Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/player/items/mvm loot/all class/mvm badge shield.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/items/mvm_loot/all_class/mvm_badge_shield"
N/A4// "$bumpmap" "models/player/items/mvm_loot/all_class/fob_heavy_normal"
N/A5 "$basemapalphaphongmask" "1"
N/A6 
N/A7 "$phong" "1"
N/A8 "$phongexponent" "35"
N/A9 "$phongboost" "1"
N/A10 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A11 "$phongfresnelranges" "[1 1 1]"
N/A12 
N/A13 "$tempvar" "0"
N/A14 
N/A15 "$basephongexponent" "15"
N/A16 "$basephongboost" "5"
N/A17 
N/A18 "$envmap" "env_cubemap"
N/A19 "$envmaptint" "[.1 .1 .1]"
N/A20 
N/A21 "$commadd_phongexponent" "40"
N/A22 "$commadd_phongboost" "22.5"
N/A23 "$commweapon" "0"
N/A24 
N/A25 "$glowcolor" "1"
N/A26 
N/A27 "$rimlight" "1"
N/A28 "$rimlightexponent" "25"
N/A29 "$rimlightboost" "2" // Boost for ambient cube component of rim lighting
N/A30 
N/A31 // Cloaking
N/A32 "$cloakPassEnabled" "1"
N/A33 "Proxies"
N/A34 {
N/A35 "weapon_invis"
N/A36 {
N/A37 }
N/A38 "vm_invis"
N/A39 {
N/A40 }
N/A41 "ModelGlowColor"
N/A42 {
N/A43 "resultVar" "$glowcolor"
N/A44 }
N/A45 "Equals"
N/A46 {
N/A47 "srcVar1" "$glowcolor"
N/A48 "resultVar" "$selfillumtint"
N/A49 }
N/A50 "Equals"
N/A51 {
N/A52 "srcVar1" "$glowcolor"
N/A53 "resultVar" "$color2"
N/A54 }
N/A55 "CommunityWeapon"
N/A56 {
N/A57 "resultVar" "$commweapon"
N/A58 }
N/A59 "Multiply"
N/A60 {
N/A61 "srcVar1" "$commweapon"
N/A62 "srcVar2" "$commadd_phongexponent"
N/A63 "resultVar" "$tempvar"
N/A64 }
N/A65 "Add"
N/A66 {
N/A67 "srcVar1" "$tempvar"
N/A68 "srcVar2" "$basephongexponent"
N/A69 "resultVar" "$phongexponent"
N/A70 }
N/A71 }
N/A72}