Template:PatchDiff/January 16, 2013 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/engineer/cave hat.vmt

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77 "$detailblendfactor" .01
88 "$detailblendmode" 6
99 "$yellow" "0"
N/A10 
1011 
N/A12 
N/A13 "$blendtintbybasealpha" "1"
N/A14 "$blendtintcoloroverbase" "0"
1115 
12N/A "$colortint_base" "{255 255 255}"
N/A16 "$colortint_base" "{206 176 128}"
1317 "$colortint_tmp" "[0 0 0]"
14N/A 
15N/A 
N/A18 "$color2" "{206 176 128}"
1619 
1720 "$phong" "1"
1821 "$phongexponent" "22"