Template:PatchDiff/February 22, 2013 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/bio pyro devilskisshelmet blue.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/player/items/pyro/bio_pyro_devilskisshelmet_blue"
N/A4 "$basemapalphaphongmask" "1"
N/A5 
N/A6 "$phong" "1"
N/A7 "$phongexponent" "10"
N/A8 "$phongboost" "10"
N/A9 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
N/A10 "$phongfresnelranges" "[.25 .5 1]"
N/A11 
N/A12 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
N/A13 "$detailscale" "5"
N/A14 "$detailblendfactor" .01
N/A15 "$detailblendmode" 6
N/A16 
N/A17 "$yellow" "0"
N/A18 "$one" "1"
N/A19 
N/A20 "$rimlight" "0.5"
N/A21 "$rimlightexponent" "2"
N/A22 "$rimlightboost" "0.25"
N/A23 
N/A24 "360?$color2" "[ 0.9 0.8 0.8 ]"
N/A25 
N/A26 
N/A27 "$glowcolor" "1"
N/A28 
N/A29 
N/A30 // Cloaking
N/A31 "$cloakPassEnabled" "1"
N/A32 "Proxies"
N/A33 {
N/A34 "vm_invis"
N/A35 {
N/A36 }
N/A37 "ModelGlowColor"
N/A38 {
N/A39 "resultVar" "$glowcolor"
N/A40 }
N/A41 "Equals"
N/A42 {
N/A43 "srcVar1" "$glowcolor"
N/A44 "resultVar" "$selfillumtint"
N/A45 }
N/A46 "Equals"
N/A47 {
N/A48 "srcVar1" "$glowcolor"
N/A49 "resultVar" "$color2"
N/A50 }
N/A51 
N/A52}
N/A53}