Template:PatchDiff/December 15, 2011 Patch/team fortress 2 materials.gcf/tf/materials/models/weapons/c items/c xms festive ornament.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$basetexture" "models/weapons/c_items/c_xms_festive_ornament"
N/A4 "$bumpmap" "models/effects/flat_normal"
N/A5 
N/A6 "$envmap" "env_cubemap"
N/A7 "$envmapcontrast" 1
N/A8 "$envmaptint" "[1 .3 .2]"
N/A9 "$envmapsaturation" 0.5
N/A10 
N/A11 "$phong" "1"
N/A12 "$phongexponent" "200"
N/A13 "$phongboost" "7.5"
N/A14 "$phongfresnelranges" "[.2 .4 .8]"
N/A15 
N/A16 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A17 
N/A18 "$rimlight" "1"
N/A19 "$rimlightexponent" "2"
N/A20 "$rimlightboost" "0.2"
N/A21}
N/A22 
N/A23