the [[Unlocked Cosmetic Crate Spy]].
    Line 433: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
  160. Template:Weapon list has 23 uses and is missing 146 translations
    Line 349: D/H
    Line 367: D/H
    Line 382: D/H
    Line 403: D/H
    Line 414: 18 to buildings
    Line 420: 18 to buildings
    Line 426: 18 to buildings
    Line 433: Only crits when reflected
    Line 444: 48 damage over 6 seconds
    Line 451: 60 damage over 6 seconds
    Line 468: D/H
    Line 483: D/H
    Line 549: 10 + 3x Fall Damage
    Line 571: (per tick)
    Line 578: (per tick)
    Line 586: (per tick)
    Line 594: (per tick)
    Line 601: (per tick)
    Line 727: [[Equalizer]] or [[Escape Plan]] with [[Lumbricus Lid]] equipped
    Line 748: The Soldier throws his weapon, cracks his knuckles, rips a Holy Hand Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet, while an "[[Media:Taunt wormsHHG.wav
    Line 797: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 805: 100 damage over 10 seconds
    Line 826: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 834: 100 damage over 10 seconds
    Line 855: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 863: 100 damage over 10 seconds
    Line 884: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 892: 100 damage over 10 seconds
    Line 913: 6 damage over 3 sec (minimum), 20 damage over 10 sec (max)
    Line 921: 40 damage over 10 seconds
    Line 942: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 950: 100 damage over 10 seconds
    Line 964: (75 to burning enemies and buildings)
    Line 972: (75 to burning enemies and buildings)
    Line 981: (102 to burning enemies)
    Line 989: (225 to burning enemies)
    Line 999: 16 damage over 2 seconds
    Line 1007: 20 damage over 2 seconds
    Line 1062: 60 damage over 7.5 seconds
    Line 1069: 75 damage over 7.5 seconds
    Line 1082: 11-21 (splash)
    Line 1087: 15-29 (splash)
    Line 1092: 34-63 (splash)
    Line 1099: 60 damage over 7.5 seconds
    Line 1106: 75 damage over 7.5 seconds
    Line 1124: 60 damage over 7.5 seconds
    Line 1131: 75 damage over 7.5 seconds
    Line 1149: 60 damage over 7.5 seconds
    Line 1156: 75 damage over 7.5 seconds
    Line 1179: 10 + 3x Fall Damage
    Line 1228: Non-burning: 59<br>Burning: -
    Line 1235: Non-burning: 131<br>Burning: -
    Line 1249: 130 to buildings
    Line 1283: 60 damage over 7.5 seconds
    Line 1290: 75 damage over 7.5 seconds
    Line 1309: 65 to buildings
    Line 1369: Enables a crit boost and gives the player invulnerability for the duration of the taunt, once the '''Mmmph''' bar is full
    Line 1386: The Pyro thrusts its weapon in the air while cackling triumphantly or yelling; as it does such, they receive invulnerability for the duration of the taunt and the Pyro is crit-boosted for 10 seconds.
    Line 1406: Deals base damage to the first target, then every next target gets half the damage of the last one (so 400, 200, 100 etc)
    Line 1422: A fiery Armageddon erupts from the Pyro, inflicting possibly fatal fire damage to any enemy slow, unaware, or simply unfortunate enough to be within range. Its wide range of fire is capable of hitting multiple targets at once.
    Line 1444: The Pyro fires a flare from the Scorch Shot, which inflicts the weapon's normal 15 base damage at medium or long range, and 400 damage at close range.
    Line 1467: The Pyro lights a match, turns around, and places it by their rear, immediately followed by releasing a lethally large burst of fire from the Thermal Thruster.
    Line 1504: 30-60 (splash)
    Line 1509: 41-81 (splash)
    Line 1514: 90-180 (splash)
    Line 1524: 120 to buildings
    Line 1545: 30-60 (splash)
    Line 1550: 41-81 (splash)
    Line 1555: 90-180 (splash)
    Line 1577: 30-60 (splash)
    Line 1582: 41-81 (splash)
    Line 1587: 90-180 (splash)
    Line 1720: Detonation
    Line 1779: The Demoman winds up and beheads any foe within range. Decapitating someone with this taunt adds to the weapon's head count, if it has one.
    Line 1872
    Line 1879
    Line 1888: 64 damage over 8 seconds
    Line 1895: 80 damage over 8 seconds
    Line 2061: The Heavy mimics a quick-draw Showdown and slays any foe in his sight.
    Line 2127: at sentry's target
    Line 2134: at sentry's target
    Line 2141: at sentry's target
    Line 2148: at sentry's target
    Line 2155: at sentry's target
    Line 2167: 12 to buildings
    Line 2173: 12 to buildings
    Line 2179: 12 to buildings
    Line 2251: on alt-fire
    Line 2259: on alt-fire
    Line 2267: on alt-fire
    Line 2307: Triple Punch
    Line 2328: 195 on third hit (without missing)
    Line 2386: Enables the Engineer to build [[Buildings]].
    Line 2412: Enables the Engineer to destroy his own [[Buildings]].
    Line 2452: The Engineer strums his guitar, then smashes it over an enemy's head.
    Line 2479: +
    Line 2487: The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage.
    Line 2514: Teleports player to their Teleporter Exit or back to spawn.
    Line 2534: The Engineer raises his wrench into the air and lightning comes from it, teleporting him to spawn or to his Teleporter Exit.
    Line 2634: <10 sec after injury
    Line 2657: >12.5 sec after injury
    Line 2680: >15 sec after injury
    Line 2703: ÜberCharge effect
    Line 2725: Invulnerability
    Line 2755: 100% Critical Hits
    Line 2785: 300% heal rate & stun/knock back immunity
    Line 2808: 75% damage resistance and 100% critical hit resistance to selected damage type
    Line 2881: Stun effect
    Line 2888: The Medic stabs the target and stuns it, then yanks the weapon out, dealing 500 damage. He earns 100% ÜberCharge.
    Line 2916: Heals the player by 11 health
    Line 2940: The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply, restoring 11 health to himself.
    Line 2967: Heals nearby teammates
    Line 2991: The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin, healing nearby teammates.
    Line 3077: 60 damage over 10 seconds
    Line 3083: 80 damage over 10 seconds
    Line 3110: 60 damage over 10 seconds
    Line 3117: 80 damage over 10 seconds
    Line 3182: -
    Line 3189: -
    Line 3196: -
    Line 3212: -
    Line 3219: -
    Line 3226: -
    Line 3359: The Sniper jams an arrow into his foe and stuns the enemy, then pulls the arrow to kill them.
    Line 3423: ([[Headshot]] or buff crit only)
    Line 3462: while disguised
    Line 3469: while disguised
    Line 3476: while disguised
    Line 3483: while disguised
    Line 3490: while disguised
    Line 3624: Enables the Spy to [[Disguise]] himself.
    Line 3648: Cloak type
    Line 3675: Timed
    Line 3699: Enables the Spy to [[Cloak]]. Can be replenished by collecting [[Ammo]] or using a [[Dispenser]], even while cloaked.
    Line 3729: Motion sensitive
    Line 3753: Enables the Spy to [[Cloak]]. Motion sensitive, regenerates indefinitely when the Spy is standing still. Can be replenished by collecting [[Ammo]] or using a [[Dispenser]] if the wearer is visible.
    Line 3779: Feign Death
    Line 3803: If damage is taken, provides 75% damage reduction against initial attack, [[Cloak]]s the Spy for 7 seconds, and drops a fake corpse. For 3 seconds, the Spy has perfect invisibility, a speed boost, and 65% damage resistance, which fades to 20% over time. Regular Cloak behavior after 3 seconds. Cannot be replenished by collecting [[Ammo]] or using a [[Dispenser]] if the wearer is visible. Uses a loud and distinctive decloaking sound.
    Line 3838: Level 1 Building
    Line 3844: Level 2 Building
    Line 3850: Level 3 Building
    Line 3891: Swings
    Line 3913: Thrust
    Line 3937: The Spy assumes a Fencing position and makes two quick slashes and one fatal thrust.
    Line 4069: Usable by all classes except [[Engineer]] and [[Spy]].
    Line 4085: Usable by all classes except [[Spy]].
  161. Template:Wiki Cap owner has 23 uses and is missing 4 translations
    Line 4: This user has deleted their Steam account.
    Line 39: Contributions
    Line 62: Private
    Line 84: Talk
  162. Template:All classes strange quality table has 22 uses and is missing 8 translations
    Line 3: Possible All classes Strange quality items
    Line 442: The [[Golden Frying Pan]] is not directly obtainable from crates; instead, it is an extremely rare drop from completing any Advanced or Expert tour on [[Mann Up]] mode in [[Mann vs. Machine]].
    Line 459: These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with the [[Strangifier]] item, obtained from an specific [[Chemistry Set]], that can be obtained as a [[random drop]].
    Line 476: The [[Spirit of Giving]] [[Cosmetic items
    Line 493: Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 507: Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 521: Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].
    Line 533: The [[Saxxy]] is not obtainable from crates; instead, it is awarded to winners of the Annual Saxxy Awards.
  163. Template:Class weapons table engineer primary has 22 uses and is missing 6 translations
    Line 150: Number of empty shots before the weapon runs out of its ammunition source. See the weapon's page for details.
    Line 165: Draws 30 metal units from the player's metal reserve (200). See the weapon's page for details.
    Line 182: On hit: damage dealt is returned as ammo.<br />
    Line 288: Shoots an electric projectile instead of shotgun pellets.<br />
    Line 443: Alt-Fire: Use 100 metal to pick up buildings from long range.<br />
    Line 551: +50% bullets per shot.<br />
  164. Template:Class weapons table engineer secondary has 22 uses and is missing 2 translations
    Line 17: Killed enemies suffer a distinctive death by incineration.<br/>
    Line 166: No reload necessary.<br />
  165. Template:Class weapons table pyro melee has 22 uses and is missing 1 translation
    Line 700: On attack: dishes out two consecutive slaps.<br/>
  166. Template:Class weapons table pyro primary has 22 uses and is missing 3 translations
    Line 571: Against unignited enemies
    Line 581: Against ignited enemies
    Line 592: On hit: ignites enemy.<br/>
  167. Template:Class weapons table pyro secondary has 22 uses and is missing 3 translations
    Line 631: +50% bullets per shot.<br />
    Line 702: Pushes nearby enemies away upon landing.<br/>
    Line 767: Creates a horrific visible gas that coats enemies with a flammable material.<br/>
  168. Template:Class weapons table scout melee has 22 uses and is missing 2 translations
    Line 109: Killed enemies suffer a distinctive death by incineration.<br/>
    Line 218
  169. Template:Class weapons table scout secondary has 22 uses and is missing 1 translation
    Line 18: Killed enemies suffer a distinctive death by incineration.<br/>
  170. Template:Class weapons table soldier secondary has 22 uses and is missing 2 translations
    Line 698: Allows player to activate a parachute whilst midair, slowing their descent.<br/>
    Line 731: +50% bullets per shot.<br />
  171. Template:Class weapons table spy building has 22 uses and is missing 1 translation
    Line 44: Disables enemy Engineer buildings.
  172. Template:List of Saxxy owners has 22 uses and is missing 1 translation
    Line 2: Category
  173. Template:List of maps has 22 uses and is missing 2 translations
    Line 1087: Developer aid
    Line 1109: Developer aid
  174. Template:Purchasable items with blood money has 22 uses and is missing 3 translations
    Line 2: Items available for purchase
    Line 14: Supply
    Line 24: Price
  175. Template:Summer 2020 Pack Unusual effects has 22 uses and is missing 1 translation
    Line 2: Unusual effects
  176. Template:TF2 patches has 22 uses and is missing 1 translation
    Line 824: PlayStation 3 patches
  177. Template:Vintage quality table has 22 uses and is missing 1 translation
    Line 434: Given to competitive players prior to the release of the [[Competitive Mode]] Beta.
  178. Template:Active promotional item list has 21 uses and is missing 42 translations
    Line 1: Active
    Line 33: Awarded to players who earn the ''Hat Trick'' achievement in ''Alien Swarm'' on [[Steam]].
    Line 68: Awarded in [[Genuine
    Line 100: Awarded in [[Genuine
    Line 132: Awarded to players who purchase ''Left 4 Dead 2'' on [[Steam]].
    Line 170: Awarded in [[Genuine
    Line 199: Awarded in [[Genuine
    Line 234: Can be crafted using the promotional ''SpaceChem'' items.
    Line 259: Awarded to players who complete the [[Australium]]-themed levels in ''SpaceChem'' on [[Steam]], and earn the related achievements.
    Line 296: Awarded to players who earn the ''Mission Accomplished'' achievement in ''Spiral Knights'' on [[Steam]].
    Line 318: This section documents items promoting limited-time community events and distributions. For a list of medals obtainable through reoccuring community tournaments, visit the [[Tournament Medal]] page.<br>Medals awarded from donations to limited-time tournament charity drives will also be included here.
    Line 335: Awarded in [[Vintage]] and [[Unique]] quality to participants and winners of various KritzKast giveaways and contests.
    Line 358: Awarded in [[Genuine
    Line 368: Awarded in [[Genuine
    Line 375: Awarded in [[Genuine
    Line 382: Awarded in [[Genuine
    Line 389: Official Team Fortress Wiki <!-- When you add a lang, don't forget to update the template Promo Nav too. Making a common string won't be necessary since it won't be used enough. -->
    Line 407: Awarded in [[Community (quality)
    Line 430: Awarded in [[Genuine]] quality to players who have done a giveaway on the Random Acts of TF2 subreddit prior to the item's inclusion, participated in the subreddit's birthday event in 2016, or are chosen to receive one in the subreddit's monthly community poll.
    Line 444: Awarded in [[Genuine]] quality to players who participated in the Random Acts of TF2 subreddit's birthday or Christmas events in 2017, or participate in any future subreddit events.
    Line 470: Awarded in [[Genuine]] quality to participants of the TF2Maps [[Art Pass Contest]], as well as the top three placing winners of all subsequent major TF2Maps.net contests.
    Line 478: Awarded in [[Genuine]] qualty to players who participate in the [[TF2Maps 72hr Jam]] events.
    Line 502: Awarded to players who had purchased ''Fight Songs: The Music of Team Fortress 2'' from the [https://blixtmerchandise.shop/ipecac-music/valve-studio-orchestra-fight-songs-music-of-team-fortress-2-cd Ipecac Recordings Music Store]<small> (out of print)</small> or [https://www.amazon.com/gp/product/B01N7UPDBB Amazon] and redeemed the code that came with it.<br /><br />Upon using the item after , the player receives the [[Audio File]] in [[Genuine
    Line 529: Awarded to players upon completion of their first purchase in the [[Mann Co. Store]].
    Line 549: Awarded to players upon completion of their first [[Map Stamp]] purchase in the Mann Co. Store.
    Line 570: Awarded to players who make a single purchase totaling $20 or more from the Mann Co. Store.
    Line 590: Awarded to players upon completion of their first purchase in the Mann Co. Store through the official Online Store or the web interface.
    Line 621: Awarded in Genuine quality to players who purchase a BLU Scout action figure and redeem the code that comes with it.<br><br>This figure has not been released by NECA or Valve.
    Line 640: Awarded in Genuine quality to players who purchase a BLU Medic action figure and redeem the code that comes with it.<br><br>This figure has not been released by NECA or Valve.
    Line 659: Awarded in Genuine quality to players who purchase a BLU Sniper action figure and redeem the code that comes with it.<br><br>This figure has not been released by NECA or Valve.
    Line 678: Premium Accounts
    Line 695: Awarded to players who are named as a referrer when a player with a free account upgrades to a premium account.<br><br>Subsequent referrals increase the counter on the item.
    Line 713: Awarded to players who purchased ''Team Fortress 2'' before the [[Über Update]] on June 23, 2011.<br><br>Can still be obtained by activating a retail version of ''Team Fortress 2'' on Steam or buying ''The Orange Box''.
    Line 744: Awarded in [[Genuine
    Line 760: Special Events
    Line 776: Awarded to players who play ''Team Fortress 2'' on August 24 of any year, from 2011 onwards.
    Line 799: Awarded to players who played ''Team Fortress 2'' during the [[Very Scary Halloween Special
    Line 819: Awarded to players who played ''Team Fortress 2'' during the [[Australian Christmas 2011]] event or any Smissmas event onwards.
    Line 845: Weta Workshop
    Line 864: Awarded to players who purchase [[Dr. Grordbort's Victory Pack]] in the [[Mann Co. Store]].
    Line 884: Awarded to players who purchase [[Dr. Grordbort's Brainiac Pack]] or [[Dr. Grordbort's Moonbrain Double Pack]] from the Mann Co. Store.
    Line 903: Awarded to players who purchase [[Dr. Grordbort's Moonman Pack]] or Dr. Grordbort's Moonbrain Double Pack from the Mann Co. Store.
  179. Template:Class weapons table demoman melee has 21 uses and is missing 2 translations
    Line 652: Has 50% longer melee range.<br />
    Line 764: Has 50% longer melee range.<br />
  180. Template:Class weapons table demoman primary has 21 uses and is missing 3 translations
    Line 386: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.<br />
    Line 503: Allows player to activate a parachute whilst midair, slowing their descent.<br />
    Line 545: Grenades have zero range falloff on a direct hit.<br />
  181. Template:Equip region table has 21 uses and is missing 2 translations
    Line 3: List of items in equip regions
    Line 15: Equip region
  182. Template:Expired promotional item list has 21 uses and is missing 234 translations
    Line 1: Expired
    Line 16: Any remaining codes that grant a promotional item may still be redeemed, even if its associated promotion has expired.
    Line 38: Awarded to players who had earned the ''1st One Down'' achievement in ''Alliance of Valiant Arms'' on [[Steam]].<br><br>As of June 29, 2018 this achievement item is no longer obtainable due to the game shutting down.
    Line 68: Awarded in [[Genuine
    Line 105: Awarded in [[Genuine
    Line 138: Awarded in [[Genuine
    Line 174: Awarded in [[Genuine
    Line 205: Awarded in [[Genuine
    Line 251: Awarded in [[Genuine
    Line 284: Awarded in [[Genuine
    Line 311: Awarded in [[Genuine
    Line 340: Awarded in [[Genuine
    Line 370: Awarded in [[Genuine
    Line 402: Awarded in [[Genuine
    Line 436: Awarded in [[Genuine
    Line 472: Awarded in [[Genuine
    Line 502: Awarded to players who had completed the ''CrimeCraft GangWars'' achievement ''Key to the City''.<br><br>As of August 31st, 2017, this achievement item is no longer obtainable due to the game shutting down.
    Line 528: Awarded in [[Genuine
    Line 579: Awarded in [[Genuine
    Line 612: Awarded in [[Genuine
    Line 644: Awarded in [[Genuine
    Line 674: Awarded in [[Genuine
    Line 704: Awarded in [[Genuine
    Line 734: Awarded in [[Genuine
    Line 770: Awarded in [[Genuine
    Line 799: Awarded to players who purchased ''Hero Academy'' on [[Steam]].
    Line 840: Awarded in [[Genuine
    Line 885: Awarded in [[Genuine
    Line 915: Awarded in [[Genuine
    Line 951: Awarded in [[Vintage
    Line 983: Awarded in [[Genuine
    Line 1018: Awarded in [[Genuine
    Line 1049: Awarded to players who pre-purchased ''Left 4 Dead 2'' on [[Steam]] before November 17, 2009.
    Line 1079: Awarded in [[Genuine
    Line 1112: Awarded in [[Genuine
    Line 1142: Awarded to players who purchased ''Monday Night Combat'' on [[Steam]] before February 1, 2011.
    Line 1177: Awarded in [[Genuine
    Line 1210: Awarded in [[Genuine
    Line 1240: Awarded in [[Genuine
    Line 1273: Awarded to players who pre-purchased ''Poker Night at the Inventory'' on [[Steam]] before November 22, 2010.
    Line 1291: Awarded to players who earn the ''Special Item: The Heavy'' achievement in ''Poker Night at the Inventory'' on [[Steam]].
    Line 1311: Awarded to players who earn the ''Special Item: Tycho'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 1331: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.<br><br>This version of the Lugermorph can only be obtained in [[Unique
    Line 1351: Awarded to players who earn the ''Special Item: Strong Bad'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 1370: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 1388: Any existing owners of ''Poker Night at the Inventory'' may still receive its achievement items, if the associated achievements are earned.
    Line 1413: Awarded to players who earn the ''Personality Goes a Long Way'' achievement in ''Poker Night 2'' on [[Steam]].
    Line 1431: Awarded to players who earn the ''Book 'Em'' achievement in ''Poker Night 2'' on Steam.
    Line 1449: Awarded to players who earn the ''Orb 'n' Legends'' achievement in ''Poker Night 2'' on Steam.
    Line 1467: Awarded to players who earn the ''Banjo Hero'' achievement in ''Poker Night 2'' on Steam.
    Line 1485: Awarded to players who earn the ''Trophy Wife'' achievement in ''Poker Night 2'' on Steam.
    Line 1502: Any existing owners of ''Poker Night 2'' may still receive its promotional items, if the associated achievements are earned.
    Line 1526: Awarded in [[Genuine
    Line 1556: Awarded in [[Genuine
    Line 1586: Awarded in [[Genuine
    Line 1622: Awarded in [[Genuine
    Line 1652: Awarded in [[Genuine
    Line 1682: Awarded in [[Genuine
    Line 1703: Awarded to players who completed the ''Team Fortress 2'' achievement ''[[Achievements#General achievements
    Line 1733: Awarded in [[Genuine
    Line 1769: Awarded to players who purchased ''Sam & Max: The Devil's Playhouse'' on [[Steam]] before April 26, 2010.<br><br>The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim.<br><br>All Lugermorphs acquired from this promotion have been changed to [[Vintage
    Line 1807: Awarded in [[Genuine
    Line 1837: Awarded in [[Genuine
    Line 1867: Awarded in [[Genuine
    Line 1921: Awarded to players who had earned the ''All-Star Agent'' achievement in ''Super Monday Night Combat'' on [[Steam]].<br><br>As of May the 24th, 2018, this achievement item is no longer obtainable due to the game shutting down.
    Line 1938: Awarded to players who had earned the ''Rookie Agent'' achievement in ''Super Monday Night Combat'' on Steam.<br><br>As of May the 24th, 2018 this achievement item is no longer obtainable due to the game shutting down.
    Line 1968: Awarded in [[Genuine
    Line 2010: Awarded in [[Genuine
    Line 2046: Awarded in [[Genuine
    Line 2066: Total War Franchise
    Line 2084: Awarded in [[Genuine
    Line 2131: Awarded in Genuine quality to players who purchased the ''Total War Master Collection'', or owned all of the games in the collection, before October 1, 2012.
    Line 2149: Awarded in Genuine quality to players who purchased ''Medieval II: Total War'' or ''Total War Battles: SHOGUN'' on Steam before October 1, 2012.
    Line 2166: Awarded in Genuine quality quality to players who purchased ''Napoleon: Total War'' or ''Empire: Total War'' on Steam before October 1, 2012.
    Line 2186: Awarded in Genuine quality to players who purchased ''Medieval II: Total War'', ''Empire: Total War'' or ''Total War Battles: SHOGUN'' on Steam before October 1, 2012.
    Line 2203: Awarded in Genuine quality to players who purchased ''Total War: Shogun 2'' or ''Total War: Shogun 2 - Fall of the Samurai'' on Steam before October 1, 2012.
    Line 2220: Awarded in Genuine quality quality to players who purchased ''Rome: Total War'' on Steam before October 1, 2012.
    Line 2239: Awarded in Genuine quality to players who purchased ''Total War: ROME II'' on Steam before September 3rd 2013.
    Line 2282: Awarded in [[Genuine
    Line 2315: Awarded in [[Genuine
    Line 2345: Awarded in [[Genuine
    Line 2380: Awarded in [[Genuine
    Line 2412: Awarded to players who pre-purchased ''Worms Reloaded'' on [[Steam]] before September 2, 2010.
    Line 2442: Awarded in [[Genuine
    Line 2478: Awarded in [[Genuine]] qualty to first place winners of the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
    Line 2486: Awarded in [[Genuine]] qualty to players who placed second in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
    Line 2494: Awarded in [[Genuine]] qualty to players who placed third in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
    Line 2502: Awarded in [[Genuine]] qualty to players who participated in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
    Line 2523: Awarded in [[Genuine]] qualty to players who donated $5 AUD or more to the Australian Hightower Highjinx charity drive, through [https://scrap.tf/tip/nyanzak item] or [https://www.justgiving.com/fundraising/australian-hightower-highjinx monetary] donations.
    Line 2545: Awarded in [[Genuine]] qualty to players who donated at least $5 to the [https://tiltify.com/events/blapature-co-summer-jam Blapature Co. charity drive].
    Line 2556: Awarded in [[Genuine]] qualty to players who donated at least $5 to the [https://tiltify.com/@blapature-co/blapbash Blapature Co. Charity Bash].
    Line 2566: Awarded in [[Genuine]] qualty to players who donated at least $15 to the Blapature Co. Charity Bash.
    Line 2576: Awarded in [[Genuine]] qualty to players who donated at least $25 to the Blapature Co. Charity Bash.
    Line 2587: Awarded in [[Genuine]] qualty to players who donated at least $5 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
    Line 2593: Awarded in [[Genuine]] qualty to players who donated at least $15 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
    Line 2599: Awarded in [[Genuine]] qualty to players who donated at least $25 to the BlapBash 2019 charity drive, through [https://web.archive.org/web/20191101143337/https://scrap.tf/blapature item] or [https://blapbash.broadcast.tf/donate monetary] donations.
    Line 2606: Awarded in [[Genuine]] qualty to players who donated at least $5 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
    Line 2613: Awarded in [[Genuine]] qualty to players who donated at least $15 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
    Line 2619: Awarded in [[Genuine]] qualty to players who donated at least $25 to the BlapBash 2021 charity drive, through [https://scrap.tf/fundraiser/BLAP21 item] or [https://donate.blapature.org/ monetary] donations.
    Line 2626: Awarded in [[Genuine]] quality to players who donated at least $10 USD to the BlapBash 2022 charity drive, through [https://scrap.tf/blapature item] or [https://donate.blapature.org/ monetary] donations.
    Line 2633: Awarded in [[Genuine]] quality to players who donated at least $20 USD to the BlapBash 2022 charity drive, through [https://scrap.tf/blapature item] or [https://donate.blapature.org/ monetary] donations.
    Line 2640: Awarded in [[Genuine]] quality to players who donated at least $30 USD to the BlapBash 2022 charity drive, through [https://scrap.tf/blapature item] or [https://donate.blapature.org/ monetary] donations.
    Line 2647: Awarded in [[Genuine]] quality to players who donated at least $50 USD to the BlapBash 2022 charity drive, through [https://scrap.tf/blapature item] or [https://donate.blapature.org/ monetary] donations.
    Line 2667: Awarded in [[Genuine]] qualty to players who donated at least €5 to the [https://www.justgiving.com/fundraising/capthatcharity Pink Ribbon Foundation] charity drive.
    Line 2688: Awarded in [[Genuine]] qualty to players who contributed at least $100 USD to the [https://matcherino.com/tournaments/9545/contribute ESA Rewind II prize pool.]
    Line 2695: Awarded in [[Genuine]] qualty to players who contributed at least $50 USD to the [https://matcherino.com/tournaments/9545/contribute ESA Rewind II prize pool.]
    Line 2702: Awarded in [[Genuine]] qualty to players who contributed at least $25 USD to the [https://matcherino.com/tournaments/9545/contribute ESA Rewind II prize pool.]
    Line 2722: Awarded in [[Genuine]] qualty to players who donated at least $20 USD to the [https://www.indiegogo.com/projects/florida-lan-2016#/ Florida LAN 2016 Indiegogo fundraiser.]
    Line 2730: Awarded in [[Genuine]] qualty to players who donated at least $5 to [https://www.miggysgift.com/ Miggy's Gift.]
    Line 2750: Awarded in [[Genuine]] qualty to players who donated at least $10 USD through [https://scrap.tf/heals4reals item] or [https://www.justgiving.com/fundraising/healsforreals monetary] donations to the Heals for Reals charity drive.
    Line 2770: Awarded in [[Genuine]] qualty to players who donated at least £10 to the 2017 hugs.tf charity drive, through [https://scrap.tf/hugs17 item] or [https://hugs.tf/donate monetary] donations.
    Line 2781: Awarded in [[Genuine]] qualty to players who donated at least £10 to the 2018 hugs.tf charity drive, through item or monetary donations.
    Line 2804: Awarded in [[Genuine]] qualty to players who donated at least $5 to the [https://www.humblebundle.com/yogscast Humble Bundle supporting the Yogscast Dwarven Dairy Drive] and redeemed the promotional code sent to them.
    Line 2816: Awarded in [[Genuine]] qualty to players who donated at least $5 to the Humble Bundle supporting the Yogscast Jingle Jam and redeemed the promotional code sent to them.
    Line 2828: Awarded in [[Genuine]] qualty to players who donated at least $5 to the Humble Bundle supporting the Yogscast Jingle Jam 2015 and redeemed the promotional code sent to them.
    Line 2841: Awarded in [[Genuine]] qualty to players who donated at least $30 to the Humble Bundle supporting the Yogscast Jingle Jam 2016 and redeemed the promotional code sent to them.
    Line 2858: Awarded in [[Genuine]] qualty to players who donated at least $5 to the [https://www.humblebundle.com/yogscast-jingle-jam-2017 Humble Bundle supporting the Yogscast Jingle Jam 2017] and redeemed the promotional code sent to them.
    Line 2883: Awarded in [[Genuine]] qualty to players who donated at least $7.50 USD to the 2018 [https://hydro.tf/donate.html hydro.tf charity drive].
    Line 2907: Awarded in [[Genuine]] qualty to first place winners of the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
    Line 2914: Awarded in [[Genuine]] qualty to players who placed second in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
    Line 2921: Awarded in [[Genuine]] qualty to players who placed third in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
    Line 2928: Awarded in [[Genuine]] qualty to players who participated in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
    Line 2948: Awarded in [[Genuine
    Line 2956: Awarded in [[Genuine
    Line 2964: Awarded in [[Genuine
    Line 2973: Awarded in [[Genuine
    Line 2979: Awarded in [[Genuine
    Line 2985: Awarded in [[Genuine
    Line 2991: Awarded in [[Genuine
    Line 2999: Awarded in [[Genuine
    Line 3008: Awarded in [[Genuine
    Line 3014: Awarded in [[Genuine
    Line 3021: Awarded in [[Genuine
    Line 3028: Awarded in [[Genuine
    Line 3036: Awarded in [[Genuine
    Line 3043: Awarded in [[Genuine
    Line 3050: Awarded in [[Genuine
    Line 3070: Awarded in [[Genuine
    Line 3081: Awarded in [[Genuine]] qualty to players who received 1 Medal Point in the Potato's MVM Servers Canteen Crasher event.
    Line 3091: Awarded in [[Genuine]] qualty to players who received 30 Medal Points in the Potato's MVM Servers Canteen Crasher event.
    Line 3101: Awarded in [[Genuine]] qualty to players who received 75 Medal Points in the Potato's MVM Servers Canteen Crasher event.
    Line 3111: Awarded in [[Genuine]] qualty to players who received 150 Medal Points in the Potato's MVM Servers Canteen Crasher event.
    Line 3121: Awarded in [[Genuine]] qualty to players who received 225 Medal Points in the Potato's MVM Servers Canteen Crasher event.
    Line 3131: Awarded in [[Genuine]] qualty to content creators who received 300 Medal Points in the Potato's MVM Servers Canteen Crasher event, with at least 60 points from accepted content submissions.
    Line 3142: Awarded in [[Genuine]] qualty to players who accumulated 1 Tour Point in the Potato's MVM Servers Madness vs. Machines event by completing missions.
    Line 3153: Awarded in [[Genuine]] qualty to players who accumulated 25 Tour Points in the Potato's MVM Servers Madness vs. Machines event by completing missions, upon the community collectively obtaining 25 contract stars.
    Line 3164: Awarded in [[Genuine]] qualty to players who accumulated 50 Tour Points in the Potato's MVM Servers Madness vs. Machines event by completing missions, upon the community collectively obtaining 50 contract stars.
    Line 3175: Awarded in [[Genuine]] qualty to players who accumulated 75 Tour Points in the Potato's MVM Servers Madness vs. Machines event by completing missions, upon the community collectively obtaining 75 contract stars.
    Line 3186: Awarded in [[Genuine]] qualty to players who accumulated 100 Tour Points in the Potato's MVM Servers Madness vs. Machines event by completing missions, upon the community collectively obtaining 100 contract stars.
    Line 3197: Awarded in [[Genuine]] qualty to players who donated $10 USD or more to the Potato's MVM Servers Madness vs. Machines charity drive, through either [https://scrap.tf/madnessvsmachines item] or [https://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=348756 monetary] donations.
    Line 3207: Awarded in [[Genuine]] qualty to players who donated $1 USD or more to the Potato's MVM Servers Madness vs. Machines charity drive, through either [https://scrap.tf/madnessvsmachines item] or [https://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=348756 monetary] donations, every time the charity drive passed a $5,000 USD threshold.
    Line 3217: Awarded in [[Genuine]] qualty to content creators who submitted content that was accepted into the Potato's MVM Servers Madness vs. Machines event.
    Line 3228: Awarded in [[Genuine]] qualty to players who completed 60 minutes of successful wave time during the Potato's MVM Servers Memes vs. Machines event.
    Line 3236: Awarded in [[Genuine]] qualty to content creators who submitted content that was accepted into the Potato's MVM Servers Memes vs Machines event.
    Line 3245: Awarded in [[Genuine]] qualty to players who completed three hours of successful wave time, or completed at least six missions, during the Potato's MVM Servers Mashed Mediocrity event.
    Line 3253: Awarded in [[Genuine]] qualty to content creators who submitted content that was accepted into the Potato's MVM Servers Mashed Mediocrity event.
    Line 3261: Awarded in [[Genuine]] qualty to event helpers during the Potato's MVM Servers Mashed Mediocrity event.
    Line 3270: Awarded in [[Genuine]] qualty to players who completed the Titanium Tank: Reforged campaign.
    Line 3276: Awarded in [[Genuine]] qualty to players who donated at least $5 USD to the Titanium Tank: Reforged charity drive for IRONAID, through [https://scrap.tf/titaniumtank item] or [https://ironmanfoundation.donordrive.com/index.cfm?fuseaction=donorDrive.event&eventID=683 monetary] donations.
    Line 3283: Awarded in [[Genuine]] qualty to players who donated at least $10 USD to the Titanium Tank: Reforged charity drive for IRONAID, through [https://scrap.tf/titaniumtank item] or [https://ironmanfoundation.donordrive.com/index.cfm?fuseaction=donorDrive.event&eventID=683 monetary] donations.
    Line 3291: Awarded in [[Genuine
    Line 3298: Awarded in [[Genuine
    Line 3306: Awarded in [[Genuine
    Line 3313: Awarded in [[Genuine
    Line 3320: Awarded in [[Genuine
    Line 3327: Awarded in [[Genuine
    Line 3334: Awarded in [[Genuine
    Line 3354: Awarded in Genuine quality to players who donated at least £5 to the [https://www.justgiving.com/fundraising/rallycalltf2feb2017 International Animal Rescue 2017 charity drive.]
    Line 3362: Awarded in Genuine quality to players who donated at least £5 to the [https://www.justgiving.com/fundraising/rallycall2018 International Animal Rescue 2018 charity drive.]
    Line 3382: Awarded in [[Genuine
    Line 3394: Awarded in Genuine quality to players who participated on the Periwinkle team in Reddit's April Fools 2013 event and who linked their Reddit accounts to their Steam accounts.
    Line 3419: Awarded in [[Genuine]] qualty to players who participated in the TF2Maps [https://tf2maps.net/threads/tf2maps-and-potatos-mvm-servers-present-mappers-vs-machines.32358/ Mappers vs. Machines event].
    Line 3430: Awarded in [[Genuine]] qualty to players who donated at least A$6 to the 2017 [https://redkitecelebrations.everydayhero.com/au/tf2m TF2Maps] charity drive.
    Line 3441: Awarded in [[Genuine]] qualty to players who donated at least $5 USD to the 2018 [https://tiltify.com/@aeon-bollig/tf2-summer-jam-2018/ TF2Maps] charity drive.
    Line 3451: Awarded in [[Genuine]] qualty to players who donated at least $5 USD to the 2019 [https://tiltify.com/+tf2maps/72hr-jam-2019/ TF2Maps] charity drive.
    Line 3461: Awarded in [[Genuine]] qualty to players who donated at least $5 USD to the 2020 [https://tiltify.com/+tf2maps/72hr-jam-2020 TF2Maps] charity drive.
    Line 3471: Awarded in [[Genuine]] qualty to players who donated at least $5 USD to the 2021 [https://tiltify.com/+tf2maps/72hr-jam-2021 TF2Maps] charity drive.
    Line 3481: Awarded in [[Genuine]] quality to players who donated at least $5 USD to the 2022 TF2Maps charity drive, through [https://scrap.tf/fundraiser/MJAM22/ item] or [https://tiltify.com/+tf2maps/tf2mapsnet-72hr-jam-2022 monetary] donations.
    Line 3501: Awarded in [[Genuine]] qualty to players who donated to One Step Camp during [[Tip of the Hats]] 2015.
    Line 3513: Awarded in [[Genuine]] qualty to players who donated to One Step Camp during Tip of the Hats 2016.
    Line 3529: Awarded in [[Genuine]] qualty to players who donated to One Step Camp during Tip of the Hats 2017.
    Line 3545: Awarded in [[Genuine]] qualty to players who donated to One Step Camp during Tip of the Hats 2018.
    Line 3560: Awarded in [[Genuine]] qualty to players who donated to One Step Camp during Tip of the Hats 2019.
    Line 3588: Awarded in [[Genuine
    Line 3598: Awarded in [[Genuine]] qualty to players who donated at least £5 to the [https://tiltify.com/events/tf2-workshop-wonderland-charity-drive Workshop Wonderland charity drive].
    Line 3609: Awarded in [[Genuine]] qualty to players who participated in the [https://facepunch.com/showthread.php?t=1542124 Workshop Wonderland 2] community showcase.
    Line 3619: Awarded in [[Genuine]] qualty to players who donated at least $5 to the [https://tiltify.com/events/tf2-workshop-wonderland-2-charity-drive Workshop Wonderland 2 charity drive].
    Line 3630: Awarded in [[Genuine]] qualty to players who participated in the [https://facepunch.com/showthread.php?t=1585414 Nightmare Before Smissmas] community showcase.
    Line 3655: Awarded in [[Genuine
    Line 3684: Awarded in [[Genuine]] quality to players who purchased the [https://www.chefsteps.com/tf2 Joule sous-vide cooker] and redeemed the promotional code sent to them.
    Line 3710: Awarded by random chance when completing objectives or crafting coal during the Steam Great Gift Pile event between December 28, 2011 through January 1, 2012.
    Line 3742: Awarded to players who completed at least 5 out of 28 objectives in The Great Steam Treasure Hunt.
    Line 3757: Awarded to players who completed at least 15 out of 28 objectives in The Great Steam Treasure Hunt.
    Line 3772: Awarded to players who completed all 28 objectives in The Great Steam Treasure Hunt.
    Line 3800: These items were available for purchase from the [[Mann Co. Store]] between March 23 and April 6, 2011, with all proceeds (excluding taxes) going to fund [[w:American Red Cross
    Line 3824: Merchandise
    Line 3848: Awarded in [[Genuine
    Line 3865: Awarded in [[Genuine
    Line 3884: Awarded to players who had purchased the ''Portal 2: Songs to Test By Soundtrack'' from the [[Merchandise
    Line 3900: Awarded in [[Genuine
    Line 3916: Awarded in Genuine quality to players who purchased a [http://valvestore.welovefine.com/spycrab-plush-8356.html Spycrab Plush] from the Valve Store or [https://www.forfansbyfans.com/spycrab-plush-8356/search/crab.html WeLoveFine] and activated the code sent with it.
    Line 3944: Awarded in [[Genuine
    Line 3960: Awarded in [[Genuine
    Line 3977: Awarded in [[Genuine
    Line 3992: Awarded in [[Genuine
    Line 4008: Awarded in [[Genuine
    Line 4024: Awarded in [[Genuine
    Line 4040: Awarded in [[Genuine
    Line 4055: Awarded in [[Genuine
    Line 4071: Awarded in Genuine quality to players who purchase a RED Engineer action figure and redeem the code that comes with it.
    Line 4088: Awarded in Genuine quality to players who purchase a BLU Engineer action figure and redeem the code that comes with it.
    Line 4106: Awarded in Genuine quality to players who purchase a RED Spy action figure and redeem the code that comes with it.
    Line 4123: Awarded in Genuine quality to players who purchase a BLU Spy action figure and redeem the code that comes with it.
    Line 4141: Awarded in [[Genuine
    Line 4159: Awarded in Genuine quality to players who purchase a RED Medic action figure and redeem the code that comes with it.
    Line 4177: Awarded in Genuine quality to players who purchase a RED Sniper action figure and redeem the code that comes with it.
    Line 4208: Awarded in [[Genuine
    Line 4233: Awarded in [[Genuine
    Line 4249: Awarded in [[Unique
    Line 4265: Special Events
    Line 4282: Awarded to players that launched ''Team Fortress 2'' through the [[w:Mac OS X
    Line 4300: Awarded to players who played ''Team Fortress 2'' during the [[Manniversary Update & Sale]].<br><br>Upon using the item, the player will receive the [[Manniversary Paper Hat]], with a rare chance of the player receiving one [[Manniversary Update & Sale#Additions
    Line 4318: Awarded in [[Vintage
    Line 4335: Awarded to players that launched ''Team Fortress 2'' through the [[w:Linux
    Line 4363: May be given to users of [http://translation.steampowered.com Steam Translation Server] for any applied string.
    Line 4379: Steam Winter Sale 2013
    Line 4396: Awarded by random chance when crafting badges during the Steam Winter Sale 2013.
    Line 4433: Awarded by random chance when crafting badges during the Steam Summer Adventure 2014.
    Line 4465: Awarded to players who redeemed it with three tickets during the .
    Line 4495: Awarded to players who purchased the ''Companion Square'' toy sold at San Diego Comic Con 2012 and redeemed the code that came with it.<br><br>Upon using the item after , the player will receive the [[Friends Forever Companion Square Badge]] and the [[Triple A Badge]] in [[Genuine
    Line 4512: Awarded to players who purchased the 1:1 [[Sandvich#Related merchandise
    Line 4531: Awarded in [[Genuine
    Line 4548: Awarded in [[Genuine
    Line 4575: Awarded in [[Genuine
  183. Template:Genuine quality table has 21 uses and is missing 1 translation
    Line 616: Tournament Medals
  184. Template:Jiggle bones has 21 uses and is missing 114 translations
    Line 24: Slot
    Line 35: Item
    Line 266: The combs.
    Line 425: The combs and the eyes.
    Line 443: The wings.
    Line 495: The board.
    Line 568: The camera, the bag's zipper, and the towel.
    Line 694: The Soldier figurine.
    Line 707: The visor.
    Line 737: The handles.
    Line 791: The flower.
    Line 918: The rocket artillery launchers.
    Line 953: The tips of the ears and whiskers.
    Line 966: The raccoon.
    Line 1020: The turret and figurine.
    Line 1100: The filter cartridge and tube.
    Line 1118: The fangs.
    Line 1194: The tip of the beanie.
    Line 1207: The candies.
    Line 1363: The sash and feathers.
    Line 1400: The feathers.
    Line 1415: The phoenix.
    Line 1427: The hose.
    Line 1479: The basket in the oil.
    Line 1496: The hanging goo and bubbles.
    Line 1534: The contents of the pot.
    Line 1551: The guillotine blade.
    Line 1631: The ends of the chains.
    Line 1648: The stalk.
    Line 1707: The seaweed.
    Line 1740: The doll's head and arms.
    Line 1752: The eyes and the springs.
    Line 1829: The brim and tip.
    Line 1841: The end of the belt and the fan.
    Line 1879: The lower jaw.
    Line 2002: The eye stalks.
    Line 2081: The rim of the hat.
    Line 2098: The plume.
    Line 2150: The "fuse".
    Line 2226: The back of the poncho.
    Line 2260: The stickybomb.
    Line 2329: The loose material at the front and back.
    Line 2451: The bagpipes.
    Line 2484: The earrings and the end of the bandana.
    Line 2522: The top of the hat.
    Line 2561: The banana peel.
    Line 2617: The ornament.
    Line 2692: The bottom half of the Sandvich and the end of the tongue.
    Line 2709: The ponytail and earrings.
    Line 2721: The nose ring.
    Line 2757: The chicken's body.
    Line 2790: The hanging [[Sandvich]].
    Line 2829: The sandvich stack.
