Template:PatchDiff/December 20, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/props mvm/cave waterfall.vmt

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N/A1"UnlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/props_mvm/cave_waterfall"
N/A4 "$surfaceprop" "default"
N/A5 "$translucent" 1
N/A6 "$model" "1"
N/A7 "$nocull" "1"
N/A8 "Proxies"
N/A9 {
N/A10 "TextureScroll"
N/A11 {
N/A12 "texturescrollvar" "$basetexturetransform"
N/A13 "texturescrollrate" -.34
N/A14 "texturescrollangle" 90
N/A15 }
N/A16 }
N/A17}