Template:PatchDiff/December 6, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/player/items/heavy/heavy fairy tiara.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\player\items\heavy/heavy_fairy_tiara"
N/A4 "$bumpmap" "models/effects/flat_normal"
N/A5 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
N/A6 "$detailscale" "5"
N/A7 "$detailblendfactor" .01
N/A8 "$detailblendmode" 6
N/A9 "$yellow" "0"
N/A10 
N/A11 "$phong" "1"
N/A12 "$phongexponent" "5"
N/A13 "$phongboost" "6"
N/A14 
N/A15// "$phongfresnelranges" "[.25 1 4]"
N/A16 "$basemapalphaphongmask" "1"
N/A17 
N/A18 "$envmap" "env_cubemap"
N/A19 "$envmaptint" "[1 1 1]"
N/A20 "$normalmapalphaenvmapmask" 1
N/A21 
N/A22 "$rimlight" "1"
N/A23 "$rimlightexponent" "10"
N/A24 "$rimlightboost" "12"
N/A25 
N/A26 "$blendtintbybasealpha" "1"
N/A27 "$blendtintcoloroverbase" "0"
N/A28 
N/A29 
N/A30 "$colortint_base" "{251 166 187}"
N/A31 "$colortint_tmp" "{0 0 0}"
N/A32 
N/A33 "$color2" "{251 166 187}"
N/A34 
N/A35 // Cloaking
N/A36 "$cloakPassEnabled" "1"
N/A37 
N/A38 "Proxies"
N/A39 {
N/A40 "weapon_invis"
N/A41 {
N/A42 }
N/A43 "AnimatedTexture"
N/A44 {
N/A45 "animatedtexturevar" "$detail"
N/A46 "animatedtextureframenumvar" "$detailframe"
N/A47 "animatedtextureframerate" 30
N/A48 }
N/A49 "BurnLevel"
N/A50 {
N/A51 "resultVar" "$detailblendfactor"
N/A52 }
N/A53 "YellowLevel"
N/A54 {
N/A55 "resultVar" "$yellow"
N/A56 }
N/A57 "Equals"
N/A58 {
N/A59 "srcVar1" "$yellow"
N/A60 "resultVar" "$color2"
N/A61 }
N/A62 "ItemTintColor"
N/A63 {
N/A64 "resultVar" "$colortint_tmp"
N/A65 }
N/A66 "SelectFirstIfNonZero"
N/A67 {
N/A68 "srcVar1" "$colortint_tmp"
N/A69 "srcVar2" "$colortint_base"
N/A70 "resultVar" "$color2"
N/A71 }
N/A72 
N/A73 }
N/A74}
N/A75 
N/A76 
N/A77 
N/A78 
N/A79