    Line 2838: The eye and antennae.
    Line 2891: The gloves and springs.
    Line 2902: The wind up key.
    Line 2953: The whip and idol.
    Line 2968: The orange tubing.
    Line 2981: The floating polygons.
    Line 2994: The rum.
    Line 3010: The moustache.
    Line 3040: The tentacles.
    Line 3052: The ears.
    Line 3085: The Mini-Sentry.
    Line 3115: The toy.
    Line 3127: The doll.
    Line 3144: The pug's head and hind legs.
    Line 3222: The bear's head and arms.
    Line 3240: The teleporter.
    Line 3252: The toast and slider.
    Line 3264: The sides of the Engineer's head.
    Line 3513: The hanging material.
    Line 3594: The lightning bolts.
    Line 3760: The coat.
    Line 3775: The "head" and the tongue.
    Line 3823: The tail, fins, and hanging lure.
    Line 3897: The head and tail.
    Line 3937: The plume.
    Line 3979: The pigeon's head.
    Line 4010: The "eyes" and "claws".
    Line 4026: The end of the cape.
    Line 4066: The rabbit ears and the top of the hat.
    Line 4084: The feather and earrings.
    Line 4181: The robotic arm.
    Line 4241: The hanging ends of the bandana.
    Line 4259: The bells.
    Line 4297: The doll.
    Line 4385: The skull and lower jaw.
    Line 4425: The brim and the spider.
    Line 4437: The gramophone's needle.
    Line 4491: The arm and lantern.
    Line 4509: The eyeballs.
    Line 4541: The upper jaw.
    Line 4554: The antennae.
    Line 4633: The back of the head.
    Line 4717: The eyes.
    Line 4729: The Pyro doll.
    Line 4747: The bug.
    Line 4845: The whole arm.
    Line 4863: The particles inside the globe.
    Line 4875: The chess board.
    Line 4893: The body and cape.
    Line 4909: The bat.
    Line 4927: The ears.
    Line 4984: The ears.
    Line 5018: Ends of the red bandage.
    Line 5034: The ear flaps.
    Line 5049: The whole boat.
    Line 5165: The penguin.
    Line 5244: The Yeti.
    Line 5301: The head, body and tail.
    Line 5500: The snake's head.
    Line 5538: The head and body.
    Line 5620: The eye, tentacles, and spacecraft.
  185. Template:List of Golden Wrench owners has 21 uses and is missing 1 translation
    Line 548: Destroyed their Wrench on the 6th of January, 2013.
  186. Template:List of retired items has 21 uses and is missing 2 translations
    Line 4: Introduced
    Line 15: Retired
  187. Template:Map types has 21 uses and is missing 7 translations
    Line 6: Type
    Line 21: Prefix
    Line 36: Date added
    Line 51: Number of maps
    Line 72: Standard
    Line 91: Attack/Defend
    Line 150: Developer aid
  188. Template:Series 3 Unusual effects has 21 uses and is missing 1 translation
    Line 2: Series 3 Unusual effects
  189. Template:Smissmas 2021 Unusual effects has 21 uses and is missing 1 translation
    Line 2: Unusual effects
  190. Template:Strange Weapon Ranks Table has 21 uses and is missing 3 translations
    Line 3: Strange Item Ranks
    Line 42: Generic
    Line 67: Cosmetic
  191. Template:Strange weapon ranks has 21 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 10,000 kills, however, the rank does not have a name.
  192. Template:Tool list has 21 uses and is missing 202 translations
    Line 121: Series #30, #40, and #50 of the Mann Co. Supply Crate.
    Line 136: Series #35 of the Mann Co. Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
    Line 160: Series #36 of the Mann Co Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
    Line 184: Series #46 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Scorched Key.
    Line 205: Series #48 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Fall Key.
    Line 225: Series #51 of the Mann Co. Supply Crate. A special limited crate that could only be opened via an Eerie Key.
    Line 245: Series #52 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2012.
    Line 265: Series #53 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2012.
    Line 284: Series #58 of the Mann Co. Supply Crate. A special crate that can only be opened via a Robo Community Crate Key.
    Line 302: Series #60 of the Mann Co. Supply Crate.
    Line 318: Series #61 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Summer Appetizer Key.
    Line 336: Series #62 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Red Summer 2013 Cooler Key.
    Line 354: Series #63 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Orange Summer 2013 Cooler Key.
    Line 372: Series #64 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Yellow Summer 2013 Cooler Key.
    Line 390: Series #65 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Green Summer 2013 Cooler Key.
    Line 408: Series #66 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Aqua Summer 2013 Cooler Key.
    Line 426: Series #67 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Blue Summer 2013 Cooler Key.
    Line 444: Series #68 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Brown Summer 2013 Cooler Key.
    Line 462: Series #69 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Black Summer 2013 Cooler Key.
    Line 480: Series #72 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Acorns Crate Key.
    Line 496: Series #73 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Gourd Crate Key.
    Line 512: Series #74 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Spooky Key.
    Line 528: Series #78 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2013.
    Line 544: Series #79 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2013.
    Line 560: Series #81 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Strongbox Key.
    Line 576: Series #82, #83, #84 and #85 of the Mann Co. Supply Crate.
    Line 591: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Stockpile Crate Key.
    Line 605: Seriesless crate of the Mann Co. Supply Crate.
    Line 619: Series #86 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Limited Late Summer Crate Key.
    Line 633: Seriesless crate of the Mann Co. Supply Crate.
    Line 647: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 661: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 675: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 689: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 703: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 717: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 731: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 745: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 759: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 773: Series #87 of the Mann Co. Supply Crate.
    Line 787: Series #88 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2014.
    Line 801: Series #89 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2014
    Line 815: Series #90 and #91 of the Mann Co. Supply Crate.
    Line 829: Series #92 of the Mann Co. Supply Crate.
    Line 843: Series #93 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 857: Series #94 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 871: Series #95 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Cosmetic Key.
    Line 885: Series #96 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 899: Series #97 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 913: Series #98 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gargoyle Key.
    Line 927: Series #99 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 941: Series #100 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 955: Series #101 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Cosmetic Key.
    Line 969: Series #102 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Mayflower Cosmetic Key.
    Line 983: Series #103 of the Mann Co. Supply Crate.
    Line 997: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1011: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1025: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1039: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1053: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1067: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1081: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1095: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1109: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1123: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1137: Series #104 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Creepy Crawly Key.
    Line 1152: Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.
    Line 1167: Series #106 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Rainy Day Cosmetic Key.
    Line 1182: Series #107 of the Mann Co. Supply Crate. A special case that can only be opened with an Abominable Cosmetic Key.
    Line 1197: Series #108 of the Mann Co. Supply Crate. A special case that can only be opened with an Unleash the Beast Cosmetic Key.
    Line 1212: Series #109 of the Mann Co. Supply Crate. A special case that can only be opened with a Jungle Jackpot War Paint Key.
    Line 1227: Series #110 of the Mann Co. Supply Crate. A special case that can only be opened with an Infernal Reward War Paint Key.
    Line 1242: Series #111 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1254: Series #112 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1266: Series #113 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].
    Line 1278: Series #114 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1290: Series #115 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1302: Series #116 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].
    Line 1314: Series #117 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 Cosmetic Key.
    Line 1329: Series #118 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 War Paint Key.
    Line 1344: Series #119 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Blue Moon Cosmetic Key.
    Line 1359: Series #120 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Violet Vermin Key.
    Line 1374: Series #121 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress X War Paint Key.
    Line 1389: Series #122 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2018 Cosmetic Key.
    Line 1404: Series #123 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2019 Cosmetic Key.
    Line 1419: Series #124 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Spooky Spoils Key.
    Line 1434: Series #125 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 Cosmetic Key.
    Line 1449: Series #126 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 War Paint Key.
    Line 1464: Series #127 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2020 Cosmetic Key.
    Line 1479: Series #128 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Wicked Windfall Key.
    Line 1492: Series #129 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XII War Paint Key.
    Line 1505: Series #130 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 Cosmetic Key.
    Line 1518: Series #131 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 War Paint Key.
    Line 1531: Series #132 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2021 Cosmetic Key.
    Line 1544: Series #133 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Crimson Cache Key.
    Line 1557: Series #134 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XIII War Paint Key.
    Line 1570: Series #135 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2021 Cosmetic Key.
    Line 1852: A key used to open a [[Nice Winter Crate 2012]].
    Line 1871: A key used to open a [[Robo Community Crate]].
    Line 1886: A key used to open a [[Summer Appetizer Crate]].
    Line 1901: A key used to open a [[Red Summer 2013 Cooler]].
    Line 1916: A key used to open a [[Orange Summer 2013 Cooler]].
    Line 1931: A key used to open a [[Yellow Summer 2013 Cooler]].
    Line 1946: A key used to open a [[Green Summer 2013 Cooler]].
    Line 1961: A key used to open a [[Aqua Summer 2013 Cooler]].
    Line 1976: A key used to open a [[Blue Summer 2013 Cooler]].
    Line 1991: A key used to open a [[Brown Summer 2013 Cooler]].
    Line 2006: A key used to open a [[Black Summer 2013 Cooler]].
    Line 2021: A key used to open a [[Fall 2013 Acorns Crate]].
    Line 2036: A key used to open a [[Fall 2013 Gourd Crate]].
    Line 2051: A key used to open a [[Spooky Crate]].
    Line 2066: A key used to open a [[Naughty Winter Crate 2013]].
    Line 2081: A key used to open a [[Nice Winter Crate 2013]].
    Line 2096: A key used to open a [[Mann Co. Strongbox]].
    Line 2110: A key used to open a [[Mann Co. Stockpile Crate]].
    Line 2124: A key used to open a [[Limited Late Summer Crate]].
    Line 2138: A key used to open a [[End of the Line Community Crate]].
    Line 2152: A key used to open a [[Nice Winter Crate 2014]].
    Line 2166: A key used to open a [[Naughty Winter Crate 2014]].
    Line 2180: A key used to open either a [[Powerhouse Weapons Case]] or a [[Concealed Killer Weapons Case]].
    Line 2194: A key used to open a [[Gun Mettle Cosmetic Case]].
    Line 2208: A key used to open either a [[Quarantined Collection Case]] or a [[Confidential Collection Case]].
    Line 2222: A key used to open a [[Gargoyle Case]].
    Line 2236: A key used to open either a [[Pyroland Weapons Case]] or a [[Warbird Weapons Case]].
    Line 2250: A key used to open a [[Tough Break Cosmetic Case]].
    Line 2264: A key used to open a [[Mayflower Cosmetic Case]].
    Line 2278: A key used to open a [[Creepy Crawly Case]].
    Line 2293: A key used to open a [[Rainy Day Cosmetic Case]].
    Line 2308: A key used to open a [[Abominable Cosmetic Case]].
    Line 2323: A key used to open a [[Unleash the Beast Cosmetic Case]].
    Line 2338: A key used to open a [[Jungle Jackpot War Paint Case]].
    Line 2353: A key used to open a [[Infernal Reward War Paint Case]].
    Line 2368: A key used to open a [[Winter 2017 Cosmetic Case]].
    Line 2383: A key used to open a [[Winter 2017 War Paint Case]].
    Line 2398: A key used to open a [[Blue Moon Cosmetic Case]].
    Line 2413: A key used to open a [[Violet Vermin Case]].
    Line 2428: A key used to open a [[Scream Fortress X War Paint Case]].
    Line 2443: A key used to open a [[Winter 2018 Cosmetic Case]].
    Line 2458: A key used to open a [[Summer 2019 Cosmetic Case]].
    Line 2473: A key used to open a [[Spooky Spoils Case]].
    Line 2488: A key used to open a [[Winter 2019 Cosmetic Case]].
    Line 2503: A key used to open a [[Winter 2019 War Paint Case]].
    Line 2518: A key used to open a [[Summer 2020 Cosmetic Case]].
    Line 2533: A key used to open a [[Wicked Windfall Case]].
    Line 2546: A key used to open a [[Scream Fortress XII War Paint Case]].
    Line 2559: A key used to open a [[Winter 2020 Cosmetic Case]].
    Line 2572: A key used to open a [[Winter 2020 War Paint Case]].
    Line 2585: A key used to open a [[Summer 2021 Cosmetic Case]].
    Line 2598: A key used to open a [[Crimson Cache Case]].
    Line 2611: A key used to open a [[Scream Fortress XIII War Paint Case]].
    Line 2624: A key used to open a [[Winter 2021 Cosmetic Case]].
    Line 2692: #1, #5, or as a bonus drop from cases
    Line 2722: #3, #7, or as a bonus drop from cases
    Line 2751: Used to change the image on the [[Flair!]], [[Photo Badge]], [[Clan Pride]], or [[Conscientious Objector]].
    Line 2774: Used to add other variables that are counted on [[Strange]] weapons.
    Line 2792: #41, #42, #43, #44, #45, #47, #49, #54, #55, or as a bonus drop from cases
    Line 2798: Used to add other variables that are counted on [[weapons]] and [[cosmetic items]].
    Line 2818: Used to limit a [[Strange]] weapon's abilities to a certain [[Map]].
    Line 2836: Used to convert a [[Frying Pan]] to the [[Strange]] quality.
    Line 2850: Used to change specific items to the [[Strange]] quality.
    Line 2861: #60, #82, #85, #90, #92 or by completing a Strangifier Chemistry Set
    Line 2867: Used to add killstreak effects to specific weapons.
    Line 2876: Operation Two Cities Tour Mann Up reward
    Line 2884: Used to transfer stat counts between two [[Strange]]-quality weapons of the same base type. Can only be crafted by combining two [[Strange Part]]s.
    Line 2895: As a bonus drop from cases
    Line 2902: Used to make a select weapon into a [[Festive weapons
    Line 2913: Smissmas 2015 Festive Gift, #105, #117, #122, #125
    Line 2919: Used to add a [[Strange]] Stat Clock module to a Civilian [[Grade]] [[Decorated]] weapon, allowing it to track kills. It can only be acquired through [[Trade-Up#Civilian Stat Clock
    Line 2933: Used to add an [[Unusual]] effect to a taunt.
    Line 2944: As a bonus drop from cases
    Line 3005: #8, or as a bonus drop from cases
    Line 3036: As a bonus drop from cases
    Line 3081: A tool that, upon use, turns into a pair of [[cosmetic]] gold rings for all classes.
    Line 3099: Items that were added to craft the [[Pile Of Ash]].
    Line 3112: Allows entry into official [[Mann Up]] servers.
    Line 3124: As a bonus drop from cases
    Line 3131: This items grants a [[Mann Up]] squad an extra item upon mission completion.
    Line 3144: A bundle to hide upcoming [[promotional items]].
    Line 3157: Upgrades the user account to a premium account.
    Line 3179: Grants the player up to three random [[Paint Cans]] on use.
    Line 3193: Grants the player a random [[Summer 2013 Cooler]] when used.
    Line 3208: A recipe item with varying inputs and varying outputs. When all of the inputs are fulfilled, the Chemistry Set will give the items listed in the outputs.
    Line 3221: A recipe item that gives out either a Specialized or Professional [[Killstreak Kit]] for a specific weapon when the inputs are fulfilled.
    Line 3229: Operation Two Cities Tour Mann Up reward
    Line 3238: This Giftapult can be used to package an item as a gift for another player. Wrapped gifts will be delivered to a random online player. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
    Line 3249: As a bonus drop from cases
    Line 3257: Increases the [[Duck Journal]]'s power level to enable the ability to drop more ducks during gameplay. The power level of the Duck Journal cannot exceed 5.
    Line 3271: Grants a [[Gravel Gun Mettle Campaign Coin]] upon activation, making its owner eligible to participate in the [[Gun Mettle Campaign]].
    Line 3285: A received item which gave access to [[Gun Mettle Campaign]] contracts and will track the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3299: An item that allowed a player to gain access to the [[Competitive Mode
    Line 3314: Grants [[Invasion Community Update Coin]] upon activation, making its owner eligible to obtain update-specific Weapon Cases via the drop system.
    Line 3328: A received item by activating the Invasion Community Update Pass. The coin tracked player kills and assists made throughout the course of the event, as well as kills and assists specifically made while playing on Invasion update maps.
    Line 3342: A received item which gave access to [[Merasmissions]], able to [[Halloween Transmute
    Line 3351: During Halloween events
    Line 3361: Grants [[Gravel Tough Break Campaign Stamp]] upon activation, making its owner eligible to participate in the [[Tough Break Campaign]].
    Line 3375: A received item which gave access to [[Tough Break Campaign]] contracts and will track the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3389: An item that allowed players to send a Competitive Matchmaking Beta Pass to someone on their friends list or on the current server.
    Line 3403: Grants access to [[Competitive Mode]] Matchmaking.
    Line 3418: A received item which gave access to [[Jungle Inferno Campaign]] contracts and earn [[Blood Money]] to be spent on The Mercenary Park Gift Shop. The Jungle Inferno ConTracker can be equipped in a player's Action Slot.
    Line 3427: Upon activating a Jungle Inferno Campaign or Contracts Pass
    Line 3437: Grants [[Jungle Inferno ConTracker]] upon activation, making its owner eligible to participate in the [[Jungle Inferno Campaign]].
    Line 3451: Grants a [[Jungle Inferno ConTracker]] upon activation, making its owner eligible to access the contracts of the [[Jungle Inferno Campaign]] and receive contract rewards.
  193. Template:Building Specifications has 20 uses and is missing 72 translations
    Line 2: Building type
    Line 163: Stock
    Line 180: Effective HP when the Wrangler shield is active (+66% resistance)
    Line 195: Effective HP versus Heavy primary weapons (+15% resistance)
    Line 209: Effective HP when the Wrangler shield is active (+66% resistance)
    Line 224: Effective HP versus Heavy primary weapons (+20% resistance)
    Line 238: Effective HP when the Wrangler shield is active (+66% resistance)
    Line 258: Effective HP when the Wrangler shield is active (+66% resistance)
    Line 274: Provides ammo, but no metal
    Line 304: Entry
    Line 317: Exit
    Line 335: Building type
    Line 350: Build time (seconds)
    Line 366: Initial construction
    Line 381: Initial construction + boosted by<br>
    Line 396: Initial construction + boosted by<br>
    Line 411: Initial construction + boosted by<br>
    Line 426: Redeployed
    Line 441: Redeployed + boosted by<br>
    Line 456: Redeployed + boosted by<br>
    Line 471: Redeployed + boosted by<br>
    Line 486: Upgrade
    Line 503: Stock
    Line 518: 10.5
    Line 519: 4.2
    Line 520: 3.75
    Line 521: 6.0
    Line 522: 3.5
    Line 523: 2.333
    Line 524: 2.1875
    Line 525: 2.8
    Line 526: 1.6
    Line 529: 4.2
    Line 530: 2.625
    Line 531: 2.442
    Line 532: 3.231
    Line 533: 2.333
    Line 534: 1.75
    Line 535: 1.667
    Line 536: 2.0
    Line 540: 21.0
    Line 541: 8.4
    Line 542: 7.5
    Line 543: 12.0
    Line 544: 5.25
    Line 545: 3.818
    Line 546: 3.621
    Line 547: 4.421
    Line 548: 1.6
    Line 551: 21.0
    Line 552: 8.4
    Line 553: 7.5
    Line 554: 12.0
    Line 555: 5.25
    Line 556: 3.818
    Line 557: 3.621
    Line 558: 4.421
    Line 559: 1.6
    Line 561: Building construction speed
    Line 576: Default construction speed
    Line 590: sum of all boosts
    Line 605: Default construction speed (Sentry Guns)
    Line 620: Default construction speed (Dispensers and Teleporters)
    Line 634: Sentry Gun speed
    Line 649: Redeployment boost (Sentry Guns)
    Line 664: Redeployment boost (Dispensers and Teleporters)
    Line 679: Mini-Sentry boost
    Line 694: Stock wrench boost
    Line 709: Jag boost
    Line 724: Eureka Effect boost
    Line 739: The first and second hits on a stock sentry gun will save 1.5 seconds, while all others will save 1 second. On dispensers, the first hit will save 2 seconds and all others will save 1 second.
    Line 746: Times assume wrench boosting is in constant effect. As the builder cannot swing their wrench until their weapon switch delay wears off, these values will be slightly slower in practice. Each additional Engineer adds their own personal wrench boost to the formula.
  194. Template:Item quality table has 20 uses and is missing 1 translation
    Line 4: Example
  195. Template:List of action item styles has 20 uses and is missing 1 translation
    Line 3: Action item styles list
  196. Template:List of blog entries has 20 uses and is missing 76 translations
    Line 583: Saxton Hale
    Line 636: Saxton Hale
    Line 661: Saxton Hale
    Line 706: Saxton Hale
    Line 759: Community Creator and TF Team
    Line 770: Dave Riller
    Line 791: TF2 Writers
    Line 823: Saxton Hale
    Line 852: Bay Raitt
    Line 877: Robin Walker
    Line 1087: Whitaker
    Line 1100: Robin Walker
    Line 1133: Brandon Reinhart
    Line 1146: Robin Walker
    Line 1179: Robin Walker
    Line 1204: Dave Riller
    Line 1217: Robin Walker
    Line 1226: Robin Walker
    Line 1239: Erik Johnson
    Line 1251: Tom Bui
    Line 1267: Brandon Reinhart
    Line 1291: Mike Booth
    Line 1307: Robin Walker
    Line 1315: Robin Walker
    Line 1323: Robin Walker
    Line 1335: Robin Walker
    Line 1343: Robin Walker
    Line 1351: Robin Walker
    Line 1359: Robin Walker
    Line 1367: Saxton Hale
    Line 1376: Robin Walker
    Line 1408: Robin Walker
    Line 1420: Wade Schin
    Line 1428: Saxton Hale
    Line 1437: Robin Walker
    Line 1445: Erik Johnson
    Line 1453: Corey Peters
    Line 1461: Robin Walker
    Line 1477: Robin Walker
    Line 1485: Mike Booth
    Line 1497: Dave Riller
    Line 1509: Erik Johnson
    Line 1521: Saxton Hale
    Line 1530: Stavros Xanthis
    Line 1538: Robin Walker
    Line 1546: Robin Walker
    Line 1554: Jay Pinkerton
    Line 1562: Robin Walker
    Line 1570: Robin Walker
    Line 1590: Eric Smith
    Line 1602: Robin Walker
    Line 1614: Eric Smith
    Line 1622: Robin Walker
    Line 1630: Greg Cherlin
    Line 1638: Robin Walker
    Line 1646: Robin Walker
    Line 1662: Robin Walker
    Line 1670: Greg Cherlin
    Line 1678: Robin Walker
    Line 1686: Robin Walker
    Line 1694: Robin Walker
    Line 1718: Robin Walker
    Line 1726: Robin Walker
    Line 1734: Dhabih Eng
    Line 1742: Dhabih Eng
    Line 1750: Robin Walker
    Line 1758: Jakob Jungels
    Line 1766: Jakob Jungels
    Line 1774: Eric Smith
    Line 1782: Robin Walker
    Line 1790: Jakob Jungels
    Line 1798: Robin Walker
    Line 1806: Jakob Jungels
    Line 1814: Robin Walker
    Line 1822: Eric Kirchmer
    Line 1830: Robin Walker
  197. Template:Self-illumination has 20 uses and is missing 19 translations
    Line 23: Slot
    Line 33: Item
    Line 442: The goo.
    Line 481: The window on the house in the snow globe.
    Line 539: The skull.
    Line 661: The stripe and the circles on the side of the grenades.
    Line 696: The team-colored sections of the stickybombs.
    Line 811: The mushroom cloud.
    Line 992: The sandwich.
    Line 1092: The light emitted.
    Line 1501: The vials and heart.
    Line 1579: The lights.
    Line 1598: The x-ray.
    Line 1677: The nose.
    Line 1818: The lights.
    Line 1965: The skull.
    Line 2044: The rainbow circle.
    Line 2262: The heart.
    Line 2277: The eyes and mouth.
  198. Template:Bot names has 19 uses and is missing 2 translations
    Line 92: Unused bot names
    Line 98: The following bot names were found in a leaked source code version of TF2, containing bot names that were never put into production for unknown reasons.
  199. Template:Casual Mode Levels has 19 uses and is missing 4 translations
    Line 3: Level icon
    Line 18: Level
    Line 33: Needed XP
    Line 48: Owned XP
  200. Template:Comic list has 19 uses and is missing 4 translations
    Line 1: List of comics
    Line 20: Full-length
    Line 77: Saxton Series
    Line 104: Series of Saxton Hale Comic Book Covers
  201. Template:Festive items table has 19 uses and is missing 2 translations
    Line 3: Possible Festive items
    Line 23: From Mann Co. Supply Crate series
  202. Template:Festivizer has 19 uses and is missing 3 translations
    Line 3: Possible Festivized items
    Line 231: Includes [[Australium weapons
    Line 241: Includes [[Decorated]] variant
  203. Template:List of Polycount Pin owners has 19 uses and is missing 36 translations
    Line 3: Recipient
    Line 23: Class
    Line 43: Polycount Pack Name & Link
    Line 63: Notes
    Line 83: Item link
    Line 103: Backpack
    Line 123: Wiki Profile
    Line 150: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 193: This set was later added to the game as part of the [[Über Update]].
    Line 214: Created the [[Backwards Ballcap]].
    Line 233: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 248: This set was later added to the game as part of the [[Über Update]].
    Line 298: Created the [[Honcho's Headgear]].
    Line 348: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 412: This set was later added to the game as part of [[Australian Christmas]]. Created the [[Pain Train]].
    Line 464: This set was later added to the game as part of [[Australian Christmas]].
    Line 538: Created the [[Prairie Heel Biters]].
    Line 558: Created the [[Jag]].
    Line 613: Collaborated with .
    Line 640: Collaborated with .
    Line 682: Collaborated with .
    Line 709: Collaborated with .
    Line 813: This set was later added to the game as part of [[Australian Christmas]].
    Line 845: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 902: This set was later added to the game as part of the [[Über Update]].
    Line 958: Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].
    Line 1008: [http://www.polycount.com/forum/showthread.php?t=74205 Creator] of the Polycount Pin.
    Line 1047: Founder/Owner of Polycount (Self-Made Pin).
    Line 1071: Polycount staff (Self-Made Pin).
    Line 1094: Polycount staff (Self-Made Pin).
    Line 1117: Polycount staff (Self-Made Pin).
    Line 1131: Polycount staff (Self-Made Pin).
    Line 1146: Contributed kill icons for other users packs.
    Line 1171: Created custom animations for polycount weapons.
    Line 1196: Polycount server admin (Self-Made Pin).
    Line 1219: Polycount server admin (Self-Made Pin).
  204. Template:List of skyboxes has 19 uses and is missing 2 translations
    Line 3: Maps used on
    Line 21: Skybox name
  205. Template:Market items has 19 uses and is missing 1 translation
    Line 2: List of Marketable Tools and Action Items
  206. Template:Weapon craftability list has 19 uses and is missing 3 translations
    Line 3: Weapons that ''cannot'' be used in or received from the Smelt Class Weapons, Fabricate Token, or Fabricate Class Weapons recipes.
    Line 56: Items purchased from the [[Mann Co. Store]].
    Line 77: Some instances of these items can be used in or received from the Smelt Class Weapons, Fabricate Token, or Fabricate Class Weapons recipes.
  207. Template:Bpbegin has 18 uses and is missing 5 translations
    Line 3: Blueprint
    Line 23: Requires
    Line 43: Produces
    Line 63: Example
    Line 83
  208. Template:Cosmetic drop list has 18 uses and is missing 1 translation
    Line 4: Cosmetics that ''cannot'' be found via a random drop.
  209. Template:Gun Mettle Update Unusual effects has 18 uses and is missing 2 translations
    Line 2: Unusual effects
    Line 24: Removed from all Unusual pools
  210. Template:List of Memory Maker owners has 18 uses and is missing 1 translation
    Line 2: Nominated for
  211. Template:List of kill icons has 18 uses and is missing 20 translations
    Line 37: shoving
    Line 452: Deflected flaming arrow (afterburn)
    Line 488: Deflected flare afterburn
    Line 526: Deflected Detonator's flare afterburn
    Line 564: Deflected Manmelter projectile (afterburn)
    Line 581: Deflected Dragon's Fury projectile
    Line 591: Deflected Dragon's Fury projectile (afterburn)
    Line 719: Deflected Cow Mangler 5000 energy blast (afterburn)
    Line 757: Deflected Scorch Shot
    Line 774
    Line 827: Deflected cannonballs (impact)
    Line 861: Deflected repair claws
    Line 878: Deflected energy ball
    Line 1108: Energy ball
    Line 1996: These icons are used when one player inflicts a death upon another using an appropriate action item.
    Line 2247: [[Carnival of Carnage
    Line 2260: [[Carnival of Carnage#Bumper Cars
    Line 2273: [[Environmental death#Crocodiles
    Line 2308: Potential use
    Line 2726: A kill icon for the Shred Alert.
  212. Template:List of paintable weapons has 18 uses and is missing 4 translations
    Line 3: List of paintable weapons
    Line 123: Multiple classes
    Line 144: Can be painted by the Dragon Slayer War Paint
    Line 156: Cannot be painted by any War Paints except the Dragon Slayer War Paint
  213. Template:Smissmas 2019 Unusual effects has 18 uses and is missing 1 translation
    Line 2: Unusual effects
  214. Template:Summer 2022 Pack Unusual effects has 18 uses and is missing 1 translation
    Line 2: Unusual effects
  215. Template:Unused Unusual effects has 18 uses and is missing 1 translation
    Line 2: Currently unused Unusual effects
  216. Template:Ability taunt table has 17 uses and is missing 7 translations
    Line 31:  
    Line 88:  
    Line 109: Nomming
    Line 128:  
    Line 221:  
    Line 245:  
    Line 268:  
  217. Template:Arena maps has 17 uses and is missing 8 translations
    Line 10: <i>
    Line 10
    Line 18: <i>
    Line 18
    Line 30: <i>
    Line 30
    Line 42: <i>
    Line 42
  218. Template:Bundle list has 17 uses and is missing 76 translations
    Line 1: Bundles
    Line 23: Bundle
    Line 43: Bundle Contents
    Line 63: Availability / Price
    Line 82: Released
    Line 112: Bundle description: Includes one of each Halloween Noise Maker. Each Noise Maker has 25 charges.
    Line 190: Bundle description: Includes one stamp for each community-made map.
    Line 217: Bundle description: Includes one Map Stamp and one Strange Filter for each community-made map from the Tough Break campaign.
    Line 240: Bundle description: Contains a variety of incredibly fancy hats.
    Line 263: Bundle description: An assortment of particularly nasty weapons.
    Line 289: Bundle description: Get all eight items. This haiku is not lying. Get. All. Eight. Items.
    Line 311: Bundle description: Limited-edition hats and noisemakers! All proceeds (net of applicable taxes) go directly to the American Red Cross for disaster relief in Japan.
    Line 334: Bundle description: The perfect set of items to enjoy the sun's warmth.
    Line 377: Bundle description: When will it be the future? Right now! See for yourself with these eight items.
    Line 417: Bundle description: Pick a side and show your pride.
    Line 438: Bundle description: Includes both the Equalizer and the Escape Plan.
    Line 461: Bundle description: Deciding whether or not to start your own crime syndicate? Test the gangster waters with the Public Enemy Bundle.
    Line 482: Bundle description: Finally! Experience the thrill of being homeless from the comfort of your own home.
    Line 504: Bundle description: Nothing commands respect like a beanie, sunglasses and an incredibly large sniper rifle.
    Line 530: Bundle description: The Summer 2012 Community Bundle is filled with amazing creations by members of the TF2 community. So if you happen to be on parole, this actually probably counts as community service.
    Line 571: Bundle description: If you bought all this gear separately, it would cost over $100. If you buy it all in this bundle, it would cost less. So we think the choice is clear: Buy them separately. Please?
    Line 595: Bundle description: Celebrate QuakeCon 2012 with this assortment of iconic items from twenty years of gaming history.
    Line 622: Bundle description: Trick an incredibly violent and secretive underground Asian crime syndicate into thinking you're one of them! It's a well-known fact that the first thing you get when you join the Chinese mafia is a meat cleaver, a bunch of tattoos, and a special Chinese mafia helmet that will protect your head when you launch yourself at rival gangs out of an ancient Chinese crime cannon. Get in on the ground floor, though, because eventually the Chinese mafia is going to get wise to this bundle and change the contents of their complementary initiation gift basket.
    Line 657: Bundle description: This heroic bundle contains a gift copy of Hero Academy with all DLC on Steam, as well as all four Hero Academy-themed hats.
    Line 698: Bundle description: This spooky bundle contains more than twenty incredible items created by members of the TF2 community to celebrate the Fourth Annual Spectral Halloween Special.
    Line 720: Bundle description: The only holiday bundle 100% guaranteed to prevent visitations from your undead business partners and their ghastly time-travelling pals.
    Line 742: Bundle description: Become one of a horribly paid, nameless group of lackeys doomed to meet a gruesome end at the hands of your employer's enemies! Join the Fluttering Horde today!
    Line 763: Bundle description: You're a pyromaniac clown! You light propaaaane!
    Line 785: Bundle description: Like all of us, you're hairy, sweaty, obese and balding. And yet, game technology has never been able to accurately portray this sexy reality. Until now. Presenting the Carl Brutananadilewski collection.
    Line 815: Bundle description: This bundle contains a collection of Adult Swim items.
    Line 841: Bundle description: Why does the Roman Empire fall? So it can get back up again, courtesy of these era-appropriate duds (including the Romevision-creating Hardy Laurel).
    Line 962: Bundle description: This spooky bundle contains more than a hundred incredible items created by members of the TF2 community to celebrate the Fifth Annual Spectral Halloween Special. There's no way to fit it all on one screen but we'll try.
    Line 986: Bundle description: Includes the complete set of new gameplay weapons from the Love And War update.
    Line 1020: Bundle description: Celebrate with your friends and torment your enemies with these 15 taunts.
    Line 1083: Bundle description: All 44 new cosmetic items in one bundle so big it barely even fits.
    Line 1153: Bundle description: This creepy bundle contains FIFTY exquisite items created by members of the TF2 community to celebrate the Sixth Annual Scream Fortress event. There's no way to fit it all on one screen but we'll try:
    Line 1170: Item set bundles
    Line 1188
    Line 1209: Bundle
    Line 1229: Bundle Contents
    Line 1249: Availability / Price
    Line 1268: Released
    Line 1307: Bundle description: Includes all the Polycount Contest winning entries.
    Line 1330: Bundle description: Includes all the Polycount Scout Items.
    Line 1352: Bundle description: Includes all the Polycount Soldier Items.
    Line 1374: Bundle description: Includes all the Polycount Pyro Items.
    Line 1397: Bundle description: Includes all the Polycount Sniper Items.
    Line 1419: Bundle description: Includes all the Polycount Spy Items.
    Line 1448: Bundle description: Includes all items from the Polycount Pack and the Winter Update Pack.
    Line 1519: Bundle description: Includes all items from the Polycount Pack and the Winter Update Pack.
    Line 1546: Bundle description: Load up on these Mafia themed items for the Heavy and Spy.
    Line 1576: Bundle description: Load up on these (mostly) Mid-Eastern themed items for the Sniper, Scout, and Demoman.
    Line 1603: Bundle description: Load up on these military themed items for the Soldier.
    Line 1627: Bundle description: Load up on these items celebrating the Meet the Medic video.
    Line 1680: Bundle description: Get every new item in the Über Update in one massive bundle.
    Line 1703: Bundle description: Grab the whole pack of Dr. Grordbort items for the Soldier, designed by WETA Workshop!
    Line 1749: Bundle description: Celebrate Halloween using these items.
    Line 1772: Bundle description: Grab the whole pack of Dr. Grordbort items for the Engineer, designed by WETA Workshop!
    Line 1796: Bundle description: Grab the whole pack of Dr. Grordbort items for the Pyro, designed by WETA Workshop!
    Line 1826: Bundle description: Grab the whole pack of Dr. Grordbort items for the Pyro and the Engineer, designed by WETA Workshop!
    Line 1848: Bundle description: As seen in the timeless holiday classic, A Smissmas Story.
    Line 1865: Starter packs
    Line 1884: The starter packs are a series of bundles released with the [[Über Update]] on [[June 23, 2011 Patch
    Line 1906: Bundle
    Line 1926: Bundle Contents
    Line 1946: Availability / Price
    Line 1965: Released
    Line 2006: Bundle description: Want to play as Scout? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2049: Bundle description: Want to play as Soldier? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2086: Bundle description: Want to play as Pyro? We put every functionally unique weapon they've ever gotten into one handy, low-priced package.
    Line 2126: Bundle description: Want to play as Demoman? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2161: Bundle description: Want to play as Heavy? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2192: Bundle description: Want to play as Engineer? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2222: Bundle description: Want to play as Medic? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2256: Bundle description: Want to play as Sniper? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2287: Bundle description: Want to play as Spy? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
  219. Template:Bundle row has 17 uses and is missing 1 translation
    Line 57: Not for sale
  220. Template:Bundle row extended has 17 uses and is missing 2 translations
    Line 112
    Line 116: Not for sale
  221. Template:Compression blast kill icons has 17 uses and is missing 15 translations
    Line 75: Deflected Wrap Assassin ball (shatter)
    Line 127: Deflected Cow Mangler 5000 energy blast (afterburn)
    Line 143: Deflected Dragon's Fury fireball
    Line 168: Deflected flare afterburn
    Line 184: Deflected Detonator's flare
    Line 215: Deflected Detonator's flare afterburn
    Line 250: Deflected Manmelter projectile (afterburn)
    Line 265: Deflected Scorch Shot
    Line 316: Deflected cannonballs (impact)
    Line 382: Deflected Level 3 Sentry Gun's rocket
    Line 395: Deflected Energy Orb
    Line 406: Deflected repair claws
    Line 421: Deflected Crusader's Crossbow's syringes
    Line 492: Deflected flaming arrow (afterburn)
    Line 538
  222. Template:Electric Badge-aloo owner has 17 uses and is missing 2 translations
    Line 2: N/A
    Line 25: Private
  223. Template:Halloween dates has 17 uses and is missing 13 translations
    Line 1:  — 
    Line 2:  — 
    Line 3:  — 
    Line 4:  — 
    Line 5:  — 
    Line 6:  — 
    Line 7:  — 
    Line 8:  — 
    Line 9:  — 
    Line 10:  — 
    Line 11:  — 
    Line 12:  — 
    Line 13:  — 
  224. Template:Halloween-Full Moon restricted items has 17 uses and is missing 1 translation
    Line 2: List of Halloween/Full Moon-restricted items
  225. Template:Kill taunt table has 17 uses and is missing 32 translations
    Line 40:  
    Line 41: Sends the enemy [[ragdoll]] flying
    Line 89:  
    Line 90: blast radius<br/>Can kill multiple enemies<br/>Kills player upon completion<br/>Destroys [[buildings]]
    Line 141:  
    Line 142: Kills with [[fire]] effect<br/>Can kill multiple enemies<br/>Slightly slower than [[Showdown]]<br/>Destroys [[buildings]]
    Line 165: 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)<br/>28 (afterburn)
    Line 183:  
    Line 184: Deals heavy damage with [[fire]] effect within 6ft radius<br/>Applies afterburn<br/>Can kill multiple enemies<br/>Damage reduced by half for every enemy hit after the initial target
    Line 207: 420 (Close range)<br/>20 (Medium to long range)<br/> (Afterburn)
    Line 224:  
    Line 225: Deals heavy damage with [[fire]] effect at point blank or close range<br/>Acts like a normal Scorch Shot flare at longer ranges or on miss<br/>Consumes ammo<br/>Can be aimed
    Line 270:  
    Line 271: Kills with [[fire]] effect<br/>Slowest kill taunt
    Line 311:  
    Line 312: Adds a head to the killer's head count when wielding the [[Eyelander]], [[Nessie's Nine Iron]], or the [[Horseless Headless Horsemann's Headtaker]]<br/>Counts as an honourable kill with the [[Half-Zatoichi]] and allows the user to sheath the weapon without taking damage
    Line 360:  
    Line 361: Has medium range<br/>Can be aimed<br/>Fastest kill taunt
    Line 409:  
    Line 410: Smashes the victim's head in, causing their neck to disappear
    Line 432: 1 per hit<br/>(Stun, 14 fast hits)<br/>500 (Instant kill)
    Line 451:  
    Line 452: Initial hit stuns<br/>[[Gibs]] the opponent if they were killed by the final blow, [[ragdoll]]s if killed by the spinning
    Line 476: 1 (Swing, stun effect)<br/>500 (Instant kill)
    Line 495:  
    Line 496: Initial stab has stun effect (1 damage, adds 25% to [[ÜberCharge]] meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole)
    Line 520: None (Stab, stun effect)<br/>500 (Instant kill)
    Line 539:  
    Line 540: Arrow stab with stun effect, followed by the killing arrow removal<br/>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius<br/>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
    Line 564: 50 (Swings)<br/>500 (Instant kill)
    Line 583:  
    Line 584: Two swings dealing 25 damage each, then a finishing thrust which deals 500 damage<br/>Can affect multiple opponents<br/>Destroys buildings
  226. Template:List of Map Maker's Medallion owners has 17 uses and is missing 6 translations
    Line 3: Recipient
    Line 18: Notes
    Line 33: Item link
    Line 48: Backpack
    Line 63: Wiki profile
    Line 112: Creator of the medal.
  227. Template:List of weapons associated with jumping has 17 uses and is missing 4 translations
    Line 3: List of weapons associated with jumping
    Line 19: Slot
    Line 31: Item
    Line 169: Includes [[Festive weapons
  228. Template:Payload Race maps has 17 uses and is missing 4 translations
    Line 6: <i>
    Line 6
    Line 18: <i>
    Line 18
  229. Template:Payload maps has 17 uses and is missing 36 translations
    Line 14: <i>
    Line 14
    Line 18: <i>
    Line 18
    Line 22: <i>
    Line 22
    Line 26: <i>
    Line 26
    Line 34: <i>
    Line 34
    Line 38: <i>
    Line 38
    Line 42: <i>
    Line 42
    Line 50: <i>
    Line 50
    Line 54: <i>
    Line 54
    Line 58: <i>
    Line 58
    Line 62: <i>
    Line 62
    Line 66: <i>
    Line 66
    Line 70: <i>
    Line 70
    Line 74: <i>
    Line 74
    Line 78: <i>
    Line 78
    Line 82: <i>
    Line 82
    Line 86: <i>
    Line 86
    Line 98: <i>
    Line 98
  230. Template:Scream Fortress 2018 Unusual effects has 17 uses and is missing 1 translation
    Line 2: Unusual effects
  231. Template:Summer Camp achievement list has 17 uses and is missing 10 translations
    Line 12: June 30
    Line 34: July 1
    Line 57: July 2
    Line 77: July 3
    Line 100: July 4
    Line 121: July 5
    Line 144: July 6
    Line 165: July 7
    Line 190: July 8
    Line 214: July 9
  232. Template:Casual Mode Tiers has 16 uses and is missing 2 translations
    Line 3: Tier icon
    Line 16: Tier
  233. Template:Chemistry Set has 16 uses and is missing 4 translations
    Line 200: '''<sup>1</sup>''' indicates a Series #1 Strangifier.
    Line 211: '''<sup>2</sup>''' indicates a Series #2 Strangifier.
    Line 222: '''<sup>3</sup>''' indicates a Series #3 Strangifier.
    Line 249: The inputs of Series 3 Chemistry Sets are always 3 Strange items and 3 Refined Metal.
  234. Template:End of the Line Community Update Medal owner has 16 uses and is missing 2 translations
    Line 2: N/A
    Line 25: Private
  235. Template:Finder's Fee owner has 16 uses and is missing 2 translations
    Line 25: N/A
    Line 47: Private
  236. Template:King of the Hill maps has 16 uses and is missing 38 translations
    Line 10: <i>
    Line 10
    Line 14: <i>
    Line 14
    Line 18: <i>
    Line 18
    Line 30: <i>
    Line 30
    Line 34: <i>
    Line 34
    Line 38: <i>
    Line 38
    Line 42: <i>
    Line 42
    Line 46: <i>
    Line 46
    Line 50: <i>
    Line 50
    Line 54: <i>
    Line 54
    Line 58: <i>
    Line 58
    Line 62: <i>
    Line 62
    Line 66: <i>
    Line 66
    Line 70: <i>
    Line 70
    Line 74: <i>
    Line 74
    Line 82: <i>
    Line 82
    Line 90: <i>
    Line 90
    Line 94: <i>
    Line 94
    Line 98: <i>
    Line 98
  237. Template:List of hats related to milestone achievements has 16 uses and is missing 5 translations
    Line 2: Group
    Line 17: Achievement
    Line 32: Reward
    Line 51: present
    Line 98: Pyromania
  238. Template:Scream Fortress 2019 Unusual effects has 16 uses and is missing 1 translation
    Line 2: Unusual effects
  239. Template:Smissmas dates has 16 uses and is missing 11 translations
    Line 1:  — 
    Line 2:  — 
    Line 3:  — 
    Line 4:  — 
    Line 5:  — 
    Line 6:  — 
    Line 7:  — 
    Line 8:  — 
    Line 9:  — 
    Line 10:  — 
    Line 11:  — 
  240. Template:Strange part restrictions has 16 uses and is missing 61 translations
    Line 2: List of Strange Parts
    Line 15: Tag Required
    Line 32: Can Deal Damage
    Line 60: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of airborne enemies you kill with that weapon.
