Template:PatchDiff/June 27, 2012 Patch/team fortress 2 materials.gcf/tf/materials/Dev/pyro blur filter x.vmt
N/A1"BlurFilterX"
N/A2{
N/A3 "$kernel" "1"
N/A4
N/A5 "$basetexture" "_rt_smallfb1"
N/A6 "$ignorez" 1
N/A7 "%noToolTexture" 1
N/A8}