Template:PatchDiff/June 27, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/all class/pyro mini bottle.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/items/all_class/pyro_mini_bottle"
N/A4 "$bumpmap" "models/player/items/all_class/pyro_mini_bottle_normal"
N/A5 "$envmap" "models/cubemaps/pyroland_cube_hdr"
N/A6 "$envmaptint" "[.1 .1 .1]"
N/A7 
N/A8 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A9 
N/A10 //"$basemapalphaphongmask" 1
N/A11 
N/A12 //phong properties
N/A13 "$phong" "1"
N/A14 "$phongboost" "1"
N/A15 "$phongexponent" "20"
N/A16 "$phongfresnelranges" "[1 2 2.5]"
N/A17 
N/A18 "$ambientocclusion" "1"
N/A19}