    Line 81: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Heavies you kill with that weapon.
    Line 200: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill during full moons with that weapon.
    Line 221: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of Spies you kill while they're invisible.
    Line 233: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Scouts you kill with that weapon.
    Line 245: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of Engineers you kill with that weapon.
    Line 257: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robots you destroy with it in Mann vs. Machine games.
    Line 269: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill while you have less than 10% health.
    Line 295: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill during the Halloween event.
    Line 307: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robots you destroy in Mann vs. Machine games during the Halloween event.
    Line 319: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while they are completely submerged.
    Line 331: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Snipers you kill with that weapon.
    Line 343: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while you're under the effect of a Medic's ÜberCharge.
    Line 355: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Pyros you kill with that weapon.
    Line 381: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while they are carrying the intel, pushing the cart, or capturing a point.
    Line 393: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill with that weapon.
    Line 405: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Tanks you destroy with it in Mann vs. Machine games.
    Line 417: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill while they have full ÜberCharge.
    Line 428: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Giant Robots you destroy with it in Mann vs. Machine games.
    Line 439: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon during Victory Time.
    Line 464: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Spies you destroy with it in Mann vs. Machine games.
    Line 475: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies wearing Unusual-quality cosmetic items you kill with that weapon.
    Line 485: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Spies you kill with that weapon.
    Line 495: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of actively burning enemies you kill with that weapon.
    Line 505: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy player killstreaks you end with that weapon.
    Line 515: Adding this Strange Part to a Strange-quality weapon will enable it to track the total amount of damage you deal to other players with that weapon.
    Line 539: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon from point-blank range.
    Line 549: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon while at Full Health or Overhealed.
    Line 558: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Scouts you destroy with it in Mann vs. Machine games.
    Line 567: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of taunting players you kill with that weapon.
    Line 576: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon that are not Critical nor MiniCrit attacks
    Line 585: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy players you dealt damage to with that weapon.
    Line 595: Can Deal Gib Damage
    Line 613: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you gib with that weapon.
    Line 634: Can Deal Damage<br>to buildings
    Line 652: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of buildings you destroy with that weapon.
    Line 673: Can Headshot
    Line 713: Can Reflect Projectiles
    Line 731: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of projectiles you reflect with that weapon.
    Line 752: Can Extinguish
    Line 770: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of burning allies you extinguish with that weapon.
    Line 791: Can Deal<br>Posthumous Damage
    Line 809: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill with that weapon while you're dead.
    Line 831: Can Deal<br>Critical Damage
    Line 871: Can be Equipped<br>by Soldier or Demoman
    Line 911: Can Destroy Sappers
    Line 928: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy sappers you destroy with it.
    Line 941: Can Deal<br>Long-Range Damage
    Line 958: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon from far away (more than 2000 HU).
    Line 971: Can Deal Taunt Damage
    Line 986: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon's taunt attack.
    Line 997: Is Cosmetic
    Line 1019: Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the number of times you appear in enemy freezecams taunting while wearing it.
    Line 1029: Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the times you survive being lit on fire.
    Line 1039: Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of kills you have while wearing that item.
    Line 1048: Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of assists you get while wearing that item.
    Line 1058: Can Heal Allies
    Line 1073: Adding this Strange Part to a Strange-quality weapon will enable it to track the total number of allied health points you directly restore with that weapon.
  241. Template:Upgrade station building has 16 uses and is missing 14 translations
    Line 14: Buildings' upgrades
    Line 60: +1 Disposable Sentry Gun
    Line 75: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 87: +50% Max [[Metal]] Capacity
    Line 101: +50% metal to the Engineer, not the buildings.
    Line 114: +100% [[Building]] Health
    Line 126: All Buildings
    Line 142: +10% Sentry Firing Speed
    Line 157: 10% faster sentry fire rate.
    Line 170: 2-Way Teleporters
    Line 182: [[Teleporter]]
    Line 196: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
    Line 208: +100% Dispenser Range
    Line 223: Players can stand further away from the Dispenser to gain Ammo, Metal, and Health.
  242. Template:Upgrade station canteen has 16 uses and is missing 14 translations
    Line 15: Canteens' upgrades
    Line 26: Upgrade
    Line 41: Cost
    Line 57: Become [[Crit]] Boosted
    Line 71: All classes
    Line 86: Crits user and triples sentry fire rate for 5 seconds.
    Line 101: Become Übercharged
    Line 116: ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 131: Refill Clips and Ammo
    Line 146: Instantly refills almost all weapons' clips and ammunition. Refills metal for Engineers and Sapper for Spies. Does not refill the charge for [[Gas Passer]], Demoman [[Shield
    Line 161: Teleport to Spawn
    Line 176: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 191: Building Upgrade
    Line 207: Upgrades all existing buildings to Level 3 and fully restores their health.
  243. Template:Upgrade station class has 16 uses and is missing 1 translation
    Line 2: Classes' upgrades
  244. Template:Upgrade station melee has 16 uses and is missing 6 translations
    Line 5: Melee weapons' upgrades
    Line 344: Marks one target at a time, similar to the [[Fan O'War]], on hit with either the Sandman or its baseball projectile. The time will be reduced to 7 seconds if the target is a giant robot.
    Line 360: Usable by all classes except [[Engineer]] and [[Spy]].
    Line 376: Usable by all classes except [[Spy]].
    Line 387: Only when equipped by Spy
    Line 397: Only when equipped by Demoman
  245. Template:Upgrade station primary has 16 uses and is missing 7 translations
    Line 2: Primary weapons' upgrades
    Line 235: Rocket Specialist
    Line 256: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
    Line 499: Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
    Line 603: Ammo pickups grant more ammo proportionately.
    Line 921: Mad Milk Syringes
    Line 937: Syringes deliver a highly concentrated dose of [[Mad Milk]]. Duration increases per hit to a max at 4 seconds.
  246. Template:Upgrade station sapper has 16 uses and is missing 1 translation
    Line 2: Building weapons' upgrades
  247. Template:Upgrade station secondary has 16 uses and is missing 34 translations
    Line 2: Secondary weapons' upgrades
    Line 51: +20% Damage
    Line 74: +50% Clip Size
    Line 128: Projectile Penetration
    Line 152: Projectiles penetrate enemy players.
    Line 190: +25 Health On Kill
    Line 205: All damage-dealing Secondary weapons
    Line 222: +50% Ammo Capacity
    Line 237: All [[Ammo
    Line 253: Ammo pickups grant more ammo accordingly.
    Line 268: +20% Reload Speed
    Line 308: +15% Recharge Rate
    Line 332: '''Gas Passer only:''' Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time.
    Line 347: +25% Buff Duration
    Line 369: +10% Firing Speed
    Line 428: -35% Speed On Target
    Line 448: Does not stack.
    Line 463: +100% Charge Recharge Rate
    Line 485: -30% Push Force On Wearer
    Line 495: Reduced the push force from enemies attack
    Line 589: Explode on Ignite
    Line 600: Explosion deals up to 350 splash damage
    Line 615: Able to re-launch while already in-flight
    Line 627: Stun enemies when you land
    Line 637: +25% [[ÜberCharge]] Rate
    Line 660: [[Projectile Shield]]
    Line 673: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
    Line 684: +2s Über Duration
    Line 702: Overheal Expert
    Line 714: +25% more [[Overheal]], +50% longer duration per point.
    Line 726: Healing Mastery
    Line 737: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point.
    Line 748: Canteen Specialist
    Line 759: Share [[Power Up Canteen
  248. Template:Botkiller items table has 15 uses and is missing 1 translation
    Line 3: Possible Botkiller items
  249. Template:Capture the Flag maps has 15 uses and is missing 10 translations
    Line 10: <i>
    Line 10
    Line 18: <i>
    Line 18
    Line 22: <i>
    Line 22
    Line 30: <i>
    Line 30
    Line 34: <i>
    Line 34
  250. Template:Color themes has 15 uses and is missing 2 translations
    Line 2: Color themes:
    Line 9: ** [[:File:ColorPaletteClean.png
  251. Template:Invasion Community Update Unusual effects has 15 uses and is missing 1 translation
    Line 2: Unusual effects
  252. Template:Killstreakers has 15 uses and is missing 35 translations
    Line 4: '''Cerebral Discharge''' is a Killstreaker added in the [[Two Cities Update]]. It appears as an electrical current running through and out of the eyes of the player.
    Line 15: List of Cerebral Discharge effects
    Line 24: Effect
    Line 43: Tier 1
    Line 60: Tier 2
    Line 79: '''Fire Horns''' is a Killstreaker added in the Two Cities Update. It appears as pillars of fire running through and out of the eyes of the player.
    Line 90: List of Fire Horns effects
    Line 99: Effect
    Line 118: Tier 1
    Line 135: Tier 2
    Line 154: '''Flames''' is a Killstreaker added in the Two Cities Update. It appears as flames emitting from oval-like lights.
    Line 165: List of Flames effects
    Line 174: Effect
    Line 193: Tier 1
    Line 210: Tier 2
    Line 229: '''Hypno-Beam''' is a Killstreaker added in the Two Cities Update. It appears as rings emitting from the player's eyes.
    Line 240: List of Hypno-Beam effects
    Line 249: Effect
    Line 268: Tier 1
    Line 285: Tier 2
    Line 304: '''Incinerator''' is a Killstreaker added in the Two Cities Update. It appears as smoke emitting from the player's eyes.
    Line 315: List of Incinerator effects
    Line 324: Effect
    Line 343: Tier 1
    Line 360: Tier 2
    Line 379: '''Singularity''' is a Killstreaker added in the Two Cities Update. It appears as beams sucking into and then emitting out of the player's eyes.
    Line 390: List of Singularity effects
    Line 399: Effect
    Line 418: Tier 1
    Line 435: Tier 2
    Line 454: '''Tornado''' is a Killstreaker added in the Two Cities Update. It appears as rapidly spinning tornadoes emitting from the player's eyes.
    Line 465: List of Tornado effects
    Line 474: Effect
    Line 493: Tier 1
    Line 510: Tier 2
  253. Template:List of Unusual Cap owners has 15 uses and is missing 1 translation
    Line 2: Contributed [[Unusual#Unusual effects
  254. Template:List of item levels has 15 uses and is missing 17 translations
    Line 3: List of item levels
    Line 18: Level
    Line 62: Community items
    Line 73: Self-Made items
    Line 89: Only vintage quality prior to the release of the [[May 29, 2009 Patch
    Line 106: Valve weapons
    Line 126: [[Cosmetic items]]
    Line 140: Level
    Line 196: Vintage hats released in the [[May 21, 2009 Patch
    Line 208: All other [[Cosmetic items]]
    Line 227: Other items
    Line 240: Level
    Line 254: Tokens
    Line 261: Strange Filters
    Line 268: Strange Parts
    Line 290: Noise Makers
    Line 301: Paint Cans
  255. Template:List of weapons that provide health has 15 uses and is missing 26 translations
    Line 3: List of weapons that provide health
    Line 25: * Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
    Line 47: * Restores 3 health to user for each enemy player hit.
    Line 68: * Equipping this weapon causes enemies killed by the player to drop a small health pack.
    Line 91: * Restores up to 20 health to user per attack (1 health for every 4.5 damage dealt).
    Line 113: * Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
    Line 149: * Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
    Line 183: * Extinguishing a burning ally restores 20 health to the player.
    Line 199: * Restores 25 health upon killing an enemy.
    Line 219: * Increases health from pickups by 50%.
    Line 242: * Restore 15 health upon killing an enemy and can overheal.
    Line 270: * Restores 300 health when eaten over 4 seconds.
    Line 320: * Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds, and can overheal.
    Line 363: * If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
    Line 397: * Restores 200 health when eaten over 4 seconds.
    Line 446: * Restore 50 health upon killing an enemy.
    Line 461: * Restores 3 health to user for each enemy player hit.
    Line 481: * Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
    Line 503: * Restores 24 to 72 health to the target per second.
    Line 524: * Restores 24 to 72 health to the target per second.
    Line 558: * Restores 34 to 101 health to the target per second.
    Line 581: * Passively regenerates 3 health per second when active.
    Line 613: * Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
    Line 635: * Grants the victim's remaining health upon [[backstab]]bing and can overheal.
    Line 658: * Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal.
    Line 679: Includes [[Festive weapons
  256. Template:Sheens has 15 uses and is missing 1 translation
    Line 2: List of Sheens
  257. Template:Strange part tags has 15 uses and is missing 24 translations
    Line 2: Strange part tags
    Line 16: Can Deal Damage
    Line 31: Can Deal Gib Damage
    Line 46: Can Reflect Projectiles
    Line 61: Can Headshot
    Line 77: Any weapon except:
    Line 173: Can Deal Posthumous Damage
    Line 187: Can Extinguish
    Line 201: Can Deal Critical Damage
    Line 215: Can be Equipped by Soldier or Demoman
    Line 294: Any weapon except:
    Line 373: Any Soldier or Demoman weapon except:
    Line 399: Can Destroy Sappers
    Line 412: Can Deal Long-Range Damage
    Line 424: Can Deal Taunt Damage
    Line 436: Can Heal Allies
    Line 457: Any weapon that can deal damage except:
    Line 473: Any [[melee]] weapon, excluding:
    Line 553: Can Deal Damage to Buildings
    Line 562: Can Deal Damage to Tanks
    Line 572: Any weapon that can deal damage except:
    Line 584: Any weapon that can deal damage except:
    Line 598: These weapons are not currently [[Strange#List of Strange items
    Line 612: Also applies to [[Festive weapons
  258. Template:Unique Strange Rank Methods has 15 uses and is missing 24 translations
    Line 3: Unique Strange Rank Methods
    Line 19: Slot
    Line 33: Rank Method
    Line 52: Number of [[coated]] enemies, or "Sodden Victims".
    Line 72: Number of times ingested.
    Line 93: Number of banners deployed.
    Line 119: Number of times eaten. Will only increase if used to heal damage.
    Line 137: Number of times eaten. Will increase if used to heal damage or not.
    Line 154: Number of enemies hit with [[critical hits]], or "Tickle Fights Won".
    Line 175: Wrangled [[Sentry]] kills.
    Line 194: [[Sentry Gun]] kills, whether Wrangled or not.<br>(Melee kills are tracked as an automatically-added strange part.)
    Line 219: [[Sentry Gun]] kills, whether Wrangled or not.<br>(Health Dispensed and Allies Teleported are also tracked as automatically-added strange parts.)
    Line 240: [[ÜberCharge]]s on other players.<br>([[Kill assist]]s are tracked as an automatically-added strange part but do not influence rank.)<br>(The [[Vaccinator]]'s [[ÜberCharge]] number is divided by four, due to it having four [[ÜberCharge]]s and only after a multiple of four [[ÜberCharge]]s are used in a single life does it count as an [[ÜberCharge]]. (Essentially four [[Vaccinator]] [[ÜberCharge]]s are equal to one [[Stock]] strange [[ÜberCharge]].)
    Line 264: Number of [[Kill assist]]s.
    Line 285: Number of coated enemies, or "Sodden Victims".
    Line 304: Number of Spies shocked by backstab attempts, or "Spies Shocked".
    Line 323: Number of [[building]]s destroyed.
    Line 349: Number of seconds [[Cloak]]ed. Points are added to counter upon decloak.
    Line 368: Number of feigned deaths.
    Line 388: [[Points]] scored while wearing the item.
    Line 406: Kills in the [[Carnival of Carnage]] while wearing the item, or "Carnival Kills".<br>(Carnival Underworld Kills and Carnival Games Won are also tracked as automatically-added strange parts.)
    Line 418: Haunted Cosmetic items
    Line 431: Number of Power Up Canteens used in [[Mann vs. Machine (game mode)
    Line 445: Times performed.
  259. Template:Unusual Cap owner has 15 uses and is missing 2 translations
    Line 26: N/A
    Line 49: Private
  260. Template:Weapons drop list has 15 uses and is missing 1 translation
    Line 185: Usable by all classes except Spy.
  261. Template:Invasion Community Update Medal owner has 14 uses and is missing 2 translations
    Line 2: N/A
    Line 25: Private
  262. Template:Item timeline 2007-2011 has 14 uses and is missing 4 translations
    Line 812: Also included in this update:
    Line 2217: * 6 [[Paint Can]]s available
    Line 2602: * Added the [[Shogun Pack]] for players who pre-purchased ''[[Total War: Shogun 2]]'' before March 15, 2011.
    Line 4304: * This item's game files were added to the game, the item became available from the [[Mann Co. Store]] in the .
  263. Template:List of Mysterious Promos has 14 uses and is missing 19 translations
    Line 3: Bundle
    Line 14: Bundle release
    Line 25: Items inside
    Line 36: Item revealed
    Line 50: <br>&
    Line 59: &
    Line 68
    Line 77
    Line 92
    Line 107
    Line 122
    Line 137
    Line 152
    Line 167
    Line 182
    Line 197: Genuine
    Line 210: Genuine
    Line 222: Genuine
    Line 234
  264. Template:List of Smissmas maps has 14 uses and is missing 38 translations
    Line 92: Features<br>Hazards
    Line 131: Nickolas "Krazy" Fenech
    Line 139: Andrew "Dr. Spud" Thompson
    Line 147: Fay L. "nineaxis" Fabry
    Line 155: Mark "Shmitz" Major
    Line 163: Zoey Smith
    Line 171: Tumby
    Line 179: E-Arkham
    Line 187: donhonk
    Line 195: Louie "bakscratch" Turner
    Line 203: Nassim "NassimO" Sadoun
    Line 211: Thijs "Evil_Knevil" Van
    Line 219: Aeon "Void" Bollig
    Line 227: Lauren "Yrrzy" Godfrey
    Line 235: Zach "Exactol" Matuson
    Line 243: Alex "Rexy" Kreeger
    Line 251: Tyler "Yyler" King
    Line 266: Maxime "Mimas Torres" Duplis
    Line 274: Zach "Exactol" Matuson
    Line 282: Vincent "Vel0city" Swart
    Line 290: Joe "Fr0z3nR" Radak
    Line 304: Pitfalls
    Line 313: Payload cart explosion
    Line 322: Andrew "Thirteen" Risch
    Line 336: Pitfalls
    Line 345: Tomi "ICS" Uurainen
    Line 348: Alex "MaccyF" MacFarquhar
    Line 351: Tyler "Yyler" King
    Line 360: Pitfalls
    Line 369: Harlem "UEAKCrash" Linke
    Line 372: Aeon "void" bollig
    Line 381: Pitfalls
    Line 390: Ryan "Chill" Foy
    Line 393: Denis "xB33" Varchulik
    Line 396: Elián "Iron" Rodríguez
    Line 399: Oliver "OverPovered" Pennaned
    Line 402: Matthew "Panckakebro" Hiller
    Line 405: William "Cheesypuff" Bartley-Bolster
  265. Template:Player bodygroup has 14 uses and is missing 31 translations
    Line 5: List of bodygroups on player models
    Line 22: Group name
    Line 37: Used by
    Line 78: [[List of Scout cosmetics
    Line 93: Headset
    Line 108: All hats, except [[Batter's Helmet]], [[Spiral Sallet]], [[Brütal Bouffant]], the "I Can't Hear You" style of the [[Backwards Ballcap]], the "Tuned in" style of the [[Bonk Boy]], the "with Headphones" style of the [[Hanger-On Hood]], and [[Bacteria Blocker]].
    Line 123: Shoes and socks
    Line 140: Dog tags
    Line 182: All Hats]], except [[Soldier's Stash]], [[Exquisite Rack]], [[Cross-Comm Crash Helmet]], and a style for both the [[Antlers]] and [[Battle Bob]].
    Line 197: Grenades
    Line 212: The [[Lumbricus Lid]]'s grenades
    Line 227: Medal
    Line 245: Head
    Line 260: and a style of the [[Nose Candy]].
    Line 273: Grenades
    Line 290: Backpack
    Line 308: Smiley
    Line 323: Primary taunts
    Line 338: Shoes
    Line 355: Grenades
    Line 373: Hands
    Line 388: [[Weapons#heavymelee
    Line 401: and the [[Purity Fist]].
    Line 439: All Hats]], except [[Mining Light]], [[Industrial Festivizer]], a style for both the [[Big Country]] and [[Professor's Peculiarity]].
    Line 454: Right Arm
    Line 472: Backpack
    Line 487: The [[Quick-Fix]] and [[Vaccinator]]'s backpacks, [[Scrap Pack]] and the [[Medic Mech-bag]].
    Line 503: Arrows
    Line 544: All Hats]], except the [[Trophy Belt]].
    Line 559: Bullets
    Line 577: Mask
  266. Template:Scream Fortress 2016 Unusual effects has 14 uses and is missing 1 translation
    Line 2: Unusual effects
  267. Template:Spectral Halloween Special Unusual effects has 14 uses and is missing 1 translation
    Line 2: Unusual effects
  268. Template:Storenonpurchasable has 14 uses and is missing 3 translations
    Line 20: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details...
    Line 53: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details...
    Line 93: Despite not being directly sold, these items can only be acquired with a store purchase. See each item page for further details...
  269. Template:Very Scary Halloween Special Unusual effects has 14 uses and is missing 1 translation
    Line 2: Unusual effects
  270. Template:Cosmetic grade table has 13 uses and is missing 2 translations
    Line 3: Cosmetic/Grade
    Line 16: Preview
  271. Template:End of the Line Update Unusual effects has 13 uses and is missing 1 translation
    Line 2: Unusual effects
  272. Template:Limited quantity table has 13 uses and is missing 1 translation
    Line 2: List of items with the Limited attribute
  273. Template:List of Tour of Duty Badges has 13 uses and is missing 7 translations
    Line 2: List of Tour of Duty Badges
    Line 23: Operation Oil Spill
    Line 55: Operation Steel Trap
    Line 87: Operation Mecha Engine
    Line 113: Operation Two Cities
    Line 140: Operation Gear Grinder
    Line 169: <sup>†</sup>Only rewarded once, its level goes up by 1 after every subsequent tour.
  274. Template:List of afterburn-inflicting weapons has 13 uses and is missing 15 translations
    Line 2: List of afterburn-inflicting weapons
    Line 25: Alt-fire: Fires a Mini-crit shot which ignites enemies who get hit. It will also ignite the player if they are in range.
    Line 66: Afterburn caused by this weapon deals 75% less damage compared to the default Flamethrower.
    Line 88: Fire damage builds Mmmph.
    Line 110: Fires short range projectiles instead of normal flames.
    Line 122: Deals Critical hits damage to any already burning players.
    Line 143: Alt-fire: Detonate flare. Will ignite enemies within a certain radius. Ignites the player who fired it at the ground or detonated too close.
    Line 160: Deals Mini-crit damage to any already burning players if they are hit by the flare impact or flare explosion radius.
    Line 187: Shoots a flare that bounces off enemies as well as allies and explodes, igniting all enemies caught in the explosion.
    Line 204: Deals Mini-crit damage to any already burning players if they are hit by the flare impact or flare explosion radius.
    Line 226: Doused enemies will ignite when attacked, applying an afterburn effect for 10 seconds. Includes other Pyros, which are normally immune to the effects of afterburn.
    Line 245: Surrounds the Heavy with a ring of fire when deployed, igniting anyone who comes in contact with it.
    Line 271: Arrows can be ignited by an allied Pyro firing their primary weapon as well as approaching the torches placed in DeGroot Keep.
    Line 294: Includes [[Festive weapons
    Line 307: Afterburn will be sparkling particle effects for players that are in [[Pyroland]].
  275. Template:List of environmental slowdowns has 13 uses and is missing 1 translation
    Line 21: * On the maps Harvest Event, Eyeaduct, and Ghost Fort, occasionally, a ghost or ghosts will wander around certain areas of the map. If any players are near, or come into contact with the ghost, they will be frightened and have their movement speed reduced in addition to being unable to fire any weapons, much like when stunned.
  276. Template:List of modified fire damage weapons has 13 uses and is missing 32 translations
    Line 4: List of weapons modifying fire damage
    Line 23: +25% fire damage resistance while deployed.
    Line 35: When used, it provides a defensive buff to nearby teammates that blocks 35% of incoming damage.
    Line 53: 20% damage vulnerability from all sources on wearer when active.
    Line 71: 50% fire damage resistance on wearer.
    Line 84: Charging will extinguish user.
    Line 95: 20% fire damage resistance on wearer.
    Line 108: Charging will extinguish user.
    Line 119: 15% fire damage resistance on wearer.
    Line 132: Charging will extinguish user.
    Line 144: 15% damage vulnerability from all sources on wearer when active.
    Line 162: 20% damage resistance when below 50% health and spun up.
    Line 173: 20% damage resistance when below 50% health and spun up.
    Line 185: While under the effects, damage taken will be increased 25%.
    Line 196: 40% damage resistance from range sources on wearer when active.
    Line 206: 30% damage vulnerability from all sources on wearer when active.
    Line 224: 20% fire damage vulnerability on wearer.
    Line 245: While healing, provides healer and heal target with constant 10% resistance to the selected damage type.
    Line 257: Übercharge provides 75% resistance and full crit resistance to a selected damage type.
    Line 277: 50% fire damage resistance on wearer.
    Line 290: Immunity to afterburn
    Line 300: 20% damage vulnerability from all sources on wearer when active.
    Line 321: On Hit by Fire: Become fireproof for 1 second and Afterburn immunity for 10 seconds.
    Line 334: Can be used to extinguished fire.
    Line 351: 20% damage resistance when cloaking.
    Line 357: Reduce fire duration when cloaking.
    Line 373: 20% damage resistance when cloaking.
    Line 379: Reduce fire duration when cloaking.
    Line 390: When struck by fire, blocks 75% of incoming damage.
    Line 402: After Dead Ringer activated, 65% damage resistance on wearer which fades to 20% in 3 seconds.
    Line 413: Can be used to extinguished fire.
    Line 423: When activated, gives 3 seconds of Afterburn immunity.
  277. Template:List of non-team fortress 2 achievement items has 13 uses and is missing 24 translations
    Line 2: Currently active
    Line 6: These achievement items can currently be obtained by playing their respective games and earning the necessary achievement.
    Line 26: Awarded to players who earn the ''Hat Trick'' achievement in ''Alien Swarm'' on Steam.
    Line 56: Can be crafted using the promotional ''SpaceChem'' items.
    Line 78: Awarded to players who complete the [[Australium]]-themed levels in ''SpaceChem'' on Steam, and earn the related achievements.
    Line 111: Awarded to players who earn the ''Mission Accomplished'' achievement in ''Spiral Knights'' on Steam.
    Line 127: Partially active
    Line 131: These achievement items are only partially available due to their respective games being delisted from the Steam store. Players who still house the games in their Steam library may still obtain the achievement items by playing their respective games and earning the necessary achievement.
    Line 151: Awarded to players who earn the ''Special Item: The Heavy'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 169: Awarded to players who earn the ''Special Item: Tycho'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 187: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.<br><br>This version of the Lugermorph can only be obtained in [[Unique
    Line 205: Awarded to players who earn the ''Special Item: Strong Bad'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 222: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 251: Awarded to players who earn the ''Personality Goes a Long Way'' achievement in ''Poker Night 2'' on Steam.
    Line 268: Awarded to players who earn the ''Book 'Em'' achievement in ''Poker Night 2'' on Steam.
    Line 285: Awarded to players who earn the ''Orb 'n' Legends'' achievement in ''Poker Night 2'' on Steam.
    Line 302: Awarded to players who earn the ''Banjo Hero'' achievement in ''Poker Night 2'' on Steam.
    Line 319: Awarded to players who earn the ''Trophy Wife'' achievement in ''Poker Night 2'' on Steam.
    Line 335: Expired
    Line 339: These achievement items are no longer available due to their respective games being shut down and delisted from the Steam store.
    Line 359: Awarded to players who had earned the ''1st One Down'' achievement in ''Alliance of Valiant Arms'' on Steam.
    Line 388: Awarded to players who earn the ''Key to the City'' achievement in ''CrimeCraft GangWars'' on Steam.
    Line 417: Awarded to players who had earned the ''All-Star Agent'' achievement in ''Super Monday Night Combat'' on Steam.
    Line 434: Awarded to players who had earned the ''Rookie Agent'' achievement in ''Super Monday Night Combat'' on Steam.
  278. Template:List of slowdown penalty weapons has 13 uses and is missing 13 translations
    Line 4: List of slowdown penalty weapons
    Line 24: * Movement speed is reduced to 120% while equipped in the loadout. Speed increases as up to 99 damage is done without air jumping or getting damaged.
    Line 44: * The slowdown effect on Bonk! Atomic Punch was removed in the .
    Line 76: * Movement speed reduced to 27% while charging.
    Line 98: * Movement speed reduced to 79% while deployed.
    Line 121: * Movement speed is reduced to 37% while spun up.
    Line 151: * Movement speed is reduced to 14.66% while spun up.
    Line 173: * Movement speed is reduced to 90% while hauling a building.
    Line 189: [[Buildings#Hauling
    Line 210: * Movement speed is reduced to 27% while zoomed in with a scope.
    Line 243: * Movement speed is reduced to 45% while an arrow is drawn.
    Line 263: * Movement speed is reduced to 27% while charging.
    Line 285: * Movement speed is reduced if disguised as a class slower than the Spy:
  279. Template:List of slowdown-inflicting weapons has 13 uses and is missing 3 translations
    Line 2: List of slowdown-inflicting weapons
    Line 21: * The Sandman's secondary fire launches a baseball that can slowdown the target for several seconds. The target will be slowed down for the duration of the effect based on distance.
    Line 49: * On Hit: 100% chance to slow target.
  280. Template:Mvm mission mech mutilation has 13 uses and is missing 1 translation
    Line 171: Active wave 3E only
  281. Template:Paint Can has 13 uses and is missing 6 translations
    Line 1: Colors
    Line 24: Single colors
    Line 39: The following colors retain their appearance regardless of the player's current team.
    Line 344: Team colors
    Line 359: The following colors change their appearance according to the player's current team.
    Line 491: Notes: The availability column shows the standard conditions. Any special, time-limited promotions that may be occurring in the [[Mann Co. Store]] are not and should not be included.
  282. Template:Robotic Boogaloo Unusual effects has 13 uses and is missing 1 translation
    Line 2: Unusual effects
  283. Template:Scream Fortress 2013 Unusual effects has 13 uses and is missing 1 translation
    Line 2: Unusual effects
  284. Template:Scream Fortress 2014 Unusual effects has 13 uses and is missing 1 translation
    Line 2: Unusual effects
  285. Template:Scream Fortress 2015 Unusual effects has 13 uses and is missing 1 translation
    Line 2: Unusual effects
  286. Template:Storepreviouslypurchasable has 13 uses and is missing 13 translations
    Line 105: Other items
    Line 126: This item was sold from December 17, 2010 to December 31, 2010.
    Line 148: This item was sold from March 10, 2011 to March 23, 2011.
    Line 171: These items were sold from March 23, 2011 through April 6, 2011.
    Line 207: These bundles were removed from the store on June 23, 2011 for the [[Über Update]].
    Line 372: These items were sold from July 1, 2011 through July 11, 2011.
    Line 407: These items were sold from December 15, 2011 to January 4, 2012.
    Line 429: This item was sold from June 27, 2012 through July 11, 2012.
    Line 449: This item was sold from September 6, 2012 through September 21, 2012.
    Line 468: This item was sold from October 26, 2012 through November 8, 2012.
    Line 486: These items were sold from December 20, 2012 to January 4, 2013.
    Line 506: Retired items
    Line 515: These items were retired by Valve and are not available via the Mann Co. Store anymore.
  287. Template:Ubercharge rate has 13 uses and is missing 10 translations
    Line 2: Healing tool
    Line 14: State of target
    Line 26: Fill rate
    Line 37: Average percentage points gained per second
    Line 50: Fill time
    Line 61: Time necessary healing a target in the specified state to take the Medic's meter from 0% to 100%
    Line 80: 2nd Heal Beam
    Line 99: 2nd Heal Beam
    Line 117: 2nd Heal Beam
    Line 137: 2nd Heal Beam
  288. Template:Unpaintable items list has 13 uses and is missing 4 translations
    Line 3: List of unpaintable items
    Line 863: Tournament Medals
    Line 952: Tour of Duty Badges
    Line 1052: Indicates an item that is set for paint to be applied, but the ability is disabled.
  289. Template:Weapons missing critglows has 13 uses and is missing 34 translations
    Line 5: List of weapons with missing critical glow effect
    Line 18: Slot
    Line 30: Item
    Line 48: The glass.
    Line 67: The baseball.
    Line 85: The bauble.
    Line 105: The entire item.
    Line 124: The backpack and flag.
    Line 154: The entire item.
    Line 178: The nose.
    Line 195: The entire item.
    Line 237: The grenades.
    Line 255: The cannonballs.
    Line 274: The shield, in third person.
    Line 292: The entire item, apart from the cables.
    Line 309: The shield, in third person.
    Line 332: The ice.
    Line 352: The entire item, apart from the attached star.
    Line 371: The diamonds.
    Line 389: The entire item.
    Line 413: The entire item, in third person.
    Line 431: The entire item.
    Line 457: The glass.
    Line 476: The backpack.
    Line 508: The bells on the side and the bow.
    Line 528: The entire item.
    Line 550: The glass and liquid.
    Line 572: The entire item.
    Line 610: The entire item, in third person.
    Line 649: The entire item.
    Line 668: The eagle.
    Line 688: The entire item.
    Line 707: The heads, and parts that attach the heads to weapons.
    Line 725: The lights and cables.
  290. Template:Equalizer and Escape Plan healing range has 12 uses and is missing 34 translations
    Line 3: Healing sources
    Line 11: Healing rate
    Line 20: In combat
    Line 27: Target has taken damage in the last 10 seconds
    Line 35: Out of combat
    Line 42: Target has not taken damage in the last 15 seconds
    Line 51: While Equalizer or Escape Plan is not being used
    Line 59: While Equalizer or Escape Plan is being used
    Line 67: While Equalizer or Escape Plan is not being used
    Line 75: While Equalizer or Escape Plan is being used
    Line 104: s
    Line 105: s
    Line 106: s
    Line 107: s
    Line 111: s
    Line 112: s
    Line 113: s
    Line 114: s
    Line 117: s
    Line 118: s
    Line 119: s
    Line 120: s
    Line 124: s
    Line 125: s
    Line 126: s
    Line 127: s
    Line 130: s
    Line 131: s
    Line 132: s
    Line 133: s
    Line 136: 4 ticks
    Line 137: 4 ticks
    Line 138: 4 ticks
    Line 139: 4 ticks
  291. Template:Item timeline 2018 has 12 uses and is missing 66 translations
    Line 15: * Added 19 community-created cosmetic items.
    Line 78: * Added the ozfortress Season 21 tournament medals.
    Line 87: * Added the National Heavy Boxing League tournament medals.
    Line 96: * Added ETF2L Highlander Season 14 and 6v6 Season 29 tournament medals.
    Line 108: * Added the Ultimate Ultiduo tournament medals.
    Line 117: * Added RGL.gg Pick/Ban Prolander Participant Season 2 tournament medal.
    Line 126: * Added the RGL.gg One Day Prolander Cup tournament medals.
    Line 135: * Added the Palaise tournament medals.
    Line 144: * Added the Newbie Prolander Cup tournament medals.
    Line 153: * Added the ESA Rewind II tournament medals.
    Line 162: * Added the Florida LAN 2018 community medals.
    Line 171: * Added the Journey to the East community medals.
    Line 180: * Added the Canteen Crasher community medals.
    Line 205: * Added cosmetic case.
    Line 222: * Added AsiaFortress Season 13 tournament medals.
    Line 235: * Added HLPugs.tf tournament medals.
    Line 244: * Added Gette it Onne! tournament medals.
    Line 253: * Added TFCL tournament medals.
    Line 262: * Added Copenhagen Games tournament medals.
    Line 275: * Added The Heartfelt Hero medal for the Hugs.tf 2018 community event.
    Line 288: * Added RGL.gg tournament medals.
    Line 297: * Added Copenhagen Games tournament medals.
    Line 306: * Added PURE League tournament medals.
    Line 315: * Added Beginnings 5 tournament medals.
    Line 324: * Added ozfortress Season 22 tournament medals.
    Line 337: * Added tournament/community medals for HLMixes, Hydro.tf, and Ready Steady Pan Season 4.
    Line 352: * Added tournament/community medals for Blapature.
    Line 371: * Added NHBL Heavyweight Champion Season 7 tournament medals.
    Line 380: * Added TF2Maps 72hr Summer Jam 2018 community medal.
    Line 389: * Added Chapelaria Ultiduo Gladiator Season 2 tournament medals.
    Line 398: * Added Newbie Highlander Season 2 tournament medals.
    Line 407: * Added Newbie Prolander Season 3 tournament medals.
    Line 416: * Added Rally Call 2018 community medals.
    Line 429: * Added UGC Highlander Season 24 and 25, 6v6 Season 26 and 27, and 4v4 Season 13 and 14 tournament medals.
    Line 453: * Added TFCL 6v6 Season 4, Ultiduo Season 5, and Highlander Season 2 tournament medals.
    Line 468: * Added TF2Maps 72hr TF2Jam Summer Participant 2018 community medal.
    Line 477: * Added Insomnia 63 tournament medals.
    Line 486: * Added Essentials.TF Monthly tournament medals.
    Line 499: * Added LBTF2 6v6 Season 15 tournament medals.
    Line 508: * Added NewbieDuo Cup Summer 2018 tournament medals.
    Line 517: * Added Ultimate Ultiduo Season 2 tournament medals.
    Line 526: * Added Fresh Meat Prolander Cup Summer 2018 and Autumn 2018 tournament medals.
    Line 538: * Added ETF2L Highlander Season 15 and 16, and 6v6 Season 30 tournament medals.
    Line 553: * Added Newbie Highlander Season 4 tournament medals.
    Line 562: * Added RGL.gg Season 4, Season 5, and One Day Prolander Cup tournament medals.
    Line 577: * Added PASS Time Federation Season 1 tournament medals.
    Line 586: * Added Chapelaria Highlander Season 1 tournament medals.
    Line 595: * Added Respawn League Highlander Season 1 tournament medals.
    Line 604: * Added Moscow LAN Summer 2018 tournament medals.
    Line 714: * Added Tip of the Hats 2018 community medals.
    Line 729: * Added ozfortress Season 23 tournament medals.
    Line 738: * Added TFNew 6v6 Newbie Cup tournament medals.
    Line 747: * Added RGB 3 LAN tournament medals.
    Line 756: * Added United Dodgeball League Season 1 tournament medals.
    Line 766: * Added two new official taunts.
    Line 779: * Added the Violet Vermin Case.
    Line 795: * Added ESEA 6s Invite Season 29 and Season 30 tournament medals.
    Line 807: * Added Brazil Fortress 6v6 Season 1 and Season 2 tournament medals.
    Line 902: * Added LAN Downunder 2018 tournament medals.
    Line 911: * Added ETF2L 6v6 Season 31 and Highlander Season 17 tournament medals.
    Line 923: * Added Brazil Fortress Season 3 tournament medals.
    Line 932: * Added Russian Highlander Season 1 tournament medals.
    Line 941: * Added Sacred Scouts 6v6 tournament medals.
    Line 950: * Added AsiaFortress Cup Season 14 tournament medals.
    Line 959: * Added AsiaFortress LAN 2018 tournament medals.
    Line 969: * Added cosmetic case.
  292. Template:Item timeline 2019 has 12 uses and is missing 69 translations
    Line 15: * Added NewbiDuo Cup Winter 2019 tournament medals.
    Line 24: * Added Streamer Cup Season 1 tournament medals.
    Line 38: * Added Respawn League AUS/NZ Highlander Season 2, AUS/NZ 4v4 Season 1, Asia Highlander Season 1, and Asia 4v4 Season 1 tournament medals.
    Line 56: * Added Eu Mixes Cup 1 tournament medals.
    Line 65: * Added KnightComp Season 1 tournament medals.
    Line 78: * Added NHBL Season 8 tournament medals.
    Line 87: * Added Russian Highlander Season 2 tournament medals.
    Line 96: * Added TFCL 2.0 Tester tournament medals.
    Line 105: * Added RGL.gg Season 1 tournament medals.
    Line 114: * Added RGL.gg One Day Prolander Cup Spring 2019 tournament medals.
    Line 123: * Added Fruit Mixes Highlander Season 1 tournament medals.
    Line 132: * Added New Caps Cup Season 1 tournament medals.
    Line 141: * Added UDL Spring 2019 tournament medals.
    Line 150: * Added Rasslabyxa Cup Season 1 tournament medals.
    Line 159: * Added ozfortress Open Season 24 tournament medals.
    Line 168: * Added Australian Hightower Highjinx 2019 tournament medals.
    Line 177: * Added Ultimate Ultiduo Season 3 tournament medals.
    Line 186: * Added Brazil Fortress JumpCup Soldier/Demoman Season 1 tournament medals.
    Line 195: * Added RGL.gg Highlander Experimental Maps Cup Winter 2018 tournament medals.
    Line 204: * Added RETF2 Retrospective 2 Season 2 tournament medals.
    Line 213: * Added ETF2L 6v6 Season 32 tournament medals.
    Line 222: * Added ETF2L Fresh Meat Challenge Season 2 tournament medals.
    Line 231: * Added South American Vanilla Fortress Season 1 tournament medals.
    Line 240: * Added Madness vs Machines community medals.
    Line 275: * Added Asian BBall Cup tournament medals.
    Line 288: * Added Palaise Limitless 6v6 tournament medals.
    Line 297: * Added Respawn League AUS/NZ Highlander Season 3, AUS/NZ 4v4 Season 2, Asia Highlander Season 2, and Asia 4v4 Season 2 tournament medals
    Line 315: * Added Brazil Fortress Halloween tournament medals.
    Line 324: * Added CLTF2 Prolander tournament medals.
    Line 333: * Added Memes vs. Machines Baked Potato 2019 tournament medals.
    Line 342: * Added Memes vs. Machines PotatOS Server 2019 tournament medals.
    Line 351: * Added FBTF 4v4 Season 1 tournament medals.
    Line 360: * Added TFArena 6v6 Arena Mode Cup tournament medals.
    Line 369: * Added Copenhagen Games 2019 tournament medals.
    Line 382: * Added LBTF2 Highlander Season 4, Cap that Cup, EuroLander, Classic MGE Cup, Late Night TF2 Cup, and EBL tournament medals.
    Line 410: * Added HLMixes Showdown Season 2 tournament medals.
    Line 419: * Added RGL.gg Season 2, 3 and 6 tournament medals.
    Line 434: * Added CLTF2 6v6 Season 1 tournament medals.
    Line 443: * Added RGL.gg Highlander Experimental Maps Cup tournament medals.
    Line 452: * Added BBall One Day Cup tournament medals.
    Line 461: * Added Pugiklander tournament medals.
    Line 470: * Added MidNight Moon tournament medals.
    Line 483: * Added the Summer 2019 Cosmetic Case.
    Line 496: * Added 22 new community-contributed items.
    Line 568: * Added AsiaFortress Cup Season 15 tournament medals.
    Line 577: * Added Electronic Sports League Monthly Challenge tournament medals.
    Line 586: * Added EBL Season 2 tournament medals.
    Line 595: * Added LAN Downunder 2019 tournament medals.
    Line 604: * Added LBTF2 6v6 Season 16 tournament medals.
    Line 613: * Added NHBL 8th Sasha Heavyweight Champion tournament medals.
    Line 622: * Added ozfortress OWL Season 25 tournament medals.
    Line 631: * Added RGB 4 LAN tournament medals.
    Line 640: * Added RGL.gg No Restriction Sixes Season 1 tournament medals.
    Line 649: * Added Russian Highlander Season 3 tournament medals.
    Line 658: * Added UGC 4vs4 Season 15 and 16 tournament medals.
    Line 670: * Added UGC 6v6 Season 15, 16, 28 and 29 tournament medals.
    Line 688: * Added UGC Highlander Season 26 and 27 tournament medals.
    Line 704: * Added some tournament medals.
    Line 737: * Added the TF2Maps 72hr Jam Summer 2019 Participant medal.
    Line 745: * Added Tip of the Hats 2019 community medals.
    Line 848: * Added the Spooky Spoils Case.
    Line 864: * Added ozfortress OWL Season 26 tournament medal.
    Line 877: * Added EU BBall League Season 3 tournament medal.
