Template:PatchDiff/July 7, 2016 Patch/tf/tf2 misc dir.vpk/materials/models/vgui/competitive badge s01 level18.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/vgui/competitive_badge_s01_level18"
N/A4 "$bumpmap" "models/vgui/competitive_badge_s01_level18_normal"
N/A5// "$bumpmap" "models/vgui/versus_doors02_normal"
N/A6 
N/A7// "$basemapalphaphongmask" 1
N/A8 
N/A9 "$envmap" "cubemaps\cubemap_specular001"
N/A10// "$envmap" "cubemaps\cubemap_gold001"
N/A11 "$envmaptint" "[.3 .3 .3]"
N/A12// "$envmapcontrast" "[.1]"
N/A13 
N/A14 "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A15 
N/A16// "$blendtintbybasealpha" "0"
N/A17// "$blendtintcoloroverbase" "1"
N/A18 
N/A19// "$colortint_base" "{205 203 204}"
N/A20// "$color2" "{205 203 204}"
N/A21// "$colortint_tmp" "[0 0 0]"
N/A22 
N/A23 
N/A24//phong properties
N/A25"$phong" "1"
N/A26"$phongboost" "4"
N/A27"$phongtint" "[2 2 2]"
N/A28"$phongexponent" "80"
N/A29"$phongfresnelranges" "[5 1 2]"
N/A30"$halflambert" "0"
N/A31 
N/A32"$selfillum" 1
N/A33//"$selfillummask" "models/vgui/versus_doors_b_illum"
N/A34"$selfillumtint" "[3 3 3]"
N/A35 "$selfIllumFresnel" "1"
N/A36 "$selfIllumFresnelMinMaxExp" "[0 1 5]" // 0.0 1.0 1.0 is the default
N/A37 
N/A38 "ItemTintColor"
N/A39 {
N/A40 "resultVar" "$colortint_tmp"
N/A41 }
N/A42 "SelectFirstIfNonZero"
N/A43 {
N/A44 "srcVar1" "$colortint_tmp"
N/A45 "srcVar2" "$colortint_base"
N/A46 "resultVar" "$color2"
N/A47 }
N/A48}