Template:PatchDiff/December 17, 2015 Patch/tf/tf2 misc dir.vpk/materials/models/paintkits/c stickybomb launcher/c stickybomb launcher gold.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$baseTexture" "models/weapons/c_models/c_stickybomb_launcher/c_stickybomb_launcher"
N/A4 "$basemapalphaphongmask" "1"
N/A5 
N/A6 "$phong" "1"
N/A7// "$phongexponenttexture" "models/weapons/c_models/c_rocketlauncher/c_rocketlauncher_exp"
N/A8 "$phongexponent" "255"
N/A9 "$phongboost" "4"
N/A10 "$phongalbedotint" "1"
N/A11 
N/A12 //scales up the exponent texture which usually only has about 120 levels of exponent
N/A13// "$phongexponentfactor" "100"
N/A14 
N/A15 "$lightwarptexture" "models/lightwarps/softened_weapon_lightwarp"
N/A16 
N/A17 "$phongfresnelranges" "[.3 .5 3]"
N/A18 "$halflambert" "1"
N/A19 "$glowcolor" "1"
N/A20 
N/A21 "$envmap" "env_cubemap"
N/A22 "$envmaptint" "[.1 .07 .04]"
N/A23// "$envmap" "cubemaps/cubemap_gold001"
N/A24// "$envmaptint" "[2.5 2.5 1.15]"
N/A25 
N/A26 "$selfillum" 1
N/A27 "$selfillumtint" "[5.0 3.0 0.7]"
N/A28 "$selfIllumFresnel" "1"
N/A29 "$selfIllumFresnelMinMaxExp" "[0 5 10]"
N/A30 
N/A31 "$phongtint" "[0.5 0.4 0.4]"
N/A32 
N/A33 "$tempvar" "0"
N/A34 
N/A35 "$rimlight" "1"
N/A36 "$rimlightexponent" "2"
N/A37 "$rimlightboost" "2.5"
N/A38 "$rimmask" "1"
N/A39 
N/A40 // Cloaking
N/A41 "$cloakPassEnabled" "1"
N/A42 "$sheenPassEnabled" "1"
N/A43 
N/A44 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A45 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A46 "$sheenmaptint" "[ 1 1 1 ]"
N/A47 "$sheenmapmaskframe" "0"
N/A48 "$sheenindex" "0"
N/A49 
N/A50 "$yellow" "0"
N/A51 
N/A52 "Proxies"
N/A53 {
N/A54 "AnimatedWeaponSheen"
N/A55 {
N/A56 "animatedtexturevar" "$sheenmapmask"
N/A57 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A58 "animatedtextureframerate" "40"
N/A59 }
N/A60 "invis"
N/A61 {
N/A62 }
N/A63 "ModelGlowColor"
N/A64 {
N/A65 "resultVar" "$glowcolor"
N/A66 }
N/A67 "Equals"
N/A68 {
N/A69 "srcVar1" "$glowcolor"
N/A70 "resultVar" "$selfillumtint"
N/A71 }
N/A72 "Equals"
N/A73 {
N/A74 "srcVar1" "$glowcolor"
N/A75 "resultVar" "$color2"
N/A76 }
N/A77 "YellowLevel"
N/A78 {
N/A79 "resultVar" "$yellow"
N/A80 }
N/A81 "Multiply"
N/A82 {
N/A83 "srcVar1" "$color2"
N/A84 "srcVar2" "$yellow"
N/A85 "resultVar" "$color2"
N/A86 }
N/A87 "WeaponSkin"
N/A88 {
N/A89 }
N/A90 }
N/A91}