    Line 890: * Added the Russian Highlander Season 4 tournament medal.
    Line 899: * Added the Late Night TF2 Cup Autumn 2019 medal.
    Line 908: * Added the LBTF2 Highlander Season 5 medal.
    Line 977: * Added the Winter 2019 Cosmetic Case.
    Line 988: * Added the Winter 2019 War Paint Case.
    Line 1000: * Added some tournament medals.
  293. Template:Item tradability list has 12 uses and is missing 6 translations
    Line 2: Items that ''cannot'' be traded
    Line 122: Tour of Duty badges
    Line 191: Achievement items
    Line 214: All items purchased from the store can be traded after a waiting period of 7 days.
    Line 232: Some instances of these items are marked as tradable.
    Line 251: [[Promotional items]] are made tradable when the associated game is released or the promotion period ends.
  294. Template:List of covered-associated weapons has 12 uses and is missing 6 translations
    Line 2: List of covered-associated weapons
    Line 19: * Mad Milk is a thrown weapon. Covering foes with Mad Milk inflicts a debuff, allowing any teammate to heal by damaging an opponent under its effects.
    Line 67: * Gas Passer is a thrown weapon. Covering foes with Gas Passer inflicts a debuff, allowing any teammate to light any opponents under its effects on fire with damage.
    Line 95: * The Neon Annihilator deals guaranteed critical hits on wet targets, including those covered in Jarate, Mad Milk, swimming, or simply standing in water of any depth.
    Line 132: * If a Sniper is zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 5 seconds depending on the charge.
    Line 169: * Jarate is a thrown weapon. It inflicts a temporary debuff upon its victims, causing all soaked enemies to take [[Critical_hits#Mini-crits
  295. Template:List of damage vulnerability and resistance weapons has 12 uses and is missing 34 translations
    Line 4: List of weapons with damage vulnerability and resistance
    Line 22: While under the effects, immune to all damage.
    Line 38: +25% [[Projectiles#Explosions
    Line 55: +25% fire damage resistance when active
    Line 70: When used, it provides a defensive buff to nearby teammates that blocks 35% of incoming damage, 50% of [[Sentry Gun]] damage, and nullifies [[Critical hits]].
    Line 88: +10% [[Hitscan
    Line 108: Invulnerable while 'Mmmph' taunting.
    Line 125: +50% explosion self-damage vulnerability on wearer
    Line 139: +20% damage vulnerability from all sources when active
    Line 159: +50% fire damage resistance on wearer.
    Line 171: +30% explosive damage resistance on wearer.
    Line 188: +20% fire damage resistance on wearer.
    Line 200: +20% explosive damage resistance on wearer.
    Line 217: +15% fire damage resistance on wearer.
    Line 229: +15% explosive damage resistance on wearer.
    Line 247: +10% bullet damage vulnerability on wearer.
    Line 264: +15% damage vulnerability from all sources when active
    Line 284: +20% damage resistance when below 50% health and spun up.
    Line 298: 20% damage resistance when below 50% health and spun up.
    Line 313: While under the effects, damage taken increased by 20%.
    Line 329: +30% damage vulnerability from all sources when active.
    Line 342: +40% damage resistance from ranged sources while active.
    Line 354: +100% damage vulnerability from melee sources while active.
    Line 374: +20% fire damage vulnerability on wearer.
    Line 394: While healing, provides healer and heal target with constant 10% resistance to the selected damage type.
    Line 406: Übercharge provides 75% resistance and full crit resistance to a selected damage type.
    Line 426: +50% fire damage resistance on wearer.
    Line 437: Grants full immunity to the effects of afterburn.
    Line 455: 20% damage vulnerability from all sources on wearer when active.
    Line 475: On Hit by Fire: Fireproof for 1 second and Afterburn immunity for 10 seconds.
    Line 493: +20% damage resistance when [[Cloak
    Line 512: +20% damage resistance when [[Cloak
    Line 526: When being damaged (activating Dead Ringer), blocks 75% of incoming damage and gives afterburn immunity for 3 seconds.
    Line 538: After Dead Ringer has been activated, 65% damage resistance on wearer which fades to 20% in 3 seconds.
  296. Template:List of item attributes has 12 uses and is missing 216 translations
    Line 55: Attrib_AltFire_Disabled
    Line 106: Attrib_Scattergun_NoReloadSingle
    Line 127: Wearer cannot ignite
    Line 290: Attrib_SoldierBuffType
    Line 292: Attrib_Dmg_Falloff_Increased
    Line 303: Attrib_DemoBuffType
    Line 371: '''%s1'''% damage penalty
    Line 383: Attrib_Socket
    Line 385: Custom Texture
    Line 420: Attrib_DisguiseDamageReduction
    Line 461: Attrib_DuelLoserAccountID
    Line 502: Attrib_ElevateQuality
    Line 522: This weapon holsters '''%s1'''% faster
    Line 576: Attrib_Knockback
    Line 583: '''%s1'''% damage penalty
    Line 587: Attrib_DecloakRate
    Line 600: Custom Texture
    Line 788: Attrib_DeflectionSizeMultiplier
    Line 816: '''%s1'''% increased melee attack range
    Line 818: Attrib_MiniCritAirborneEnemiesDeploy
    Line 877: Attrib_MultipleSentries
    Line 920: Attrib_CenterFireProjectile
    Line 1008: Attrib_AlternateRocketEffect
    Line 1018: '''%s1'''% damage penalty
    Line 1032: '''%s1'''% reduction in airblast vulnerability
    Line 1046: Unable to see enemy health
    Line 1082: Per Shot Missed: -'''%s1''' ammo
    Line 1086: +'''%s1'''% buff duration
    Line 1102: Attrib_SetIcicleKnifeMode
    Line 1133: Attrib_TauntSoundSuccess
    Line 1216: +'''%s1'''% faster firing speed
    Line 1224: Attrib_RageGainOnAssists
    Line 1238: Attrib_AirBlastVerticalVulnerabilityMultipier
    Line 1324: Only visible in Pyroland
    Line 1326: '''%s1'''% clip size
    Line 1328: +'''%s1'''% sapper damage bonus
    Line 1332: +'''%s1''' health regenerated per second for each active sapper
    Line 1334: '''%s1'''% sapper health bonus
    Line 1344: '''%s1'''% sapper damage penalty
    Line 1376: Attrib_AutoFiresFullClipAllAtOnce
    Line 1384: On Equip: Visit Pyroland
    Line 1390: Attrib_PlayerSkinOverride
    Line 1396: Attrib_Sapper_Voice_Pak
    Line 1398: Attrib_Sapper_Voice_Pak_Idle_Wait
    Line 1400: Killed Merasmus at level '''%s1'''
    Line 1422: Sentry build speed increased by '''%s1'''%
    Line 1424: Increases teleporter build speed by '''%s1'''%.
    Line 1426: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
    Line 1428: Cannonballs do not explode on impact
    Line 1432: Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range
    Line 1434: '''%s1'''% damage on contact with surfaces
    Line 1436: Generate building rescue energy on damage
    Line 1438: Self mark for death when hauling buildings
    Line 1440: Press your reload key to cycle through resist types.
    Line 1444: Fires a special bolt that can repair friendly buildings
    Line 1446: +'''%s1'''% projectile speed
    Line 1448: +'''%s1'''% damage bonus
    Line 1450: Cannonballs push players back on impact
    Line 1454: '''%s1'''% Overheal build rate.
    Line 1456: Share Canteens with your heal target.
    Line 1461: +25% more overheal, +50% longer duration per point
    Line 1463: Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
    Line 1465: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
    Line 1467: +'''%s1'''% faster move speed on wearer
    Line 1469: +'''%s1''' health regenerated per second on wearer
    Line 1471: +'''%s1'''% critical hit damage resistance on wearer
    Line 1473: +'''%s1'''% fire damage resistance on wearer
    Line 1475: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
    Line 1487: Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
    Line 1519: '''%s1'''% bullet damage vulnerability on wearer
    Line 1521: +'''%s1''' max health on wearer
    Line 1533: +'''%s1'''% greater jump height when active
    Line 1535: '''%s1'''% increase in push force taken from damage
    Line 1537: +'''%s1'''% bonus healing from all sources
    Line 1539: Immune to the effects of afterburn.
    Line 1543: Hype Decays Over Time.
    Line 1545: Extra effects when taunting.
    Line 1547: '''%s1'''% reduction in airblast vulnerability
    Line 1549: '''%s1'''% increase in push force taken from damage
    Line 1551: Increase in push force taken from damage and airblast
    Line 1553: Leave a Calling Card on your victims.
    Line 1559: Attrib_AddHeadOnHit
    Line 1571: This weapon deploys '''%s1'''% faster
    Line 1581: Revive Teammates
    Line 1591: Attrib_TauntSoundSuccess
    Line 1593: Attrib_PhaseCloak
    Line 1595: Attrib_TauntSoundSuccess
    Line 1597: Attrib_PhaseCloak
    Line 1599: '''%s1'''% increased air control.
    Line 1601: Attrib_RocketLaunchImpulse
    Line 1603: On Kill: Gain Mini-crits for '''%s1''' seconds.
    Line 1605: No metal from dispensers when active.
    Line 1615: Mini-crits targets when fired at their back from close range
    Line 1619: Increased attack speed and smaller blast radius while blast jumping
    Line 1623: Attrib_BackHeadshot
    Line 1625: Fires 3 barrages while explosive jumping
    Line 1629: Attrib_AirJumpOnAttack
    Line 1631: Charge and fire shots independent of zoom
    Line 1633: Zoom does not affect charge
    Line 1635: 100% critical hits burning players from behind.
    Line 1639: Full turning control while charging
    Line 1647: '''%s1'''% blast damage from rocket jumps
    Line 1649: Clip size increased on kill
    Line 1655: Fires tracer rounds
    Line 1657: Fire rate increases as health decreases
    Line 1659: Rewarded for participating in the 2014 Summer Adventure.
    Line 1663: Stickybombs fizzle '''%s1''' seconds after landing
    Line 1665: Max charge time decreased by '''%s1'''%
    Line 1667: Grenades have very little bounce and roll
    Line 1669: Attrib_Class_Select_Override_VCD
    Line 1673: Taking damage while shield charging reduces remaining charging time
    Line 1677: '''%s1'''% damage on grenades that explode on timer
    Line 1691: Increased Melee damage against Isolated Merc Set
    Line 1693: Increased Nostromo Napalmer damage taken from Isolated Merc Set
    Line 1695: Increased Nostromo Napalmer damage against Isolationist Pack Set
    Line 1697: Increased Melee damage taken from Isolationist Pack Set
    Line 1705: Duck XP Level : '''%s1'''
    Line 1707: Duck Power : '''%s1''' / 5
    Line 1709: Early Supporter of End of the Line Community Update
    Line 1713: Duckstreaks Active
    Line 1715: Hold fire to load up to 4 shells
    Line 1717: Weapon spread increases as health decreases
    Line 1719: Attrib_AutoFiresFullClipNegative
    Line 1721: Attrib_AutoFiresWhenFull
    Line 1733: '''%s1'''% cloak meter when Feign Death is activated
    Line 1735: Up to +'''%s1'''% damage based on charge
    Line 1737: No cloak meter from ammo boxes when invisible
    Line 1739: '''%s1'''% cloak meter from ammo boxes
    Line 1741: Attrib_ElevateQuality
    Line 1745: '''%s1'''% less metal from pickups and dispensers
    Line 1747: Boost reduced when hit
    Line 1749: '''%s1'''% less healing from all sources
    Line 1751: 100% critical hit vs burning players
    Line 1753: Gain a speed boost on kill
    Line 1755: On Hit: Gain a speed boost
    Line 1757: '''%s1'''% damage resistance when below 50% health and spun up
    Line 1759: '''%s1'''% ÜberCharge rate on Overhealed patients
    Line 1761: '''%s1'''% less healing from Medic sources
    Line 1763: On Hit: Gain up to +'''%s1''' health per attack
    Line 1771: Team Colored Decorated Weapon
    Line 1777: Items Traded in : '''%s1'''
    Line 1795: This weapon holsters '''%s1'''% slower
    Line 1797: This weapon deploys '''%s1'''% slower
    Line 1799: '''%s1''' sec decrease in charge duration
    Line 1801: '''%s1'''% damage penalty vs buildings
    Line 1803: '''%s1'''% decrease in charge impact damage
    Line 1805: Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
    Line 1807: Melee hits refill '''%s1'''% of your charge meter.
    Line 1809: Secondary fire when charged grants mini-crits for '''%s1''' seconds.
    Line 1811: Dealing damage fills charge meter.
    Line 1813: This Weapon has a large melee range and
    Line 1817: Ammo boxes collected also give Charge
    Line 1819: Extinguishing teammates restores '''%s1''' health
    Line 1821: Extinguishing teammates reduces cooldown by '''%s1'''%
    Line 1827: '''%s1'''% fuse time on grenades
    Line 1829: +'''%s1'''% faster move speed on wearer (shield required)
    Line 1831: '''%s1'''% increased damage to your sentry's target
    Line 1833: '''%s1'''% metal cost when constructing or upgrading teleporters
    Line 1835: Attrib_DamageBlastPush
    Line 1839: On Hit: Builds Hype
    Line 1841: +'''%s1'''% fire damage resistance while deployed
    Line 1843: '''%s1'''% damage bonus vs burning players
    Line 1847: Attacks pierce damage resistance effects and bonuses
    Line 1851: Revenge crits are lost on death
    Line 1853: '''%s1'''% maximum overheal on wearer
    Line 1863: Collect the organs of your victims
    Line 1865: Successive shots become less accurate
    Line 1867: Fires a wide, fixed shot pattern
    Line 1869: Attrib_NoCloakFromAmmo
    Line 1871: Collect the organs of people you hit
    Line 1873: '''%s1'''% increased air control when blast jumping.
    Line 1875: Immune to push force from damage and airblast when spun up
    Line 1881: Normal disguises require (and consume) a full cloak meter
    Line 1893: Attrib_AirblastDestroyProjectile
    Line 1943: Spawning and resupply do not affect the Gas meter
    Line 1945: +'''%s1'''% faster move speed on wearer
    Line 1947: '''%s1'''% damage vulnerability on wearer
    Line 1949: '''%s1'''% maximum overheal on wearer
    Line 1951: '''%s1'''% health from healers on wearer
    Line 1953: Maximum health is drained while item is active
    Line 1973: Critical damage is affected by range
    Line 1975: Minicrits whenever it would normally crit
    Line 1977: Push enemies back when you land (force and radius based on velocity)
    Line 1979: Stun enemies when you land
    Line 1981: Able to re-launch while already in-flight
    Line 1985: '''%s1'''% faster recharge rate
    Line 1987: Ignited enemies explode
    Line 1989: '''%s1'''% healing effect
    Line 1991: Gain a speed boost when you hit an enemy player
    Line 1993: Gas meter starts empty
    Line 1995: Gas meter builds with damage done and/or time
    Line 1997: '''%s1'''-to-1 health-to-metal ratio when repairing buildings
    Line 2010: '''%s1'''
    Line 2012: '''%s1'''
    Line 2014: Voices From Below
    Line 2016: Pumpkin Bombs
    Line 2018: Halloween Fire
    Line 2020: Exorcism
    Line 2050: Killstreaker: '''%s1'''
    Line 2052: Sheen: '''%s1'''
    Line 2056: Pages of Tumidum: '''%s1'''
    Line 2058: Pages of Gratanter: '''%s1'''
    Line 2060: Pages of Audere: '''%s1'''
    Line 2062: Pages of Congeriae: '''%s1'''
    Line 2064: Pages of Veteris: '''%s1'''
    Line 2074: Killstreaks Active
    Line 2090: Melee kills refill '''%s1'''% of your charge meter.
    Line 2104: ★ Unusual Effect: '''%s1'''
    Line 2108: '''%s1'''% slower upgrade rate
    Line 2116: Disables double jump
    Line 2118: Third successful punch in a row always crits.
    Line 2126: Festivized
    Line 2142: Deals 300% damage to burning players
    Line 2146: -50% repressurization rate on Alt-Fire
    Line 2148: Uses a shared pressure tank for Primary Fire and Alt-Fire.
    Line 2154: Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
  297. Template:Love & War Update Unusual effects has 12 uses and is missing 1 translation
    Line 2: Unusual effects
  298. Template:Mvm mission Empire Escalation has 12 uses and is missing 4 translations
    Line 216: Actually 7
    Line 220: Actually 7
    Line 224: Actually 21
    Line 230: Divided amongst the 18 first bots
  299. Template:Notice has 12 uses and is missing 2 translations
    Line 14: Notice:
    Line 22: <i>No notice provided.</i>
  300. Template:Player Destruction maps has 12 uses and is missing 12 translations
    Line 7: <i>
    Line 7
    Line 11: <i>
    Line 11
    Line 15: <i>
    Line 15
    Line 19: <i>
    Line 19
    Line 23: <i>
    Line 23
    Line 27: <i>
    Line 27
  301. Template:Saxxy video nav has 12 uses and is missing 1 translation
    Line 6: Saxxy Awards Finalists
  302. Template:StoryTimeline has 12 uses and is missing 153 translations
    Line 10: Legend
    Line 24: Important event
    Line 41: Date
    Line 53: Event
    Line 66: Source
    Line 80: c. 4000BCE
    Line 86: [[Merasmus]] claims to have been born around this time.
    Line 94: 17<sup>th</sup> Century
    Line 103: Members of the DeGroot family begin production of [[Scottish Handshake
    Line 113: 18<sup>th</sup> Century
    Line 127: December 18th
    Line 140: [[Non-player characters#Nicholas Crowder
    Line 156: Italian physicist Alessandro Volta invented the battery by mixing zinc, ammonium chloride and molten salt together.
    Line 166: 19<sup>th</sup> Century
    Line 181: The company that produces the [[Bottle
    Line 197: An editorial cartoon is published in the ''Gentle Manne's Monthly'' entitled "An Editorial Cartoon of Some Insighte"<!-- unnecessary, it's in the link, and the NPC page: starring the editorial's mascot the Gentle Manne of Leisure along with his "Companione" -->.
    Line 212: circa 1822
    Line 217: A woman, by some accounts, the [[Administrator]], begins acquiring the world's largest supply of [[Australium]].
    Line 224: September 2nd
    Line 233: Redmond, Blutarch and Gray Mann are born. Of the three, Gray was "absconded with by that scourge of London, the Eagle".
    Line 245: Claude Huggins founded the town of Hugginsville on the site of his wife's bear mauling death, renaming it this year to Two Farts, then later to [[Teufort (City)
    Line 254: Gray Mann resurfaces this year and threatens to blackmail Zepheniah Mann for all his "miracle gravel" ([[Australium]]).
    Line 264: The last will and testament of [[Non-player characters#Zepheniah Mann
    Line 280: Australia becomes the world's most advanced country.
    Line 296: Abraham Lincoln invents stairs, replacing [[rocket jumping]].
    Line 311: August 21th
    Line 320: Redmond and Blutarch Mann sell their gravel mine to [[Barnabas Hale]] for 5 cents. Hale then turns it into a coal mine promising jobs for the surrounding region.
    Line 331: August 5th
    Line 344: Scientists in Australia "nervously assure the world" that there is "No [[Australium
    Line 360: Abraham Lincoln holds his Second Inaugural Address, stating "I say this to you with unvarnished factualism of plain talk: I love [[Arena
    Line 375: April 20th
    Line 388: The War Department publishes a wanted poster for John "Tower of Hats" Booth for the assassination of Abraham Lincoln.
    Line 404: [[List of companies
    Line 420: The woman who in 10 years will convince Radigan Conagher to build an additional [[Life Extender Machine]] begins her search for Australium.
    Line 436: [[Blutarch Mann]] commissions [[Radigan Conagher]] to build a Life Extender Machine.
    Line 452: A woman of similar appearance to Elizabeth 40 years earlier requests Conagher to build a Life Extender Machine for [[Redmond Mann]] as well.
    Line 468: [[List of companies
    Line 483: July 17th
    Line 496: Radigan Conagher finishes building a Life Extender Machine for Blutarch Mann.
    Line 511: August 3rd
    Line 524: Radigan Conagher finishes another Life Extender Machine for Redmond Mann as well.
    Line 538: Unknown year - April 14th
    Line 551: Radigan Conagher finishes a third Life Extender Machine (for an undisclosed party).
    Line 566: January 25th
    Line 579: "[[King of the Hill
    Line 594: March 6th
    Line 607: "War, Mate!" Two months later, the king of Australia declares war on hills stating "There will be time to study these so-called hills after they are dead".
    Line 622: April 5th
    Line 635: "King Conquers Hill!" It is reported by the ''Here's Some News, Mate!'' newspaper that the "Coward Mound Surrendered Without a Fight".
    Line 650: 20<sup>th</sup> Century
    Line 664: January 23rd
    Line 677: "[[Mann Co.]] invents 'ro-bot'." It is revealed by an Australian newspaper that Mann Co., an Australian weapons giant, has invented the "robot". In the article, Mann Co. officials attempt to assure public concerns over their 'ro-bot' by stating that "These automatons will only be used for violence"<!-- so minor as to be unnecessary: On a minor note, a poll shows that "Robin" is the most popular Australian girl's name.-->.
    Line 695: Australia tries to colonize space by this time. They seem to have failed.
    Line 711: Newell and Sons debuts a "turnless" board game - ''Teams and Fortresses 2'' - with explosive "real-time" gameplay.
    Line 726: June 15th
    Line 736: [[Mann Co.]] wins safest workplace in [[Badlands (Region)
    Line 747: January 24th
    Line 757: [[Mann Co.]] wins their bid to be the sole munitions supplier to [[Reliable Excavation and Demolition]] and [[Builder's League United]] mercenaries.
    Line 768: August 13th
    Line 777: A mineshaft collapses on ​​[[Bilious Hale]] and his employees, but Bilious Hale punches his way out saving himself and his surviving employees. 14 die from cave-in and punch-related injuries.
    Line 788: Franklin D. Roosevelt loses both of his legs while rocket jumping. As a result, he perfects the modern staircase.
    Line 803: [[Bilious Hale]], eager to re-ignite the nation's waning interest in coal, introduces the [[Full Head of Steam
    Line 813: March 13th
    Line 822: Bilious Hale permanently halts production of all coal-powered weapons.
    Line 832: March 13th
    Line 841: Mann Co. shuts down their dual coal mine and munitions factory after 50 years of operation, but preserves it as a museum of Mann Co. history.
    Line 852: [[List of companies
    Line 867: ''[[Team Fortress Classic]]'' takes place - Redmond and Blutarch Mann hire the Classic Mercs to battle in the Gravel Wars. Bilious Hale supplies them with weapons and ammunition.
    Line 875: American soft drink magnate Theophilus Bonk added sugar to the same mixture as the first set of batteries, creating [[Bonk! Atomic Punch
    Line 884: New Zealand is encapsulated in a dome and sunk to the bottom of the Pacific Ocean.
    Line 892: [[List of companies
    Line 907: September 1st
    Line 918: World War II begins. Though he wanted desperately to fight in World War II, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself.
    Line 933: The [[Heavy]]'s father, a counter-revolutionary, is killed. The Heavy and his family are deported to a North Siberian gulag.
    Line 948: The North Siberian gulag burns to the ground with all its guards tortured to death and all prisoners escape, including the [[Heavy]] and his family.
    Line 963: New Zealander infant Mun-Dee accidentally breaks a hole in his country's underwater dome while flying away in a rocketship, leaving his parents the only survivors. The rocket crashes in Australia, where the baby is raised by a local couple, growing up to become the [[Sniper]].
    Line 970: September 2nd
    Line 981: World War II ends.
    Line 995: Jeremy, the [[Scout]], is born in or around this year.
    Line 1003: The [[Soldier]] ends his Nazi killing spree in Poland upon hearing that World War II had already ended in 1945.
    Line 1019: While [[Saxton Hale]] and [[NPCs#Margret
    Line 1028: [[List of companies
    Line 1040: Early 1960s
    Line 1051: ''Saxton Hale's Barbershop Action'' debuts in the U.S. It is followed by ancillary titles ''Saxton Hale's Barbershop Romance'' and ''Haircut Horrors Starring Saxton Hale's Ghost''.
    Line 1064: ''Saxton Hale's Thrilling Tales'' first arrives on newsstands.
    Line 1080: ''Saxton Hale's Jungle Brawl'' debuts in the U.S.
    Line 1096: Margret's husband Roger's funeral is held. A giant snapping turtle attacks and Saxton Hale promptly strangles it with his suit jacket.
    Line 1105: Mayor Mike starts making Trevor act like an Italian Stereotype.
    Line 1114: The alcoholic Demoman's body begins to scrounge most of its nutrients from grain alcohol and aspirin.
    Line 1122: Only four items are being produced for the elderly: hats, meat, caskets, and ''Saxton Hale's Mildly Thrilling Tales''. ''Saxton Hale Visits His Mother Monthly'' and ''Soothing Stories of Familiar Things'' soon follow.
    Line 1138: The first, and possibly only, issue of ''Saxton Hale's Mail Storm'' is published.
    Line 1154: The [[Engineer]] creates several mechanical contraptions, including the [[Sentry Gun]], while under contract with [[TF Industries]].
    Line 1170: [[Slasher
    Line 1178: ''Boy's Adventure Starring Saxton Hale'' comes under fire from the Senate Subcommittee on Juvenile Delinquency. Pressured by the Senate, Mann Co. changes the title to ''Girl's Adventure Starring Saxton Hale''.
    Line 1193: Gravel War
    Line 1201: The Gravel War - the main setting for ''[[Team Fortress 2]]''.
    Line 1217: Saxton Hale firebombs Woodstock from a helicopter due to a longtime feud with hippies.
    Line 1230: In ​the Teufort ​Library, microfiche genealogy records are destroyed "for no reason", leaving only paper originals.
    Line 1239: ''Saxton Hale's Jungle Brawl'' ends publication.
    Line 1252: The RED team [[Expiration Date
    Line 1259: 1 day
    Line 1264: Gray Mann assassinates Redmond and Blutarch Mann to gain control of their respective corporations. This marks the end of The Gravel War.
    Line 1274: that evening/night
    Line 1279: The ghosts of Redmond and Blutarch Mann enlist the final services of their mercenaries, each team to carry the other brother's body to ''[[Helltower
    Line 1287: Robot War
    Line 1294: next day
    Line 1299: Saxton Hale fights and captures the last surviving [[Non-player characters#Yeti
    Line 1310: The [[Medic]] returns to his home country, studying and perfecting [[Reanimator
    Line 1318: [[Voodoo-Cursed Items]] are reported stolen from the Gravelpit Community College.
    Line 1326: The Medic surgically added the [[Voodoo-Cursed Soul
    Line 1333: October 29th
    Line 1342: [[Merasmus]] the Magician attends WizardCon MCLVI as a guest speaker, giving a two-hour talk titled "Living with a Non-Wizard".
    Line 1352: October 30th
    Line 1361: Merasmus returns from WizardCon to find that his castle has been made into the John Doe Raccoon Sanctuary, for which his [https://www.teamfortress.com/pyromania/soldierhome/ ex-roommate], the RED [[Soldier]], was appointed park ranger. Being evicted from his own home as a result, and Soldier gaining residence in the castle, Merasmus snaps and transforms into a powerful ghost version of himself, vowing to kill everyone the Soldier cares about.
    Line 1372: In the midst of the Robot War, [[Miss Pauling]] and the mercenaries struggle to defend Mann Co.'s sprawling domain. The Soldier reveals that he is able to infiltrate Gray Gravel Co. and learn their battle plans by wearing a [[Tin Soldier
    Line 1383: Saxton Hale kills the steroid-enhanced Yeti with his bare hands at [[Mercenary Park (map)
    Line 1390: Australium Chase
    Line 1396: '''''Takeover'''''<br/>(first half of year)
    Line 1401: Gray Mann surrenders to Saxton Hale, ceasing all fighting. [[NPCs#Olivia Mann
    Line 1409: immediately after
    Line 1414: Administrator, hearing the news of Gray Mann's takeover of Mann Co., goes into hiding, ordering her assistant Miss Pauling to do the same.
    Line 1422: the following two weeks
    Line 1427: Soldier is evicted from the Raccoon Sanctuary.<br/>Having broken both arms helping Soldier move, Scout gets the Spy to help him recover his savings from the Teufort Bank's vault, where the two are arrested for the destruction of Teufort.
    Line 1434: September 7th
    Line 1442: Date of mug shot of Spy and Scout (arms healed).
    Line 1449: six months after Takeover,<br/>before the Trial at Teufort
    Line 1454: Miss Pauling, under orders from Administrator, begins to reassemble the Mercs, recovering Soldier from Hollywood, Pyro from [[Frontier]], and Demoman from his [[Badlands (region)
    Line 1462: before the Trial at Teufort
    Line 1467: Soldier murders [[NPCs#Tom Jones
    Line 1476: around the time of the trial
    Line 1481: Saxton Hale is released from the Millhaven Ultra Prison for Dangerous Men, held there for burning down most of Charles Darling's zoo months earlier. Margret, an old friend, takes Saxton to meet with Darling. Darling ​recruits Hale to recover the Australium (to prolong the lives of his "almost extinct" animals), presumed stolen by the Administrator.
    Line 1489: '''''Trial at Teufort'''''<br/>(second half of year)
    Line 1494: Soldier and Demoman attempt to free Scout and Spy from their trial, but are exposed, and all four are sentenced to hang. Miss Pauling saves the mercenaries with a simple civics lesson given to the lead-poisoned populace.<br/>Miss Pauling destroys original paper 1850 birth records at the Teufort Library, one remaining fragment bears the name Helen.
    Line 1502: Early December<br/>a week after the trial<!-- Gray gets to the library a week after Pauling. Note the Christmas decorations in this, the preceding, and the following comics, as well as the heavy winter snow that does not settle into that ​region until mid-November. Heavy visits Dzhugdzhur the first of every month. -->
    Line 1507: Scout, Soldier, and Pyro find Heavy with his family in the Dzhugdzhur Mountains of Siberia.<br/>Learning his sisters had killed the men that had been sent to kill them, Heavy returns to America with his mother and sisters; Zhanna joins the team, becoming Soldier's fiance.<br/>Gray and Olivia discover Pauling has burned the 1850 birth records a week ahead of them.
    Line 1515: The Team Fortress Classic team is sent by Gray Mann to hunt the rebuilding Team Fortress 2 team.
    Line 1523: weeks later<!-- the opening flashback to the day of the trial dates these events "weeks" after the trial. --><br/>Australia
    Line 1528: While securing a small submarine, Spy, Soldier, and Zhanna discover that the ​Australians have lost their famous vitality.<br/>Heavy and Scout encounter Saxton and Maggie at [[w:Ayers Rock
    Line 1535: later<br/>New Zealand
    Line 1540: Miss Pauling's squad finds Sniper's birth parents in the flooded remains of undersea New Zealand.<br/>Sniper's mother escapes to space with the last of the Australium that Miss Pauling could ​possibly find, flooding the remainder of New Zealand.<br/>The Classic mercenaries arrive at New Zealand with the TF2 Medic, killing Sniper, and capturing the others.
    Line 1547: elsewhere
    Line 1552: TF2 Engineer has been maintaining the Life Extender Machines of an elderly woman in 19th century attire, resembling Helen, but extremely aged, who, like Gray Mann, is running out of Australium.
    Line 1559: "at least six hours" later<!-- Medic's assessment of Sniper's corpse, Old Wounds -->
    Line 1564: The Classic team interrogates their captives at Gray Mann's island base.<br/>Medic performs perfected reanimation on Sniper.<br/>Classic Heavy rips out Gray's Life Extender Machine for himself and his aging team.<br/>The TF2 team escapes, killing three Classic mercenaries, but are overcome by blood-sucking robots.
    Line 1571: an hour later<!-- Saxton and Mags reminisce for an hour before jumping, the Naked and the Dead, page 43 -->
    Line 1576: Pauling's team is saved by Demoman's resistance to the blood-sucking robots and by resuscitation by Medic. They are joined by parachuting Heavy and Scout, only to be ​surrounded, unarmed, by the final wave of the remaining robot army.<br/>Resupplied and ​reinforced by Saxton, Mags, and Jerry, the team destroys all robots and kill all the remaining TFC mercenaries except for their Engineer.<br/>TF2 Engineer's client uses up the remainder of her Australium in one go, expecting then to survive only an hour more, at most.
    Line 1584: School in Teufort starts after being cancelled for 6 years.
    Line 1593: December 4th
    Line 1600: According to God himself, [[Scout]] dies.
    Line 1607: 21st Century
    Line 1617: The lease for Teufort's Federal Pedophile Sanctuary expires.
    Line 1626: 71st Century
    Line 1636: [[Saxton Hale]]'s ownership rights of the [[Sniper]]'s likeness expire.
  303. Template:Assist items has 11 uses and is missing 1 translation
    Line 273: This item gets credited with the kill instead, with the player receiving the assist credit.
  304. Template:Craftable Demoman hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Demoman.
  305. Template:Craftable Engineer hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Engineer.
  306. Template:Craftable Heavy hats has 11 uses and is missing 1 translation
    Line 2: Craftable cosmetic items for the Heavy.
  307. Template:Craftable Medic hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Medic.
  308. Template:Craftable Pyro hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Pyro.
  309. Template:Craftable Scout hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Scout.
  310. Template:Craftable Sniper hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Sniper.
  311. Template:Craftable Soldier hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Soldier.
  312. Template:Craftable Spy hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Spy.
  313. Template:Craftable all class hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for all classes.
  314. Template:Dispenser level has 11 uses and is missing 10 translations
    Line 2: Level
    Line 17: Cost
    Line 31: Generation
    Line 45: Effect on cloaking device when cloaked
    Line 79: No drain when cloaked
    Line 94: Drain when cloaked
    Line 123: Slow regeneration when cloaked
    Line 138: Drain when cloaked
    Line 167: Slow regeneration when cloaked (slightly faster than that of the level 2 Dispenser)
    Line 182: Drain when cloaked
  315. Template:List of Halloween maps has 11 uses and is missing 206 translations
    Line 24: '''Note:''' All Halloween maps feature [[Pumpkin bomb
    Line 105: Spawns<br>''Features<br>Hazards''
    Line 142: Ghost
    Line 153: Sean "Heyo" Cutino
    Line 167: Horseless Headless Horsemann
    Line 176: Pitfall
    Line 186: Tim "YM" Johnson
    Line 194: Alex "Rexy" Kreeger
    Line 208: MONOCULUS
    Line 216: Ghost
    Line 226: Loot Island
    Line 242: Merasmus
    Line 250: Ghost
    Line 260: Skull Island
    Line 269: Wheel of Fate
    Line 278: Pitfall
    Line 294: Voodoo-Cursed Soul
    Line 302: Robots
    Line 312: Pitfall
    Line 328: Skeletons
    Line 338: Ghost
    Line 348: Magic spells
    Line 357: Hell
    Line 367: Lava
    Line 384: Horseless Headless Horsemann
    Line 393: Magic spells
    Line 402: Bumper Cars
    Line 411: Pitfall
    Line 427: Skeletons
    Line 437: Pitfall
    Line 447: Paul "puxorb" Broxup
    Line 461: Ghost
    Line 471: Skeletons
    Line 481: MONOCULUS
    Line 489: Horseless Headless Horsemann
    Line 498: Magic spells
    Line 507: Lava
    Line 518: Tomi "ICS" Uurainen
    Line 532: Ghost
    Line 542: Wheel of Fate
    Line 551: Magic spells
    Line 560: Gator
    Line 566: Josh "Hey You" Harris
    Line 572: Harlen "UEAKCrash" Linke
    Line 578: Jake "Jukebox" Jackubowski
    Line 590: Lava
    Line 599: Rebecca "phi" Ailes
    Line 605: Kimberly "iiboharz" Riswick
    Line 611: Harlen "UEAKCrash" Linke
    Line 623: Ghost
    Line 633: Skeletons
    Line 643: MONOCULUS
    Line 651: Merasmus
    Line 659: Horseless Headless Horsemann
    Line 668: Magic spells
    Line 677: Lava
    Line 686: Tomi "ICS" Uurainen
    Line 705: Magic spells
    Line 715: Pitfall
    Line 725: Michael "::Egan::" Egan
    Line 737: Skeletons
    Line 747: Wheel of Fate
    Line 756: Bubbling Cauldron
    Line 763: Fire pit
    Line 770: Fireballs
    Line 779: Lauren "Yrrzy" Godfrey
    Line 783: Harlen "UEAKCrash" Linke
    Line 787: Zach "Exactol" Matuson
    Line 791: Sebastian "Seba" Grus
    Line 795: Rebecca "phi" Ailes
    Line 805: Shrinking Water
    Line 813: Explosive Barrels
    Line 820: Pitfall
    Line 830: Louie "bakscratch" Turner
    Line 834: Juha "Jusa" Kuoppala
    Line 838: Sean "boomsta" Troehler
    Line 842: Jordan "Hex" LeBlanc
    Line 846: Zach "Exactol" Matuson
    Line 850: Nick "Bobby BodyOdor" Baker
    Line 854: Duncan "Magnus" Welch
    Line 858: Nathan "Yacan1" Dadey
    Line 862: Roniña "Py-Bun" Rodríguez
    Line 872: Ghost
    Line 882: Skeletons
    Line 892: MONOCULUS
    Line 902: Horseless Headless Horsemann
    Line 911: Merasmus
    Line 921: Magic spells
    Line 930: Bumper Cars
    Line 939: Bubbling Cauldron
    Line 946: Pitfall
    Line 956: Tomi "ICS" Uurainen
    Line 960: Riley "Sheltr" Aanestad
    Line 964: Michał "AsG_Alligator" Byczko
    Line 968: Zach "Exactol" Matuson
    Line 972: Liam “Diva Dan” Moffitt
    Line 982: Magic spells
    Line 991: Pitfall
    Line 1000: Pendulum Blades
    Line 1007: Aeon "Void" Bollig
    Line 1011: Harlen "UEAKCrash" Linke
    Line 1015: Tim "SediSocks" BL
    Line 1019: Liam "Diva Dan" Moffitt
    Line 1023: Jennifer "NeoDement" Burnett
    Line 1027: Erik "Colteh" Coltey
    Line 1037: Ghost
    Line 1047: Skeletons
    Line 1057: MONOCULUS
    Line 1067: Merasmus
    Line 1077: Horseless Headless Horsemann
    Line 1086: Magic spells
    Line 1096: Andrew "Rogue13" Risch
    Line 1100: Aeon "Void" Bollig
    Line 1104: Lauren "Yrrzy" Godfrey
    Line 1108: Martin "Chaofanatic" Ellis
    Line 1112: Tim "SediSocks" BL
    Line 1122: Dynamite Balloons
    Line 1128: Crocodiles
    Line 1134: Aeon "Void" Bollig
    Line 1138: Liam "Diva Dan" Moffitt
    Line 1142: Zoey Smith
    Line 1152: Ghost
    Line 1162: Skeletons
    Line 1172: Magic spells
    Line 1181: Pitfall
    Line 1197: MONOCULUS
    Line 1207: Skeletons
    Line 1217: Magic spells
    Line 1226: Pitfall
    Line 1235: Lava
    Line 1246: Ryan "Chill" Foy
    Line 1250: Elián "iron" Rodríguez
    Line 1260: Skeletons
    Line 1270: Magic spells
    Line 1279: Pitfall
    Line 1295: Ghost
    Line 1305: Train
    Line 1309: Pitfall
    Line 1319: Sammy "Berry" Bunting
    Line 1323: Chris "Another Bad Pun" Williams
    Line 1327: Liam "Diva Dan" Moffitt
    Line 1331: Zach "Exactol" Matuson
    Line 1335: Aeon "Void" Bollig
    Line 1339: Christoph "Gadget" Manschitz
    Line 1343: Ivan "Crowbar" Sokolov
    Line 1347: Kevin "Ravidge" Brook
    Line 1351: Theo "TheoF114" Fletcher
    Line 1361: Ghost
    Line 1371: Skeletons
    Line 1381: Pitfall
    Line 1391: Patrick "Sweepertank" Preston
    Line 1395: Andrew "Dr. Spud" Thompson
    Line 1399: Liam "Diva Dan" Moffitt
    Line 1403: Aeon "Void" Bollig
    Line 1407: Kevin "Ravidge" Brook
    Line 1411: Ivan "Crowbar" Sokolov
    Line 1415: Alex "MaccyF" "MacFarquhar
    Line 1425: Ghost
    Line 1435: Skeletons
    Line 1445: Magic spells
    Line 1454: Pitfall
    Line 1463: Lava
    Line 1480: Skeletons
    Line 1490: Combine Harvester
    Line 1494: Acid
    Line 1499: Patrick "Zeus" Hennessy
    Line 1503: Seb "Tianes" Necula
    Line 1507: Benjamin "blaholtzen" Blåholtz
    Line 1511: Alex "FGD5" Stewart
    Line 1515: Matthew "MegapiemanPHD" Simmons
    Line 1519: Aeon "Void" Bollig
    Line 1523: Liran "Ducksink" Ohana
    Line 1527: Tim "SediSocks" Brown Lees
    Line 1531: Al "Square" Rodgers
    Line 1541: Skeletons
    Line 1551: Horseless Headless Horsemann
    Line 1560: Magic spells
    Line 1569: Pitfall
    Line 1579: Liam "Diva Dan" Moffitt
    Line 1583: Benjamin "blaholtzen" Blåholtz
    Line 1587: Alex "FGD5" Stewart
    Line 1591: Seb "Tianes" Necula
    Line 1595: Aeon "Void" Bollig
    Line 1599: Erik "Colteh" Coltey
    Line 1609: Skeletons
    Line 1619: Magic spells
    Line 1628: Pitfall
    Line 1638: Ryan "Chill" Foy
    Line 1642: Elián "iron" Rodríguez
    Line 1646: Matthew "Panckakebro" Hiller
    Line 1656: Skeletons
    Line 1666: Magic spells
    Line 1675: Pitfall
    Line 1685: Benjamin "blaholtzen" Blaholtz
    Line 1689: Michael Gehri
    Line 1693: Nick "Frying Dutchman" Post
    Line 1697: Alex "FGD5" Stewart
    Line 1701: Seb "Tianes" Necula
    Line 1705: Matthew "MegapiemanPHD" Simmons
    Line 1709: Ase "Pont" Kirkham
    Line 1713: Lawrence "hutty" Granroth
    Line 1723: Ghost
    Line 1733: Skeletons
    Line 1743: Wheel of Fate
    Line 1752: Magic spells
    Line 1761: Pitfall
  316. Template:List of MVM Missions has 11 uses and is missing 5 translations
    Line 397: Part of ''[[Operation Steel Trap]]'' Tour of Duty.
    Line 408: Part of ''[[Operation Oil Spill]]'' Tour of Duty.
    Line 419: Part of ''[[Operation Gear Grinder]]'' Tour of Duty.
    Line 430: Part of ''[[Operation Mecha Engine]]'' Tour of Duty.
    Line 441: Part of ''[[Operation Two Cities]]'' Tour of Duty.
  317. Template:List of strange filters has 11 uses and is missing 1 translation
    Line 2: List of Strange Filters
  318. Template:MvM bomb upgrades has 11 uses and is missing 8 translations
    Line 3: Stages
    Line 15: Upgrades
    Line 27: First stage
    Line 40: Defensive buff, shared with all nearby robots
    Line 53: Second stage
    Line 66: Health regeneration
    Line 79: Final stage
    Line 92: Full [[Critical hits
  319. Template:MvM canteen has 11 uses and is missing 13 translations
    Line 4: Image
    Line 16: Type
    Line 28: Usage
    Line 42: Become Übercharged
    Line 54: Supplies 5 seconds of personal invincibility.
    Line 68: Become Crit Boosted
    Line 80: Full critical power for 5 seconds.
    Line 94: Refill Clips and Ammo
    Line 106: Instant [[ammo]] and magazine refill.
    Line 120: Teleport To Spawn
    Line 132: Immediately returns user to [[Respawn
    Line 146: Building Upgrade
    Line 158: Upgrades user Engineer's [[buildings]] to level 3 in a hurry.
  320. Template:MvM giant robots has 11 uses and is missing 9 translations
    Line 2: Machine Class
    Line 14: Name
    Line 25: Abilities
    Line 39: Super Scout
    Line 51: Unlike other Giant Robots, Super Scout moves lightning fast, so don't let it pick up the bomb!
    Line 65: Rapid Fire Soldier
    Line 77: The machine gun of rocket launchers. Don't stand in one place for too long.
    Line 91: Deflector Heavy
    Line 103: Can shoot down projectiles such as rockets and grenades.
  321. Template:MvM sentry buster has 11 uses and is missing 5 translations
    Line 2: Machine
    Line 14: Based on
    Line 26: Abilities
    Line 39: Sentry Buster
    Line 52: Detects Sentry Guns that are dealing sustained damage to the horde and runs at the offending Sentry Gun, exploding after a couple of seconds. Also can destroy Dispensers, Teleporters and kill teammates in the explosion radius.
