Template:PatchDiff/January 24, 2013 Patch/team fortress 2 content.gcf/tf/scripts/itemtest qc template hat.txt
N/A1$upaxis Y
N/A2
N/A3$modelname "<ITEMTEST_REPLACE_MDLABSPATH>"
N/A4
N/A5$surfaceprop "default"
N/A6
N/A7$body "default" "<ITEMTEST_REPLACE_LOD0>"
N/A8
N/A9<ITEMTEST_REPLACE_LOD_OPTIONALBLOCK>
N/A10
N/A11<ITEMTEST_REPLACE_SKIN_OPTIONALBLOCK>
N/A12
N/A13$sequence "ref" "<ITEMTEST_REPLACE_LOD0>"
N/A14
N/A15$attachment unusual "bip_head" 0 0 0 rotate 0 0 0