Template:PatchDiff/July 24, 2014 Patch/tf/tf2 misc dir.vpk/materials/hud/objectives corepanel mask bg.vmt

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N/A1"UnlitGeneric"
N/A2{
N/A3 "<dx90"
N/A4 {
N/A5 $outlinecolor "[0.9 0.9 0.8]"
N/A6 }
N/A7 
N/A8 "$translucent" 1
N/A9 "$vertexalpha" 1
N/A10 "$baseTexture" "hud\null_texture"
N/A11 "$detail" "hud\objectives_flagpanel_mask_bg"
N/A12 $detailscale 1
N/A13 $detailblendmode 8
N/A14 $distancealphafromdetail 1
N/A15 
N/A16 // give it a slight outer soft edge
N/A17 $softedges 1
N/A18 $edgesoftnessstart 0.5
N/A19 $edgesoftnessend 0.4
N/A20 $scaleedgesoftnessbasedonscreenres 1
N/A21 
N/A22 // give it a white outline
N/A23 $outline 1
N/A24 $outlinecolor "[0.94 0.89 0.76]"
N/A25 $outlinestart0 0.4
N/A26 $outlinestart1 0.47
N/A27 $outlineend0 0.49
N/A28 $outlineend1 0.64
N/A29 $scaleoutlinesoftnessbasedonscreenres 1
N/A30 // and a drop shadow
N/A31 $glow 1
N/A32 $glowcolor "[0 0 0]"
N/A33 $glowalpha 0.6
N/A34 $glowstart 0.2
N/A35 $glowend 0.5
N/A36 $glowx -0.001
N/A37 $glowy -0.001
N/A38 
N/A39 
N/A40// "$vertexcolor" 1
N/A41 $distancealpha 1
N/A42 "$no_fullbright" 1
N/A43 "$ignorez" 1
N/A44 "%keywords" "tf"
N/A45}
N/A46