Template:PatchDiff/December 15, 2011 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/scout/xms scout elf hat blue.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/items/scout/xms_scout_elf_hat"
N/A4 "$bumpmap" "models/effects/flat_normal"
N/A5 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
N/A6 "$detailscale" "5"
N/A7 "$detailblendfactor" .01
N/A8 "$detailblendmode" 6
N/A9 "$yellow" "0"
N/A10 "$nocull" "1"
N/A11 
N/A12 "$phong" "1"
N/A13 "$phongexponent" "10"
N/A14 "$phongboost" "1"
N/A15 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A16 "$phongfresnelranges" "[.25 1 4]"
N/A17// "$basemapalphaphongmask" "0"
N/A18 
N/A19 "$blendtintbybasealpha" "1"
N/A20 "$blendtintcoloroverbase" "0"
N/A21 
N/A22 "$colortint_base" "{94 124 170}"
N/A23 "$colortint_tmp" "[0 0 0]"
N/A24 
N/A25 //"$color2" "{179 76 79}" // Stock Red
N/A26 //"$color2" "{94 124 170}" // Stock Blu
N/A27 //"$color2" "{233 150 122}" // Dark Salmon Injustice
N/A28 //"$color2" "{207 115 54}" // Mann Co. Orange
N/A29 //"$color2" "{240 230 140}" // The Color of a Gentlemann's Business Pants
N/A30 //"$color2" "{231 181 59}" // Australium Gold
N/A31 //"$color2" "{50 205 50}" // The Bitter Taste of Defeat and Lime
N/A32 //"$color2" "{114 158 66}" // Indubitably Green
N/A33 //"$color2" "{128 128 0}" // Drably Olive
N/A34 //"$color2" "{66 79 59}" // Zephaniah's Greed
N/A35 //"$color2" "{47 79 79}" // A Color Similar to Slate
N/A36 //"$color2" "{216 190 216}" // Color No. 216-190-216
N/A37 //"$color2" "{255 105 180}" // Pink as Hell
N/A38 //"$color2" "{125 64 113}" // A Deep Commitment to Purple
N/A39 //"$color2" "{81 56 74}" // Noble Hatter's Violet
N/A40 //"$color2" "{230 230 230}" // An Extraordinary Abundance of Tinge
N/A41 //"$color2" "{197 175 145}" // Particularly Drab Tincture
N/A42 //"$color2" "{165 117 69}" // Muskelmannbraun
N/A43 //"$color2" "{126 126 126}" // Aged Moustache Grey
N/A44 //"$color2" "{124 108 87}" // Ye Olde Rustic Color
N/A45 //"$color2" "{105 77 58}" // Radigan Conagher Brown
N/A46 //"$color2" "{20 20 20}" // A Distinctive Lack of Hue
N/A47 //"$color2" "{184 56 59}" // Team Spirit (RED)
N/A48 //"$color2" "{88 133 162}" // Team Spirit (BLU)
N/A49 
N/A50 // Rim lighting parameters
N/A51 "$rimlight" "1"
N/A52 "$rimlightexponent" "4"
N/A53 "$rimlightboost" ".65"
N/A54 // Cloaking
N/A55 "$cloakPassEnabled" "1"
N/A56 "Proxies"
N/A57 {
N/A58 "weapon_invis"
N/A59 {
N/A60 }
N/A61 "AnimatedTexture"
N/A62 {
N/A63 "animatedtexturevar" "$detail"
N/A64 "animatedtextureframenumvar" "$detailframe"
N/A65 "animatedtextureframerate" 30
N/A66 }
N/A67 "BurnLevel"
N/A68 {
N/A69 "resultVar" "$detailblendfactor"
N/A70 }
N/A71 "YellowLevel"
N/A72 {
N/A73 "resultVar" "$yellow"
N/A74 }
N/A75 "Equals"
N/A76 {
N/A77 "srcVar1" "$yellow"
N/A78 "resultVar" "$color2"
N/A79 }
N/A80 "ItemTintColor"
N/A81 {
N/A82 "resultVar" "$colortint_tmp"
N/A83 }
N/A84 "SelectFirstIfNonZero"
N/A85 {
N/A86 "srcVar1" "$colortint_tmp"
N/A87 "srcVar2" "$colortint_base"
N/A88 "resultVar" "$color2"
N/A89 }
N/A90 
N/A91 }
N/A92}