Template:PatchDiff/June 27, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/pyro/mtp backpack.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/items/pyro/mtp_backpack"
N/A4 "$bumpmap" "models/player/items/pyro/mtp_backpack_normal"
N/A5 "$envmap" "effects/saxxy/saxxy_gold"
N/A6 "$envmaptint" "[.15 .15 .15]"
N/A7 
N/A8 "$basemapalphaphongmask" "1"
N/A9 
N/A10 "$phong" "1"
N/A11 "$phongexponent" "45"
N/A12 "$phongboost" "2"
N/A13 "$lightwarptexture" "models\lightwarps\rainblower_lightwarp"
N/A14 "$phongfresnelranges" "[.3 1 8]"
N/A15 "$halflambert" "1"
N/A16 
N/A17 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
N/A18 "$detailscale" "5"
N/A19 "$detailblendfactor" .01
N/A20 "$detailblendmode" 6
N/A21 "$yellow" "0"
N/A22 
N/A23 "$cloakPassEnabled" "1"
N/A24 
N/A25 "Proxies"
N/A26 {
N/A27 "weapon_invis"
N/A28 {
N/A29 }
N/A30 
N/A31 "AnimatedTexture"
N/A32 {
N/A33 "animatedtexturevar" "$detail"
N/A34 "animatedtextureframenumvar" "$detailframe"
N/A35 "animatedtextureframerate" 30
N/A36 }
N/A37 
N/A38 "BurnLevel"
N/A39 {
N/A40 "resultVar" "$detailblendfactor"
N/A41 }
N/A42 
N/A43 "YellowLevel"
N/A44 {
N/A45 "resultVar" "$yellow"
N/A46 }
N/A47 
N/A48 "Equals"
N/A49 {
N/A50 "srcVar1" "$yellow"
N/A51 "resultVar" "$color2"
N/A52 }
N/A53 }
N/A54 
N/A55}
N/A56