  322. Template:MvM special robots has 11 uses and is missing 20 translations
    Line 2: Machine Class
    Line 14: Name
    Line 25: Equipped with
    Line 37: Abilities
    Line 51: Minor League Scout
    Line 64: Uses baseballs to temporarily stun
    Line 78: Demoknight
    Line 90: * Sword-wielding maniac
    Line 124: Steel Gauntlet
    Line 136: * Very durable
    Line 179: Heavyweight Champ
    Line 191: * Doesn't need weapons to rough you up
    Line 225: Quick-Fix Medic
    Line 237: * Heals fast
    Line 270: Über Medic
    Line 283: Übers like a maniac
    Line 297: Bowman
    Line 309: * Deadly accurate
    Line 342: Sydney Sniper
    Line 355: Shoots [[Jarate]]-coated darts
  323. Template:MvM tank robot has 11 uses and is missing 4 translations
    Line 2: Machine
    Line 14: Abilities
    Line 27: Tank
    Line 39: Has an extremely large amount of health, more than most other robots. Does not attack players through any means, but will instantly crush to death any players caught between the tank and (for example) a wall while it is turning. Carries a separate bomb that it will automatically begin to deploy if it reaches the hatch, regardless of whether a robot has the main bomb or not.
  324. Template:Mvm mission Mannslaughter has 11 uses and is missing 2 translations
    Line 179: Actually 20
    Line 185: Divided amongst the 18 first bots
  325. Template:Removed Unusual effects has 11 uses and is missing 1 translation
    Line 2: Removed Unusual effects
  326. Template:Sniper Rifle tick damage has 11 uses and is missing 5 translations
    Line 2: <nowiki># of ticks lit</nowiki>
    Line 9: Bodyshot damage
    Line 16: Headshot damage
    Line 24: N/A
    Line 51: Values are approximate and determined by community testing.<ref name="charge damage"> [https://steamcommunity.com/sharedfiles/filedetails/?id=2242667862 Steam Guide] for Sniper</ref> Note that the values with the symbol [~] in front of it are estimates, as the damage varies by a few integers depending on how long the newest tick has been lighten up.
  327. Template:Strangifiers table has 11 uses and is missing 6 translations
    Line 318: The version from the [[Mann Co. Store]] and the craftable Tingling, Cooling, and Twisting versions all have separate Strangifiers
    Line 342: Available from [[Mann Co. Supply Crate/Retired series#82
    Line 354: Available from [[Mann Co. Supply Crate/Retired series#85
    Line 366: Available from [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
    Line 376: Available from [[Mann Co. Supply Crate/Retired series#90
    Line 386: Available from [[Mann Co. Supply Crate/Active series#92
  328. Template:Unusual effects has 11 uses and is missing 173 translations
    Line 3: Standard Series
    Line 11: Standard Unusual effects can be found in specific crate series.
    Line 22: Gen 1
    Line 30: The first generation of standard Unusual effects was added in the . They can be obtained in crates [[Mann Co. Supply Crate/Retired series#1
    Line 43: Gen 2
    Line 51: The second generation of standard Unusual effects was added in the . They can be obtained in crates [[Mann_Co._Supply_Crate/Retired_series#26
    Line 64: Gen 3
    Line 72: The third and current generation of standard Unusual effects was added in the . They can be obtained in crates and cases [[Mann_Co._Supply_Crate/Retired_series#59
    Line 85: An exclusive Unusual effect was added in the . It is automatically applied to [[Community_(quality)
    Line 96: List of Community Sparkle effects
    Line 113: Scream Fortress Series
    Line 120: Scream Fortress Unusual effects can be found in specific Scream Fortress crates. During Scream Fortress events, they're available in all other crate series.
    Line 131: The first Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
    Line 142: List of Very Scary Halloween Special Unusual effects
    Line 155
    Line 156
    Line 157
    Line 158
    Line 162: The second Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
    Line 173: List of Spectral Halloween Special Unusual effects
    Line 187
    Line 188
    Line 189
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    Line 191
    Line 195: The third Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
    Line 206: List of Unusual effects
    Line 223
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    Line 234: The fourth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
    Line 245: List of Unusual effects
    Line 261
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    Line 273
    Line 276: The fifth Scream Fortress generation of Unusual effects was added in the update. They could only be obtained by opening a [[Gargoyle Case]] during the event. They can still be obtained by opening a [[Gargoyle Case]].
    Line 287: List of Unusual effects
    Line 303
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    Line 313: The sixth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a [[Creepy Crawly Case]].
    Line 324: List of Unusual effects
    Line 338
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    Line 340
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    Line 349
    Line 350
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    Line 352
    Line 355: The seventh Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a [[Violet Vermin Case]].
    Line 366: List of Unusual effects
    Line 384
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    Line 418: The eighth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a [[Spooky Spoils Case]].
    Line 429: List of Unusual effects
    Line 447
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    Line 487: Smissmas Series
    Line 494: Smissmas Unusual effects can be found in specific Smissmas crates. During Smissmas events, they're available in all other crate series.
    Line 505: The first and current Smissmas generation of Unusual effects was added in the update. Currently, they can be obtained in any crate.
    Line 516: List of Unusual effects
    Line 536
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    Line 577: An exclusive generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a [[Robo Community Crate]].
    Line 588: List of Unusual effects
    Line 605
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    Line 622: An exclusive generation of Unusual effects was added in the . They can be obtained through [[Unusualifier
    Line 633: List of Unusual effects
    Line 650
    Line 651
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    Line 669: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening an [[End of the Line Community Crate]].
    Line 680: List of Unusual effects
    Line 693
    Line 694
    Line 695
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    Line 700: An exclusive generation of Unusual effects was added in the . They can be obtained through [[Decorated]] cases.<br><br>With the introduction of the , the Energy Orb effect has been removed from the Unusual effect pool due to issues with it disappearing and/or not fitting some weapons properly. Only the three remaining effects can be obtained now.
    Line 711: List of Unusual effects
    Line 724
    Line 725
    Line 726
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    Line 731: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening a [[Confidential Collection Case]] or a [[Quarantined Collection Case]].
    Line 742: List of Unusual effects
    Line 759
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  329. Template:Community Sparkle Unusual effects has 10 uses and is missing 1 translation
    Line 2: Community Sparkle Unusual effects
  330. Template:Custom maps unreleased stub has 10 uses and is missing 2 translations
    Line 30: '''This is an [[:Category:Custom maps unreleased stubs
    Line 59: '''''Notes''''':
  331. Template:Fabricate Set Required and Results has 10 uses and is missing 5 translations
    Line 3: Fabricate Set Headgear Details
    Line 15: Accepted Weapons
    Line 25: Cosmetic Item Results
    Line 111: N/A
    Line 114: While the ingame blueprint will accept the item-set weapons, it will state that no matching blueprint is found and not consume anything.
  332. Template:Item timeline 2009 has 10 uses and is missing 1 translation
    Line 429: Also included in this update:
  333. Template:Item timeline 2010 has 10 uses and is missing 1 translation
    Line 1249: * 6 [[Paint Can]]s available
  334. Template:Item timeline 2011 has 10 uses and is missing 2 translations
    Line 91: * Added the [[Shogun Pack]] for players who pre-purchased ''[[Total War: Shogun 2]]'' before March 15, 2011.
    Line 1855: * This item's game files were added to the game, the item became available from the [[Mann Co. Store]] in the .
  335. Template:Item timeline 2020 has 10 uses and is missing 29 translations
    Line 15: * Added some tournament medals.
    Line 31: * Added Operation Mashed Mediocrity community medals.
    Line 46: * Added Brazil Fortress 6v6 Season 5 medals.
    Line 55: * Added Brazil Fortress Halloween 2019 tournament medals.
    Line 64: * Added Classic MGE Cup Spring 2020 tournament medals.
    Line 73: * Added ETF2L 6v6 Season 35 tournament medals.
    Line 82: * Added ETF2L Highlander Open Season 3 tournament medals.
    Line 91: * Added ETF2L Highlander Tournament Season 21 tournament medals.
    Line 100: * Added EU Bball League Season 4 tournament medals.
    Line 109: * Added HLMixes Season 3 tournament medals.
    Line 118: * Added National Heavy Boxing League Season 9 tournament medals.
    Line 127: * Added ozfortress OWL 6vs6 Season 27 tournament medals.
    Line 136: * Added Rasslabyxa Cup Season 2 tournament medals.
    Line 145: * Added Respawn League Season 5 tournament medals.
    Line 154: * Added United Dodgeball League Summer 2020 tournament medals.
    Line 167: * Added Asian BBall Cup 2020 tournament medals.
    Line 176: * Added Respawn League AUS/NZ Highlander Premier Season 6 tournament medals.
    Line 185: * Added AsiaFortress Cup Season 16 tournament medals.
    Line 198: * Added Pugiklander Summer 2020 tournament medals.
    Line 207: * Added ozfortress OWL 6vs6 Season 28 tournament medals.
    Line 220: * Added Pugiklander Premier Division Summer 2020 tournament medals.
    Line 229: * Added NHBL 9th Sasha Heavyweight Champion tournament medals.
    Line 242: * Added 22 new community-contributed items.
    Line 315: * Added the Summer 2020 Cosmetic Case.
    Line 417: * Added the Wicked Windfall Case.
    Line 429: * Added the Scream Fortress XII War Paint Case.
    Line 507: * Added the Winter 2020 Cosmetic Case.
    Line 519: * Added the Winter 2020 War Paint Case.
    Line 532: * Added 8 new community-contributed taunts to the Mann Co. Store
  336. Template:Item timeline 2021 has 10 uses and is missing 7 translations
    Line 15: * Added 18 new community-contributed items.
    Line 77: * Added the Summer 2021 Cosmetic Case.
    Line 171: * Added the Crimson Cache Case.
    Line 184: * Added the Scream Fortress XIII War Paint Case.
    Line 198: * Added 5 new community-contributed taunts to the Mann Co. Store
    Line 287: * Added the Winter 2021 Cosmetic Case.
    Line 298: * Added 3 new community-contributed taunts to the Mann Co. Store
  337. Template:List of weapons unable to crit has 10 uses and is missing 8 translations
    Line 3: List of weapons unable to deal critical hits in any way
    Line 18: * The Chargin' Targe is unable to deal critical damage, but can deal mini-crits under respective buffs or enemy debuffs.
    Line 32: * The Splendid Screen is unable to deal critical damage, but can deal mini-crits under respective buffs or enemy debuffs.
    Line 46: * The Tide Turner is unable to deal critical damage, but can deal mini-crits under respective buffs or enemy debuffs.
    Line 63: * The Short Circuit is unable to deal critical damage, but can deal mini-crits under respective buffs or enemy debuffs.
    Line 78: * Sentry Guns will never inflict critical hits. However, they will mini-crit enemies if the owner is under a mini-crit boost or the target has a mini-crit-accepting status.
    Line 94: * All [[taunt attack]]s are unable to deal critical damage, but are still able to mini-crit.
    Line 109: The [[Bleed
  338. Template:List of weapons unable to crit or mini-crit has 10 uses and is missing 12 translations
    Line 4: List of weapons unable to deal critical hits or mini-crits
    Line 16: Lunchbox items
    Line 45: Jars
    Line 68: Backpacks
    Line 93: Boots
    Line 114: Shields
    Line 131: Medi guns
    Line 152: Cloaking devices
    Line 175: Sappers
    Line 207: Includes [[Festive weapons
    Line 222: Jars may appear to crit when thrown, glowing and trailing team-colored particles, but this has only a cosmetic effect.
    Line 235: If either of these weapons are crit boosted when the projectile is thrown, the bread monster's size on targets it hits directly is drastically increased. This effect is purely cosmetic.
  339. Template:List of weapons with random and situational crits has 10 uses and is missing 8 translations
    Line 2: List of weapons able to deal random and situational critical hits
    Line 18: * Deals critical hits when striking a burning enemy.
    Line 34: * Ornament will crit if it hits from a significant distance.
    Line 50: * Will crit at any time it would normally mini-crit.
    Line 68: * Will score a critical hit if it hits a player who is already on fire.
    Line 86: * Will grant 5 seconds of crit boost to all of the [[Heavy]]'s weapons upon killing a target.
    Line 102: * Will always critical hit from behind. Any critical hits with this weapon will force the target to [[Schadenfreude
    Line 119: Includes [[Festive weapons
  340. Template:List of weapons without random but with situational crits has 10 uses and is missing 15 translations
    Line 2: List of weapons unable to deal random crits but able to deal situational crits
    Line 18: * Deals critical hits when reflected by a crit-boosted flamethrower.
    Line 32: * Deals critical damage while the Soldier wielding it is [[rocket jumping]] (or otherwise airborne via explosion).
    Line 50: * Guaranteed to crit from behind.
    Line 66: * Gradually fills a "Mmmph" meter as fire damage is done, allowing a Pyro to begin a guaranteed 10-second crit period when full. This boost only affects the Phlogistinator.
    Line 83: * Accrues a critical hit each time it is used to extinguish a teammate.
    Line 100: * Сrits against wet enemies. This includes those who are in or have recently emerged from a source of [[water]], and those coated in [[Jarate]] or [[Mad Milk]].
    Line 118: * Accrues 2 Revenge Crits for every kill and 1 for every assist made by the user's Sentry Gun once it is destroyed.
    Line 135: * Will perform a critical punch on a third successful consecutive punch, causing a different [[kill icon]].
    Line 154: * Automatically score critical hits on successful [[headshot]]s. Rifles can only perform headshot crits while scoped (except for the Classic, which instead only performs headshot crits when fully charged).
    Line 195: * Will critical hit at any time it would normally mini-crit.
    Line 213: * Automatically scores critical hits on successful headshots. Only when at full accuracy. The damage of critical hits scales on distance fall-off from 102 to 51. Any shots further than 1200 hammer units will deal only base damage.
    Line 229: * Stores one critical hit for every successful [[backstab]] and every building destroyed with the user's [[Sapper]] attached.
    Line 247: The Spy's melee weapons always and only crit on backstabs, boosting the damage of a backstab from 2x the victim's current health to 6x. Knives can still be forced to crit, but this will only result in triple the melee damage, not backstab damage.
    Line 293: Includes [[Festive weapons
  341. Template:List of weapons without random or situational crits has 10 uses and is missing 4 translations
    Line 3: List of weapons unable to deal random or situational critical hits
    Line 16: Swords
    Line 38: Other weapons
    Line 67: Includes [[Festive weapons
  342. Template:Need3D has 10 uses and is missing 4 translations
    Line 5: What are you lookin' at?!
    Line 12: This page or section would benefit from the addition or updating of one or more 3D views.
    Line 19: Please add a suitable 3D image or update the existing ones, then remove this notice.
    Line 26: The specific instructions are:
  343. Template:Portal 2 crossover cosmetics table has 10 uses and is missing 1 translation
    Line 30: Can only be equipped on P-body
  344. Template:Reskins has 10 uses and is missing 125 translations
    Line 7: List of reskins
    Line 21: Slot
    Line 35: Item
    Line 49: Reskin of
    Line 70: Added in the for the [[Australian Christmas 2011]] update.
    Line 88: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 114: Added in the as part of the [[Two Cities Update]].
    Line 133: Added in the for the [[Smissmas 2013]] update.
    Line 151: Added in the for the [[Love & War]] update.
    Line 168: Added in the for the [[Smissmas 2014]] update.
    Line 186: Added in the for players who pre-purchased ''[[The Witcher 2]]''.
    Line 204: Added in the for the [[Very Scary Halloween Special]] update. Displays hits in feed with this weapon, like the Holy Mackerel, but displays "ARM KILL!" for a kill with the Unarmed Combat rather than "FISH KILL" for a kill with the Holy Mackerel.
    Line 221: Added in the for the [[Mecha Update]].
    Line 239: Added in the for the [[Australian Christmas 2011]] update.
    Line 256: Added in the for the [[Invasion Community Update]].
    Line 274: Added in the for the [[Smissmas 2016]] update.
    Line 291: Added in the for the [[Australian Christmas 2011]] update.
    Line 309: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 335: Added in the as part of the [[Two Cities Update]].
    Line 354: Added in the for the [[Smissmas 2013]] update.
    Line 372: Added in the for the [[Mecha Update]].
    Line 391: Added in the for the [[Smissmas 2016]] update.
    Line 408: Added in the for the [[Australian Christmas 2011]] update.
    Line 424: Added in the as part of the [[Pyromania Update]].
    Line 440: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 464: Added in the as part of the [[Two Cities Update]].
    Line 478: Added in the for players who pre-purchased ''[[Alien: Isolation]]''.
    Line 493: Added in the for the [[Smissmas 2014]] update.
    Line 510: Added in the for the [[Smissmas 2013]] update.
    Line 527: Added in the for players who pre-purchased ''[[Red Faction: Armageddon]]''.
    Line 543: Added in the as part of the [[Summer Camp Sale]].
    Line 558: Added in the for the [[Mecha Update]].
    Line 574: Added in the as part of the [[Two Cities Update]].
    Line 589: Added in the as part of the [[Pyromania Update]].
    Line 605: Added in the for the [[Smissmas 2016]] update.
    Line 622: Added in the as part of the [[Manniversary Update & Sale]].
    Line 638: Added in the for the [[Mecha Update]].
    Line 654: Added in the as part of the [[Two Cities Update]].
    Line 670: Added in the for the [[Australian Christmas 2011]] update.
    Line 687: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 711: Added in the as part of the [[Two Cities Update]].
    Line 726: Added in the for the [[Smissmas 2014]] update.
    Line 742: Added in the for the [[Smissmas 2016]] update.
    Line 758: Added in the as part of the [[Scream Fortress Update]], and gained by killing the [[Horseless Headless Horsemann]] and crafting with the [[Haunted Metal Scrap]] that is dropped.
    Line 773: Added in the as part of the [[Summer Camp Sale]].
    Line 788: Added in the as part of the [[Two Cities Update]].
    Line 802: Added in the for the [[Smissmas 2013]] update.
    Line 818: Added in the as part of the [[Manniversary Update & Sale]].
    Line 836: Added in the for players who own ''[[Poker Night at the Inventory]]'' (must be unlocked in-game).
    Line 848: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 856: Added in the for the [[Australian Christmas 2011]] update.
    Line 873: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 897: Added in the as part of the [[Two Cities Update]].
    Line 915: Added in the for the [[Smissmas 2016]] update.
    Line 931: Added in the for players who own ''[[SpaceChem]]'' (must be unlocked in-game).
    Line 947: Added in the for players who opened a [[What's in the Sandvich Box?]] obtained from [[w:San Diego Comic-Con International
    Line 962: Added in the for the [[Mecha Update]].
    Line 980: Added in the for players who pre-purchased ''[[Saints Row: The Third]]''. [[Gib]]s enemies if the killing blow is a [[mini-crit]] or [[critical hit]].
    Line 996: Added in the for the [[Smissmas 2013]] update.
    Line 1011: Added in the for the [[Love & War]] update.
    Line 1029: Added in the for the [[Mecha Update]].
    Line 1045: Added in the as part of the [[Two Cities Update]].
    Line 1061: Added in the for the [[Smissmas 2013]] update.
    Line 1076: Added in the for the [[Invasion Community Update]].
    Line 1094: Added in the for one hundred players who were lucky enough to receive it through crafting, plus one additional one won in a charity auction for Child's Play.
    Line 1109: Added in the for the [[Australian Christmas 2011]] update.
    Line 1126: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 1150: Added in the as part of the [[Two Cities Update]].
    Line 1165: Added in the for the [[Smissmas 2016]] update.
    Line 1182: Added in the as part of the [[Two Cities Update]].
    Line 1197: Added in the for the [[Smissmas 2013]] update.
    Line 1214: Added in the for the [[Australian Christmas 2011]] update.
    Line 1231: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 1255: Added in the as part of the [[Two Cities Update]].
    Line 1270: Added in the for the [[Smissmas 2016]] update.
    Line 1289: Added in the for the [[Mecha Update]].
    Line 1306: Added in the for the [[Smissmas 2014]] update.
    Line 1324: Added in the for the [[Australian Christmas 2011]] update.
    Line 1340: Added in the for players who pre-purchased ''[[Counter-Strike: Global Offensive]]''.
    Line 1356: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 1380: Added in the as part of the [[Two Cities Update]].
    Line 1395: Added in the for the [[Mecha Update]].
    Line 1411: Added in the for players who pre-purchased ''[[Thief]]''.
    Line 1426: Added in the for the [[Invasion Community Update]].
    Line 1444: Added in the as part of the [[Two Cities Update]].
    Line 1458: Added in the for the [[Smissmas 2014]] update.
    Line 1474: Added in the for the [[Smissmas 2013]] update.
    Line 1489: Added in the for the [[Love & War]] update.
    Line 1506: Added in the for the [[Smissmas 2016]] update.
    Line 1523: Added in the for players who pre-purchased ''[[Sam & Max: The Devil's Playhouse]]'', or purchased it within the first week of release.
    Line 1538: Added in the for the [[Smissmas 2014]] update.
    Line 1554: Added in the for the [[Mecha Update]].
    Line 1570: Added in the as part of the [[Two Cities Update]].
    Line 1586: Added in the for the [[Very Scary Halloween Special]] update.
    Line 1603: Added in the for players who pre-purchased ''[[Assassin's Creed: Revelations]]''.
    Line 1618: Added in the for the [[Australian Christmas 2011]] update.
    Line 1634: Added in the . The Black Rose was awarded to players who completed the ''[[Alliance of Valiant Arms]]'' achievement ''1st One Down'' by creating a character and playing their first game.
    Line 1646: As of June 29, 2018, the game has been shut down, rendering this item no longer obtainable.
    Line 1655: Added in the for the [[Mann vs. Machine]] update. Botkiller weapons are awarded at the end of a [[Mann Up]] campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 1679: Added in the as part of the [[Two Cities Update]].
    Line 1694: Added in the for the [[Smissmas 2016]] update.
    Line 1710: Added in the for players who own ''[[Poker Night at the Inventory]]'' (must be unlocked in-game).
    Line 1725: Added in the for the players who pre-purchase ''[[Hitman: Absolution]]''.
    Line 1742: Added in the for players who opened [[What's in the Portal 2 Soundtrack Box?]], granted from purchasing ''Portal 2: Songs to Test By''.
    Line 1757: Added in the for the [[Smissmas 2013]] update.
    Line 1772: Added in the for the [[Love & War]] update.
    Line 1790: Added in the for the [[Smissmas 2014]] update.
    Line 1808: Added in the for players who pre-purchased ''[[Sam & Max: The Devil's Playhouse]]'', or purchased it within the first week of release. The Lugermorph also became available later with ''[[Poker Night at the Inventory]]'' (must be unlocked in-game).
    Line 1820: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 1828: Added in the for the [[Invasion Community Update]].
    Line 1844: Added in the for the [[Smissmas 2016]] update.
    Line 1859: All default melee weapons
    Line 1871: Added in the for players who owned ''[[Left 4 Dead 2]]''.
    Line 1886: Added in the , as part of the [[Manniversary Update & Sale]] to promote the [[Decal Tool]].
    Line 1901: Added in the for players who purchased the ''[[Total War Master Collection]]'' prior to October 1, 2012. Owning all the games in the collection also rewarded the staff.
    Line 1916: Added in the for the [[Spectral Halloween Special]] update.
    Line 1932: Added in the , and has been given to the finalists of the [[Second Annual Saxxy Awards
    Line 1947: Added in the for players who pre-purchased ''[[Don't Starve]]''.
    Line 1962: Added in the for the [[End of the Line Update]].
    Line 1977: All default melee weapons
    Line 1990: Added in the for the [[Scream Fortress 2014]] update.
    Line 2006: All default melee weapons
    Line 2018: Added in the , and given to the contest winners of the [[First Annual Saxxy Awards
    Line 2034: Added in the as part of the [[Two Cities Update]].
    Line 2048: Added in the for players who purchased [[Disgaea PC]] before the 4th of July, 2016.
  345. Template:Sentry Gun level has 10 uses and is missing 89 translations
    Line 2: Level
    Line 18: Cost
    Line 32: Weaponry
    Line 57: Without [[Wrangler]] shielding
    Line 70: With Wrangler shielding
    Line 86: Single barrel machine gun
    Line 125: 19.49
    Line 177: 8.45
    Line 181: Attack interval
    Line 201: Without Wrangler
    Line 214
    Line 219: With Wrangler
    Line 232
    Line 236: Average DPS
    Line 251: Without Wrangler
    Line 264: 71.11-84.44
    Line 269: With Wrangler
    Line 282: 118.52-140.74
    Line 287: rounds
    Line 310: Without Wrangler shielding
    Line 323: With Wrangler shielding
    Line 339: Twin-mounted Gatling guns
    Line 378: 19.49
    Line 430: 8.45
    Line 435: Attack interval
    Line 455: Without Wrangler
    Line 468
    Line 473: With Wrangler
    Line 486
    Line 490: Average DPS
    Line 505: Without Wrangler
    Line 518: 118.51-140.74
    Line 523: With Wrangler
    Line 536: 177.78-211.11
    Line 541: rounds
    Line 564: Without Wrangler shielding
    Line 577: With Wrangler shielding
    Line 593: Twin-mounted Gatling guns and rocket salvos
    Line 607: Gatling guns
    Line 646: 19.49
    Line 699: Attack interval
    Line 719: Without Wrangler
    Line 732
    Line 737: With Wrangler
    Line 750
    Line 755: Average DPS
    Line 770: Without Wrangler
    Line 783: 118.51-140.74
    Line 788: With Wrangler
    Line 801: 177.78-211.11
    Line 806: Rockets
    Line 893: 52.81
    Line 898: Falloff is calculated from the distance of the Engineer to the target, not from the Sentry to the target
    Line 913: Attack interval
    Line 933: Without Wrangler
    Line 946: 3.06 seconds
    Line 951: With Wrangler
    Line 987: Can be reflected with the [[Pyro]]'s [[compression blast]]
    Line 1002: rounds
    Line 1016: rocket salvos
    Line 1035: Combat Mini-Sentry Gun
    Line 1052: Without Wrangler shielding
    Line 1065: With Wrangler shielding
    Line 1081: Single barrel machine gun
    Line 1120: 9.74
    Line 1172: 4.22
    Line 1176: Attack interval
    Line 1196: Without Wrangler
    Line 1209
    Line 1214: With Wrangler
    Line 1227
    Line 1232: Average DPS
    Line 1247: Without Wrangler
    Line 1260: 44.44-55.56
    Line 1265: With Wrangler
    Line 1278: 88.89-111.11
    Line 1283: rounds
    Line 1302: Disposable Mini-Sentry Gun
    Line 1310: Without Gunslinger
    Line 1313: With Gunslinger
    Line 1318: Single barrel machine gun
    Line 1357: 9.74
    Line 1409: 4.22
    Line 1413: Attack interval
    Line 1432
    Line 1437: Average DPS
    Line 1451: 35.56-42.22
    Line 1456: Note: Only available in [[Mann vs. Machine]] as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.
    Line 1461: rounds
  346. Template:Third Degree linked damage has 10 uses and is missing 1 translation
    Line 59: Any Medic [[Weapons#medicsecondary
  347. Template:Craft items list has 9 uses and is missing 15 translations
    Line 8: Metal that can be used in crafting. Two weapons to craft.
    Line 37: Metal that can be used in crafting. Three Scrap Metals to craft.
    Line 66: Metal that can be used in crafting. Three Reclaimed Metals to craft.
    Line 95: A token used to specify class in crafting. One for each class.
    Line 121: Class Tokens
    Line 138: A token used to specify weapon slot in crafting. One for each weapon slot.
    Line 164: Slot Tokens
    Line 181: A limited halloween crafting ingredient that can be used to craft halloween items.
    Line 205: Can be obtained by completing the Gored! achievement.
    Line 224: A promotional crafting ingredient that can be used to craft promotional items for ''SpaceChem''.
    Line 248: Obtained by completing the achievements Moustache Research Assistant, Moustache Scientist or Director of Moustache Research in SpaceChem.
    Line 267: A promotional crafting ingredient that can be used to craft promotional items for ''SpaceChem''.
    Line 291: Obtained by completing the Moustache Scientist achievement in SpaceChem.
    Line 310: A promotional crafting ingredient that can be used to craft promotional items for ''SpaceChem''.
    Line 334: Can be obtained by complete the Director of Moustache Research achievement in SpaceChem.
  348. Template:Equalizer damage range has 9 uses and is missing 8 translations
    Line 6: Without Battalion's Backup equipped
    Line 18: With Battalion's Backup equipped
    Line 31: Base damage
    Line 39: Mini-crits
    Line 47: Critical hits
    Line 55: Base damage
    Line 63: Mini-crits
    Line 71: Critical hits
  349. Template:List of Halloween events has 9 uses and is missing 35 translations
    Line 4: '''Note:''' Clicking on the image opens the event's Update page on teamfortress.com, if available. Community maps are identified in italics.
    Line 13: Event
    Line 21: Title <!-- this shall be the VALVE title of the event -->
    Line 28: (Dates)
    Line 35: Update
    Line 44: Haunted
    Line 52: ''Comic''
    Line 59: Monster
    Line 66: Introductions
    Line 76: The Terrifying Team Fortress<br/>Haunted Hallowe'en Special
    Line 83: October 29 - November 9, 2009
    Line 94: Last Will and Testament
    Line 123: Halloween restriction
    Line 135: The Second Annu-Hell Scream Fortress<br/>Hauntdead Halloween Special
    Line 142: October 27 - November 8, 2010
    Line 153: Family Portrait with Silas
    Line 187: Third Annual Scream Fortress<br/>Very Scary Halloween Special
    Line 194: October 27 - November 6, 2011
    Line 225: The Fourth Annual Spectral Halloween Special
    Line 232: October 26 - November 8, 2012
    Line 244: Voodoo-Cursed Souls
    Line 263: The Fifth Annual Helloween Special
    Line 270: October 29 - November 11, 2013
    Line 280: Skeletons
    Line 290: The Sixth Annual Halloween Special
    Line 297: October 29 - November 12, 2014
    Line 312: The Seventh Annual Halloween Special
    Line 319: October 28 - November 12, 2015
    Line 338: The Eight Annual Halloween Special
    Line 345: October 21 - November 16, 2016
    Line 360: October 26 - November 8, 2017
    Line 374: October 19 - November 14, 2018
    Line 390: October 1<!-- there were more Halloween features active in the week before the Patch than there was in ANY of the first six event, the event stated on the 1st, call it the extended pre-event if you have to --> - November 7, 2019
    Line 404: October 1 - November 7, 2020
    Line 419: October 1 - November 7, 2021
  350. Template:List of bleed-inflicting weapons has 9 uses and is missing 6 translations
    Line 2: List of bleed-inflicting weapons
    Line 20: * The Flying Guillotine can be thrown by using either primary fire or secondary fire, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a successful hit to deal 90 damage total.
    Line 52: * The Boston Basher's/Three-Rune Blade's bleeding effect lasts for 5 seconds; a single hit deals 75 damage.
    Line 82: * The Wrap Assassin's alternate fire allows a [[w:Christmas ornament#Bauble
    Line 113: * The Southern Hospitality's bleeding effect lasts for 5 seconds, allowing for a single hit to deal 105 damage total.
    Line 133: *The Tribalman's Shiv's bleeding effect lasts for 6 seconds, allowing for a single hit to deal 81 damage total.
  351. Template:List of companies has 9 uses and is missing 111 translations
    Line 51: Reference to...
    Line 93: Mapper , contributor to [[Mossrock
    Line 151: A [[w:bayou
    Line 191: Blue Mountain of the [[:File:Sky_trainyard_01.jpg
    Line 207: [[w:Blast furnace
    Line 219: (Paired with Red Shed)
    Line 231: Blue Corn Co. (graphic art logo)
    Line 244: (Paired with Redstone Cargo)
    Line 263: [[w:Blue corn
    Line 274: [[w:Blue Steel
    Line 289: Bonk Batteries
    Line 296: 'Bonk' Energy Drink
    Line 319: "Butchery"
    Line 335: Mapper , Creator of [[Cauldron
    Line 345: The Super Mario enemy [https://www.mariowiki.com/Bullet_Bill Bullet Bill].
    Line 355: "Cafe and bistro"
    Line 362: Edible Wood Pulp, Precooked Meat Product, Army Surplus Beans, Bread in a Can
    Line 369: WAR!
    Line 371: See [[Non-player characters#Captain Dan
    Line 404: ''Cerveza'', Spanish word meaning beer, which itself references Demoman's [[South of the Border]] beer run in ''[[Expiration Date]]''.
    Line 422: "Castle of Flowers"
    Line 432: [[Non-player characters#Charles Darling
    Line 443: 1958 [[w:Cadillac Eldorado
    Line 480: The [[Engineer]]'s surname.
    Line 502: Conga<br />(Танцевальная обувь профессионального качества)
    Line 509: The [[Conga
    Line 519: [[w:Kentucky Fried Chicken
    Line 562: References the username of the creator of Probed, [UEAK]Crash. It also appears on other maps he has made or helped work on.
    Line 595: Fashion magazine the Spy reads in the film ''[[Expiration Date]]''.
    Line 607: [[Non-player characters#Charles Darling
    Line 620: ([[Australium
    Line 629: [[Australium]]
    Line 647: [[Tobor]], an unused texture
    Line 669: Duck Duck Goos<br />(Salted Sweet Cream Butter)
    Line 676: The [[Duck Journal
    Line 686: Elliphany is the name of mapper 's daughter.
    Line 696: "Do you know what "suck the heads" means? 'Cause I came down here with Keith once, and he didn't know, and― I mean, it ain't nothin' bad. It's about eatin'―"<br /> [[Ellis]] quote from [[Left 4 Dead 2
    Line 706: [[w:Otacon
    Line 716: Winston Churchill's 1940 [[w:This was their finest hour
    Line 740: Mapper , creator of [[Mossrock
    Line 756: False or fool's gold. <br />[[w:Gilding
    Line 782: ''Jurassic Park'' actor [[w:Jeff Goldblum
    Line 799: [[Non-player characters#Gray Mann
    Line 816: Refrence to a video of entertainer [[w:Griffin McElroy
    Line 826: [[w:John Hammond (Jurassic Park)
    Line 837: The "Hampshire Heavies" ''TF2'' community
    Line 856: A happy face emoticon is incorporated into the circular form logo commonly used by cooperative agricultural groups.
    Line 865: Tractors
    Line 873: From a promotional artwork for the famous [[w:Farmall
    Line 885: "Hotel of Love"
    Line 895: 19th century German natural scientest [[w:Alexander von Humboldt
    Line 905: The Mad Milk Syringes upgrade for Medic's syringe guns in Mann vs. Machine
    Line 941: Ian "" Spadin, the mapper that created [[Byre]]
    Line 951: (Paired with Regal Plumbing Supplies)
    Line 960: Tractors
    Line 968: [[w:Caterpillar D10
    Line 985: (Paired with Driller)
    Line 994: Mac Update trailer
    Line 1015: "low on the hog"
    Line 1032: (Paired with Sanders BBQ)<br />"[[w:Chicken or the egg
    Line 1073: (The Mann Co. Genuine Spacesuit)
    Line 1080: The Mann Co. Genuine Spacesuit is a sponsor of radio [[Invasion Community Update#KritzKast Skits
    Line 1087: (Meaty Chunks dog food)
    Line 1094: Sleepy Dog's Meaty Chunks dog food is a sponsor of radio [[Invasion Community Update#KritzKast Skits
    Line 1104: (Opposes Wood Electric)
    Line 1111: (Metal)<!-- not a company name -->
    Line 1118: [[w:Ralston Purina
    Line 1128: (Saxton Hale's boutique line)
    Line 1138: Mapper , creator of [[Pier
    Line 1146: Get games faster with Steam
    Line 1173: Mapper Valentin Levillain, creator of [[Mountain Lab
    Line 1183: (Red Raiders' archaeologist rivals)
    Line 1193: [[w:Southern Pacific Transportation Company
    Line 1224: "Ma petite chou-fleur"<br>French for "My little flower"<br /> Quote from [[Meet the Spy
    Line 1256: Projector screen for instructional films that may be available in [[Mission Briefing]]s.
    Line 1266: Projector Screens
    Line 1272: Projector screen for instructional films.
    Line 1282: (Pyroland Vision Experience)
    Line 1289: The [[Pyrovision
    Line 1303: Red Bread (Soundtrack)
    Line 1310: [[w:Red Wheat (disambiguation)
    Line 1321: Fess Parker's frontiersmen characters, such as [[w:Daniel Boone (1964 TV series)
    Line 1343: [[w:Red Iron
    Line 1354: [[w:Ironworks
    Line 1365: [[Swiftwater
    Line 1374: (Nile Archaeo's treasure hunting rivals)
    Line 1384: Tougaloo, Mississippi, is completely the campus of historic [[w:Tougaloo College
    Line 1402: (Paired with BLU Freight & Shipping)
    Line 1415: (Paired with Imperial Mining)
    Line 1428: [[w:Archer Daniels Midland
    Line 1459: Zapper Mega Sour Bubble Gum
    Line 1490: This sign takes the place of the circle C sign that would normally mark the Mannhattan defender's last of three points, or "C side".
    Line 1501: (Paired with Metal)
    Line 1513: The sign designates a Sniper camp on Swiftwater. [[w:Darrell Powers
    Line 1522: False or fool's gold. <br />"[[w:All that glitters is not gold
    Line 1534: Mapper , creator of [[Pier
    Line 1544: Mapper , creator of [[Pier
    Line 1554: 20 sec. is the maximum for [[Respawn Times
    Line 1570: "[[w:Hay
    Line 1591: [[Comics#Saxton Series
    Line 1598: WAR!
    Line 1598: Sentry Operating Manual
    Line 1621: TF2M is an abbreviation for [https://tf2maps.net/ TF2Maps.net].
    Line 1631: TF2M is an abbreviation for [https://tf2maps.net/ TF2Maps.net].
    Line 1647: ''Vier Augen'' is a German phrase, literally meaning "Four Eyes"; in other words, a German [[wiktionary:four-eyes
    Line 1663: Reskin of [[:File:Biggs steel rods.jpg
    Line 1673: (Opposes McJohn Power)
    Line 1714: Logo of the [[Non-player characters#Yeti
    Line 1725: Logo of the facility that altered the Yeti for greater strength and aggression.
    Line 1736: Saxton Hale's amalgamated violent animal shipping company.
    Line 1747: The [[:File:Ferguson system.jpg
  352. Template:List of items related to headshot has 9 uses and is missing 5 translations
    Line 78: Can only perform headshots when fully charged.
    Line 93: [[Mini-crit]]s on headshot and reduces cooldown of [[Jarate]] by 1 second.
    Line 122: After every shot, the Ambassador is unable to deal headshots for 0.95 seconds.
    Line 128: Headshots beyond 1200 Hammer units will deal normal damage instead of a critical hit.
    Line 142: Headshots with this item deal 2 damage, while regular hits only deal 1 damage.
  353. Template:Teleporter level has 9 uses and is missing 2 translations
    Line 52: Without
    Line 62: With
  354. Template:First annual saxxy winners has 8 uses and is missing 4 translations
    Line 2: Category
    Line 16: Winning Video
    Line 30: Winning Filmmaker(s)
    Line 117: Players' Choice <ref>Also known as Most Controversial; this category was not present on the voting page.</ref>
  355. Template:List of miscellaneous reward item owners has 8 uses and is missing 19 translations
    Line 3: Steam Profile
    Line 9: Item
    Line 15: Reason
    Line 21: Notes & Additional Info
    Line 27: Item Link
    Line 33: Backpack
    Line 39: Wiki Profile
    Line 48: Reported a serious exploit regarding Strangifiers and Killstreak Kits to Valve.
    Line 54: Given in [[Unusual]] quality with the Sunbeams effect.
    Line 66: Reported a serious exploit regarding item generation to Valve.
    Line 72: Given in Unusual quality with the Sunbeams effect.
    Line 84: Reported a serious exploit regarding Giftapults and Key generation.
    Line 90: Given in Unusual quality with the Burning Flames effect.
    Line 102: Reported a serious exploit regarding Giftapults and Key generation.
    Line 108: Given in Unusual quality with the Sunbeams effect.
    Line 120: Reported a serious exploit regarding account control to Valve.
    Line 126: Given in Unusual quality with the Sunbeams effect.
    Line 138: Make-A-Wish Foundation gift.
    Line 143: Given in Unusual quality with the Community Sparkle effect.
  356. Template:List of voice commands has 8 uses and is missing 33 translations
    Line 4: List of voice commands
    Line 18: Voice Menu 1
    Line 31: Voice Menu 2
    Line 44: Voice Menu 3
    Line 58: [[Default key]]
    Line 71: Default key
    Line 84: Default key
    Line 99: MEDIC!
    Line 112: Thanks!
    Line 125: Go Go Go!
    Line 138: Move Up!
    Line 151: Go Left
    Line 164: Go Right
    Line 177: Yes
    Line 190: No
    Line 203: Pass to me!
    Line 214: Incoming
    Line 227: [[Spy]]!
    Line 240: [[Sentry Gun
    Line 253: [[Teleporters
    Line 266: [[Dispenser]] Here
    Line 279: Sentry Here
    Line 292: Activate [[ÜberCharge]]!
    Line 305: MEDIC: ÜberCharge Ready
    Line 318: Pass to me!
    Line 328: Help!
    Line 341: Battle Cry
    Line 354: Cheers
    Line 367: Jeers
    Line 380: Positive
    Line 393: Negative
    Line 406: Nice Shot
    Line 419: Good Job
  357. Template:Special taunt table has 8 uses and is missing 148 translations
    Line 11: 5 seconds
    Line 20: The Scout does a "Kung Fu" flourish, spinning his melee weapon around and saying a voice line while phasing effects similar to those made by ingesting [[Bonk! Atomic Punch]] surround him. He then throws it in the air, and flips it on his right hand while yawning.
    Line 31: As long as the taunt is held
    Line 40: The Scout takes out a skateboard and rides it while continuously moving forward. Pressing primary and alt-fire (default keys: and , respectively) makes him perform different tricks.
    Line 50: 4 seconds
    Line 59: The Scout does a spinning breakdance on his head while music from the [[Boston Boom-Bringer]] plays. At the end, the Scout hops briskly onto his feet and shrugs.
    Line 70: As long as the taunt is held
    Line 79: The Scout takes out a pogo stick and starts bouncing with it. Pressing primary and alt-fire (default keys: and , respectively) causes him to perform different tricks.
    Line 90: As long as the taunt is held
    Line 99: The Scout does the [https://www.youtube.com/watch?v=zS1cLOIxsQ8 Carlton Dance], swinging his arms and swaying his hips from left to right while saying a voiceline.
    Line 110: 4 seconds
    Line 119: The Scout takes out a bucket of fried chicken, selects a piece, says a quote while taking a bite, and then throws both the chicken and bucket away, similar to the Training Scene seen in [[Expiration Date]].
    Line 130: As long as the taunt is held
    Line 139: The Scout throws himself back on the chair and starts eating a chip, turns the page on his magazine, laughs while slapping his right knee, eats another chip, looks around, and shrugs.
    Line 149: As long as the taunt is held
    Line 158: The Scout sits on the floor and plays a pair of bongo drums.
    Line 169: As long as the taunt is held
    Line 178: The Scout drives a tiny scooter. Pressing primary fire (default key: ) makes the Scout perform a [[w:Wheelie
    Line 188: As long as the taunt is held
    Line 197: The Scout takes out a sign reading "THIS WAY!" and proceeds to spin it, occasionally spinning it around himself. Pressing primary fire (default key: ) makes the Scout tell his teammates to go left, while pressing alt-fire (default key: ) makes him tell them to go right.
    Line 207: 5 seconds
    Line 216: The Scout grabs a football, does a forward summersault, and throws it against the ground. He then does a victory dance and finishes by pointing to himself with his thumbs.
    Line 227: 5 seconds
    Line 236: The Soldier pulls out a mug and puts a foot on a bag of coffee beans. He then says a quote, gestures, and takes a victorious swig from his mug before sighing, satisfied.
    Line 247: 5 seconds
    Line 256: The Soldier will pull out a trombone and play four low notes of failure (D, D♭, C, B).
    Line 267: As long as the taunt is held
    Line 276: The Soldier stands at attention; a small tank then pops from the ground below him, which he gets in and continuously drives forward. Pressing primary fire (default key: ) makes him fire a shot, which is a purely cosmetic effect.
    Line 286: 8 seconds
    Line 295: The Soldier pulls out a puppet version of himself, then turns his head to the side while covering his mouth as he does the puppet's voice.
    Line 304: As long as the taunt is held
    Line 313: A rocket launches behind the Soldier, which he jumps onto while doing a cowboy gesture and continuously rides forward. Pressing primary fire (default key: ) makes the rocket "jump", followed by the Soldier repeating the cowboy gesture.
