Template:PatchDiff/December 15, 2011 Patch/team fortress 2 content.gcf/tf/scripts/talker/tf.txt
105105 response PyroHighFiveReady
106106 }
107107
N/A108 Response "PyroTauntThirdDegree"
N/A109 {
N/A110 scene "scenes/player/pyro/low/drg_axe_taunt.vcd"
N/A111 }
N/A112 Rule PyroTauntThirdDegree
N/A113 {
N/A114 criteria ConceptPlayerTaunt IsPyro WeaponIsThirdDegree
N/A115 response PyroTauntThirdDegree
N/A116 }
N/A117
N/A118 Rule PyroTauntManmelter
N/A119 {
N/A120 criteria ConceptPlayerTaunt IsPyro WeaponIsManmelter
N/A121 response PyroTauntSecondary
N/A122 }
N/A123
N/A124
108125//============================================================================================================
109126
110127
…
540557 Response PlayerExpressionAttackEngineer
541558 }
542559
N/A560 Response "EngineerTauntEurekaEffect"
N/A561 {
N/A562 scene "scenes/player/engineer/low/taunt_drg_melee.vcd"
N/A563 }
N/A564 Rule EngineerTauntEurekaEffect
N/A565 {
N/A566 criteria ConceptPlayerTaunt IsEngineer WeaponIsEurekaEffect
N/A567 response EngineerTauntEurekaEffect
N/A568 }
N/A569
N/A570 Rule EngineerTauntPomson
N/A571 {
N/A572 criteria ConceptPlayerTaunt IsEngineer WeaponIsPomson
N/A573 response EngineerTauntPrimary
N/A574 }
N/A575
N/A576
543577//============================================================================================================
544578
545579
…
11071141 Response ScoutPostDrinkTired
11081142 }
11091143
N/A1144 Rule ScoutTauntWrapAssassin
N/A1145 {
N/A1146 criteria ConceptPlayerTaunt IsScout WeaponIsWrapAssassin
N/A1147 response ScoutTauntMelee
N/A1148 }
N/A1149
11101150
11111151//============================================================================================================