Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/heavy/storm spirit hat red.vmt

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11"VertexlitGeneric"
22{
3N/A "$baseTexture" "models\player\items\heavy/storm_spirit_hat_red"
4N/A "$bumpmap" "models\effects\flat_normal"
N/A3 "$baseTexture" "models/player/items/heavy/storm_spirit_hat_red"
N/A4 "$bumpmap" "models/effects/flat_normal"
55 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
66 "$detailscale" "5"
77 "$detailblendfactor" .01
1111 "$phong" "1"
1212 "$phongexponent" "5"
1313 "$phongboost" ".25"
14N/A "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A14 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
1515 "$phongfresnelranges" "[.25 .5 1]"
1616 "$basemapalphaphongmask" "1"
1717 ">=DX90"
3030 
3131 "Proxies"
3232 {
33N/A "weapon_invis"
N/A33 "invis"
3434 {
3535 }
3636 "AnimatedTexture"
4949 }
5050 "Equals"
5151 {
52N/A "srcVar1" "$yellow"
N/A52 "srcVar1" "$yellow"
5353 "resultVar" "$color2"
5454 }
55N/A 
5655 }
57N/A}
N/A56}