    Line 323: 4 seconds
    Line 332: The Soldier places down a gravestone while getting down on his knee, says a quote, and salutes while the gravestone falls down and disappears.
    Line 344: As long as the taunt is held
    Line 353: The Pyro rides a spring-mounted [[Balloonicorn]] with some voice lines of amusement.
    Line 364: 5 seconds
    Line 373: The Pyro pulls out a serving platter with a lid, which they take off and drop in a vigorous manner to reveal a decapitated head of a Heavy. The Pyro then proceeds to smell test and follow up with a Classic "chef kiss" movement; meanwhile, the head slides off the platter, and falls to the floor.
    Line 383: As long as the taunt is held
    Line 392: The Pyro jumps to the side as a team-colored motorized tricycle, with a flaming paint job and a Teufort license plate that reads "MMPH", appears; they jump on its seat and proceed to drive it, holding onto only the right hand clutch and occasionally mumbling. Pressing primary fire (default key: ) makes Pyro ride it more enthusiastically as flames pop from the exhaust pipes.
    Line 401: 7 seconds
    Line 410: The Pyro inflates a long balloon, ties it into a Balloonicorn, and sets it ablaze with a lighter, clapping and laughing as it does some aerial flips while burning. With [[Pyrovision]] equipped, the Balloonicorn flies around trailing rainbows instead.
    Line 421: As long as the taunt is held
    Line 430: The Pyro inflates a small team-colored kiddie pool containing a yellow rubber ducky, pours a container of gasoline into it, sits down in the pool's center, and pushes the rubber ducky back and forth.
    Line 441: As long as the taunt is held
    Line 450: The Pyro sits on the floor and plays a small toy piano.
    Line 461: As long as the taunt is held
    Line 470: Ice skates materialize on the Pyro's feet, who proceeds to continuosly skate forward. Pressing primary and alt fire (default keys: and , respectively) makes the Pyro perform different pirouettes.
    Line 481: 12 seconds
    Line 490: The Demoman takes out a pair of Bagpipes and proceeds to dance and play them extremely poorly. He then puts the bagpipes away while applauding his own skill with a quote.
    Line 501: As long as the taunt is held
    Line 510: The Demoman drinks a bottle of beer and proceeds to steer a wooden ship wheel. Pressing primary fire (default key: ) makes the Demoman say a cheery line while tilting the helm more energetically before spinning it to the right, drinking with a triumphant pose, and burping; pressing alt-fire (default key: ) makes the Demoman complain and signal people to move out of the way. When the taunt ends, the helm falls apart, and the Demoman drops its wheel and the bottle on the ground.
    Line 519: 4 seconds
    Line 528: The Demoman takes out a crate of lime-flavored beer bottles, holds one of them up, and cheers wildly (progressively getting softer with each cheer), exactly as seen in [[Expiration Date]].
    Line 539: As long as the taunt is held
    Line 548: The Demoman falls into a folding chair, takes out a flask and uncorks it with his teeth, and drinks while intermittently spouting drunken gibberish. Pressing primary fire (default key: ) makes the Demoman burp, while pressing alt-fire (default key: ) makes him lean back on the chair before jolting back up.
    Line 558: As long as the taunt is held
    Line 567: The Demoman continuously walks forward with an unsteady gait with a bottle of beer in a paper bag in his hand. He will occasionally drink from the bottle, trip, and compose himself while uttering drunk gibberish.
    Line 578: 10 seconds
    Line 587: The Demoman bites the top off of a grenade, pours a [[Bottle
    Line 599: As long as the taunt is held
    Line 608: The Heavy punches the head and chest of a dummy with a picture of an enemy Scout.
    Line 617: As long as the taunt is held
    Line 626: A table full with an assortment of food appears in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again makes the Heavy flip the table, which flings a steak from the Joule sous-vide cooker on the table straight into his mouth.
    Line 637: 7 seconds
    Line 646: The Heavy performs 4 different flexing poses and shouts each time he flexes his muscles.
    Line 657: As long as the taunt is held
    Line 666: The Heavy does one armed push-ups.
    Line 676: As long as the taunt is held
    Line 685: The Heavy pulls out two large dumbbells and begins doing a 'cross body hammer curl' exercise, re-adjusting his shoulders and beginning again after a while.
    Line 695: As long as the taunt is held
    Line 704: A table full with an assortment of food will appear in front of the Heavy while he rubs his hands and stares at the spread gleefully. Taunting again makes the Heavy flip the table, which flings a steak from a pot on the table straight into his mouth.
    Line 716: As long as the taunt is held
    Line 725: The Engineer summons a mechanical bull, which he mounts and rides wildly while hanging on for dear life.
    Line 736: As long as the taunt is held
    Line 745: The Engineer sits on a haystack and plays banjo. Pressing alt-fire (default key: ) increases the tempo at which the Engineer plays, and smoke rises from his hands; pressing primary fire (default key: ) returns the taunt to its original tempo.
    Line 755: As long as the taunt is held
    Line 764: The Engineer pulls a jackhammer out of his tool pocket and rides around on it as if it was a pogo stick.
    Line 774: As long as the taunt is held
    Line 783: The Engineer builds a mechanical reclining lawn chair, complete with a parasol and bottles of beer, and lies back in it, drinking from one of the bottles and occasionally burping and saying some quotes.
    Line 794: As long as the taunt is held
    Line 803: The Engineer continuously drives a miniature farm truck, giving an occasional salute while looking around.
    Line 814: 5 seconds
    Line 823: The Medic pulls out a pair of team-colored defibrillators and rubs them together; they pop with electricity, and the Medic puts them back away.
    Line 831: 5 seconds
    Line 840: The Medic strikes a pose and glows as doves fly around him while a heavenly choir sings and "opera" music plays in the background (similarly to several instances in [[Meet The Medic]]).
    Line 851: As long as the taunt is held
    Line 860: The Medic drives a small ambulance, eventually telling people to move out the way. The player will continuously move forward during this taunt, only being able to turn left and right.
    Line 869: 5 seconds
    Line 878: The Medic takes out an X-ray chart showing the Heavy's skeleton with a bomb stuck in his ribs. He examines it, laughes, and gives his prognosis, then crumples it up and tosses it away.
    Line 889: As long as the taunt is held
    Line 898: The Medic brings out an accordion and plays while dancing in place laughing and cheering.
    Line 908: As long as the taunt is held
    Line 917: The Medic sits on a medical reclining chair and reads a paper on a clipboard, occasionally chuckling and taking sips from a mug.
    Line 928: As long as the taunt is held
    Line 937: The Sniper pulls out a didgeridoo with a spin, then sits down and plays it.
    Line 948: 3 seconds
    Line 957: The Sniper brings two fingers to his eyes, then points ahead in an intimidating manner while saying a quote.
    Line 968: 3 seconds
    Line 977: The Sniper pulls out a saxophone and plays several tunes from ''[[Seduce Me! (Soundtrack)
    Line 988: 4 seconds
    Line 997: The Sniper pulls out a notepad and marker, crosses a name off, and laughs before putting the notepad away.
    Line 1008: As long as the taunt is held
    Line 1017: The Sniper sits inside a tent, grabs a thermal bottle, and uses a pair of binoculars.
    Line 1026: As long as the taunt is held
    Line 1035: The Spy hides inside a cardboard box, which he can crawl around in.
    Line 1046: 5 seconds
    Line 1055: The Spy takes a stack of dollar bills with [[Saxton Hale]]'s face on them, counts a few, tosses out an insult, and makes it "rain money" in front of him.
    Line 1066: 8 seconds
    Line 1075: The Spy performs a series of disco moves while groovy music plays, saying some voice lines along the way.
    Line 1086: As long as the taunt is held
    Line 1095: The Spy sits on an armchair and reads from a book while occasionally taking sips from a mug and saying some lines.
    Line 1106: Variable
    Line 1115: A [[bread monster]] pops out of the mercenary's chest, then shortly retracts back inside. Each class has a different reaction to the creature's appearance.
    Line 1126: As long as the taunt is held
    Line 1135: The mercenary starts dancing [[w:conga
    Line 1146: Variable
    Line 1155: The mercenary puts their hands and arms out in front of them to form a square with their fingers, as if trying to visualize the scene in front of them in a picture or a screen, similarly to the [[Meet the Director]] comic. The Pyro has two variations for this taunt.
    Line 1166: As long as the taunt is held
    Line 1175: The mercenary holds a fist out and waits indefinitely for a player to taunt in front of them. They then proceed to punch each other's fists in an energetic fist bump.
    Line 1185: As long as the taunt is held
    Line 1194: The mercenary crouches and waits indefinitely for a player to taunt in front of them. The initiator then helps the receiver perform a backflip.
    Line 1205: As long as the taunt is held
    Line 1214: The mercenary holds one hand up and waits for another player to taunt in front of them. They high five and express each other's enthusiasm to slap hands. The Pyro has two ending animations for this taunt.
    Line 1225: As long as the taunt is held
    Line 1234: The mercenary performs their interpretation of a [[w:russian folk dances
    Line 1245: As long as the taunt is held
    Line 1254: The mercenary starts with a variety of arm lunges and flairs, before starting a looping aerobics dance. Other players are able to join in by taunting near a dancing player. Pressing primary or alt-fire (default keys: and respectively) makes the mercenary perform some dance actions, each class having different animations (alt-fire) or a shared animation (primary fire).
    Line 1265: As long as the taunt is held
    Line 1274: The mercenary puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes.
    Line 1285: Variable
    Line 1294: The mercenary laughs at the demise and utter failure of their opponent(s).
    Line 1305: Variable
    Line 1314: The mercenary takes out a cheap 99¢ staff and attempts to cast a [[magic spell]]. The staff fails at casting anything but green sparks; the mercenary then breaks, throws, or puts the staff away.
    Line 1325: 4 seconds
    Line 1334: The mercenary summons an electric guitar and plays a wicked rock solo on it as fireworks and lights spout from behind them. The final note causes a lightning strike and an accompanying wave of sound.
    Line 1345: As long as the taunt is held
    Line 1354: The mercenary taps their head or helmet while waiting for another player to taunt in front of them, at which point the two bash their heads together.
    Line 1365: As long as the taunt is held
    Line 1374: The mercenary invites people to dance with them. If another player taunts in front of them, the two perform a [[w:Square dance
    Line 1385: As long as the taunt is held
    Line 1394: The mercenary jumps into a bumper car, which they can drive around. Pressing primary fire (default key: ) makes the mercenary honk the bumper car's horn.
    Line 1405: Variable
    Line 1414: A wooden cutout with moving arms of a yeti appears roaring in front of the mercenary, which they destroy (or, in the [[Scout]]'s case, attempt to), each class with a different technique.
    Line 1424: 5 seconds
    Line 1433: The mercenary turns into a yeti, then roars while beating their chest before slamming the ground with their fist and turning back to normal. Each class reacts to the transformation differently.
    Line 1443: As long as the taunt is held
    Line 1452: The player summons a broom and rides it around like a witch.
  358. Template:List of Community item owners has 6 uses and is missing 121 translations
    Line 3: Recipient
    Line 18: Weapon(s)
    Line 33: Reason
    Line 48: Notes
    Line 63: Item link
    Line 78: Backpack
    Line 93: Wiki profile
    Line 111: TF2 closed beta lead.
    Line 121: Created textures for [[Yukon]].
    Line 128: Creator of the popular [[Control Point (game mode)
    Line 140: Contributor to [[Hoodoo]] (created the bomb cart).
    Line 151: Creator of [[Steel]].
    Line 157: Also created [[Freight]].
    Line 168: Creator of [[Yukon]].
    Line 174: Co-creator of Team Fortress 2 Lobby. Also created [[Frontier]].
    Line 185: Creator of [[Junction]], [[Egypt]], and [[Harvest]].
    Line 196: Creator of [[Fastlane]].
    Line 207: Created the intro video for [[Steel]].
    Line 294: Creator of the TF2 Tips and Tricks video series.
    Line 351: Starter of the [https://steamcommunity.com/groups/tf2mentors North American Mentor Program].
    Line 421: [[Team Fortress Wiki]] Founder.
    Line 489: PC Gamer employee. Co-creator of the Equalizer.
    Line 495: Several of the weapons have altered stats and abilities.
    Line 512: PC Gamer employee.
    Line 518: Several of the weapons have altered stats and abilities.
    Line 530: Contributor to [[Hoodoo]] (created multiple posters and signs).
    Line 543: Contributor to [[Coldfront]].
    Line 554: News poster at halflife2.net.
    Line 575: Founder/Head Admin of [https://steamcommunity.com/groups/podcast17 Podcast17].
    Line 592: Co-creator of the Equalizer.
    Line 603: Creator of tf2stats.net.
    Line 637: Creator of [http://www.youtube.com/watch?v=c3zJcMlqWZA "TF2 Interactive: A Heavy's 2fort Adventure"].
    Line 643: Also created [http://www.youtube.com/watch?v=KS3ANTUOevY "TF2 Interactive: A Granary Adventure: An Underdog Story"], featured on the [[TF2 Official Blog]].
    Line 654: Main Heavy in [http://www.youtube.com/watch?v=c3zJcMlqWZA "TF2 Interactive: A Heavy's 2fort Adventure"].
    Line 672: Original Organizer of ETF2L Highlander.
    Line 682: Founder of Apocalypse Gaming, Sponsor of SPUF 6v9.
    Line 695: Creator of an IRC channel dedicated to pick up groups for competitive TF2.
    Line 732: Helped several people texture weapons for the Contribute! program.
    Line 738: Creator of the [[Frenchman's Beret]] and the [[Team Captain]], and the updated paint textures added in the [[December 2, 2010 Patch]]. Co-creator of the [[Vita-Saw]].
    Line 749: Creator of the [[Fancy vs. Nasty Update
    Line 760: Creator of kill icons for various weapons.
    Line 766: Creator of the [[Wiki Cap]].
    Line 784: Creator of the [[Pain Train]] kill icon.
    Line 796: Repeat assistant in helping Valve track down TF2 issues.
    Line 807: Helped organize the SPUF 6v9 tournament. Apocalypse Gaming co-founder.
    Line 820: Organizer of the 2010 Gamers With Jobs tournament.
    Line 843: Contributor to [[Coldfront]].
    Line 849: Created the original concept for Team Fortress 2 Lobby. Creator of the Community HUD. ETF2L League Admin.
    Line 860: Gave detailed map exploit information to Valve.
    Line 871: Project Leader of HLStatsX Community Edition.
    Line 884: Provided feedback regarding a certain bug.
    Line 897: Creator of [[Hoodoo]].
    Line 904: Contributor to the Swamp Theme. Also created [[Mann Manor]].
    Line 979: Posted requests and bugs - one of the top avatar submitters [https://www.teamfortress.com/contribute/ TF2 Contribute site].
    Line 1015: Dutch moderator on Steam Translation Server, helped test "iDeal" for Steam.
    Line 1021: Also the creator of TF2Gallery.
    Line 1032: Creator of tools exploiting Steam Platform and Source Engine capacities.
    Line 1043: Dutch moderator on Steam Translation Server.
    Line 1154: German translator at the Steam Translation Server, Webmaster at TFPortal.de.
    Line 1170: Helped create the German translation of TF2.
    Line 1188: Contributed to the Steam Translation Server.
    Line 1205: Helped create the Hungarian translation of TF2.
    Line 1369: Helped translating Team Fortress 2 in Romanian.
    Line 1374: Originally had a Wrench.
    Line 1399: Russian translator on the Steam Translation Server.
    Line 1467: Creator of the ETF2L Highlander Challenge medals.
    Line 1478: Webmaster at HLPortal.de, Contributor and German Moderator at the Steam Translation Server.
    Line 1490: Chief Editor at HLPortal.de
    Line 1506: Creator of eXtv.
    Line 1524: Creator of SOAP DM and MGE mod.
    Line 1575: Created community tips for the June 10, 2010 update.
    Line 1587: Helped organize the [[December 2, 2010 Patch]].
    Line 1605: Creator of the TF2B backpack viewer.
    Line 1630: Creator of PropHunt.
    Line 1713: Creator of [[Coldfront]].
    Line 1724: Contributed [[Kill icons]] in the [[January 7, 2011 Patch]].
    Line 1743: Contributed ideas and testing for MGEMod by Lange.
    Line 1754: Creating and maintaining a RIFT code donation thread on the Steam User Forums.
    Line 1771: TF2Maps.net founder.
    Line 1788: Submitted many response rules.
    Line 1801: Was originally given a [[Flamethrower]] and later asked to have it changed to a Degreaser.
    Line 1824: Novint employee.
    Line 1835: Creator of [[Watchtower]].
    Line 1846: Creator of the OPTF2 backpack viewer.
    Line 1852: Also a [[Team Fortress Wiki]] administrator.
    Line 1868: Primary Hat Helper for [https://steamcommunity.com/groups/hatsforhelp Hats for Help].
    Line 1879: Created and organised Hats for Help.
    Line 1890: Organised a charity drive for the CureSearch National Childhood Cancer Foundation.
    Line 1931: Named and helped publicize Hats for Help.
    Line 1949: For creating the [https://web.archive.org/web/20170524120549/http://forums.steampowered.com/forums/showthread.php?t=1536668 Complete Modeling Tutorial for TF2] and assisting Steam Forum members in asset creation for TF2.
    Line 1955: Creator of the [[Carouser's Capotain]]. Also contributed to the [[Construction pack
    Line 1986: Creator of the TF2 Feedback system and co-creator of PropHunt.
    Line 1998: Make a Wish Foundation gift.
    Line 2004: Has Haunted Ghosts particle effect along with the usual community quality items' effect Community Sparkle.
    Line 2084: Long term ETF2L admin and head admin, helper for the TF2 MixUp matches.
    Line 2090: Former ETF2L Head Admin, ESL admin, Excello admin and Esports Heaven admin.
    Line 2139: Head of the TF2TV Casting organization.
    Line 2155: TF2 Outpost creator.
    Line 2166: Administrator of ozfortress.
    Line 2177: Senior Administrator of ozfortress.
    Line 2198: Created the Community Fortress Mentor Program.
    Line 2214: VanillaTV Caster - Host of i46 & i49 TF2 Finals.
    Line 2240: Founder/Head Admin of VanillaTv.
    Line 2251: Long term ETF2L admin and head admin.
    Line 2262: Founder/Head Admin of eXtv.
    Line 2291: Founder/Head Admin of ETF2L.
    Line 2318: Founder/Head Admin of Wireplay.
    Line 2356: Creator of SteamRep.
    Line 2367: Creator of [https://developer.valvesoftware.com/wiki/EventScripts EventScripts].
    Line 2373: Also SteamRep Admin.
    Line 2416: Assisted Valve in fixing bugs and map exploits.
    Line 2434: Reporting detailed gameplay glitches, bugs, and exploits to Valve.
    Line 2445: Contributor to [https://www.sourcemod.net SourceMod].
    Line 2460: Creator of marketplace.tf and scrap.tf.
    Line 2475: Created the script to link items in-game to the [[Team Fortress Wiki]].
    Line 2481: Also a [[Team Fortress Wiki]] Administrator.
    Line 2505: [https://sourceop.com SourceOP.com] Admin, one of the original [https://steamrep.com Steamrep.com] Admins.
    Line 2510: Originally had a Jarate.
    Line 2532: Created and organised Hats for Help.
    Line 2561: Halflife2.net staff.
    Line 2578: Creator of the Nerf Now!! web comic.
  359. Template:Mvm mission Bison Barrage has 6 uses and is missing 1 translation
    Line 39: Random choice
  360. Template:Mvm mission Clanker Carnage has 6 uses and is missing 10 translations
    Line 15: The 
    Line 96: The 
    Line 109: The 
    Line 117: The 
    Line 175: The 
    Line 221: Spawns similarly to Spy-bots
    Line 230: Spawns normally
    Line 326: The 
    Line 371: The 
    Line 417: The 
  361. Template:AltTimeline has 5 uses and is missing 6 translations
    Line 3: Date
    Line 16: Event
    Line 29: Source
    Line 44: Gray Mann, on the verge of bankruptcy, reprograms his robot army to, instead of trying to kill the mercs, sell them robot themed hats to recoup his losses and to edge-in on Mann Co.'s ever growing lucrative hat sales revenue.
    Line 52: Kisses von Butternubs, a pomeranian in a sweater, is elected president of America by popular vote.
    Line 60: Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's [[robocrate]]s to prevent the impending '''Hat Wars''' of the 1990s, before having to return to 1999.
  362. Template:Grandmaster Killstreak has 5 uses and is missing 13 translations
    Line 3: Number of kills
    Line 13: 0 kills
    Line 21: Pawn Piece
    Line 33: 1 kill
    Line 41: Rook Piece
    Line 53: 2 kills
    Line 61: Knight Piece
    Line 73: 3 kills
    Line 81: Bishop Piece
    Line 93: 4 kills
    Line 101: Queen Piece <!-- In Latin languages (not sure if it is also applied in other languages), although people may use the translation of "Queen", in competitive/formal chess, the correct name to call this piece is "Lady" ("Dama" in Spanish or "Dame" in French, as examples), moreover when recording a chess game, the letter "D" is used to refer to this piece.-->
    Line 113: 5 or more kills
    Line 121: King Piece
  363. Template:List of cosmetics with an additional effect has 5 uses and is missing 33 translations
    Line 3: Cosmetics with additional effects
    Line 13: Additional effect(s)
    Line 23: * Spawns a ball in the spawnroom
    Line 41: * Makes a soft, higher pitch jingle noise while walking.
    Line 49: * Plays music when taunting.
    Line 57: * Makes a soft jingle noise while walking.
    Line 65: * Changes the footsteps with wet, squishy sounds.
    Line 76: * Makes a soft, slightly lower pitch jingle noise while walking.
    Line 84: * Alters [[Soldier responses#With Freedom Feathers equipped
    Line 92: * Alters [[Soldier responses#With Spellbinder's Bonnet equipped
    Line 100: * Alters [[Soldier responses#With Larval Lid equipped
    Line 108: * Plays a [[Media:Taunt wormsHHG.wav
    Line 129: * Makes a soft jingle noise while walking.
    Line 137: * Plays [[Media:Pyro music tube.wav
    Line 145: * Makes a soft jingle noise while walking.
    Line 156: * Alters [[Heavy responses#With Chicken Kiev equipped
    Line 167: * Changes the [[PDA]]'s Build and Demolish Menu and the [[Eureka Effect]]'s Teleport menu.
    Line 178: * Makes a soft jingle noise while walking.
    Line 186: * Alters [[Medic responses#With Medimedes equipped
    Line 194: * Alters [[Medic responses#With Second Opinion equipped
    Line 205: * Alters [[Sniper responses#With Sir Shootsalot equipped
    Line 216: * When the player dies, their corpse explodes. During a [[Full Moon]] or Halloween, the explosion is purple instead of the usual gold.
    Line 224: * Makes a soft jingle noise while walking.
    Line 232: * Chess piece on top changes based on player's killstreak, does not require a [[Killstreak]] weapon.
    Line 240: * Changes the appearance of [[Robots]] and the [[Carrier tank]] in [[Mann vs. Machine
    Line 248: * If equipped by the Scout, it alters [[Scout responses#With Haunted Hat equipped
    Line 256: * Player is immune to [[Horseless Headless Horsemann]]'s "Boo" taunt.
    Line 264: * Makes a soft jingle noise while walking.
    Line 272: * When equipped by all classes except Pyro and Medic, it alters [[Responses
    Line 280: * Makes a soft jingle noise while walking.
    Line 288: * Player is immune to Horseless Headless Horsemann's "Boo" taunt.
    Line 296: * If is entered in the game's launch options, the headset glows, regardless of the [[Styles
    Line 304: * When equipped by the [[Scout responses#With Voodoo-Cursed Scout Soul equipped
  364. Template:Merchandise block has 5 uses and is missing 1 translation
    Line 7: $
  365. Template:Mvm mission Aerial Stupidity has 5 uses and is missing 49 translations
    Line 20: Spawns from the side
    Line 62: Disables 1C Scout support on arrival
    Line 75: Flank middle
    Line 90: Flank middle
    Line 112: A loud siren will announce their arrival
    Line 117: Paradrops from above
    Line 155: Disables 2C Shotgun robots Support on arrival
    Line 186: A loud siren will announce their arrival
    Line 191: Paradrops from above
    Line 201: A loud siren will announce their arrival
    Line 206: Paradrops from above
    Line 216: No ring of fire while spun up
    Line 221: The 
    Line 226: Spawns from the side
    Line 236: Spawns from the side
    Line 252: The 
    Line 266: Disables Scout Support on arrival
    Line 276: Disables Scout Support on arrival
    Line 289: The 
    Line 334: A loud siren will announce their arrival
    Line 339: Paradrops from above
    Line 360: A loud siren will announce their arrival
    Line 365: Paradrops from above then blows up on landing
    Line 371: Limited
    Line 380: A loud siren will announce their arrival
    Line 385: Paradrops from above then blows up on landing
    Line 391: Limited
    Line 413: A loud siren will announce their arrival
    Line 418: Paradrops from above
    Line 429: A loud siren will announce their arrival
    Line 434: Paradrops from above
    Line 444: Paradrops from above
    Line 454: Spawns from the side
    Line 496: Paradrops from above
    Line 506: A loud siren will announce their arrival
    Line 511: Paradrops from above
    Line 516: Spawns from the side
    Line 537: A loud siren will announce their arrival
    Line 542: Paradrops from above
    Line 547: The 
    Line 552: Paradrops from above
    Line 563: Boss swaps between several loadouts
    Line 573: Paradrops from above then lands near bomb hatch
    Line 584: Paradrops from above
    Line 589: The 
    Line 595: Limited
    Line 604: A loud siren will announce their arrival
    Line 609: Paradrops from above then blows up on landing
    Line 615: Limited
  366. Template:Mvm mission Alluvion has 5 uses and is missing 17 translations
    Line 43: Custom variant
    Line 57: Custom variant
    Line 116: Custom variant
    Line 128: Custom variant
    Line 147: Custom variant
    Line 157: Custom variant
    Line 199: Custom variant
    Line 209: Custom variant
    Line 224: Custom variant
    Line 255: Custom variant
    Line 270: Custom variant
    Line 305: Custom variant
    Line 314: Custom variant
    Line 324: Custom variant
    Line 343: Custom variant
    Line 390: Custom variant
    Line 399: Custom variant
  367. Template:Mvm mission Antecedent Sapience has 5 uses and is missing 11 translations
    Line 36: No damage bonus
    Line 52: Regenerates 10 HP per second
    Line 134: Spawns from the river and takes the same path as the bomb
    Line 179: Audio cue announces its arrival
    Line 235: -1 health drained per second
    Line 358: Spawns from the river and takes the same path as the bomb
    Line 372: Spawns from the river and takes the opposite path as the bomb
    Line 441: Regenerates 10 HP per second
    Line 503: Spawns from the garage and takes the same path as the bomb
    Line 534: Spawns from the garage and takes the same path as the bomb
    Line 578: Audio cue announces its arrival
  368. Template:Mvm mission Armored Apparatus has 5 uses and is missing 5 translations
    Line 53: No 100% critical hit chance on kill
    Line 113: Spawns from the flank
    Line 201: Spawns from the flank
    Line 240: The 
    Line 328: Spawns from the flank
  369. Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 24 translations
    Line 53: The 
    Line 81: The 
    Line 88: The 
    Line 90: The 
    Line 124: +320% rage gained on hit
    Line 133: +320% rage gained on hit
    Line 139: +320% rage gained on hit
    Line 153: The 
    Line 193: The 
    Line 216: The 
    Line 232: The 
    Line 237: The 
    Line 245: The 
    Line 260: The 
    Line 262
    Line 264: The 
    Line 264: 50% faster move speed while deployed
    Line 272
    Line 272: 50% slower spin up time
    Line 328: The 
    Line 333
    Line 335: The 
    Line 360: The 
    Line 385: The 
  370. Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 44 translations
    Line 8: The 
    Line 13: The
    Line 15
    Line 26: The
    Line 28: The
    Line 30: The
    Line 39: The 
    Line 54: Spawns similarly to Spy-bots
    Line 85
    Line 100: The
    Line 102
    Line 104: 50% slower move speed while deployed
    Line 108: The
    Line 112
    Line 116: The
    Line 121
    Line 123: 50% slower move speed while deployed
    Line 127: The
    Line 131
    Line 140: Behaves similarly to Sniper-bots
    Line 154: The 
    Line 171: Takes opposite path as the bomb
    Line 214: Behaves similarly to Sniper-bots
    Line 223: Behaves similarly to Sniper-bots
    Line 229: Behaves similarly to Sniper-bots
    Line 235: Behaves similarly to Sniper-bots
    Line 258: Boss will announce its own arrival
    Line 275: Takes opposite path as the bomb
    Line 284: Takes opposite path as the bomb
    Line 297: Behaves similarly to Sniper-bots
    Line 310: Shoots <span style="color:#00ffdd">Cyan</span> colored projectiles
    Line 314: Shoots <span style="color:#32cd32">Lime Green</span> colored projectiles
    Line 318: Shoots <span style="color:#ff0000">Red</span> colored projectiles
    Line 327: Shoots <span style="color:#5885a2">Team Spirit BLU</span> colored projectiles
    Line 331: Shoots <span style="color:#ff69b4">Pink as Hell</span> colored projectiles
    Line 335: Shoots <span style="color:#c36c2d">Cream Spirit RED</span> colored projectiles
    Line 348: Audio cue will announce its arrival
    Line 352: Takes same path as the bomb
    Line 386: Takes opposite path as the bomb
    Line 409: Boss will announce its own arrival
    Line 419: Behaves similarly to Sniper-bots
    Line 428: The 
    Line 433: The
    Line 435
  371. Template:Mvm mission Binary Breaker has 5 uses and is missing 16 translations
    Line 41: Spawns from the flank
    Line 62: Spawns from the flank
    Line 94: Spawns from the flank
    Line 214: Spawns from the flank
    Line 228: Spawns from the flank
    Line 258: Spawns from the flank
    Line 267: Spawns from the flank
    Line 291: The 
    Line 301: Spawns from the flank
    Line 310: Spawns from the flank
    Line 370: Spawns from the flank
    Line 379: Spawns from the flank
    Line 428: Spawns from the flank
    Line 449: The 
    Line 454: Spawns from the flank
    Line 463: Spawns from the flank
  372. Template:Mvm mission Blast Bevy has 5 uses and is missing 5 translations
    Line 43: Limited
    Line 127: Limited
    Line 186: Limited
    Line 348: Limited
    Line 358: Limited
  373. Template:Mvm mission Blastaway has 5 uses and is missing 33 translations
    Line 18: Spawns from the flank
    Line 30: Spawns with a second bomb
    Line 41: Spawns from the river
    Line 53: Spawns from the river
    Line 97: Spawns with a second bomb
    Line 101: Spawns from the river
    Line 112: Spawns from the flank
    Line 148: Spawns with a second bomb
    Line 152: Regenerates 1 HP per second
    Line 156: Spawns from the river
    Line 167: Spawns from the flank
    Line 179: Spawns with a third bomb
    Line 183: Spawns from the river
    Line 221: Spawns with a second bomb
    Line 260: Spawns with a third bomb
    Line 264: Spawns from the river
    Line 273: Spawns from the river
    Line 310: Spawns with a second bomb
    Line 320: Spawns from the flank
    Line 339: Spawns with a third bomb
    Line 343: Spawns from the river
    Line 379: Spawns with a second bomb
    Line 383: Spawns from the flank
    Line 400: Spawns with a third bomb
    Line 409: Spawns from the river
    Line 422: Spawns from the river
    Line 436: Spawns from the flank
    Line 445: Spawns from the river
    Line 482: Spawns with a second bomb
    Line 486: Spawns from the flank
    Line 505: Spawns from the river
    Line 516: Spawns with a third bomb
    Line 520: Spawns from the river
  374. Template:Mvm mission Brushfire has 5 uses and is missing 26 translations
    Line 17: No overheal penalty
    Line 27: No overheal penalty
    Line 34: No overheal penalty
    Line 41: No overheal penalty
    Line 48: No overheal penalty
    Line 55: Resists bullet damage
    Line 60: No overheal penalty
    Line 67: Resists blast damage
    Line 72: No overheal penalty
    Line 79: Resists fire damage
    Line 84: No overheal penalty
    Line 100: No overheal penalty
    Line 132: No modified health and size
    Line 149: The 
    Line 194: No overheal penalty
    Line 260: No overheal penalty
    Line 272: No overheal penalty
    Line 302: Behaves similarly to regular Sniper-bots
    Line 327: Cannot disguise
    Line 350: Does not take falling damage
    Line 374: Does not take falling damage
    Line 437: The 
    Line 449: Reverses enemy building construction
    Line 466: Behaves similarly to regular Sniper-bots
    Line 476: Spawns similarly to Spy-bots
    Line 495: Administrator will announce its arrival
  375. Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 26 translations
    Line 13: The 
    Line 14: The 
    Line 15: The 
    Line 16: The 
    Line 17: The 
    Line 18
    Line 19
    Line 20
    Line 41: Behaves similarly to regular Sniper-bots
    Line 50: Chips carrier
    Line 81: Spawns from the right garage and takes the left path
    Line 90: Spawns from the left garage and takes the center path
    Line 104
    Line 112: Behaves similarly to regular Sniper-bots
    Line 121: Chips carrier
    Line 167: Chips carrier
    Line 171: Drops 25 chips on death
    Line 192: Chips carrier
    Line 227: Spawns from the right garage and takes the left path
    Line 263: Behaves similarly to regular Sniper-bots
    Line 272: Chips carrier
    Line 349: Chips carrier
    Line 362: Activates Mmmph as if airblasting projectiles
    Line 406: Spawns from the left garage and takes the center path
    Line 416: The 
    Line 426: Chips carrier
  376. Template:Mvm mission Cashgrab Chaos has 5 uses and is missing 32 translations
    Line 12: The 
    Line 18: No stats change
    Line 39
    Line 46: No max health drain
    Line 57: The 
    Line 57: Chip Carrier
    Line 68
    Line 98: The 
    Line 103
    Line 106: The 
    Line 121
    Line 126: The 
    Line 126: Chip Carrier
    Line 163
    Line 183
    Line 202
    Line 207: The 
    Line 207: Chip Carrier
    Line 228
    Line 234
    Line 275: The 
    Line 275: Chip Carrier
    Line 332: No max health drain
    Line 353: The 
    Line 353: Chip Carrier
    Line 381
    Line 390
    Line 397: No max health drain
    Line 405
    Line 412: No max health drain
    Line 420
    Line 427: No max health drain
  377. Template:Mvm mission Choir of Robots has 5 uses and is missing 2 translations
    Line 257: Uses Final Tank Skin
    Line 267: Uses Final Tank Skin
  378. Template:Mvm mission Dihydrogen Monoxide has 5 uses and is missing 2 translations
    Line 26: Random choice
    Line 206: Random choice
  379. Template:Mvm mission Extended Deadline has 5 uses and is missing 23 translations
    Line 229
    Line 235
    Line 241
    Line 247
    Line 253: Random choice
    Line 268
    Line 274
    Line 285: Random choice
    Line 296
    Line 302
    Line 307
    Line 312
    Line 317
    Line 376
    Line 382
    Line 388
    Line 394
    Line 400
    Line 406
    Line 418
    Line 424
    Line 430: Random choice
    Line 433: Icons are hidden
  380. Template:Mvm upgrades gettysburg has 5 uses and is missing 51 translations
    Line 2: Modified classes' upgrades
    Line 193: Modified primary weapons' upgrades
    Line 245: Rocket Specialist
    Line 266: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
    Line 518: Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
    Line 562: Modified secondary weapons' upgrades
    Line 611: -50% Speed On Target
    Line 631: Does not stack.
    Line 646: Explode on Ignite
    Line 657: Explosion deals up to 350 splash damage
    Line 672: Able to re-launch while already in-flight
    Line 684: Stun enemies when you land
    Line 694: +20% Damage
    Line 717: -25% Push Force On Wearer
    Line 731: Reduced the push force from enemies attack
    Line 743: [[Projectile Shield]]
    Line 761: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
    Line 772: +1s Über Duration
    Line 790: Overheal Expert
    Line 802: +25% more [[Overheal]], +50% longer duration per point.
    Line 814: Canteen Specialist
    Line 825: Share [[Power Up Canteen
    Line 840: Modified melee weapons' upgrades
    Line 1027: Marks one target at a time, similar to the [[Fan O'War]], on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot.
    Line 1043: Usable by all classes except [[Engineer]] and [[Spy]].
    Line 1059: Usable by all classes except [[Spy]].
    Line 1070: Only when equipped by Spy
    Line 1080: Only when equipped by Demoman
    Line 1094: Modified Sapper upgrades
    Line 1185: Modified buildings' upgrades
    Line 1231: +1 Disposable Sentry Gun
    Line 1246: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 1258: +10% Sentry Firing Speed
    Line 1273: 10% faster sentry fire rate.
    Line 1286: 2-Way Teleporters
    Line 1298: [[Teleporter]]
    Line 1312: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
    Line 1327: Modified Canteens - All canteens have doubled in price
    Line 1338: Upgrade
    Line 1353: Cost
    Line 1369: Become [[Crit]] Boosted
    Line 1383: All classes
    Line 1398: Crits user and triples sentry fire rate for 5 seconds.
    Line 1413: Become Übercharged
    Line 1428: ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 1443: Refill Clips and Ammo
    Line 1459: Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.
    Line 1474: Teleport to Spawn
    Line 1489: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 1504: Building Upgrade
    Line 1520: Upgrades all existing buildings to Level 3 and fully restores their health.
  381. Template:Quick Fix Overheal table has 5 uses and is missing 8 translations
    Line 3: Overheal values
    Line 12: Weapon equipped
    Line 20: Max overheal
    Line 57: With the equipped
    Line 83: With the [[Bootlegger]]/[[Ali Baba's Wee Booties]] equipped<br>With the [[Eyelander]] or a [[reskin]] equipped wth 0 heads<br>With the Eyelander or a reskin equipped with 1 head<br>With the Eyelander or a reskin equipped with 2 heads<br>With the Eyelander or a reskin equipped with 3 heads<br>With the Eyelander or a reskin equipped with 4+ heads<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 0 heads<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 1 head<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 2 heads<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 3 heads<br>With the Bootlegger/Ali Baba's Wee Booties and the Eyelander or a reskin equipped with 4+ heads
    Line 178: With the [[Razorback]] equipped
    Line 187: N/A
    Line 196: With the [[Big Earner]] equipped<br>With the [[Conniver's Kunai]] equipped
  382. Template:LODbuildingsmodelTable has 4 uses and is missing 4 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
  383. Template:LODcmodelTable has 4 uses and is missing 34 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
    Line 39: Notes
    Line 173: Unused
    Line 194: (Medi Gun)
    Line 314: (bugle)
    Line 357: (transceiver)
    Line 376: (spike & arrow)
    Line 411: (arrow)
    Line 423: (backpack)
    Line 435: (bugle)
    Line 475: Unused
    Line 490: (spike)
    Line 502: (detonated)
    Line 520: (flag)
    Line 545: (flag)
    Line 564: (classic)
    Line 640: Includes 1 shell
    Line 689: Varies with [[Decal Tool
    Line 702: Unused
    Line 759: (flag)
    Line 776: Unused
    Line 797: (pack)
    Line 834: (conch)
    Line 864: (wooden box)
    Line 877: Construction PDA
    Line 912: (broken)
    Line 942: (ammo belt)
    Line 953: Overlaid on
    Line 974: (dragon head)
    Line 1048: (wrap)
    Line 1061: (attachment)
  384. Template:LODcosmeticsmodelTable has 4 uses and is missing 5 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
    Line 40: (includes grenades)
  385. Template:LODwmodelTable has 4 uses and is missing 4 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
  386. Template:Mvm mission Astronautical Nausea has 4 uses and is missing 1 translation
    Line 324: Spawns from the wormhole
  387. Template:Mvm mission Binary Broadcast has 4 uses and is missing 13 translations
    Line 39: Spawns from the carrier tank or the top
    Line 81: Spawns from the carrier tank or the top
    Line 103: Spawns from the carrier tank or the flank
    Line 156: Spawns from the carrier tank or the top
    Line 164: Spawns from the carrier tank or the top
    Line 186: Spawns from the carrier tank or the top
    Line 197: Audio cue announces its arrival
    Line 265: Spawns from the carrier tank or the top
    Line 395: Spawns from the carrier tank or the flank
    Line 404: Spawns from the carrier tank or the top
    Line 424: Spawns from the carrier tank or the top
    Line 442: Spawns from the carrier tank or the top
    Line 460: Spawns from the carrier tank or the flank
  388. Template:Mvm mission Circuit Board Torture has 4 uses and is missing 21 translations
    Line 75: Play sound when subwave is over
    Line 83: Play sound when subwave is over
    Line 131: Play sound when subwave begin
    Line 134: Play sound when subwave is over
    Line 265: Play sound when subwave start spawning
    Line 308: 100% slower spin up time
    Line 317
    Line 375: Play sound when subwave begin
    Line 385: Tank comes with sticky cannon
    Line 399: Play sound when subwave begin
    Line 424: Play sound when subwave begin
    Line 432
    Line 440: The 
    Line 442: On hit: Force victim to laugh
    Line 459: Play sound when subwave start spawning
    Line 561: Drag enemy towards them on hit
    Line 569: The 
    Line 590: Play sound when subwave begin
    Line 628: Does not leave spawn
    Line 636: Does not leave spawn
    Line 644: Does not leave spawn
  389. Template:Mvm mission Collapsing Cores has 4 uses and is missing 22 translations
    Line 28: The 
    Line 39: The 
    Line 103: Takes the outdoors path
    Line 154: Gains übercharge when using übercharge
    Line 165: Gains übercharge when using übercharge
    Line 196: Uses übercharge 2 seconds after health is at or below 51
    Line 233: Pit doors will close when spawned
    Line 236: Pit doors will open when killed
    Line 260: Uses übercharge 2 seconds after health is at or below 51
    Line 291: Takes the indoors path
    Line 305: Uses übercharge 1 seconds after health is at or below 51
    Line 322: Uses übercharge 1 seconds after health is at or below 51
    Line 334: Gains übercharge when using übercharge
    Line 360: Gains übercharge when using übercharge
    Line 371: Takes the outdoors path
    Line 385: Gains übercharge when using übercharge
    Line 388: Übercharge does not affect self
    Line 394: The 
    Line 406: Gains übercharge when using übercharge
    Line 409: Übercharge does not affect self
    Line 415: The 
    Line 415: The 
  390. Template:Mvm mission Corroding Cadavers has 4 uses and is missing 9 translations
    Line 7
    Line 28
    Line 92: Opens front upgrade station when subwave is active
    Line 95: Change bomb route when subwave is active
    Line 192: Opens front upgrade station when subwave is active
    Line 195: Change bomb route when subwave is active
    Line 204: Close front upgrade station when subwave is active
    Line 254: Play sound when subwave start spawning
    Line 258: Limited
  391. Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
    Line 67: Takes the left path
    Line 115: Takes the left path
    Line 156: Takes the left path
    Line 245: Administrator will announce their arrival
    Line 249: Limited
  392. Template:Mvm mission Garden Warfare has 4 uses and is missing 15 translations
    Line 7: Play sound when subwave is active
    Line 18: Play sound when subwave is active
    Line 95: Play sound when subwave is active
    Line 105: Play sound when subwave is active
    Line 188: Play sound when subwave is active
    Line 198: Play sound when subwave is active
    Line 311: Play sound when subwave is active
    Line 321: Play sound when subwave is active
    Line 422: Play sound when subwave is active
    Line 433: Play sound when subwave is active
    Line 542: 5 minutes timer
    Line 546: Play sound when subwave is over
    Line 556: Doesn't leave spawn
    Line 560: Play sound when subwave is active
    Line 570: Play sound when subwave is active
  393. Template:Mvm mission Gatebot Apocalypse has 4 uses and is missing 22 translations
    Line 36: Spawns from the side
    Line 46: Spawns from the side
    Line 82: Spawns from the side
    Line 96: Spawns from the side
    Line 139: Spawns from the side
    Line 148: The 
    Line 162: Spawns from the side
    Line 184: Spawns from the side
    Line 215: Spawns with a second bomb
    Line 226: The 
    Line 231: The 
    Line 256: Spawns from the side
    Line 265: Spawns from the side
    Line 285: Spawns with a second bomb
    Line 300: Spawns from the side
    Line 338: Spawns from the side
    Line 369: Spawns from the side
    Line 377: Spawns with a second bomb
    Line 391: Spawns with a third bomb
    Line 402: The 
    Line 407: The 
    Line 412: The 
  394. Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 95 translations
    Line 7: Type
    Line 7: "
    Line 7: "
    Line 13: "
    Line 13: "
    Line 18: "
    Line 18: "
    Line 23: "
    Line 23: "
    Line 30: A
    Line 32: "
    Line 32: "
    Line 32: The 
    Line 32
    Line 39: B
    Line 39: A
    Line 40: Type
    Line 40: Type
    Line 40: "
    Line 40: "
    Line 45: C
    Line 45: B
    Line 47: "
    Line 47: "
    Line 54: D
    Line 54: B
    Line 55: Normal Variants
    Line 55: "
    Line 55: "
    Line 60: E
    Line 60: D
    Line 61: Normal Variants
    Line 61: "
    Line 61: "
    Line 67: "
    Line 67: "
    Line 72: "
    Line 72: "
    Line 72: D
    Line 79: A
    Line 80: "
    Line 80: "
    Line 80: The 
    Line 80: The 
    Line 85: A
    Line 86: "
    Line 86: "
    Line 86: The 
    Line 86: The 
    Line 86: The 
    Line 86
    Line 91: A
    Line 92: "
    Line 92: "
    Line 97: B
    Line 97: A
    Line 98: Type
    Line 98: Type
    Line 98: "
    Line 98: "
    Line 103: C
    Line 103: B
    Line 104: "
    Line 104: "
    Line 104: The 
    Line 104: The 
    Line 104: The 
    Line 109: D
    Line 109: C
    Line 110: "
    Line 110: "
    Line 117: A
    Line 118: "
    Line 118: "
    Line 123: A
    Line 124: "
    Line 124: "
    Line 124: The 
    Line 129: A
    Line 130: "
    Line 130: "
    Line 130: The 
    Line 135: B
    Line 135: A
    Line 136: "
    Line 136: "
    Line 142: "
    Line 142: "
    Line 147: "
    Line 147: "
    Line 155: "
    Line 155: "
    Line 155: The 
    Line 162: "
    Line 162: "
  395. Template:Mvm mission Metroll Malice has 4 uses and is missing 3 translations
    Line 1: Note: Some robots use different models. Some subwave shown below are used for message or audio shown in-game.
