Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/scout/pn2 longfall.vmt
11"VertexlitGeneric"
22{
3N/A "$baseTexture" "models\player\items\scout/pn2_longfall"
N/A3 "$baseTexture" "models/player/items/scout/pn2_longfall"
44
5N/A "$bumpmap" "models\effects\flat_normal"
N/A5 "$bumpmap" "models/effects/flat_normal"
66 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
77 "$detailscale" "5"
88 "$detailblendfactor" .01
…
1212 "$phong" "1"
1313 "$phongexponent" "45"
1414 "$phongboost" "4"
15N/A// "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A15// "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
1616 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
1717 "$phongfresnelranges" "[.25 1 4]"
1818 "$basemapalphaphongmask" "1"
…
2424 "$cloakPassEnabled" "1"
2525 "Proxies"
2626 {
27N/A "weapon_invis"
N/A27 "invis"
2828 {
2929 }
3030 "AnimatedTexture"
…
4343 }
4444 "Equals"
4545 {
46N/A "srcVar1" "$yellow"
N/A46 "srcVar1" "$yellow"
4747 "resultVar" "$color2"
4848 }
4949 }
50N/A}
N/A50}