Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/scout/bonk helmet.vmt

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11"VertexlitGeneric"
22{
3N/A "$baseTexture" "models\player\items\scout/bonk_helmet"
4N/A "$bumpmap" "models\effects\flat_normal"
N/A3 "$baseTexture" "models/player/items/scout/bonk_helmet"
N/A4 "$bumpmap" "models/effects/flat_normal"
55 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
66 "$detailscale" "5"
77 "$detailblendfactor" .01
1111 "$phong" "1"
1212 "$phongexponent" "20"
1313 "$phongboost" "3"
14N/A "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A14 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
1515 "$phongfresnelranges" "[.3 1 8]"
1616 
1717 // Rim lighting parameters
3030 
3131 "Proxies"
3232 {
33N/A "weapon_invis"
N/A33 "invis"
3434 {
3535 }
3636 "AnimatedTexture"
4343 {
4444 "resultVar" "$detailblendfactor"
4545 }
46N/A "YellowLevel"
47N/A {
48N/A "resultVar" "$yellow"
49N/A }
50N/A "Equals"
51N/A {
52N/A "srcVar1" "$yellow"
53N/A "resultVar" "$color2"
54N/A }
5546 "ItemTintColor"
5647 {
5748 "resultVar" "$colortint_tmp"
6253 "srcVar2" "$colortint_base"
6354 "resultVar" "$color2"
6455 }
N/A56 "YellowLevel"
N/A57 {
N/A58 "resultVar" "$yellow"
N/A59 }
N/A60 "Multiply"
N/A61 {
N/A62 "srcVar1" "$color2"
N/A63 "srcVar2" "$yellow"
N/A64 "resultVar" "$color2"
N/A65 }
6566 }
66N/A}
N/A67}