    Line 17: Taunt constantly when see player
    Line 22: On hit: Target gain bumper car for 8 seconds
  396. Template:Mvm mission WelcomeToMyMine has 4 uses and is missing 209 translations
    Line 10: "
    Line 10: "
    Line 18: "
    Line 18: "
    Line 26: "
    Line 26: "
    Line 26
    Line 33: A
    Line 34
    Line 39
    Line 44: B
    Line 45
    Line 52: A
    Line 53: "
    Line 53: "
    Line 58: B
    Line 58: A
    Line 59: Unused type
    Line 69: C
    Line 69: B
    Line 75: C
    Line 75: C
    Line 81: C
    Line 81: C
    Line 87: C
    Line 87: C
    Line 93: D
    Line 93: C
    Line 94: Unused type
    Line 106: A
    Line 107: Unused type
    Line 112: "
    Line 112: "
    Line 112
    Line 117: B
    Line 117: B
    Line 118: Not required to finish the wave
    Line 128: B
    Line 128: B
    Line 129: Not required to finish the wave
    Line 139: Not required to finish the wave
    Line 149: Not required to finish the wave
    Line 159: Not required to finish the wave
    Line 169: Not required to finish the wave
    Line 179: Not required to finish the wave
    Line 189: Not required to finish the wave
    Line 199: Not required to finish the wave
    Line 209: Not required to finish the wave
    Line 219: Not required to finish the wave
    Line 229: Not required to finish the wave
    Line 239: Not required to finish the wave
    Line 249: Not required to finish the wave
    Line 259: Not required to finish the wave
    Line 269: Not required to finish the wave
    Line 279: Not required to finish the wave
    Line 289: Not required to finish the wave
    Line 299: Not required to finish the wave
    Line 309: Not required to finish the wave
    Line 319: Not required to finish the wave
    Line 337: A
    Line 338: "
    Line 338: "
    Line 343: "
    Line 343: "
    Line 343: The 
    Line 343: The 
    Line 348: B
    Line 348: A
    Line 349: "
    Line 349: "
    Line 354: B
    Line 354: B
    Line 355: "
    Line 355: "
    Line 360: "
    Line 360: "
    Line 365: C
    Line 365: B
    Line 366: "
    Line 366: "
    Line 376: "
    Line 376: "
    Line 376: The 
    Line 376: The 
    Line 381: D
    Line 382: "
    Line 382: "
    Line 382
    Line 382
    Line 387: E
    Line 389: "
    Line 389: "
    Line 394: "
    Line 394: "
    Line 396: F
    Line 397: "
    Line 397: "
    Line 402: G
    Line 404: "
    Line 404: "
    Line 409: "
    Line 409: "
    Line 411: "
    Line 411: "
    Line 415: A
    Line 416
    Line 416
    Line 421: A
    Line 423
    Line 423
    Line 428: The 
    Line 428
    Line 428
    Line 430: B
    Line 430: A
    Line 431: The 
    Line 431
    Line 431
    Line 436: B
    Line 436: B
    Line 437: The 
    Line 437
    Line 437
    Line 442: The 
    Line 442
    Line 442
    Line 447: C
    Line 447: A
    Line 448: The 
    Line 448
    Line 448
    Line 453: C
    Line 453: C
    Line 454
    Line 454
    Line 459: The 
    Line 459
    Line 459
    Line 465
    Line 466
    Line 474: "
    Line 474: "
    Line 479: "
    Line 479: "
    Line 484: "
    Line 484: "
    Line 489: "
    Line 489: "
    Line 494: "
    Line 494: "
    Line 499: "
    Line 499: "
    Line 505: "
    Line 505: "
    Line 510: "
    Line 510: "
    Line 516: "
    Line 516: "
    Line 523: A
    Line 524: "
    Line 524: "
    Line 529: B
    Line 529: A
    Line 543: "
    Line 543: "
    Line 545: B
    Line 545: B
    Line 552: "
    Line 552: "
    Line 552: A
    Line 557: "
    Line 557: "
    Line 557: A
    Line 562: "
    Line 562: "
    Line 562: A
    Line 570: "
    Line 570: "
    Line 577: A
    Line 578: Normal Variants
    Line 583: "
    Line 583: "
    Line 583: The 
    Line 588: A
    Line 588: A
    Line 589: Giant Variants
    Line 594: "
    Line 594: "
    Line 594: The 
    Line 599: B
    Line 599: A
    Line 600: Normal Variants
    Line 605: "
    Line 605: "
    Line 610: B
    Line 610: B
    Line 611: Giant Variants
    Line 616: "
    Line 616: "
    Line 621: C
    Line 621: B
    Line 622: "
    Line 622: "
    Line 622: The 
    Line 627: C
    Line 627: C
    Line 628: "
    Line 628: "
    Line 628: The 
  397. Template:LODcharactermodelTable has 3 uses and is missing 3 translations
    Line 4: Highest quality (polycount)
    Line 13: Lowest quality LOD (polycount)
    Line 22: LOD efficiency
  398. Template:List of community blog entries has 3 uses and is missing 1 translation
    Line 2: List of community blog entries
  399. Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
    Line 68: Robot prefer going after player
    Line 102: Play sound when subwave start spawning
    Line 105: Spawn from behind player
    Line 117: Play sound when subwave start spawning
    Line 120: Spawn from behind player
    Line 145: Spawn from behind player
    Line 183: Tank use blimp model
    Line 186: Tank floats in mid-air
    Line 215: faster firing speed
    Line 218: faster reload speed
    Line 251: fire resistance
    Line 314: damage bonus
    Line 317: faster firing speed
    Line 320: faster reload speed
    Line 323: Lose 200 HP per second
    Line 331: Immune to bullet damage
    Line 338: damage bonus
    Line 341: faster firing speed
    Line 344: faster reload speed
    Line 347: Lose 200 HP per second
    Line 355: Immune to fire damage
    Line 362: damage bonus
    Line 365: faster firing speed
    Line 368: faster reload speed
    Line 371: Lose 100 HP per second
    Line 379: Immune to blast damage
    Line 401: Robot self-destuct when near player
    Line 475: Tank use blimp model
    Line 478: Tank floats in mid-air
    Line 481: Tank is fireproof
    Line 524: Spawn from upper level
    Line 532: Spawn from lower level
    Line 585: mini-crit chance
  400. Template:Mvm mission Covert Compromise has 3 uses and is missing 11 translations
    Line 78: The 
    Line 111: The 
    Line 138: The 
    Line 198: Flank lobby
    Line 247: The 
    Line 252
    Line 266: The 
    Line 276: The 
    Line 279: Kill forces Engineer-bot to laugh
    Line 352: The 
    Line 357: The 
  401. Template:Mvm mission Dead Space has 3 uses and is missing 15 translations
    Line 35: The 
    Line 40
    Line 55: The 
    Line 57: The 
    Line 138: The 
    Line 160: No stats change
    Line 233: The 
    Line 235
    Line 238
    Line 245: Wormhole appears in the sky when subwave is over
    Line 260: Spawn from the wormhole
    Line 268
    Line 279: The 
    Line 296: Spawn from the wormhole
    Line 299: Play sound when subwave start spawning
  402. Template:Mvm mission Dead of Night has 3 uses and is missing 15 translations
    Line 77: Spawns from the left or the carrier tank
    Line 94: Spawns from the river and takes the opposite path as the bomb
    Line 153: Spawns from the left or the carrier tank
    Line 252: Regenerates 1 HP per second
    Line 268: Spawns from the river and takes the same path as the bomb
    Line 276: Spawns from the river and takes the opposite path as the bomb
    Line 319: Spawns from the river and takes the opposite path as the bomb
    Line 327: Spawns from the river and takes the opposite path as the bomb
    Line 341: Regenerates 1 HP per second
    Line 429: Spawns from the garage and takes the same path as the bomb
    Line 458: Spawns from the river and takes the same path as the bomb
    Line 477: Spawns from the river and takes the opposite path as the bomb
    Line 496: The 
    Line 501
    Line 506: Regenerates 1 HP per second
  403. Template:Mvm mission Donacdum has 3 uses and is missing 45 translations
    Line 95: Tank spawns randomly
    Line 118: River pit closes when subwave is active
    Line 127: River pit opens when subwave is active
    Line 183: Play sound when subwave is over
    Line 192: Play sound when subwave is over
    Line 201: Play sound when subwave is over
    Line 209: Play sound when subwave is over
    Line 218: Play sound when subwave begins
    Line 221: Play sound when subwave starts spawning
    Line 224: Play sound when subwave finishes spawning
    Line 227: Play sound when subwave is over
    Line 315: Play sound when subwave begins
    Line 336: Train always crashes the tank
    Line 339: Train spawns when subwave starts spawning
    Line 440: Play sound when subwave begins
    Line 451: Play sound when subwave begins
    Line 462: Play sound when subwave begins
    Line 473
    Line 473: Play sound when subwave starts spawning
    Line 476: Play sound when subwave is over
    Line 484
    Line 484: Play sound when subwave starts spawning
    Line 487: Play sound when subwave is over
    Line 496
    Line 496: Play sound when subwave starts spawning
    Line 499: Play sound when subwave is over
    Line 508
    Line 508: Play sound when subwave starts spawning
    Line 511: Play sound when subwave is over
    Line 519
    Line 519: Play sound when subwave starts spawning
    Line 522: Play sound when subwave is over
    Line 530
    Line 530: Play sound when subwave starts spawning
    Line 533: Play sound when subwave is over
    Line 541
    Line 541: Play sound when subwave starts spawning
    Line 544: Play sound when subwave is over
    Line 561: River pit closes when subwave is active
    Line 576: River pit opens when subwave is active
    Line 622: River pit closes when subwave is active
    Line 631: Play sound when subwave begins
    Line 634: Play sound when subwave starts spawning
    Line 637: Play sound when subwave finishes spawning
    Line 640: Play sound when subwave is over
  404. Template:Mvm mission Empire Excavation has 3 uses and is missing 35 translations
    Line 8: The 
    Line 13: The 
    Line 15
    Line 17: The 
    Line 22: The 
    Line 24
    Line 27: Spawns similarly to Spy-bots
    Line 45
    Line 50: The 
    Line 56: The 
    Line 61: Shoots <span style="color:#10009c">Dark Blue</span> colored projectiles
    Line 83: Spawns from the side
    Line 91: Spawns from the side
    Line 136: Activates Mmmph as if airblasting projectiles
    Line 139: The 
    Line 178: Spawns from the side
    Line 245: Activates Mmmph as if airblasting projectiles
    Line 248: The 
    Line 248: Spawns from the side
    Line 257: The 
    Line 283: Boss announces its own arrival
    Line 293: The 
    Line 298
    Line 300: The 
    Line 304
    Line 340: The 
    Line 347: The 
    Line 350: Spawns from the side
    Line 361: Boss announces its own arrival
    Line 376: Spawns similarly to Spy-bots
    Line 384: Spawns from the side
    Line 392: Spawns from the side
    Line 397: Spawns from the side
    Line 408: Administrator announces their arrival
    Line 411: Spawns from the side
  405. Template:Mvm mission Endothermic Espionage has 3 uses and is missing 3 translations
    Line 193: No modified stats
    Line 333: No modified stats
    Line 484: The 
  406. Template:Mvm mission Energy Entropy has 3 uses and is missing 42 translations
    Line 124: Spawns at the left or right
    Line 132: Spawns at the left or right
    Line 140: Spawns at the left or right
    Line 149: Spawns at the left or right
    Line 162: Spawns at the left or right
    Line 171: Spawns at the left or right
    Line 179: Spawns at the left or right
    Line 187: Spawns at the left or right
    Line 201: The 
    Line 224: Spawns at the left or right
    Line 235: Spawns at the left or right
    Line 243: Spawns at the left or right
    Line 256: Spawns at the left or right
    Line 265: Spawns at the left or right
    Line 273: Spawns at the left or right
    Line 281
    Line 287: Spawns at the left or right
    Line 300: Spawns at the left or right
    Line 311: Spawns at the left or right
    Line 319: Spawns at the left or right
    Line 327: Spawns at the left or right
    Line 347: Spawns at the left or right
    Line 355: Spawns at the left or right
    Line 363: Spawns at the left or right
    Line 381: Spawns at the left or right
    Line 429: Spawns at the left or right
    Line 437: Spawns at the left or right
    Line 445: Spawns at the left or right
    Line 456: The 
    Line 456: Shoots <span style="color:#cf7336">Mann Co. Orange</span> colored projectiles
    Line 459: Shoots <span style="color:#d8bed8">Color No. 216-190-216</span> colored projectiles
    Line 462: Shoots <span style="color:#141414">A Distinctive Lack of Hue</span> colored projectiles
    Line 465: Shoots <span style="color:#a57545">Muskelmannbraun</span> colored projectiles
    Line 468: Shoots <span style="color:#2f4f4f">A Color Similar to Slate</span> colored projectiles
    Line 471: Shoots <span style="color:#7c6c57">Ye Olde Rustic Color</span> colored projectiles
    Line 474: Shoots <span style="color:#B88035">BLU Cream Spirit</span> colored projectiles
    Line 477: Shoots <span style="color:#32cd32">The Bitter Taste of Defeat and Lime</span> colored projectiles
    Line 485: Spawns at the left or right
    Line 495: Spawns at the left or right
    Line 506: A loud siren will announce its arrival
    Line 509: Spawns at the left or right
    Line 533: The 
  407. Template:Mvm mission Evil Eye has 3 uses and is missing 4 translations
    Line 89: Cannot be crit boosted
    Line 100: The 
    Line 248: The 
    Line 304: The 
  408. Template:Mvm mission Fabrication Plan has 3 uses and is missing 14 translations
    Line 25: Spawns from the flank
    Line 53: Spawns from the flank
    Line 62: Spawns from the flank
    Line 94: Spawns from the flank
    Line 110: Spawns from the flank
    Line 151: Spawns from the flank
    Line 196: Spawns from the flank
    Line 205: Boss announces its own arrival and death
    Line 253: Robots announce their arrival
    Line 273: Spawns from the flank
    Line 281: Spawns from the flank
    Line 291: Boss announces its own arrival and death
    Line 328: Spawns from the flank
    Line 348: Boss announces its own arrival and death
  409. Template:Mvm mission Fiefdom Fiasco has 3 uses and is missing 14 translations
    Line 74: Spawns at the left or right
    Line 107: Spawns at the left or right
    Line 116: Spawns from the carrier tank or the left
    Line 124: Spawns from the carrier tank or the left
    Line 152: Spawns at the left or right
    Line 199: Spawns at the left or right
    Line 213: Spawns from the carrier tank or the right
    Line 232: Behaves similarly to regular Sniper-bots
    Line 306: Spawns at the left or right
    Line 334: Spawns at the left or right
    Line 372: Spawns at the left or right
    Line 400: Behaves similarly to regular Sniper-bots
    Line 441: Spawns from the carrier tank or the left
    Line 473: Spawns from the carrier tank or the left
  410. Template:Mvm mission Flash Flood Flurry has 3 uses and is missing 36 translations
    Line 17: The 
    Line 52: The 
    Line 63: The 
    Line 79: The 
    Line 84: The 
    Line 104: The 
    Line 115: A heavy storm begins on this wavespawn
    Line 118: Uses both Primary and Secondary weapons
    Line 126: The 
    Line 137: The 
    Line 156: The 
    Line 167: The 
    Line 172: The 
    Line 188: The 
    Line 193: The 
    Line 198: The 
    Line 204: The 
    Line 209: +600% more pellets per shot
    Line 218: A heavy storm begins on this wavespawn
    Line 221: Uses both Primary and Secondary weapons
    Line 229: The 
    Line 255: On Hit: Bleed for 2 seconds
    Line 263: The 
    Line 285: A heavy storm begins on this wavespawn
    Line 293: Uses both Primary and Secondary weapons
    Line 312: The 
    Line 312: -90% speed on target
    Line 320: The 
    Line 333: The 
    Line 354: The 
    Line 360: Uses both Primary and Secondary weapons
    Line 369: Uses both Primary and Secondary weapons
    Line 373: Limited
    Line 381: Limited
    Line 388: The 
    Line 389: Limited
  411. Template:Mvm mission Forest Fight has 3 uses and is missing 7 translations
    Line 489: Announces its own arrival
    Line 492: Announces its own death
    Line 502
    Line 508
    Line 520
    Line 520
    Line 520: The 
  412. Template:Mvm mission Frightful Freight has 3 uses and is missing 30 translations
    Line 8: Spawns from the flank
    Line 16: Spawns from the flank
    Line 28: Spawns from the flank
    Line 61: Spawns from the flank
    Line 69: Spawns from the flank
    Line 103: Spawns from the flank
    Line 111: Spawns from the flank
    Line 115: Limited
    Line 135: Spawns from the flank
    Line 143: Spawns from the flank
    Line 149: Spawns from the flank
    Line 170: Spawns from the B entrance and takes the outside path
    Line 180: Spawns from the flank
    Line 188: Spawns from the flank
    Line 193: Spawns from the flank
    Line 212: Spawns from the flank
    Line 232: Spawns from the flank
    Line 257: Spawns from the flank
    Line 265: Spawns from the flank
    Line 270: Spawns from the flank
    Line 283: Spawns from the flank
    Line 314: Spawns from the flank
    Line 327: Spawns from the B entrance and takes the outside path
    Line 345: Spawns from the flank
    Line 354: Spawns from the tunnel and takes the storeroom path
    Line 368: Spawns from the flank
    Line 401: Audio cue announces its arrival
    Line 432: Spawns from the flank
    Line 441: Spawns from the tunnel and takes the storeroom path
    Line 476: Spawns from the flank
  413. Template:Mvm mission Frozen Fortitude has 3 uses and is missing 13 translations
    Line 12: The 
    Line 99: Loses Bonk! when gates are captured
    Line 119: Stops firing continuously after gates are captured
    Line 162: +100% fire vulnerability
    Line 173: Ignores enemies before gates are captured
    Line 186
    Line 192: The 
    Line 197
    Line 222: The 
    Line 224: Loses Bonk! when gates are captured
    Line 239
    Line 272
    Line 304: Fires continuously in phase 3
  414. Template:Mvm mission Frozen Freaks has 3 uses and is missing 19 translations
    Line 32: Spawns at the right flank
    Line 66: Spawns from the secondary main spawn
    Line 75: Spawns from the secondary main spawn
    Line 83: Spawns at the right flank
    Line 125: Spawns in both main spawns
    Line 155: Death pit closes on arrival
    Line 183: Spawns at the right flank
    Line 191: Death pit opens on arrival
    Line 194: Spawns at the right flank
    Line 210: Spawns at the right flank
    Line 218: Spawns at the right flank
    Line 222: Limited
    Line 255: Spawns at the right flank
    Line 265: Spawns from the secondary main spawn
    Line 274
    Line 297: Play sound when subwave is active
    Line 300: Spawns at the right flank
    Line 319: Spawns from the secondary main spawn
    Line 327: Spawns from the secondary main spawn
  415. Template:Mvm mission Funeral Toll has 3 uses and is missing 11 translations
    Line 43: The 
    Line 107: The 
    Line 147: Takes the left path
    Line 160: The 
    Line 229: Takes the left path
    Line 265: Takes the left path
    Line 304: The 
    Line 315: The 
    Line 346: The 
    Line 351: The 
    Line 357: The 
  416. Template:Mvm mission Fusion and Intrusion has 3 uses and is missing 4 translations
    Line 58: Icon does not appear in the wavebar
    Line 76: Spawns from the flank
    Line 231: The 
    Line 308: Spawns from the flank
  417. Template:Mvm mission Gambler's Gambit has 3 uses and is missing 139 translations
    Line 12: Merasmus announces its arrival
    Line 15: 1 chip earned on death
    Line 25: 1 chip earned on death
    Line 33: 1 chip earned on death
    Line 36: Attacks do not cancel charge
    Line 39: +150% increase in charge recharge rate
    Line 42: +2 sec increase in charge duration
    Line 47: 1 chip earned on death
    Line 54: 1 chip earned on death
    Line 62: 1 chip earned on death
    Line 65: Attacks do not cancel charge
    Line 68: +150% increase in charge recharge rate
    Line 71: +2 sec increase in charge duration
    Line 76: 1 chip earned on death
    Line 83: 1 chip earned on death
    Line 91: 1 chip earned on death
    Line 94: Attacks do not cancel charge
    Line 97: +150% increase in charge recharge rate
    Line 100: +2 sec increase in charge duration
    Line 105: 1 chip earned on death
    Line 123: 1 chip earned on death
    Line 131: 1 chip earned on death
    Line 136: 1 chip earned on death
    Line 141: 1 chip earned on death
    Line 148: 1 chip earned on death
    Line 160: 1 chip earned on death
    Line 172: 2 chips earned on death
    Line 186: 2 chips earned on death
    Line 200: 2 chips earned on death
    Line 214: 2 chips earned on death
    Line 228: 2 chips earned on death
    Line 241: 1 chip earned on death
    Line 250: 1 chip earned on death
    Line 259: 1 chip earned on death
    Line 268: 1 chip earned on death
    Line 291: Bomb is silently reset before arrival and after death
    Line 294: 5 chips earned on death
    Line 297: Audio cue announces its arrival
    Line 300: Wave pauses when this boss is dead
    Line 310: 2 chips earned on death
    Line 313: Wave pauses when this boss is dead
    Line 331: 2 chips earned on death
    Line 334: Wave pauses when this boss is dead
    Line 345: 1 chip earned on death
    Line 348: Spawns from the left garage and takes the center path
    Line 358: 1 chip earned on death
    Line 366: 1 chip earned on death
    Line 371: 1 chip earned on death
    Line 376: 1 chip earned on death
    Line 383: 1 chip earned on death
    Line 391: 1 chip earned on death
    Line 396: 1 chip earned on death
    Line 401: 1 chip earned on death
    Line 408: 1 chip earned on death
    Line 411: Audio cue announces its arrival
    Line 414: 1 chip earned on death
    Line 422: 1 chip earned on death
    Line 425: Audio cue announces its arrival
    Line 430: 1 chip earned on death
    Line 433: Audio cue announces its arrival
    Line 438: 1 chip earned on death
    Line 441: Audio cue announces its arrival
    Line 448: 3 chips earned on death
    Line 456: 3 chips earned on death
    Line 461: 3 chips earned on death
    Line 466: 3 chips earned on death
    Line 471: 3 chips earned on death
    Line 478: 1 chip earned on death
    Line 481: 1 chip earned on death
    Line 489: 1 chip earned on death
    Line 494: 1 chip earned on death
    Line 499: 1 chip earned on death
    Line 506: 3 chips earned on death
    Line 514: 3 chips earned on death
    Line 519: 3 chips earned on death
    Line 524: 3 chips earned on death
    Line 529: 3 chips earned on death
    Line 536: 3 chips earned on death
    Line 539: 1 chip earned on death
    Line 547: 3 chips earned on death
    Line 552: 3 chips earned on death
    Line 591: Bomb is silently reset before arrival and after death
    Line 594: 5 chips earned on death
    Line 597: Wave pauses when these robots are dead
    Line 607: Attacks do not cancel charge
    Line 610: +40% increase in charge recharge rate
    Line 619: Wave resumes when these robots arrive
    Line 622: Merasmus announces the arrival of last robots
    Line 632: 3 chips earned on death
    Line 640: 3 chips earned on death
    Line 645: 3 chips earned on death
    Line 650: 3 chips earned on death
    Line 655: 3 chips earned on death
    Line 662: Audio cue announces its arrival and death
    Line 665
    Line 674: 3 chips earned on death
    Line 682: 3 chips earned on death
    Line 687: 3 chips earned on death
    Line 692: 3 chips earned on death
    Line 697: 3 chips earned on death
    Line 703: Attacks do not cancel charge
    Line 706: +40% increase in charge recharge rate
    Line 714: Sentry Tank
    Line 717: Audio cue announces its arrival
    Line 720: Spawns from the right garage and takes the left path
    Line 728: Merasmus announces its arrival
    Line 731: Attacks do not cancel charge
    Line 734: +40% increase in charge recharge rate
    Line 749: Audio cue announces its arrival
    Line 752: 3 chips earned on death
    Line 755: 1 chip earned on death
    Line 764: Audio cue announces its arrival
    Line 767: 3 chips earned on death
    Line 770: 1 chip earned on death
    Line 773: +2500 health restored on kill
    Line 789: 3 chips earned on death
    Line 797: 3 chips earned on death
    Line 802: 3 chips earned on death
    Line 807: 3 chips earned on death
    Line 812: 3 chips earned on death
    Line 819: 3 chips earned on death
    Line 827: 3 chips earned on death
    Line 832: 3 chips earned on death
    Line 837: 3 chips earned on death
    Line 842: 3 chips earned on death
    Line 849: 3 chips earned on death
    Line 852: 1 chip earned on death
    Line 855: +2500 health restored on kill
    Line 863: 3 chips earned on death
    Line 868: 3 chips earned on death
    Line 875: 3 chips earned on death
    Line 878: 1 chip earned on death
    Line 881: +2500 health restored on kill
    Line 889: 3 chips earned on death
    Line 894: 3 chips earned on death
    Line 901: Audio cue announces its arrival and death
    Line 909: Audio cue announces its arrival and death
    Line 914: Audio cue announces its arrival and death
    Line 921: Limited
  418. Template:Mvm mission Goldrush has 3 uses and is missing 2 translations
    Line 268: The 
    Line 276: Boss will announce its own arrival
  419. Template:Mvm mission Greenhouse Roughhousing has 3 uses and is missing 40 translations
    Line 7: Spawns from the side
    Line 27: Spawns from the side
    Line 44: The 
    Line 51: Spawns from the side
    Line 61: Spawns from the side
    Line 79: Spawns from the side
    Line 89: Spawns from the side
    Line 105: Limited
    Line 112: Spawns from the side
    Line 121: Limited
    Line 132: The 
    Line 137: The 
    Line 139: The 
    Line 139: Spawns from the side
    Line 153: The 
    Line 153: Spawns from the side
    Line 174: The 
    Line 179: Spawns from the side
    Line 194: Wave pauses when these robots are all dead
    Line 197: The 
    Line 197: Spawns from either front or side
    Line 206: Administrator will announce its arrival
    Line 225: Wave resumes when these robots arrive
    Line 228: Spawns from the side
    Line 231: The 
    Line 232: Limited
    Line 239: The 
    Line 254: Boss will announce its own arrival
    Line 269: Spawns from the side
    Line 272: The 
    Line 284
    Line 307: The 
    Line 307: Spawns from the side
    Line 322: The 
    Line 325: Spawns from the side
    Line 344: The 
    Line 344: Spawns from the side
    Line 352: The 
    Line 352: Spawns from the side
    Line 356: Limited
  420. Template:Mvm mission Insomniac's Insanity has 3 uses and is missing 23 translations
    Line 29: Random choice
    Line 53: Random choice
    Line 108: Starts with Subwave 2E
    Line 128: Bot spawns with shield ready
    Line 149: Stops after subwave 3D
    Line 154: Stops after subwave 3D
    Line 159: Starts with subwave 3E
    Line 167: Random choice
    Line 189: From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.
    Line 195: Random choice
    Line 195: 33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails
    Line 204: Random choice
    Line 215: Random choice
    Line 215: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 223: Random choice
    Line 223: 33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile
    Line 232: Random choice
    Line 260: Starts with Subwave 4C-6
    Line 260: Random choice
    Line 260: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 268: Starts with Subwave 4C-6
    Line 268: Random choice
    Line 268: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
  421. Template:Mvm mission Jesty Joker Jamble has 3 uses and is missing 3 translations
    Line 125: Random choice
    Line 133: Random choice
    Line 141: Random choice
  422. Template:Mvm mission Mediocre Nonsense has 3 uses and is missing 7 translations
    Line 56: The 
    Line 80: The 
    Line 86: The 
    Line 101: The 
    Line 106: The 
    Line 133: The 
    Line 141: The 
  423. Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
    Line 52: Spawns from the right garage and takes the left path
    Line 61: Chips carrier
    Line 145: Chips carrier
    Line 156: Spawns from the right garage and takes the left path
    Line 217: Spawns from the left garage and takes the center path
    Line 239: Chips carrier
    Line 335
    Line 340: Chips carrier
    Line 393: Spawns from the left garage and takes the center path
    Line 401: Spawns from the right garage and takes the left path
    Line 426: Chips carrier
    Line 444
    Line 507: Spawns from the left garage and takes the center path
    Line 515: Audio cue will announce its arrival
  424. Template:Mvm mission Northern Lights has 3 uses and is missing 37 translations
    Line 7: Play sound when subwave is active
    Line 27: The 
    Line 34: The 
    Line 36: The 
    Line 65: Play sound when subwave is active
    Line 81: Play sound when subwave is active
    Line 90: The 
    Line 98: The 
    Line 108: The 
    Line 117: The 
    Line 131: The 
    Line 131: Spawn from behind players
    Line 148: Play sound when subwave is active
    Line 158: Play sound when subwave is active
    Line 207: Play sound when subwave is active
    Line 218: The 
    Line 223: The 
    Line 225: The 
    Line 244: The 
    Line 249: The 
    Line 251: The 
    Line 254: The 
    Line 259
    Line 269: Spawn from behind players
    Line 281: Tank comes in small variant
    Line 285: Play sound when subwave is active
    Line 301: The 
    Line 308: Forced to taunt on kill
    Line 331: Play sound when subwave is active
    Line 342: Limited support
    Line 358: Tank comes with Sticky Cannon
    Line 362: Play sound when subwave is active
    Line 372: Play sound when subwave is active
    Line 383
    Line 383: Batsaber comes with different color
    Line 392
    Line 392: Mark enemy on hit
  425. Template:Mvm mission Nuclear Winter has 3 uses and is missing 1 translation
    Line 338: Limited Support
  426. Template:Mvm mission Out of Options has 3 uses and is missing 8 translations
    Line 108: Limited Support
    Line 181: Limited Support
    Line 259: Limited Support
    Line 272: The 
    Line 280: The 
    Line 353: Limited Support
    Line 361: The 
    Line 366: The 
  427. Template:Mvm mission Outdated Processing has 3 uses and is missing 5 translations
    Line 70: No 100% critical hit chance on kill
    Line 78: Concheror deploys 50% slower
    Line 217: Concheror deploys 1% slower
    Line 289: Boss announces its own arrival
    Line 297: Buff Banner deploys 50% slower
  428. Template:Mvm mission Pepper Boys has 3 uses and is missing 12 translations
    Line 63: 999,999,999,999,999
    Line 121: 999,999,999,999,999
    Line 201: 999,999,999,999,999
    Line 206: 999,999,999,999,999
    Line 282: 999,999,999,999,999
    Line 287: 999,999,999,999,999
    Line 372: 999,999,999,999,999
    Line 377: 999,999,999,999,999
    Line 466: 999,999,999,999,999
    Line 471: 999,999,999,999,999
    Line 476: 999,999,999,999,999
    Line 481: 999,999,999,999,999
  429. Template:Mvm mission Pirate Domination has 3 uses and is missing 11 translations
    Line 65: The 
    Line 82: The 
    Line 132: Spawns from the tunnel
    Line 170: Spawns from the tunnel
    Line 178: Spawn from the tunnel
    Line 237: Spawns from the tunnel
    Line 255
    Line 315: The 
    Line 368: Spawns from the tunnel
    Line 377: Spawns from the tunnel
    Line 386: Limited Support
  430. Template:Mvm mission Raid Resort has 3 uses and is missing 11 translations
    Line 55: "
    Line 55: "
    Line 145: "
    Line 145: "
    Line 236: "
    Line 236: "
    Line 267
    Line 306: "
    Line 306: "
    Line 313: The 
    Line 318: The 
  431. Template:Mvm mission Scrap Metal has 3 uses and is missing 15 translations
    Line 34: The
    Line 46: The
    Line 63: Gain 5 seconds mini crit boost on kill
    Line 123: The
    Line 216: The
    Line 234
    Line 312: The
    Line 358: The
    Line 378: The
    Line 401: The
    Line 406
    Line 414: Plays sound when subwave is active
    Line 418: Plays sound when subwave is over
    Line 433: The
    Line 438
  432. Template:Mvm mission Shadows has 3 uses and is missing 7 translations
    Line 46: Attacks set enemies on fire
    Line 62: -50% weapon switch speed
    Line 70: -50% weapon switch speed
    Line 75: -50% weapon switch speed
    Line 95: Attacks set enemies on fire
    Line 164: Random choice
    Line 196: Attacks set enemies on fire
  433. Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 43 translations
    Line 16: The 
    Line 47: The 
    Line 61: Flanks
    Line 80: Takes the right bridge path
    Line 113: The 
    Line 118: The 
    Line 134: Kill forces Engineer-bot to laugh
    Line 181: The 
    Line 186: The 
    Line 203: The 
    Line 208: Spawns similarly to Spy-bots
    Line 216: Spawns normally
    Line 219: Flanks
    Line 245: The 
    Line 258: Takes the left path
    Line 267: Spawns from the main spawn or the left
    Line 275: Spawns from the main spawn or the left
    Line 302: Kill forces Engineer-bot to laugh
    Line 310: No modified stats
    Line 313: Flanks
    Line 316: Spawns at the left or right
    Line 338: The 
    Line 338: Flanks
    Line 347: The 
    Line 347: Flanks
    Line 355: The 
    Line 374: The 
    Line 382: The 
    Line 387: Spawns at the left or right
    Line 395: Flanks
    Line 398: Spawns at the left or right
    Line 406: Flanks
    Line 409: Spawns at the left or right
    Line 417: Takes the left path
    Line 474
    Line 474
    Line 479: Kill forces Engineer-bot to laugh
    Line 482: The 
    Line 483: Limited
    Line 490: The 
    Line 490: Spawns at the left or right
    Line 498: Flanks
    Line 501: Spawns at the left or right
  434. Template:Mvm mission WhatHaveIDone has 3 uses and is missing 1 translation
    Line 215: The 
  435. Template:Mvm mission Dazed Disassembly has 2 uses and is missing 5 translations
    Line 36: The 
    Line 86: The 
    Line 127: Activates Mmmph as if airblasting projectiles
    Line 141: Kill forces Engineer-bot to laugh
    Line 249: Spawns from the side
  436. Template:Mvm mission Distillery Destruction has 2 uses and is missing 21 translations
    Line 7: Spawns from the flank
    Line 25: Spawns from the flank
    Line 53: Spawns from the flank
    Line 88: Spawns from the tunnel and takes the storeroom path
    Line 96: Spawns from the B entrance and takes the outside path
    Line 114: Spawns from the flank
    Line 145: Spawns from the flank
    Line 163: Spawns from the flank
    Line 186: Spawns from the flank
    Line 209: Spawns from the B entrance and takes the outside path
    Line 240: Spawns from the flank
    Line 266: Spawns from the flank
    Line 276: Spawns from the flank
    Line 284: Spawns from the flank
    Line 343: Spawns from the flank
    Line 358: Spawns from the flank
    Line 366: Spawns from the flank
    Line 401: Spawns from the flank
    Line 409: Spawns from the flank
    Line 414: Spawns from the flank
    Line 437: Spawns from the tunnel and takes the storeroom path
  437. Template:Mvm mission Drop Zone has 2 uses and is missing 37 translations
    Line 12: Spawns from the flank
    Line 32: Spawns with a second bomb
    Line 65: Spawns from the river
    Line 73: Spawns with a second bomb
    Line 117: Last robot spawns with a second bomb
    Line 134: Spawns from the river
    Line 173: Spawns from the river
    Line 181: Spawns with a second bomb
    Line 184: Spawns from the flank
    Line 237: Spawns with a second bomb
    Line 253: Spawns with a third bomb
    Line 256: Spawns from the river
    Line 277: Spawns from the flank
    Line 294: Robots will announce their arrival
    Line 302: Robots will announce their arrival
    Line 305: Spawns from the flank
    Line 313: Robots will announce their arrival
    Line 321: Robots will announce their arrival
    Line 324: Spawns from the river
    Line 332: Robots will announce their arrival
    Line 335: Spawns from the flank
    Line 343: Robots will announce their arrival
    Line 346: Spawns from the flank
    Line 356: Spawns with a third bomb
    Line 359: Robots will announce their arrival
    Line 362: Spawns from the river
    Line 370: Robots will announce their arrival
    Line 378: Robots will announce their arrival
    Line 381: Spawns from the river
    Line 389: Robots will announce their arrival
    Line 408: Spawns with a second bomb
    Line 432: Last robot spawns with a second bomb
    Line 447: Spawns from the river
    Line 457: Spawns from the river
    Line 467: Spawns from the flank
    Line 481: The 
    Line 516: Limited
  438. Template:Mvm mission Entertainers Entourage has 2 uses and is missing 1 translation
    Line 407: Play sound when subwave start spawning
  439. Template:Mvm mission Haphazard Routine has 2 uses and is missing 32 translations
    Line 27: The 
    Line 27
    Line 35: Only 50 will drop money
    Line 65: Only 30 will drop money
    Line 98: The 
    Line 104
    Line 130: Only 50 will drop money
    Line 160: Only 28 will drop money
    Line 170: The 
    Line 170: Melee has separate
    Line 201: The 
    Line 201
    Line 215: Only 50 will drop money
    Line 245: Only 18 will drop money
    Line 253: Only 10 will drop money
    Line 276: The 
    Line 285
    Line 292
    Line 297
    Line 297
    Line 301: The 
    Line 330: Only 25 will drop money
    Line 389: The 
    Line 395: The 
    Line 401: The 
    Line 413: Only 18 will drop money
    Line 421: Only 50 will drop money
    Line 451: Only 18 will drop money
    Line 472
    Line 472
    Line 478
    Line 520: Only 50 will drop money
  440. Template:Mvm mission Homestead Happenings has 2 uses and is missing 42 translations
    Line 17: Spawns at the left or right
    Line 20: The 
    Line 93: The 
    Line 100: The 
    Line 121: Spawns at the right or left
    Line 126: Spawns at the right or left
    Line 129: The 
    Line 138: Behaves similarly to regular Sniper-bots
    Line 141: The 
    Line 146: Spawns at the right or left
    Line 163: The 
    Line 163: Spawns at the right or left
    Line 171: The 
    Line 190: Spawns at the right or left
    Line 196: Spawns from the flying saucer
    Line 205: Audio cue will announce its arrival
    Line 208: Spawns from the flying saucer
    Line 216: Spawns from the flying saucer
    Line 224: The 
    Line 224: Spawns from the flying saucer
    Line 229: The 
    Line 229: Spawns from the flying saucer
    Line 239: Spawns from the flying saucer
    Line 264: The 
    Line 264: Spawns from the flying saucer
    Line 273: Spawns from the flying saucer
    Line 283: Spawns at the right or left
    Line 291: Spawns at the right or left
    Line 303: Spawns from the flying saucer
    Line 311: Spawns from the flying saucer
    Line 320: Spawns from the flying saucer
    Line 328: Spawns at the right or left
    Line 337: Spawns from the flying saucer
    Line 345: Spawns at the right or left
    Line 364: The 
    Line 396: The 
    Line 404: Spawns at the right or left
    Line 414
    Line 431: Wave is lost when this boss is dead
    Line 434: Audio cue will announce its arrival
    Line 437: Spawns from the flying saucer
    Line 455: The 
  441. Template:Mvm mission Kinetic Energy has 2 uses and is missing 69 translations
    Line 37: Paradrops from above
    Line 46: Paradrops from above
    Line 55: Paradrops from above
    Line 64: The 
    Line 69: Paradrops from above
    Line 73: Limited
    Line 84: Spawns at top or bottom
    Line 87: Paradrops from above
    Line 95: Paradrops from above
    Line 101: Paradrops from above
    Line 110: Paradrops from above
    Line 139: Spawns at top or bottom
    Line 147: Paradrops from above
    Line 155: Paradrops from above
    Line 162: Paradrops from above
    Line 170: Paradrops from above
    Line 175: Paradrops from above
    Line 186: Paradrops from above
    Line 190: Limited
    Line 200: Paradrops from above
    Line 215: Paradrops from above
    Line 220: Paradrops from above
    Line 229: Paradrops from above<br>Spawns from the carrier tank
    Line 238: Paradrops from above<br>Spawns at the left or right
    Line 247: Spawns at the left or right
    Line 256: Spawns at the left or right
    Line 265: Spawns from the carrier tank
    Line 274: Paradrops from above<br>Spawns from the carrier tank
    Line 283: Paradrops from above<br>Spawns from the carrier tank
    Line 293: Spawns at the left or right
    Line 301: Paradrops from above
    Line 308: Spawns at the left or right
    Line 316: Paradrops from above
    Line 324: Spawns at the left or right
    Line 332: Spawns at the left or right
    Line 346: Spawns at the left or right
    Line 350: Limited
    Line 361: Spawns from the carrier tank
    Line 372: Spawns at the left or right
    Line 382: Spawns at the left or right
    Line 393: Paradrops from above<br>Spawns at the left or right
    Line 403: Spawns from the carrier tank
    Line 414: Spawns at the left or right
    Line 422: Spawns from the carrier tank
    Line 436: Paradrops from above<br>Spawns from the carrier tank
    Line 444: Paradrops from above
    Line 449: Spawns from the carrier tank
    Line 459: Spawns at the left or right
    Line 476: Spawns from the carrier tank
    Line 484: Spawns from the carrier tank
    Line 493: Spawns at the left or right
    Line 502: Spawns from the carrier tank
    Line 512: Paradrops from above<br>Spawns at the left or right
    Line 520: Paradrops from above
    Line 525: Paradrops from above
    Line 531: Spawns at the left or right
    Line 539: Spawns at the left or right
    Line 548: Spawns at the left or right
    Line 557: Paradrops from above<br>Spawns from the carrier tank
    Line 566: Spawns at the left or right
    Line 585: Paradrops from above<br>Spawns at the left or right
    Line 593: Paradrops from above
    Line 604: Paradrops from above<br>Spawns from the carrier tank
    Line 608: Limited
    Line 615: Paradrops from above
    Line 624: Spawns at the left or right
    Line 638: Spawns at the left or right
    Line 650: Spawns at the left or right
    Line 669: Paradrops from above<br>Spawns from the carrier tank
  442. Template:Mvm mission Launch Sequence has 2 uses and is missing 15 translations
    Line 17: Spawns from the secondary main spawn
    Line 180: Spawns at the right flank
    Line 251: Spawns at the right flank
    Line 259: Spawns at the right flank
    Line 274: Spawns at the right flank
    Line 331: Spawns from the secondary main spawn
    Line 360: Spawns from the secondary main spawn
    Line 382: Spawns at the right flank
    Line 437: Spawns from the secondary main spawn
    Line 462: Spawns from the secondary main spawn
    Line 476: Spawns at the right flank
    Line 497: Spawns at the right flank
    Line 507: Spawns at the right flank
    Line 529: Spawns at the right flank
    Line 557: Spawns at the right flank
  443. Template:Mvm mission Malefic Mining has 2 uses and is missing 9 translations
    Line 73: Takes same path as the bomb
    Line 197: Takes same path as the bomb
    Line 205: Takes opposite path as the bomb
    Line 240
    Line 300: Takes same path as the bomb
    Line 331: Takes same path as the bomb
    Line 339: Takes same path as the bomb
    Line 352: Takes same path as the bomb
    Line 371: Boss announces its own arrival
  444. Template:Mvm mission Mannstorm has 2 uses and is missing 5 translations
    Line 138: Only 10 will drop money
    Line 146: Only 20 will drop money
    Line 330: The 
    Line 341: The 
    Line 483: Only 20 will drop money
  445. Template:Mvm mission Mannure has 2 uses and is missing 46 translations
    Line 13: No modified stats
    Line 21: Spawns from the side
    Line 30: Spawns similarly to Spy-bots
    Line 38: The 
    Line 45: The 
    Line 45: Spawns from the side
    Line 62: Spawns from the side
    Line 89: No overheal penalty
    Line 95: Spawns from the side
    Line 104: Spawns similarly to Spy-bots
    Line 112: The 
    Line 133: Spawns from the side
    Line 148: Spawns from the side
    Line 160: Spawns from the side
    Line 172: Spawns from the side
    Line 184: Spawns from the side
