Template:PatchDiff/July 23, 2015 Patch/tf/resource/tf english.txt
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11411141"TF_TournamentMedal_OSLTF_Participant" "OSL.tf Participant"
11421142"TF_TournamentMedal_OSLTF_Cup1" "Cup #1"
N/A1144"TF_TournamentMedal_armsrace_first" "Arms Race 1st Place Medal"
N/A1145"TF_TournamentMedal_armsrace_second" "Arms Race 2nd Place Medal"
N/A1146"TF_TournamentMedal_armsrace_third" "Arms Race 3rd Place Medal"
N/A1147"TF_TournamentMedal_armsrace_participant" "Arms Race Participant Medal"
N/A1148"TF_TournamentMedal_armsrace1" "Arms Race 1"
N/A1149"TF_TournamentMedal_armsrace2" "Arms Race 2"
11441151"TF_Medal_6v9_Event" "Asymmetric Accolade"
11451152"TF_Medal_6v9_Event_Desc" "Awarded to the participants of the Pubstars vs. Pros 6vs9 events"
39974004"Tip_1_12" "As a Scout, the Sandman's baseball cannot stun foes at close range, but it will completely stun an enemy at max range."
39984005"Tip_1_13" "As a Scout, use the Bonk! Atomic Punch energy drink to traverse dangerous terrain and absorb Sentry Gun fire for teammates."
39994006"Tip_1_14" "As a Scout, use Mad Milk to douse flames on yourself and on your teammates."
4000N/A"Tip_1_15" "As a Scout, the Shortstop and Pistol share the same ammo reserve, so be mindful of your ammo while you have both equipped."
N/A4007"Tip_1_15" "As a Scout, the Shortstop deals more damage than the Scattergun at mid-range."
40014008"Tip_1_16" "As a Scout, if you have the Candy Cane equipped, killed foes will always drop free health kits, regardless of which weapon you used."
40024009"Tip_1_17" "As a Scout, be careful when using Crit-A-Cola. Saving it for surprise attacks and taking advantage of your speed can help you avoid taking extra damage."
40034010"Tip_1_18" "As a Scout, you and your allies regain lost health when hitting enemies drenched in Mad Milk. Initiate fights with it to improve your team's survivability."
40294036"Tip_2_15" "As a Sniper, the Sydney Sleeper can kill most classes in one shot at 100%% charge."
40304037"Tip_2_16" "As a Sniper, Darwin's Danger Shield adds an additional 25 health. Use it when survival is a top priority."
40314038"Tip_2_17" "As a Sniper, the Huntsman is very effective at short to medium range despite its inability to zoom in."
4032N/A"Tip_2_18" "As a Sniper, the Sydney Sleeper will apply a Jarate effect to an enemy if the shot has been charged to 50%% or higher, so take your time when shooting."
N/A4039"Tip_2_18" "As a Sniper, the Sydney Sleeper will apply a Jarate effect to an enemy based on how long you've been scoped, so take your time when shooting."
40334040"Tip_2_19" "As a Sniper, the Sydney Sleeper can coat an enemy with Jarate upon a successful hit. This makes it an effective weapon when supporting your team from afar even if you do not kill the enemy with your first shot."
40344041"Tip_2_20" "As a Sniper, missing will only deduct a headshot from the Bazaar Bargain's counter if the shot was taken while scoped. Consider \"No-Scoping\" risky targets to preserve accumulated heads."
40354042"Tip_2_21" "As a Sniper with the Machina, consider equipping the Submachine Gun to handle enemies in situations where scoping in for a shot is too difficult."
40484055"Tip_3_10" "As a Soldier, activating the Buff Banner provides mini-crits to you and nearby teammates, which can swiftly turn the tide of a difficult battle."
40494056"Tip_3_11" "As a Soldier, the Escape Plan provides a speed bonus when your health is low. Use it to escape dangerous areas and dodge enemy fire!"
40504057"Tip_3_12" "As a Soldier, the Equalizer does a lot of damage when you're at very low health, but it deals less than the Shovel when you're at high health."
4051N/A"Tip_3_13" "As a Soldier, Medics cannot target you for healing or ÜberCharges while you actively wield the Equalizer or Escape Plan. You will also be unable to call for a Medic."
N/A4058"Tip_3_13" "As a Soldier, Medics heal you at a significantly reduced rate while you actively wield the Equalizer or Escape Plan."
40524059"Tip_3_14" "As a Soldier, remember that the Half-Zatoichi attacks instantly kill any enemy that is also wielding one!"
40534060"Tip_3_15" "As a Soldier, the Black Box heals you whenever you damage an enemy with a rocket. Use it when friendly Medics and health kits are scarce."
