Template:PatchDiff/April 1, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/player/scout/scout red zombie alphatest.vmt

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11"VertexLitGeneric"
22{
3N/A "$basetexture" "models\player\scout\scout_red_zombie"
4N/A "$bumpmap" "models\player\scout\scout_normal"
N/A3 "$basetexture" "models/player/scout/scout_red_zombie"
N/A4 "$bumpmap" "models/player/scout/scout_normal"
55 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
66 "$detailscale" "5"
77 "$detailblendfactor" .01
4949 }
5050 "Equals"
5151 {
52N/A "srcVar1" "$yellow"
N/A52 "srcVar1" "$yellow"
5353 "resultVar" "$color2"
5454 }
55N/A 
5655 }
57N/A}
N/A56}