Template:PatchDiff/April 14, 2011 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/spy/spy detective noir.vmt

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11"VertexlitGeneric"
22{
33 "$baseTexture" "models\player\items\spy/spy_detective_noir"
4N/A "<dx90"
5N/A {
6N/A "$baseTexture" "models\player\items\spy\spy_detective_noir_dx8"
7N/A }
84 "$bumpmap" "models\player\items\spy/spy_detective_noir_normal"
95 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
106 "$detailscale" "5"