Template:PatchDiff/November 23, 2011 Patch/team fortress 2 content.gcf/tf/scripts/items/items game.txt

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172172 "hat"
173173 {
174174 "item_class" "tf_wearable"
175N/A "loadondemand" "0"
N/A175 "loadondemand" "0"
176176 "craft_class" "hat"
177177 "craft_material_type" "hat"
178178 "capabilities"
191191 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
192192 "drop_sound" "ui/item_hat_pickup.wav"
193193 }
N/A194 "promo_hat"
N/A195 {
N/A196 "item_class" "tf_wearable"
N/A197 "loadondemand" "0"
N/A198 "craft_material_type" "hat"
N/A199 "capabilities"
N/A200 {
N/A201 "nameable" "1"
N/A202 }
N/A203 "show_in_armory" "1"
N/A204 "item_type_name" "#TF_Wearable_Hat"
N/A205 "item_slot" "head"
N/A206 "equip_region" "hat"
N/A207 "item_quality" "unique"
N/A208 "image_inventory_size_w" "128"
N/A209 "image_inventory_size_h" "82"
N/A210 "drop_type" "none"
N/A211 "attributes"
N/A212 {
N/A213 "cannot trade"
N/A214 {
N/A215 "attribute_class" "cannot_trade"
N/A216 "value" "1"
N/A217 }
N/A218 }
N/A219 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A220 "drop_sound" "ui/item_hat_pickup.wav"
N/A221 }
194222 "halloween_costume_piece_2011"
195223 {
196224 "first_sale_date" "2011/10/26"
2255422582 {
2255522583 "name" "Cold War Luchador"
2255622584 "prefab" "hat"
22557N/A "craft_class" ""
2255822585 "capabilities"
2255922586 {
22560N/A "can_gift_wrap" "0"
N/A22587 "can_craft_count" "1"
2256122588 }
2256222589 "item_name" "#TF_Luchador"
2256322590 "item_description" "#TF_Luchador_Desc"
2257222599 {
2257322600 "heavy" "1"
2257422601 }
22575N/A "attributes"
22576N/A {
22577N/A "cannot trade"
22578N/A {
22579N/A "attribute_class" "cannot_trade"
22580N/A "value" "1"
22581N/A }
22582N/A }
2258322602 }
2258422603 "586"
2258522604 {
2258622605 "name" "Mark of the Saint"
2258722606 "loadondemand" "0"
2258822607 "item_class" "tf_wearable"
22589N/A "craft_class" ""
N/A22608 "craft_class" "hat"
2259022609 "craft_material_type" "hat"
2259122610 "capabilities"
2259222611 {
2259322612 "nameable" "1"
N/A22613 "can_gift_wrap" "1"
N/A22614 "can_craft_count" "1"
2259422615 }
2259522616 "show_in_armory" "1"
2259622617 "item_type_name" "#TF_Wearable_Badge"
2261922640 "engineer" "1"
2262022641 "pyro" "1"
2262122642 }
22622N/A "attributes"
22623N/A {
22624N/A "cannot trade"
22625N/A {
22626N/A "attribute_class" "cannot_trade"
22627N/A "value" "1"
22628N/A }
22629N/A }
2263022643 "mouse_pressed_sound" "ui/item_medal_pickup.wav"
2263122644 "drop_sound" "ui/item_medal_pickup.wav"
2263222645 }
2263422647 {
2263522648 "name" "Apoco-Fists"
2263622649 "item_class" "tf_weapon_fists"
22637N/A "craft_class" ""
N/A22650 "craft_class" "weapon"
2263822651 "craft_material_type" "weapon"
2263922652 "capabilities"
2264022653 {
2264122654 "nameable" "1"
N/A22655 "can_gift_wrap" "1"
N/A22656 "can_craft_count" "1"
2264222657 }
2264322658 "show_in_armory" "1"
2264422659 "item_type_name" "#TF_Weapon_Fists"
2266722682 "attribute_class" "crit_kill_will_gib"
2266822683 "value" "1"
2266922684 }
22670N/A "cannot trade"
22671N/A {
22672N/A "attribute_class" "cannot_trade"
22673N/A "value" "1"
22674N/A }
2267522685 }
2267622686 "hide_bodygroups_deployed_only" "1"
2267722687 "visuals"
2393623946 }
