Template:PatchDiff/November 26, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c items/c carnival mallet.vmt

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1818 "$rimlightexponent" "10" // Exponent for phong component of rim lighting
1919 "$rimlightboost" "1.5" // Boost for ambient cube component of rim lighting
2020 
N/A21 "$glowcolor" "1"
N/A22 
2123 // Cloaking
2224 "$cloakPassEnabled" "1"
2325 "$sheenPassEnabled" "1"
2426 
N/A27 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A28 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A29 "$sheenmaptint" "[ 1 1 1 ]"
N/A30 "$sheenmapmaskframe" "0"
N/A31 "$sheenindex" "0"
N/A32 
2533 "$yellow" "0"
2634 
2735 "Proxies"
3543 "invis"
3644 {
3745 }
38N/A "AnimatedTexture"
N/A46 "ModelGlowColor"
N/A47 {
N/A48 "resultVar" "$glowcolor"
N/A49 }
N/A50 "Equals"
3951 {
40N/A "animatedtexturevar" "$detail"
41N/A "animatedtextureframenumvar" "$detailframe"
42N/A "animatedtextureframerate" 30
N/A52 "srcVar1" "$glowcolor"
N/A53 "resultVar" "$selfillumtint"
4354 }
44N/A "BurnLevel"
N/A55 "Equals"
4556 {
46N/A "resultVar" "$detailblendfactor"
N/A57 "srcVar1" "$glowcolor"
N/A58 "resultVar" "$color2"
4759 }
4860 "YellowLevel"
4961 {
5062 "resultVar" "$yellow"
5163 }
52N/A "Equals"
N/A64 "Multiply"
5365 {
54N/A "srcVar1" "$yellow"
N/A66 "srcVar1" "$color2"
N/A67 "srcVar2" "$yellow"
5568 "resultVar" "$color2"
5669 }
5770 }