Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/heavy/policehelm.vmt

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11"VertexlitGeneric"
22{
3N/A "$baseTexture" "models\player\items\heavy/policehelm"
4N/A "$bumpmap" "models\effects\flat_normal"
N/A3 "$baseTexture" "models/player/items/heavy/policehelm"
N/A4 "$bumpmap" "models/effects/flat_normal"
55 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
66 "$detailscale" "5"
77 "$detailblendfactor" .01
1717 "$phong" "1"
1818 "$phongexponent" "50"
1919 "$phongboost" "1"
20N/A "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A20 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
2121 "$phongfresnelranges" "[.25 1 4]"
2222 
2323 
3131 
3232 "Proxies"
3333 {
34N/A "weapon_invis"
N/A34 "invis"
3535 {
3636 }
3737 "AnimatedTexture"
5353 "srcVar1" "$yellow"
5454 "resultVar" "$color2"
5555 }
56N/A// "ItemTintColor"
57N/A// {
58N/A// "resultVar" "$colortint_tmp"
59N/A// }
60N/A// "SelectFirstIfNonZero"
61N/A// {
62N/A// "srcVar1" "$colortint_tmp"
63N/A// "srcVar2" "$colortint_base"
64N/A// "resultVar" "$color2"
65N/A// }
66N/A 
6756 }
68N/A}
N/A57}