    Line 195: Spawns similarly to Spy-bots
    Line 203: Behaves similarly to Sniper-bots
    Line 206: The 
    Line 211: The 
    Line 248: Blocks a single backstab attempt
    Line 251: No overheal penalty
    Line 258: The 
    Line 267: Spawns from the side
    Line 275: No overheal penalty
    Line 289: No overheal penalty
    Line 297: Spawns similarly to Spy-bots
    Line 305: Spawns from the side
    Line 322: Spawns from both sides
    Line 341: The 
    Line 344: Spawns from the side
    Line 362: Audio cue will announce its death
    Line 365: Spawns from the side
    Line 374: Spawns similarly to Spy-bots
    Line 382: Behaves similarly to Sniper-bots
    Line 390: Spawns from the side
    Line 398: Audio cue will announce their arrival
    Line 401: Spawns from the side
    Line 424: +600% charge recharge rate increased
    Line 434: No overheal penalty
    Line 448: The 
    Line 452: The 
    Line 454: Spawns similarly to Spy-bots
    Line 471: Boss will announce its own arrival and death
    Line 474: Spawns from the side
    Line 483: Spawns similarly to Spy-bots
  446. Template:Mvm mission Mayfield Heights has 2 uses and is missing 21 translations
    Line 23
    Line 27
    Line 40: Play sound when subwave is active
    Line 51: Play sound when subwave is active
    Line 104: Play sound when subwave is active
    Line 113: Play sound when subwave is active
    Line 128: Play sound when subwave is over
    Line 160: Tank spawns randomly
    Line 168: Tank spawns randomly
    Line 187: Tank is fire proof
    Line 195: Tank is fire proof
    Line 262: Play sound when subwave is active
    Line 289: Play sound when subwave is active
    Line 331: Play sound when subwave is active
    Line 360
    Line 404: Play sound when subwave begin
    Line 407: Play sound when subwave is active
    Line 416: Play sound when subwave is active
    Line 431: Tank is bullet proof
    Line 439: Tank is blast proof
    Line 450: Limited support
  447. Template:Mvm mission Mechanical Magic has 2 uses and is missing 22 translations
    Line 8: The 
    Line 16: The 
    Line 21: The 
    Line 21: Spawns from the side near bomb path
    Line 71: Spawns from the side near bomb path
    Line 93: Takes the opposite path as the bomb
    Line 102: Spawns from the side near bomb path
    Line 111
    Line 125: Spawns from the side near bomb path
    Line 133: Spawns from the side near bomb path
    Line 155: Bomb is reset on death
    Line 180: The 
    Line 186: Spawns from the side near bomb path
    Line 202: Spawns from the side near bomb path
    Line 221: Death pit will close on arrival
    Line 252: Takes the same path as the bomb
    Line 261: 0.7x smaller in size
    Line 269: 0.7x smaller in size
    Line 292: The 
    Line 339: Takes the same path as the bomb
    Line 363: Boss will announce its own arrival and death
    Line 366: Death pit will close on arrival
  448. Template:Mvm mission Mineral Mania has 2 uses and is missing 1 translation
    Line 316: Limited support bots
  449. Template:Mvm mission One Down has 2 uses and is missing 11 translations
    Line 63: Takes left path
    Line 71: Takes right path
    Line 79: Takes left path
    Line 93: Spawn another bomb when subwave start spawning
    Line 111: Takes right path
    Line 155: Spawn another bomb when subwave start spawning
    Line 181: Takes left path
    Line 189: Takes right path
    Line 197: Takes left path
    Line 205: Takes right path
    Line 231: Takes left path
  450. Template:Mvm mission Overclock has 2 uses and is missing 13 translations
    Line 116: Only 1 will drop money
    Line 124: Only 1 will drop money
    Line 132: Only 1 will drop money
    Line 201: Only 1 will drop money
    Line 209: Only 1 will drop money
    Line 217: Only 1 will drop money
    Line 225: Only 1 will drop money
    Line 233: Only 1 will drop money
    Line 304: Only 1 will drop money
    Line 312: Only 1 will drop money
    Line 320: Only 1 will drop money
    Line 483: Bomb resets after the last bot has spawned
    Line 494: Bomb resets after the last bot has spawned
  451. Template:Mvm mission Particle Protocol has 2 uses and is missing 4 translations
    Line 73: Custom variant
    Line 216: 1/2 Flank left<br>1/2 Flank right
    Line 245: Flank right
    Line 253: Flank left
  452. Template:Mvm mission Pisses on the Moon has 2 uses and is missing 79 translations
    Line 7: Play sound when subwave starts spawning
    Line 35: Play sound when subwave begins
    Line 52: Play sound when subwave begins
    Line 77: Play sound when subwave is over
    Line 88: Play sound when subwave starts spawning
    Line 97: Play sound when subwave starts spawning
    Line 106: Play sound when subwave starts spawning
    Line 115: Play sound when subwave starts spawning
    Line 124: Play sound when subwave starts spawning
    Line 166: Play sound when subwave is over
    Line 177: Play sound when subwave starts spawning
    Line 186: Play sound when subwave starts spawning
    Line 196: Play sound when subwave starts spawning
    Line 207: Play sound when subwave starts spawning
    Line 237: Play sound when subwave is over
    Line 249: Possesses normal Steel Gauntlet stats
    Line 252: Play sound when subwave begins
    Line 260: Possesses normal Pyro Pusher stats
    Line 265: Possesses normal Extended Backup Soldier stats
    Line 271: Possesses normal Demoknight stats
    Line 286: Possesses normal Pyro Pusher stats
    Line 291: Possesses normal Extended Backup Soldier stats
    Line 297: Possesses normal Demoknight stats
    Line 307: Play sound when subwave is over
    Line 315: Possesses normal Pyro Pusher stats
    Line 320: Possesses normal Extended Backup Soldier stats
    Line 326: Possesses normal Sniper Robot stats
    Line 353: Play sound when subwave begins
    Line 357: Play sound when subwave is over
    Line 371: Opens front Upgrade Station when subwave starts
    Line 374: Play sound when subwave is over
    Line 382: Closes front Upgrade Station when subwave starts
    Line 385: Play sound when subwave is over
    Line 393: Opens front Upgrade Station when subwave starts
    Line 396: Play sound when subwave is over
    Line 404: Closes front Upgrade Station when subwave starts
    Line 407: Play sound when subwave is over
    Line 415: Opens front Upgrade Station when subwave starts
    Line 418: Play sound when subwave is over
    Line 426: Closes front Upgrade Station when subwave starts
    Line 429: Play sound when subwave is over
    Line 437: Opens front Upgrade Station when subwave starts
    Line 440: Play sound when subwave is over
    Line 448: Play sound when subwave is over
    Line 456: Closes front Upgrade Station when subwave starts
    Line 465: Play sound when subwave starts spawning
    Line 468: Play sound when subwave is over
    Line 494: Play sound when subwave begins
    Line 497: Play sound when subwave starts spawning
    Line 506: Play sound when subwave starts
    Line 521: Play sound when subwave starts
    Line 555: The 
    Line 557: The 
    Line 559: The 
    Line 561: The 
    Line 564: Play sound when subwave starts
    Line 572: Play sound when subwave is over
    Line 583: Play sound when subwave is over
    Line 602: Wormhole appears when subwave is active
    Line 605: Play sound when subwave starts spawning
    Line 613: Play sound when subwave starts spawning
    Line 624: Play sound when subwave starts spawning
    Line 632: The 
    Line 646: Play sound when subwave starts spawning
    Line 649: Play sound when subwave is over
    Line 657: Play sound when subwave starts spawning
    Line 665: The 
    Line 679: Play sound when subwave starts spawning
    Line 682: Play sound when subwave is over
    Line 696: Actual Robot: Giant Flare Pyro
    Line 705: Actual Robot: Minor League Scout
    Line 714: Actual Robot: Burst Fire Demo
    Line 724: Actual Robot: Giant Deflector Heavy
    Line 732: Actual Robot: Giant Medic Type 2
    Line 738: Actual Robot: Demoknight
    Line 748: Actual Robot: Demoknight
    Line 751: Play sound when subwave begin
    Line 753: Play sound when subwave is over
    Line 763: Actual Robot: Demoknight
  453. Template:Mvm mission Platinum Parade has 2 uses and is missing 39 translations
    Line 21: Spawns at the left or right
    Line 34: Spawns at the left or right
    Line 73: Chips carrier
    Line 81: Chips carrier
    Line 84: Drops 3 chips on death
    Line 89: Spawns at the left or right
    Line 100: On Hit: target is engulfed in flames
    Line 103: Spawns at the left or right
    Line 132: Spawns from the right garage and takes the left path
    Line 146: Spawns at the left or right
    Line 158: Spawns at the left or right
    Line 174: Spawns at the left or right
    Line 189: Chips carrier
    Line 197: Chips carrier
    Line 200: Drops 3 chips on death
    Line 206: Limited
    Line 213: The 
    Line 213
    Line 215: The 
    Line 215: The 
    Line 217: The 
    Line 219: The 
    Line 221: Spawns at the left or right
    Line 266: Spawns at the left or right
    Line 274: Spawns at the left or right
    Line 288: Spawns at the left or right
    Line 308: Spawns from the left garage and takes the center path
    Line 325: Chips carrier
    Line 333: Chips carrier
    Line 336: Drops 3 chips on death
    Line 341: Spawns at the left or right
    Line 353: Spawns at the left or right
    Line 363: Spawns at the left or right
    Line 405: Spawns at the left or right
    Line 416: Sentry Tank
    Line 419: Spawns from the left garage and takes the center path
    Line 440: Chips carrier
    Line 448: Chips carrier
    Line 451: Drops 3 chips on death
  454. Template:Mvm mission Power Program has 2 uses and is missing 5 translations
    Line 219: Robots announce their own arrival
    Line 240: Limited
    Line 252: Activates 'Mmmph' as if airblasting projectiles
    Line 287: Activates 'Mmmph' as if airblasting projectiles
    Line 296: Audio cue announces its arrival
  455. Template:Mvm mission Recursive Reinforcements has 2 uses and is missing 25 translations
    Line 57: A loud siren will announce their arrival
    Line 60: Paradrops from above
    Line 73: Spawns from the opposite carrier tank
    Line 81: Paradrops from above
    Line 127: Paradrops from above
    Line 148: The 
    Line 154
    Line 177: Spawns at the opposite side of the bomb route
    Line 224: A loud siren will announce their arrival
    Line 227: Paradrops from above
    Line 235
    Line 248: Spawns from the opposite carrier tank
    Line 287: The 
    Line 314
    Line 329
    Line 379
    Line 391: Paradrops from above
    Line 405: Paradrops from above
    Line 418: Paradrops from above
    Line 426: The 
    Line 439: Paradrops from above
    Line 460: The 
    Line 478: Paradrops from above
    Line 497: The 
    Line 502: Paradrops from above
  456. Template:Mvm mission Rescindment has 2 uses and is missing 6 translations
    Line 36: Activates Mmmph as if airblasting projectiles
    Line 197: Boss announces its own arrival
    Line 278: Boss announces its own arrival
    Line 482: Boss announces its own arrival
    Line 546: No damage bonus
    Line 563: Boss announces its own arrival
  457. Template:Mvm mission Restless Robotics has 2 uses and is missing 2 translations
    Line 279: Audio cue announces its arrival
    Line 298: Pushes through the hatch
  458. Template:Mvm mission Roadblock Retaliation has 2 uses and is missing 2 translations
    Line 230: The 
    Line 278: The 
  459. Template:Mvm mission Rodeotron has 2 uses and is missing 22 translations
    Line 19: No overheal penalty
    Line 37: The 
    Line 44: The 
    Line 49: No overheal penalty
    Line 56: The 
    Line 69: The 
    Line 84: The 
    Line 89: No overheal penalty
    Line 110: The 
    Line 136: Batsaber is colored <span style="color:#00ff00">Lime</span>
    Line 139: Batsaber is colored <span style="color:#ff00ff">Fuchsia</span>
    Line 142: Batsaber is colored <span style="color:#ff0000">Red</span>
    Line 145: Batsaber is colored <span style="color:#0000ff">Blue</span>
    Line 148: Batsaber is colored <span style="color:#00ffff">Aqua</span>
    Line 151: The 
    Line 174: Robots will announce their arrival
    Line 183: An additional audio cue will announce its arrival
    Line 186: Stickybomb Tank
    Line 195: An additional audio cue will play on death
    Line 316: An audio cue will announce their arrival
    Line 362: No overheal penalty
    Line 442: An audio cue will announce their arrival and death
  460. Template:Mvm mission Rural Roadblock has 2 uses and is missing 17 translations
    Line 40: Spawns from the left or near the carrier tank
    Line 114: The 
    Line 120: Spawns from the river and takes the same path as the bomb
    Line 128: Spawns from the river and takes the opposite path as the bomb
    Line 136: Spawns from the river and takes the same path as the bomb
    Line 150: Regenerates 1 HP per second
    Line 175: Regenerates 1 HP per second
    Line 227: Spawns from the river and takes the same path as the bomb
    Line 235: Spawns from the river and takes the opposite path as the bomb
    Line 258: Spawns from the river and takes the same path as the bomb
    Line 266: Spawns from the river and takes the opposite path as the bomb
    Line 310: The 
    Line 327: The 
    Line 371: Spawns from the garage and takes the opposite path as the bomb
    Line 401: Spawns from the river and takes the opposite path as the bomb
    Line 410: The 
    Line 415: Regenerates 1 HP per second
  461. Template:Mvm mission Rustbelt has 2 uses and is missing 14 translations
    Line 31: Spawns from the side
    Line 74: Spawns from the side
    Line 170: Spawns from the side
    Line 179: Spawns from the side
    Line 211: Boss announces its own arrival
    Line 226: Spawns from the side
    Line 250: Spawns from the side
    Line 292: Behaves similarly to Sniper-bots
    Line 305: Spawns from the side
    Line 391: Spawns from the side
    Line 410: Spawns from the side
    Line 418: Spawns from the side
    Line 430: Audio cue announces its arrival
    Line 455: Behaves similarly to Sniper-bots
  462. Template:Mvm mission Rusted Retribution has 2 uses and is missing 18 translations
    Line 8
    Line 8: The 
    Line 13
    Line 13
    Line 15
    Line 83
    Line 83: The 
    Line 83: Marks enemies for death
    Line 89
    Line 89: The 
    Line 116: Marks enemies for death
    Line 139: The 
    Line 149: Starts counting down when the previous bot dies
    Line 155: when using
    Line 158: Jarate only
    Line 219
    Line 224: The 
    Line 329: Marks enemies for death
  463. Template:Mvm mission Rusty Sound Wave has 2 uses and is missing 9 translations
    Line 47: Only 9 will drop money
    Line 55: Only 12 will drop money
    Line 65: The 
    Line 106: Only 20 will drop money
    Line 172: Only 20 will drop money
    Line 228: Only 20 will drop money
    Line 241: Only 20 will drop money
    Line 310: Only 30 will drop money
    Line 318: Only 30 will drop money
  464. Template:Mvm mission Sawdust Storage has 2 uses and is missing 27 translations
    Line 8: Spawns from the main spawn or flank
    Line 159: Spawns from the flank
    Line 205: Spawns from the flank
    Line 234: Custom variant
    Line 247: Custom variant
    Line 273: Custom variant
    Line 281: Custom variant
    Line 288: Spawns from the main spawn or flank
    Line 301: Spawns from the main spawn or flank
    Line 347: Spawns from the main spawn or top
    Line 356: Custom variant
    Line 370: Spawns from the flank
    Line 378: Spawns from the flank
    Line 388: Spawns from the flank
    Line 400: Ragdolls are vaporized on death
    Line 403: Spawns from the flank
    Line 415: Spawns from the flank
    Line 441: Spawns from the flank
    Line 449: Spawns from the flank
    Line 452: Flanks left
    Line 477: Spawns from the main spawn or flank
    Line 485: Spawns from the flank
    Line 508: Spawns from the flank
    Line 535: Spawns from the flank
    Line 543: Spawns from the flank
    Line 554: Spawns from the main spawn or flank
    Line 563: Spawns from the flank
  465. Template:Mvm mission Seaside Sacrifice has 2 uses and is missing 31 translations
    Line 12: Spawns from above the tunnel
    Line 26: Spawns from above the tunnel
    Line 55: Spawns from above the tunnel
    Line 63: Spawns from the left flank
    Line 86: The 
    Line 86: Spawns from the left flank
    Line 96
    Line 96: Spawns from the tunnel
    Line 122: Spawns from the left flank
    Line 133: Takes the same path as the bomb
    Line 152: Spawns from the left flank
    Line 161: Spawns from above the tunnel
    Line 233: 0.5 seconds recharge time
    Line 255: Spawns from the left flank
    Line 264: Spawns from the left flank
    Line 267: The 
    Line 289: Spawns from above the tunnel
    Line 297: Spawns from the left flank
    Line 308: Spawns from the left flank
    Line 322: Spawns from above the tunnel
    Line 366: Spawns from the left flank
    Line 374: Spawns from the left flank
    Line 395: Spawns from the left flank
    Line 405: Spawns from above the tunnel
    Line 436: Spawns from the left flank
    Line 451: The 
    Line 466: Boss announces its own arrival
    Line 475: Behaves similarly to Sniper-bots
    Line 478: The 
    Line 483: Spawns from the left flank
    Line 496: Spawns from the left flank
  466. Template:Mvm mission Shattered Iceshard has 2 uses and is missing 3 translations
    Line 155: Spawns from both sides
    Line 431: The 
    Line 435
  467. Template:Mvm mission Short Circuit has 2 uses and is missing 164 translations
    Line 8: Spawns at
    Line 13: Spawns at
    Line 20: "
    Line 20: "
    Line 20: Minicrits become crits
    Line 20: Spawns at
    Line 20: The 
    Line 34: Spawns at
    Line 53: "
    Line 53: "
    Line 53: On Hit: Bleed for
    Line 53: seconds
    Line 53: Spawns at
    Line 58: "
    Line 58: "
    Line 58: Spawns at
    Line 62: Spawns at
    Line 69: Spawns at
    Line 92: "
    Line 92: "
    Line 94: "
    Line 94: "
    Line 100: "
    Line 100: "
    Line 100: On Hit: Bleed for
    Line 100: seconds
    Line 105: Spawns at
    Line 115: "
    Line 115: "
    Line 120: "
    Line 120: "
    Line 120: resistance to bullets (passive)
    Line 120: resistance to bullets (shield bubble)
    Line 120: has
    Line 123: "
    Line 123: "
    Line 128: "
    Line 128: "
    Line 128: resistance to explosions (passive)
    Line 128: resistance to explosions (shield bubble)
    Line 128: has
    Line 132: 20,000
    Line 139: "
    Line 139: "
    Line 139: On Hit: Bleed for
    Line 139: seconds
    Line 139: Spawns at
    Line 151: Spawns at
    Line 168: "
    Line 168: "
    Line 172: Spawns at
    Line 180: "
    Line 180: "
    Line 180: Spawns at
    Line 185: "
    Line 185: "
    Line 185: Spawns at
    Line 190: Spawn at
    Line 195: Spawn at
    Line 200: "
    Line 200: "
    Line 200: damage bonus
    Line 200: Spawns at
    Line 205: Spawns at
    Line 209: "
    Line 209: "
    Line 209: bullets per shot
    Line 209: Spawns at
    Line 214: "
    Line 214: "
    Line 214: Spawns at
    Line 219: "
    Line 219: "
    Line 219: Spawns at
    Line 224: Spawns at
    Line 233: "
    Line 233: "
    Line 233: Projectile penetration
    Line 233: flame size
    Line 233: afterburn duration
    Line 233: Spawns at
    Line 238: Type
    Line 238: Type
    Line 238: Spawn at
    Line 242: "
    Line 242: "
    Line 242: Spawns at
    Line 242: The 
    Line 247: Spawns at
    Line 252: "
    Line 252: "
    Line 257: "
    Line 257: "
    Line 257: Spawns at
    Line 265: "
    Line 265: "
    Line 265: Spawns at
    Line 270: Spawns at
    Line 279: The 
    Line 286: "
    Line 286: "
    Line 286: degree rocket spread
    Line 286: Spawns at
    Line 291: "
    Line 291: "
    Line 291: Spawns at
    Line 301: "
    Line 301: "
    Line 306: "
    Line 306: "
    Line 310: Spawns at
    Line 317: "
    Line 317: "
    Line 317: On Hit: Bleed for
    Line 317: seconds
    Line 329: Spawns at
    Line 334: "
    Line 334: "
    Line 339: "
    Line 339: "
    Line 339: Spawns at
    Line 344: "
    Line 344: "
    Line 344: Spawns at
    Line 346: "
    Line 346: "
    Line 346: Spawns at
    Line 350: "
    Line 350: "
    Line 350: bullets per shot
    Line 350: Spawns at
    Line 358: "
    Line 358: "
    Line 358: The 
    Line 358: On Hit: Bleed for
    Line 358: seconds
    Line 359: The 
    Line 359: On Hit: Bleed for
    Line 359: seconds
    Line 359: has
    Line 368: "
    Line 368: "
    Line 368: The 
    Line 368: On Hit: Bleed for
    Line 368: seconds
    Line 368: Spawns at
    Line 376: "
    Line 376: "
    Line 376: The 
    Line 381: "
    Line 381: "
    Line 381: resistance to bullets (passive)
    Line 381: resistance to bullets (shield bubble)
    Line 381: has
    Line 383: "
    Line 383: "
    Line 383: resistance to explosions (passive)
    Line 383: resistance to explosions (shield bubble)
    Line 383: has
    Line 387: "
    Line 387: "
    Line 394: "
    Line 394: "
    Line 394: Spawns at
  468. Template:Mvm mission Shudder has 2 uses and is missing 18 translations
    Line 46: Wait between spawn after death<!-- ??? -->
    Line 92: +100% Teleporter build speed
    Line 120: The 
    Line 132: Flank defenders's left and top left
    Line 156: +100% Teleporter build speed
    Line 217: Flank defenders's left and top left
    Line 225: The 
    Line 235: +100% Teleporter build speed
    Line 264: The 
    Line 281: The 
    Line 314: The 
    Line 349: The 
    Line 354: The 
    Line 363: The 
    Line 370: The 
    Line 402: Flank defenders's left and top left
    Line 445: The 
    Line 450: The 
  469. Template:Mvm mission Signal Shutdown has 2 uses and is missing 30 translations
    Line 24: Spawns from the upper area
    Line 46: Spawns from the upper area
    Line 69: Spawns from the carrier tank or the flank
    Line 77: Spawns from the carrier tank or the flank
    Line 89: Spawns from the upper area
    Line 105: Spawns from the flank
    Line 179: Spawns from the upper area
    Line 205: Spawns from the flank
    Line 241: Spawns from the carrier tank or the upper area
    Line 272: Spawns from the carrier tank or the flank
    Line 312: Spawns from the carrier tank or the flank
    Line 368: Spawns from the flank
    Line 391: Spawns from the upper area
    Line 428: Spawns from the carrier tank or the upper area
    Line 436: Spawns from the Teleporter Tank
    Line 444: Spawns from the Teleporter Tank
    Line 449: Spawns from the Teleporter Tank
    Line 454: Spawns from the Teleporter Tank
    Line 459: Spawns from the Teleporter Tank
    Line 481: Spawns from the upper area
    Line 502: Spawns from the upper area
    Line 516: Spawns from the carrier tank or the flank
    Line 532: Spawns from the carrier tank or the flank
    Line 542: Spawns from the carrier tank or the flank
    Line 558: Spawns from the carrier tank or the uppear area
    Line 566: Spawns from the carrier tank or the upper area
    Line 574: Spawns from the carrier tank or the flank
    Line 582: Spawns from the carrier tank or the flank
    Line 590: Spawns from the carrier tank or the flank
    Line 595: Spawns from the carrier tank or the flank
  470. Template:Mvm mission Sketchy Swing has 2 uses and is missing 78 translations
    Line 12: Spawns at the left or right
    Line 55: Chips carrier
    Line 66: Spawns at the left or right
    Line 90: Spawns at the left or the mid
    Line 100: Spawns at the right or the mid
    Line 108: Spawns at the right or the mid
    Line 122: Spawns from the right garage and takes the left path
    Line 155: Chips carrier
    Line 163: Behaves similarly to Sniper-bots
    Line 166: The 
    Line 187: Spawns at the left or right
    Line 205: Spawns at the left or right
    Line 226: Spawns at the left or right
    Line 238: Spawns at the left or right
    Line 254: Chips carrier
    Line 262: Chips carrier
    Line 265: Drops 3 chips on death
    Line 270: Chips carrier
    Line 273: Drops 3 chips on death
    Line 291: Spawns at the left or right
    Line 308: Spawns at the left or right
    Line 322: Spawns at the left or right
    Line 339: Spawns at the left or right
    Line 348: Spawns from the left garage and takes the center path
    Line 364: Chips carrier
    Line 372: Chips carrier
    Line 375: Drops 3 chips on death
    Line 380: Chips carrier
    Line 383: Drops 3 chips on death
    Line 396: Spawns at the left or right
    Line 419: Spawns at the left or right
    Line 459: Chips carrier
    Line 467: Chips carrier
    Line 470: Drops 3 chips on death
    Line 475: Chips carrier
    Line 478: Drops 3 chips on death
    Line 483: Chips carrier
    Line 486: Drops 5 chips on death
    Line 504: Spawns at the left or the center
    Line 512: Spawns at the right or the mid
    Line 544: Spawns at the left or the mid
    Line 552: Spawns at the right or the mid
    Line 616: The 
    Line 626: Chips carrier
    Line 634: Chips carrier
    Line 637: Drops 3 chips on death
    Line 642: Chips carrier
    Line 645: Drops 3 chips on death
    Line 650: Chips carrier
    Line 653: Drops 5 chips on death
    Line 661: Spawns at the left or right
    Line 703: Spawns at the left or right
    Line 738: Spawns from the left garage and takes the center path
    Line 746: Spawns from the right garage and takes the left path
    Line 784: Chips carrier
    Line 787: Drops 3 chips on death
    Line 795: Chips carrier
    Line 798: Drops 3 chips on death
    Line 803: Chips carrier
    Line 806: Drops 5 chips on death
    Line 811: Chips carrier
    Line 814: Drops 10 chips on death
    Line 828: Spawns at the left or right
    Line 864: Spawns at the left or right
    Line 904: Sentry Tank
    Line 907: Spawns from the left garage and takes the center path
    Line 926: Audio cue announces its arrival
    Line 934: Audio cue announces its arrival
    Line 942: Spawns at the left or right
    Line 950: Audio cue announces its arrival
    Line 965: Chips carrier
    Line 968: Drops 3 chips on death
    Line 976: Chips carrier
    Line 979: Drops 3 chips on death
    Line 984: Chips carrier
    Line 987: Drops 5 chips on death
    Line 992: Chips carrier
    Line 995: Drops 10 chips on death
  471. Template:Mvm mission Slaughter Screamhouse has 2 uses and is missing 11 translations
    Line 49: Takes the left path
    Line 65: Boss announces its own arrival and death
    Line 169: Takes the left path
    Line 177: Takes the left path
    Line 191: Boss announces its own arrival and death
    Line 213: Takes the left path
    Line 263: Shoots <span style="color:#ff69b4"></span> colored projectiles
    Line 271: Shoots White colored projectiles
    Line 279: Shoots <span style="color:#990000">Crimson Red</span> colored projectiles
    Line 287: Shoots <span style="color:#ff9933">Deep Saffron</span> colored projectiles
    Line 310: Boss announces its own arrival and death
  472. Template:Mvm mission Snow Blindness has 2 uses and is missing 30 translations
    Line 20: Spawns from the house
    Line 30: Spawns from the house
    Line 47
    Line 47: Spawns from the house
    Line 56: The 
    Line 61: Spawns from the house
    Line 87: The 
    Line 90: Spawns from the house
    Line 99: Spawns from the house
    Line 109: Spawns from the house
    Line 122
    Line 137: Spawns from the house
    Line 155: Spawns from the house
    Line 167: Spawns from the house
    Line 197: Boss announces its own arrival
    Line 208: The 
    Line 229: Spawns from the house
    Line 260: Spawns from the house
    Line 272: Spawns from the house
    Line 293: Spawns from the house
    Line 320: Spawns from the house
    Line 336
    Line 336: Spawns from the house
    Line 355: Spawns from the house
    Line 365: The 
    Line 372: Spawns from the house
    Line 392: Spawns from the house
    Line 401: The 
    Line 415: Bosses announce their own arrival
    Line 431: Death pits close on arrival
  473. Template:Mvm mission Spade Segregation has 2 uses and is missing 18 translations
    Line 19: Spawns at the left or right
    Line 60: Spawns at the left or right
    Line 68: Spawns at the left or right
    Line 89: Spawns at the left or right
    Line 113: Spawns at the left or right
    Line 140: Spawns at the right
    Line 148: Spawns at the right
    Line 179: Spawns at the left or right
    Line 187: Spawns at the left or right
    Line 215: Spawns from the left tunnel
    Line 229: Spawns at the left or right
    Line 252: Spawns at the left or right
    Line 260: Spawns at the left or right
    Line 284: Spawns at the left or right
    Line 294: Spawns at the left or right
    Line 324: Spawns at the left or right
    Line 357: Spawns at the left or right
    Line 388: Spawns from the left tunnel
  474. Template:Mvm mission Spiral Slaughter has 2 uses and is missing 9 translations
    Line 91: Limited
    Line 99: Limited
    Line 174: Limited
    Line 182: Limited
    Line 417: Behaves similarly to Sniper-bots
    Line 472: On Hit: target is engulfed in flames
    Line 500: Limited
    Line 508: Limited
    Line 516: Limited
  475. Template:Mvm mission Spyware Shipping has 2 uses and is missing 25 translations
    Line 94: Play sound when subwave begins
    Line 97: Play sound when subwave starts spawning
    Line 100: Tank spawns near gate spawn
    Line 169: Play sound when subwave begins
    Line 172: Play sound when subwave starts spawning
    Line 175: Always spawn at gate
    Line 188: Play sound when subwave starts spawning
    Line 191: Always spawn at gate
    Line 204: Play sound when subwave starts spawning
    Line 207: Play sound when subwave is over
    Line 210: Always spawn at gate
    Line 250: Close gate door when subwave begins
    Line 421: Play sound when subwave begins
    Line 435: Play sound when subwave starts spawning
    Line 439: Play sound when subwave finished spawning
    Line 449: Play sound when subwave starts spawning
    Line 453: Play sound when subwave finished spawning
    Line 463: Play sound when subwave starts spawning
    Line 467: Play sound when subwave finished spawning
    Line 477: Play sound when subwave starts spawning
    Line 481: Play sound when subwave is over
    Line 550: Bot does not leave spawn
    Line 554: Play sound when subwave begins
    Line 558: Play sound when subwave start spawning
    Line 562: Play sound when subwave finished spawning
  476. Template:Mvm mission Stacked Deck has 2 uses and is missing 6 translations
    Line 218: Random choice
    Line 227: Random choice
    Line 236: Random choice
    Line 244: Random choice
    Line 264
    Line 269
  477. Template:Mvm mission Storm Surge has 2 uses and is missing 13 translations
    Line 16: Spawns at the left or right
    Line 174: Custom variant
    Line 177: A heavy storm begins on this wavespawn
    Line 193: The 
    Line 212: The 
    Line 241: Spawns at the left or right
    Line 262: Custom variant
    Line 270: Custom variant
    Line 281: Spawns at the left or right
    Line 352: Audio cue announces their arrival
    Line 388: Spawns at the left or right
    Line 409: A heavy storm begins on this wavespawn
    Line 421: Custom variant
  478. Template:Mvm mission Terrorist Simulation has 2 uses and is missing 13 translations
    Line 13: The 
    Line 36: The 
    Line 85
    Line 96: The 
    Line 112: The 
    Line 149: The 
    Line 174: The 
    Line 221: The 
    Line 227: The 
    Line 247: The 
    Line 257: The 
    Line 318: Takes the left path
    Line 396: The 
  479. Template:Mvm mission There is no Meme has 2 uses and is missing 56 translations
    Line 57: The 
    Line 94: The 
    Line 151: The 
    Line 153: No health regen
    Line 167
    Line 185: The 
    Line 190: The 
    Line 192: The 
    Line 194: The 
    Line 196: The 
    Line 209
    Line 225: Play sound when subwave over
    Line 235: Play sound when subwave begin
    Line 244: No health regen
    Line 262: Play sound when subwave begins
    Line 265: Play sound when subwave over
    Line 280: The 
    Line 295: Play sound when subwave start spawning
    Line 298: Play sound when subwave over
    Line 313: Play sound when subwave start spawning
    Line 316: Play sound when subwave over
    Line 326: Play sound when subwave begins
    Line 329: Play sound when subwave over
    Line 349: Play sound when subwave start spawning
    Line 352: Play sound when subwave over
    Line 383: Play sound when subwave start spawning
    Line 386: Play sound when subwave over
    Line 419: Play sound when subwave start spawning
    Line 422: Play sound when subwave over
    Line 435: Play sound when subwave begins
    Line 444: Play sound when subwave start spawning
    Line 447: Play sound when subwave over
    Line 457: Play sound when subwave start spawning
    Line 460: Play sound when subwave over
    Line 470: Play sound when subwave start spawning
    Line 473: Play sound when subwave over
    Line 484: Play sound when subwave start spawning
    Line 487: Play sound when subwave over
    Line 500: Play sound when subwave start spawning
    Line 503: Play sound when subwave over
    Line 515: Play sound when subwave start spawning
    Line 518: Play sound when subwave over
    Line 528: Play sound when subwave start spawning
    Line 531: Play sound when subwave over
    Line 541: Play sound when subwave start spawning
    Line 544: Play sound when subwave over
    Line 554: Play sound when subwave over
    Line 564: Play sound when subwave start spawning
    Line 567: Play sound when subwave over
    Line 578: Play sound when subwave start spawning
    Line 581: Play sound when subwave over
    Line 594: Play sound when subwave start spawning
    Line 597: Play sound when subwave over
    Line 608: Play sound when subwave over
    Line 658: Play sound when subwave over
    Line 672: Play sound when subwave begins
  480. Template:Mvm mission Thriller Terror has 2 uses and is missing 5 translations
    Line 80: Goes to the hatch first
    Line 105: Goes to the hatch first
    Line 191: Goes to the hatch first
    Line 244: Goes to the hatch first
    Line 323: Goes to the hatch first
  481. Template:Mvm mission Ticket to Die has 2 uses and is missing 22 translations
    Line 43: The 
    Line 70
    Line 105
    Line 112: The 
    Line 122: The 
    Line 158
    Line 259
    Line 370
    Line 383: The 
    Line 436
    Line 436
    Line 442
    Line 442
    Line 448
    Line 448
    Line 506
    Line 545
    Line 556
    Line 562
    Line 569: The 
    Line 574
    Line 587
  482. Template:Mvm mission Trash has 2 uses and is missing 2 translations
    Line 38: The 
    Line 46
  483. Template:Mvm mission Treacherous Waters has 2 uses and is missing 9 translations
    Line 58: The 
    Line 67: The 
    Line 95: The 
    Line 223: The 
    Line 242: The 
    Line 250: Boss door open when subwave is active
    Line 296: The 
    Line 313: The 
    Line 366: The 
  484. Template:Mvm mission Vindicated Vices has 2 uses and is missing 20 translations
    Line 56: Chips carrier
    Line 60: Limited
    Line 81: Spawns from the right garage and takes the left path
    Line 143: Behaves similarly to Sniper-bots
    Line 151: Chips carrier
    Line 155: Limited
    Line 209: Chips carrier
    Line 213: Limited
    Line 220: Behaves similarly to Sniper-bots
    Line 308: Spawns from the left garage and takes the center path
    Line 318: Spawns similarly to Spy-bots
    Line 326: Spawns similarly to Spy-bots
    Line 331: Chips carrier
    Line 335: Limited
    Line 350: Boss announces its own arrival and death
    Line 413: Chips carrier
    Line 417: Limited
    Line 454: Boss announces its own arrival
    Line 464: Boss announces its own arrival
    Line 496: Behaves similarly to Sniper-bots
  485. Template:Mvm mission Voltaic Outrage has 2 uses and is missing 6 translations
    Line 107: Spawns at the left or mid
    Line 194: Boss will announce its own arrival
    Line 203: Spawns at the left or right
    Line 212: Spawns at the left or right
    Line 222: Spawns at the left or right
    Line 233: Spawns at the left or right
  486. Template:Mvm mission Waterway Wringout has 2 uses and is missing 34 translations
    Line 18: Spawns at the left or right
    Line 45: Bomb is silently reset before arriving and after death
    Line 48: Boss announces its own arrival and death
    Line 51: Waves pauses when this boss is dead
    Line 60: Wave resumes when this robot arrives
    Line 68: Spawns at the left or right
    Line 76: Spawns at the left or right
    Line 96: Delay starts after the first Giant dies
    Line 102: Spawns at the left or right
    Line 117: Spawns at the left or right
    Line 128: Spawns at the left or right
    Line 137: Spawns at the left or right
    Line 153: Limited
    Line 160: Spawns at the left or right
    Line 168: Spawns at the left or right
    Line 179: Spawns at the left or right
    Line 219: Spawns at the left or right
    Line 234: Spawns at the left or right
    Line 244: Spawns at the left or right
    Line 279: Spawns at the left or right
    Line 290: Bomb is silently reset before arriving
    Line 293: Boss announces its own arrival and death
    Line 307: Spawns at the left or right
    Line 315: Spawns at the left or right
    Line 331: Spawns at the left or right
    Line 355: Spawns at the left or right
    Line 378: Spawns at the left or right
    Line 402: Spawns at the left or right
    Line 418: Spawns at the left or right
    Line 438: Bomb is silently reset before arriving
    Line 441: Boss announces its own arrival
    Line 455: Spawns at the left or right
    Line 463: Spawns at the left or right
    Line 468: Spawns at the left or right
  487. Template:Mvm mission Winter's Bite has 2 uses and is missing 9 translations
    Line 8: The 
    Line 61: The 
    Line 125: The 
    Line 144: The 
    Line 221: Wait between spawn after death<!-- ??? -->
    Line 228: The 
    Line 236: The 
    Line 245: Bomb resets when subwave is active
    Line 329: The 
  488. Template:Mvm mission Woodchip Wound has 2 uses and is missing 15 translations
    Line 95: Spawns from the main spawn or flank
    Line 115: Spawns from the main spawn or flank
    Line 130: Spawns from the flank
    Line 138: Spawns from the flank
    Line 148: Spawns from the flank
    Line 211: Spawns from the flank
    Line 222: Spawns from the flank
    Line 230: Spawns from the flank
    Line 273: Spawns from the flank
    Line 287: Spawns from the flank
    Line 399: Spawns from the flank
    Line 449: Spawns from the flank
    Line 465: Spawns from the flank
    Line 475: Spawns from the flank
    Line 495: Spawns from the flank
  489. Template:Open Review has 2 uses and is missing 3 translations
    Line 5: Let's settle this like gentlemen!
    Line 16: This page has been marked for an open review.
    Line 28: Please see for additional information, your opinion is welcome.
  490. Template:War Paint collection table has 2 uses and is missing 29 translations
    Line 10
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    Line 24
    Line 31
    Line 38
    Line 45
    Line 52
    Line 59
    Line 66
    Line 73
    Line 80
    Line 87
    Line 94
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    Line 150
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    Line 206
  491. Template:Blog layout has 1 use and is missing 2 translations
    Line 4: TF2 Official Blog
    Line 36: Valve Corporation, all rights reserved.
  492. Template:Canbeunusual has 1 use and is missing 3 translations
    Line 3: Cannot be found in unusual quality
    Line 20: Previously found in Unusual quality
    Line 37: Can be found in unusual quality
  493. Template:Copyedit has 1 use and is missing 3 translations
    Line 5: Kay, this does not look good here, um...
    Line 10: This article may require [[wikipedia:Wikipedia:Basic copyediting
    Line 15: You can help Team Fortress Wiki by [ improving it].
  494. Template:Cosmetic can drop list has 1 use and is missing 1 translation
    Line 3: Cosmetics that ''can'' be found via a random drop.
  495. Template:Mvm mission Hell Overdrive has 1 use and is missing 6 translations
    Line 49: 200% slower attack speed
    Line 68: 200% slower attack speed
    Line 89: Play sound when subwave start spawning
    Line 192: Takes left path
    Line 201: Takes right path
    Line 410: Play sound when subwave start spawning
  496. Template:Mvm mission Peak Performance has 1 use and is missing 9 translations
    Line 12: The 
    Line 74: The 
    Line 92
    Line 107: The 
    Line 176: The 
    Line 321: The 
    Line 394: Play sound when subwave starts spawning
    Line 398: Play sound when subwave is over
    Line 419: The 
  497. Template:Mvm mission Power Palliative has 1 use and is missing 6 translations
    Line 426: Play sound when subwave begins
    Line 431: Play sound when subwave start spawning
    Line 436: Play sound when subwave finished spawning
    Line 590: Play sound when subwave begins
    Line 595: Play sound when subwave start spawning
    Line 600: Play sound when subwave finished spawning
  498. Template:Mvm mission Program Seppuku has 1 use and is missing 3 translations
    Line 273: Spawn from player's behind
    Line 338: Tank comes with sentry guns
    Line 357: Closes river pit when subwave start spawning
  499. Template:Mvm mission Ruins Rumble has 1 use and is missing 1 translation
    Line 145: 5 seconds of [[Critical hits#Mini-crits
  500. Template:Mvm mission Watershed Waylay has 1 use and is missing 1 translation
    Line 407: Boss door opens when subwave is active
  501. Template:Mvm mission Whirly Wallop has 1 use and is missing 8 translations
    Line 31: Spawn from behind players
    Line 48: The 
    Line 72: Take same path as the bomb
    Line 81: Take opposite path as the bomb
    Line 91: The 
    Line 161: The 
    Line 184: Take opposite path as the bomb
    Line 273: Boss door opens when subwave is active
  502. Template:Mvm upgrades hellmet has 1 use and is missing 40 translations
    Line 2: Modified classes' upgrades
    Line 154: Modified primary weapons' upgrades
    Line 208: Rocket Specialist
    Line 230: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
    Line 511: Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
    Line 578: Modified secondary weapons' upgrades
    Line 629: -50% Speed On Target
    Line 649: Does not stack.
    Line 664: Explode on Ignite
    Line 676: Explosion deals up to 350 splash damage
    Line 691: Able to re-launch while already in-flight
    Line 704: Stun enemies when you land
    Line 715: +20% Damage
    Line 738: +100% Charge Recharge Rate
    Line 760: +25% [[ÜberCharge]] Rate
    Line 783: [[Projectile Shield]]
    Line 797: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
    Line 809: Canteen Specialist
    Line 821: Share [[Power Up Canteen
    Line 837: Modified melee weapons' upgrades
    Line 929: Only when equipped by Spy
    Line 944: Modified buildings' upgrades
    Line 992: +1 Disposable Sentry Gun
    Line 1007: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 1019: +10% Sentry Firing Speed
    Line 1034: 10% faster sentry fire rate.
    Line 1050: Modified Canteens
    Line 1061: Upgrade
    Line 1076: Cost
    Line 1092: Become [[Crit]] Boosted
    Line 1106: All classes
    Line 1121: Crits user and triples sentry fire rate for 5 seconds.
    Line 1136: Become Übercharged
    Line 1151: ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 1166: Refill Clips and Ammo
    Line 1182: Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.
    Line 1197: Teleport to Spawn
    Line 1212: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 1227: Building Upgrade
    Line 1243: Upgrades all existing buildings to Level 3 and fully restores their health.
  503. Template:Related audio has 1 use and is missing 1 translation
    Line 2: audio