40544061"Tip_3_16" "As a Soldier, the Gunboats greatly reduce health loss from rocket jumps. Use them when positioning and mobility are especially important."
41324139"Tip_6_1" "As a Heavy, hold %attack2% in order to keep your Minigun spinning, ready for approaching enemies."
41334140"Tip_6_2" "As a Heavy, you're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medi Gun on you."
4134N/A"Tip_6_3" "As a Heavy, your Minigun chews up a lot of ammo. Pick up fallen weapons to refill your supply."
N/A4141"Tip_6_3" "As a Heavy, your Minigun chews up a lot of ammo. Pick up fallen ammo pickups to refill your supply."
41354142"Tip_6_4" "As a Heavy, your Sandvich can be a lifesaver. Try to find a safe place before eating your Sandvich or you may be rudely interrupted."
41364143"Tip_6_5" "As a Heavy, you have more health than any other class on your team. Use this to your advantage by drawing enemy fire and allowing the other classes to flank the enemy."
41374144"Tip_6_6" "As a Heavy, you don't lose momentum while spinning up your Minigun in the air. Use this to surprise enemies around corners!"
41494156"Tip_6_18" "As a Heavy, the Fists of Steel will dramatically reduce the amount of damage taken from ranged sources while increasing the amount of damage from melee weapons. Use them to push through enemy lines or to close the distance with the enemy."
41504157"Tip_6_19" "As a Heavy, the Tomislav not only spins up more quickly than the Minigun, it does so silently! Use it to ambush enemies and take them by surprise!"
41514158"Tip_6_20" "As a Heavy, the Natascha will slow down enemies it hits. Use it to support your teammates and increase their damage output."
4152N/A"Tip_6_21" "As a Heavy, the Eviction Notice increases your melee attack speed. Use them for more opportunities to hit faster moving classes!"
N/A4159"Tip_6_21" "As a Heavy, the Eviction Notice increases your melee attack speed and gives you a speed boost when you hit an enemy. Use them for more opportunities to hit faster moving classes!"
41534160"Tip_6_22" "As a Heavy, the Holiday Punch's critical hits will cause the enemy to burst into laughter, thereby leaving them defenseless! Use them in order to incapacitate enemies and assist your team to eliminate key threats."
41564163"Tip_7_1" "As a Pyro, your Flamethrower does more damage the closer you are to the enemy."
41574164"Tip_7_2" "As a Pyro, ambush enemies in order to ensure that you engage them at close range so that your Flamethrower will inflict maximum damage. Use corners and alcoves to your advantage."
4158N/A"Tip_7_3" "As a Pyro, your Flamethrower chews up a lot of ammo. Pick up fallen weapons to refill your supply."
N/A4165"Tip_7_3" "As a Pyro, your Flamethrower chews up a lot of ammo. Pick up fallen ammo pickups to refill your supply."
41594166"Tip_7_4" "As a Pyro, switch to your Shotgun or Flare Gun if enemies retreat beyond the short range of your Flamethrower."
41604167"Tip_7_5" "As a Pyro, you can often set enemies on fire and retreat, leaving them to die from the burning."
41614168"Tip_7_6" "As a Pyro, your Flamethrower can ignite an enemy Spy if he is cloaked, or is disguised as a member of your team. Spy check teammates that look or act suspicious!"
41984205"Tip_8_9" "As a Spy, be careful when using voice commands while disguised. The enemy team will see them said in the text chat by whomever you're disguised as."
41994206"Tip_8_10" "As a Spy, the Ambassador does not inflict critical headshots when cooling down. Make each shot precise and timed in order to inflict maximum damage."
42004207"Tip_8_11" "As a Spy, try not to be hit by flames when arming the Dead Ringer, or else the flames may hit you again and reveal your location."
4201N/A"Tip_8_12" "As a Spy cloaked with the Dead Ringer, your silhouette won't appear when colliding with enemies."
4202N/A"Tip_8_13" "As a Spy, pick up ammo and fallen weapons to recharge your Cloak when using the default Invisibility Watch or the Dead Ringer."
N/A4208"Tip_8_12" "As a Spy cloaked with the Dead Ringer, your silhouette won't appear when colliding with enemies for the first few seconds after cloaking."
N/A4209"Tip_8_13" "As a Spy, pick up ammo to recharge your Cloak. You can even pick up ammo while cloaked with the default Invisibility Watch!"
42034210"Tip_8_14" "As a Spy, the Cloak and Dagger will only drain if you are moving. Stand still or uncloak in order to regain lost charge."
42044211"Tip_8_15" "As a Spy, your silhouette can be seen if you move around while cloaked with the Cloak and Dagger for too long. Find a safe spot to sit and recharge."
42054212"Tip_8_16" "As a Spy, the Dead Ringer makes a very loud noise when uncloaking. Find a safe place away from enemies to uncloak."