2393723947 }
2393823948 }
23939N/A 
2394023949 
2394123950 "634"
2394223951 {
2394323952 "name" "Point and Shoot"
N/A23953 "first_sale_date" "2011/11/14"
2394423954 "prefab" "hat"
2394523955 "craft_class" ""
2394623956 "capabilities"
2404124051 "drop_sound" "ui/item_bag_drop.wav"
2404224052 }
2404324053 
N/A24054 
N/A24055 "637"
N/A24056 {
N/A24057 "name" "The Dashin' Hashshashin"
N/A24058 "first_sale_date" "2011/11/23"
N/A24059 "prefab" "promo_hat"
N/A24060 "item_name" "#TF_DashinHashshashin"
N/A24061 "item_description" "#TF_DashinHashshashin_Desc"
N/A24062 "image_inventory" "backpack/player/items/spy/acr_assassins_cowl"
N/A24063 "propername" "1"
N/A24064 "model_player" "models/player/items/spy/acr_assassins_cowl.mdl"
N/A24065 "min_ilevel" "10"
N/A24066 "max_ilevel" "10"
N/A24067 "equip_regions"
N/A24068 {
N/A24069 "hat" "1"
N/A24070 "shirt" "1"
N/A24071 }
N/A24072 "used_by_classes"
N/A24073 {
N/A24074 "spy" "1"
N/A24075 }
N/A24076 "visuals"
N/A24077 {
N/A24078 "player_bodygroups"
N/A24079 {
N/A24080 "hat" "1"
N/A24081 }
N/A24082 }
N/A24083 }
N/A24084 "638"
N/A24085 {
N/A24086 "name" "The Sharp Dresser"
N/A24087 "first_sale_date" "2011/11/23"
N/A24088 "item_class" "tf_weapon_knife"
N/A24089 "craft_material_type" "weapon"
N/A24090 "capabilities"
N/A24091 {
N/A24092 "nameable" "1"
N/A24093 }
N/A24094 "show_in_armory" "1"
N/A24095 "item_type_name" "#TF_Weapon_Knife"
N/A24096 "item_name" "#TF_SharpDresser"
N/A24097 "item_description" "#TF_SharpDresser_Desc"
N/A24098 "item_slot" "melee"
N/A24099 "item_quality" "unique"
N/A24100 "propername" "1"
N/A24101 "min_ilevel" "1"
N/A24102 "max_ilevel" "1"
N/A24103 "item_logname" "sharp_dresser"
N/A24104 "item_iconname" "sharp_dresser"
N/A24105 "image_inventory" "backpack/weapons/c_models/c_acr_hookblade/c_acr_hookblade"
N/A24106 "image_inventory_size_w" "128"
N/A24107 "image_inventory_size_h" "82"
N/A24108 "attach_to_hands" "1"
N/A24109 "model_player" "models/weapons/c_models/c_acr_hookblade/c_acr_hookblade.mdl"
N/A24110 "used_by_classes"
N/A24111 {
N/A24112 "spy" "1"
N/A24113 }
N/A24114 "anim_slot" "ITEM1"
N/A24115 "visuals"
N/A24116 {
N/A24117 "sound_melee_hit" "Weapon_Assassin_Knife.HitFlesh"
2404424118 
N/A24119 "animation"
N/A24120 {
N/A24121 "activity" "ACT_VM_DRAW"
N/A24122 "replacement" "ACT_ITEM1_VM_DRAW"
N/A24123 }
N/A24124 "animation"
N/A24125 {
N/A24126 "activity" "ACT_VM_IDLE"
N/A24127 "replacement" "ACT_ITEM1_VM_IDLE"
N/A24128 }
N/A24129 "animation"
N/A24130 {
N/A24131 "activity" "ACT_VM_HITCENTER"
N/A24132 "replacement" "ACT_ITEM1_VM_HITCENTER"
N/A24133 }
N/A24134 "animation"
N/A24135 {
N/A24136 "activity" "ACT_VM_HITCENTER2"
N/A24137 "replacement" "ACT_ITEM1_VM_HITCENTER2"
N/A24138 }
N/A24139 "animation"
N/A24140 {
N/A24141 "activity" "ACT_VM_SWINGHARD"
N/A24142 "replacement" "ACT_ITEM1_VM_SWINGHARD"
N/A24143 }
N/A24144 "animation"
N/A24145 {
N/A24146 "activity" "ACT_BACKSTAB_VM_UP"
N/A24147 "replacement" "ACT_ITEM1_BACKSTAB_VM_UP"
N/A24148 }
N/A24149 "animation"
N/A24150 {
N/A24151 "activity" "ACT_BACKSTAB_VM_DOWN"
N/A24152 "replacement" "ACT_ITEM1_BACKSTAB_VM_DOWN"
N/A24153 }
N/A24154 "animation"
N/A24155 {
N/A24156 "activity" "ACT_BACKSTAB_VM_IDLE"
N/A24157 "replacement" "ACT_ITEM1_BACKSTAB_VM_IDLE"
N/A24158 }
N/A24159 "animation"
