Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/bots/gameplay cosmetic/bot light.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\bots\gameplay_cosmetic/bot_light"
N/A4 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
N/A5 "$detailscale" "5"
N/A6 "$detailblendfactor" 0.0
N/A7 "$detailblendmode" 6
N/A8 
N/A9 "$phong" "1"
N/A10 "$phongexponent" "4"
N/A11 "$phongboost" ".5"
N/A12 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A13 "$phongfresnelranges" "[.3 1 8]"
N/A14 "$halflambert" "0"
N/A15 
N/A16 ">=DX90"
N/A17 {
N/A18 "$selfillum" "1"
N/A19 "$selfillumtint" "[1 1 1]"
N/A20 }
N/A21 
N/A22 // Boost for ambient cube component of rim lighting
N/A23 // Cloaking
N/A24 "$cloakPassEnabled" "1"
N/A25 
N/A26 $yellow 0
N/A27 "Proxies"
N/A28 {
N/A29 "weapon_invis"
N/A30 {
N/A31 }
N/A32 "AnimatedTexture"
N/A33 {
N/A34 "animatedtexturevar" "$detail"
N/A35 "animatedtextureframenumvar" "$detailframe"
N/A36 "animatedtextureframerate" 30
N/A37 }
N/A38 "BurnLevel"
N/A39 {
N/A40 "resultVar" "$detailblendfactor"
N/A41 }
N/A42 "YellowLevel"
N/A43 {
N/A44 "resultVar" "$yellow"
N/A45 }
N/A46 "Equals"
N/A47 {
N/A48 "srcVar1" "$yellow"
N/A49 "resultVar" "$color2"
N/A50 }
N/A51 
N/A52 "Sine" // a proxy which produces a sine wave
N/A53 {
N/A54 resultVar $selfillumtint // The shader parameter to be manipulated
N/A55 sineperiod 1.
N/A56 sinemin .1
N/A57 sinemax 8
N/A58 
N/A59 }
N/A60 }
N/A61}
N/A62