Template:PatchDiff/May 13, 2013 Patch/tf/materials/models/player/items/templates/standard.vmt

From Team Fortress Wiki
Jump to: navigation, search
1111 "$phongexponent" "25"
1212 "$phongboost" "0.1"
1313 "$phongfresnelranges" "[.25 .5 1]"
N/A14 "$basemapalphaphongmask" "0"
1415 
1516 "$rimlight" "1" // To enable rim lighting (requires phong)
1617 "$rimlightexponent" "4" // Exponent for phong component of rim
1718 "$rimlightboost" "2" // Boost for ambient cube component of rim lighting
N/A19 "$halflambert" "0"
1820 
19N/A // Paintable material parameters
20N/A "$blendtintbybasealpha" "1"
21N/A "$blendtintcoloroverbase" "0" // between 0-1 determines how much blended by tinting vs. replacing the color
22N/A "$colortint_base" "{ 255 255 255 }" // put the RGB value of whats being colored when no paint is present, if $blendtintcoloroverbase is 0 then put [255 255 255] here.
23N/A "$colortint_tmp" "[0 0 0]"
N/A21 // Paintable material parameters
N/A22 "$blendtintbybasealpha" "1"
N/A23 "$blendtintcoloroverbase" "0" // between 0-1 determines how much blended by tinting vs. replacing the color
N/A24 "$colortint_base" "{ 255 255 255 }" // put the RGB value of whats being colored when no paint is present, if $blendtintcoloroverbase is 0 then put [255 255 255] here.
N/A25 "$color2" "{ 255 255 255 }" // same as colortint_base
N/A26 "$colortint_tmp" "[0 0 0]"
2427 
2528 // By default the normal map alpha channel is used as phong mask
2629 "$bumpmapalphaphongmask" "1"
2730 
N/A31 // Translucent
N/A32 "$additive" "0"
N/A33 "$translucent" "0"
N/A34 "$alphatest" "0"
N/A35 
N/A36 // Cube map
N/A37 "$envmap" ""
N/A38 "$basealphaenvmapmask" "0"
N/A39 "$normalmapalphaenvmapmask" "0"
N/A40 "$envmaptint" "[1 1 1]"
N/A41 
2842 // Variables for the cloak effect
2943 "$cloakPassEnabled" "1"
3044 
3751 // Variables for the jarate effect
3852 "$yellow" "0"
3953 
N/A54 ">=DX90"
N/A55 {
N/A56 "$selfillum" "0"
N/A57 }
N/A58 "$selfillumtint" "[1 1 1]"
N/A59 "$selfillummask" ""
N/A60 
4061 // The order of the proxies is important!
4162 "proxies"
4263 {