N/A24160 {
N/A24161 "activity" "ACT_MELEE_VM_STUN"
N/A24162 "replacement" "ACT_MELEE_VM_ITEM1_STUN"
N/A24163 }
N/A24164 }
N/A24165 "attributes"
N/A24166 {
N/A24167 "disable fancy class select anim"
N/A24168 {
N/A24169 "attribute_class" "disable_fancy_class_select_anim"
N/A24170 "value" "1"
N/A24171 }
N/A24172 "cannot trade"
N/A24173 {
N/A24174 "attribute_class" "cannot_trade"
N/A24175 "value" "1"
N/A24176 }
N/A24177 }
N/A24178 "mouse_pressed_sound" "ui/item_knife_small_pickup.wav"
N/A24179 "drop_sound" "ui/item_light_gun_drop.wav"
N/A24180 }
N/A24181 
2404524182 "639"
2404624183 {
2404724184 "name" "Bowtie"
2405924196 "item_name" "#TF_Bowtie"
2406024197 "item_description" "#TF_Bowtie_Desc"
2406124198 "item_slot" "misc"
24062N/A "equip_region" "neck"
N/A24199 "equip_regions"
N/A24200 {
N/A24201 "necklace" "1"
N/A24202 "shirt" "1"
N/A24203 }
2406324204 "image_inventory" "backpack/player/items/medic/bowtie"
2406424205 "image_inventory_size_w" "128"
2406524206 "image_inventory_size_h" "82"
2408024221 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
2408124222 "drop_sound" "ui/item_hat_pickup.wav"
2408224223 }
N/A24224 
N/A24225 "640"
N/A24226 {
N/A24227 "name" "The Top Notch"
N/A24228 "first_sale_date" "2011/11/23"
N/A24229 "item_class" "tf_wearable"
N/A24230 "loadondemand" "1"
N/A24231 "show_in_armory" "1"
N/A24232 "item_type_name" "#TF_Wearable_Hat"
N/A24233 "item_name" "#TF_TopNotch"
N/A24234 "item_description" "#TF_TopNotch_Desc"
N/A24235 "item_slot" "head"
N/A24236 "equip_region" "hat"
N/A24237 "item_quality" "unique"
N/A24238 "min_ilevel" "50"
N/A24239 "max_ilevel" "50"
N/A24240 "propername" "1"
N/A24241 "image_inventory" "backpack/player/items/all_class/notch_head_demo"
N/A24242 "image_inventory_size_w" "128"
N/A24243 "image_inventory_size_h" "82"
N/A24244 "model_player_per_class"
N/A24245 {
N/A24246 "scout" "models/player/items/all_class/notch_head_scout.mdl"
N/A24247 "sniper" "models/player/items/all_class/notch_head_sniper.mdl"
N/A24248 "soldier" "models/player/items/all_class/notch_head_soldier.mdl"
N/A24249 "demoman" "models/player/items/all_class/notch_head_demo.mdl"
N/A24250 "medic" "models/player/items/all_class/notch_head_medic.mdl"
N/A24251 "heavy" "models/player/items/all_class/notch_head_heavy.mdl"
N/A24252 "spy" "models/player/items/all_class/notch_head_spy.mdl"
N/A24253 "engineer" "models/player/items/all_class/notch_head_engineer.mdl"
N/A24254 "pyro" "models/player/items/all_class/notch_head_pyro.mdl"
N/A24255 }
N/A24256 "drop_type" "none"
N/A24257 "used_by_classes"
N/A24258 {
N/A24259 "scout" "1"
N/A24260 "sniper" "1"
N/A24261 "soldier" "1"
N/A24262 "demoman" "1"
N/A24263 "medic" "1"
N/A24264 "heavy" "1"
N/A24265 "spy" "1"
N/A24266 "engineer" "1"
N/A24267 "pyro" "1"
N/A24268 }
N/A24269 "visuals"
N/A24270 {
N/A24271 "player_bodygroups"
N/A24272 {
N/A24273 "hat" "1"
N/A24274 "headphones" "1"
N/A24275 }
N/A24276 }
N/A24277 "attributes"
N/A24278 {
N/A24279 "cannot trade"
N/A24280 {
N/A24281 "attribute_class" "cannot_trade"
N/A24282 "value" "1"
N/A24283 }
N/A24284 }
N/A24285 "mouse_pressed_sound" "ui/item_hat_pickup.wav"
N/A24286 "drop_sound" "ui/item_hat_pickup.wav"
N/A24287 }
N/A24288 
2408324289 "1899"
2408424290 {
2408524291 "name" "World Traveler"