Template:PatchDiff/December 15, 2011 Patch/team fortress 2 materials.gcf/tf/materials/models/items/tf gift.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/items/tf_gift"
N/A4 "$bumpmap" "models/effects/flat_normal"
N/A5 
N/A6 
N/A7 "$phong" "1"
N/A8 "$phongexponent" "12"
N/A9 "$phongboost" "1"
N/A10 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A11 "$phongfresnelranges" "[.3 .5 .6]"
N/A12 "$halflambert" "1"
N/A13 
N/A14 // Rim lighting parameters
N/A15 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A16 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A17 "$rimlightboost" "1" // Boost for ambient cube component of rim lighting
N/A18 
N/A19}