Template:PatchDiff/December 20, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/weapons/c items/c tele shotgun tv.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"UnlitTwoTexture"
N/A2{
N/A3 "$baseTexture" "models\weapons\c_items/c_tele_shotgun_tv"
N/A4 "$texture2" "models\weapons\c_items/c_tele_shotgun_gradient"
N/A5 
N/A6 "$glowcolor" "1"
N/A7 "$cloakPassEnabled" "1"
N/A8 "$txScale" "1"
N/A9 
N/A10 "Proxies"
N/A11 {
N/A12 "TextureScroll"
N/A13 {
N/A14 "texturescrollvar" "$texture2transform"
N/A15 "texturescrollrate" -.6
N/A16 "texturescrollangle" 0
N/A17 }
N/A18 "TextureScroll"
N/A19 {
N/A20 "texturescrollvar" "$basetexturetransform"
N/A21 "texturescrollrate" -.1
N/A22 "texturescrollangle" 0
N/A23 }
N/A24 "ModelGlowColor"
N/A25 {
N/A26 "resultVar" "$glowcolor"
N/A27 }
N/A28 "Equals"
N/A29 {
N/A30 "srcVar1" "$glowcolor"
N/A31 "resultVar" "$color2"
N/A32 }
N/A33 "BuildingRescueLevel"
N/A34 {
N/A35 "resultVar" "$basetexturetransform"
N/A36 }
N/A37 }
N/A38}