42124219"Tip_8_23" "As a Spy, use your Revolver to pick off targets that are low on health, or to deal with classes that are dangerous to get near, such as Pyros."
42134220"Tip_8_24" "As a Spy, if you are quick, you can stab an Engineer and then sap his Sentry Gun before it turns around and shoots you."
42144221"Tip_8_25" "As a Spy, the Dead Ringer significantly reduces the amount of damage taken from all attacks while you are invisible."
4215N/A"Tip_8_26" "As a Spy, avoid taking fall damage as it will give away your location!"
N/A4222"Tip_8_26" "As a Spy, avoid taking fall damage while cloaked as it will give away your location!"
42164223"Tip_8_27" "As a Spy, your Electro Sappers sap both ends of a Teleporter. Try sapping the end that the Engineer isn't guarding."
42174224"Tip_8_28" "As a Spy, your Dead Ringer can be used to fake your own death. Try to use it when you're weak, otherwise it may be wasted or too obvious."
42184225"Tip_8_29" "As a Spy, reloading your Revolver will mimic the reload action of the weapon carried by your current disguise."
42194226"Tip_8_30" "As a Spy, if you're too slow to sap a Sentry Gun after backstabbing an Engineer, you can cloak or hide behind his Dispenser."
42204227"Tip_8_31" "As a Spy, Your Eternal Reward automatically disguises you as the person you most recently backstabbed. Be aware that you will lose your disguise upon death or when attacking, however."
42214228"Tip_8_32" "As a Spy, you can see enemies' health. Use this information to target weakened enemies with your Revolver."
4222N/A"Tip_8_33" "As a Spy, the L'Etranger adds to your cloak's battery when you successfully hit an enemy."
N/A4229"Tip_8_33" "As a Spy, the L'Etranger passively increases your maximum cloak battery and recharges it when you successfully hit an enemy."
42234230"Tip_8_34" "As a Spy, your Electro Sappers disable Sentry Guns before destroying them. Communicate with your team and sap a Sentry Gun as your teammates attack. This prevents the Sentry from firing and makes it more difficult for an Engineer to repair it."
42244231"Tip_8_35" "As a Spy, the Conniver's Kunai allows you to absorb the current health of your victim upon a successful backstab. Be wary however, as your base health will be drastically reduced when using this weapon, so be sure to remain undetected!"
42254232"Tip_8_36" "As a Spy, a good technique is to backstab enemies that are alone or are otherwise vulnerable. Always check your surroundings before backstabbing an enemy in order to ensure that you remain undetected."
42324239"Tip_9_1" "As an Engineer, use the build tool to place Sentry Guns, Dispensers, and Teleporters."
4233N/A"Tip_9_2" "As an Engineer, you need metal to build, repair, and upgrade your buildings. Collect fallen weapons to replenish your supply."
N/A4240"Tip_9_2" "As an Engineer, you need metal to build, repair, and upgrade your buildings. Collect fallen ammo pickups to replenish your supply."
42344241"Tip_9_3" "As an Engineer, hit your Sentry Gun with your Wrench in order to upgrade it with metal. Each level adds more health and firepower."
42354242"Tip_9_4" "As an Engineer, build Dispensers to provide your teammates with health and ammo. They also generate metal for you to use."
42364243"Tip_9_5" "As an Engineer, build Teleporters to help your team reach the frontlines faster."
42464253"Tip_9_15" "As an Engineer, remember that disguised enemy Spies can use your Teleporter. Try not to stand on top of your Teleporter exit, especially when upgrading or repairing it."
42474254"Tip_9_16" "As an Engineer, check for Spies with your weapons if someone suspicious approaches."
42484255"Tip_9_17" "As an Engineer, the Short Circuit lets you protect your buildings by eliminating incoming enemy projectiles."
4249N/A"Tip_9_18" "As an Engineer, the Gunslinger's Combat Mini-Sentry Guns build much faster than normal Sentry Guns and require less ammo to build. This makes Combat Mini-Sentry Guns the perfect offensive tool."
N/A4256"Tip_9_18" "As an Engineer, the Gunslinger's Combat Mini-Sentry Guns build much faster than normal Sentry Guns and require less metal to build. This makes Combat Mini-Sentry Guns the perfect offensive tool."
42504257"Tip_9_19" "As an Engineer, your Wrangler can be used to greatly extend the range of your Sentry Gun."
42514258"Tip_9_20" "As an Engineer, try to keep your metal reserves full - it can help to save your buildings later on."
42524259"Tip_9_21" "As an Engineer, the Southern Hospitality can be very useful for Spy checking. If you hit a teammate and they start bleeding, you have discovered an enemy Spy."