Template:Mvm mission big apple barricade
| Sub-wave | Class | Count | Delay(s) | Credits | |||||
|---|---|---|---|---|---|---|---|---|---|
| Wave 1 (900 Credits) | |||||||||
| 1A | Normal | Melee only |
1 | 10 | 16 | 0 | 0.5 | 100 | |
| 1B | Normal | 12 | 12 | 24 | 5 | 0 | 100 | ||
| 1C | Easy | Vision range 800 |
1 | 8 | 16 | 10 | 1 | 200 | |
| 1D | Type 1 |
Expert | — | 1 | 1 | 1 | 0 | 0 | 50 |
Type 1 |
Expert | 1 | 1 | 1 | 8 | 0 | 50 | ||
| 1E | Normal | Melee only |
3 | 12 | 12 | 20 | 2 | 50 | |
| 1F | Type 1 |
Expert | — | 1 | 1 | 1 | 5 | 0 | 350 |
| Support | Normal | Melee only | 1 | 1 | 20 | 1 | 30 | 0 | |
| Normal | Begins after 1E is all dead Melee only |
1 | 8 | 20 | 1 | 1 | 0 | ||
| Wave 2 (900 Credits) | |||||||||
| 2A-1 | Hard | — | 1 | 2 | 2 | 0 | 2 | 100 | |
| 2A-2 | Easy | Vision range 1000 | 4 | 14 | 24 | 22 | 3 | 100 | |
| Easy | 6 | 6 | 12 | 30 | 0 | 100 | |||
| 2B | Hard | — | 2 | 14 | 40 | 3 | 2 | 100 | |
| Easy | Fires continuously |
2 | 4 | 12 | 3 | 2 | 100 | ||
| 2C | Type 2 |
Expert | 1 | 1 | 1 | 6 | 0 | 100 | |
| Expert | Fires continuously | 1 | 3 | 3 | 10 | 35 | 100 | ||
| Support | Normal | Melee only | 1 | 1 | 20 | 100 | 20 | 100 | |
| Normal | Begins after 2B is all dead Melee only |
3 | 6 | 40 | 0 | 6 | 100 | ||
| Hard | — | 2 | — | — | 100 | 100 | — | ||
| Wave 3 (1000 Credits) | |||||||||
| 3A-1 | Hard | — | 1 | 12 | 24 | 0 | 1 | 150 | |
| Easy | — | 1 | 5 | 15 | 0 | 4 | 150 | ||
| 3A-2 | Type 2 |
Expert | 1 | 1 | 3 | 25 | 10 | 100 | |
| 3B-1 | Easy | — | 2 | 14 | 28 | 0 | 3 | 150 | |
| 3B-2 | Expert | 1 | 2 | 2 | 0 | 20 | 100 | ||
| 3C | Expert | — | 1 | 3 | 3 | 0 | 40 | 150 | |
| Support | Normal | Melee only | 1 | 1 | 30 | 100 | 15 | 100 | |
| Normal | Begins after 3B-1 is all dead Melee only |
1 | 10 | 30 | 100 | 1 | 100 | ||
| Hard | Vision range 4000 | 2 | — | — | 60 | 45 | — | ||
| Wave 4 (900 Credits) | |||||||||
| 4A-1 | Type 1 |
Expert | 1 | 2 | 2 | 0 | 32 | 50 | |
| 4A-2 | Easy | 3 | 6 | 6 | 10 | 4 | 100 | ||
| 4B-1 | Normal | 7 | 14 | 28 | 3 | 5 | 100 | ||
| 4B-2 | Normal | Vision range 800 Spawns from the upper level |
4 | 4 | 14 | 8 | 0 | 100 | |
| 4C-1 | |||||||||
| Expert | 3 | 6 | 6 | 7 | 38 | 100 | |||
Quick-Fix Medic |
Normal | ||||||||
| 4C-2 | Easy | Vision range 800 |
2 | 4 | 20 | 0 | 3 | 100 | |
| 4D | Expert | — | 1 | 1 | 3 | 0 | 40 | 100 | |
| Support | Expert | — | 1 | 1 | 20 | 70 | 15 | 100 | |
| Expert | Does not teleport in Does not build teleporters |
1 | 1 | 20 | 20 | 18 | 50 | ||
| Easy | Begins after 4C-2 is all dead | 1 | 6 | 20 | 0 | 3 | 100 | ||
| Wave 5 (900 Credits) | |||||||||
| 5A | Chief Blast Soldier 35,000 HP |
Expert | — | 1 | 1 | 1 | 0 | 2 | 200 |
| 5B | Normal | 5 | 10 | 20 | 6 | 13 | 100 | ||
Steel Gauntlet Pusher |
Expert | 1 | 3 | 5 | 8 | 13 | 100 | ||
| 5C | Expert | 1 | 2 | 2 | 8 | 20 | 100 | ||
| Easy | — | 2 | 10 | 30 | 8 | 2 | 100 | ||
| 5D | Easy | 5 | 10 | 30 | 8 | 4 | 100 | ||
| 5E | Expert | — | 1 | 2 | 3 | 8 | 40 | 100 | |
| Support | Expert | — | 1 | 1 | 30 | 50 | 20 | 0 | |
| Hard | Begins after 5D is all dead | 4 | 12 | 48 | 0 | 3 | 100 | ||
| Hard | Vision range 4000 | 2 | — | — | 120 | 30 | — | ||
| Wave 6 (900 Credits) | |||||||||
| 6A-1 | Type 1 |
Expert | 1 | 2 | 3 | 0 | 26 | 100 | |
| 6A-2 | Easy | Vision range 700 | 2 | 8 | 30 | 0 | 1 | 100 | |
| Easy | Vision range 1000 | 1 | 2 | 14 | 0 | 5 | 100 | ||
| Easy | 1 | 4 | 30 | 0 | 1 | 100 | |||
| 6B-1 | Expert | 1 | 2 | 3 | 0 | 30 | 100 | ||
| 6B-2 | Normal | — | 1 | 7 | 24 | 0 | 1 | 100 | |
| 6C | |||||||||
Type 1 |
Expert | 7 | 7 | 7 | 35 | 0 | 100 | ||
Quick-Fix Medic |
Normal | ||||||||
| Support | Expert | 1 | 1 | 30 | 70 | 20 | 100 | ||
| Hard | Begins after 6B-2 is all dead | 4 | 8 | 400 | 0 | 0 | 100 | ||
| Expert | Vision range 4000 | 2 | — | — | 20 | 35 | — | ||