Template:PatchDiff/October 13, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/demoman/high/class select.vcd

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11// Choreo version 1
22event loop "loop"
33{
4N/A time 5.000000 -1.000000
5N/A param "4.000000"
N/A4 time 4.460000 -1.000000
N/A5 param "3.160000"
66 loopcount "-1"
77}
88actor "demo"
99{
1010 channel "body"
1111 {
N/A12 event sequence "selectionMenu_Anim01"
N/A13 {
N/A14 time 0.000000 3.066667
N/A15 param "selectionMenu_Anim01"
N/A16 fixedlength
N/A17 }
N/A18 event sequence "selectionMenu_Idle"
N/A19 {
N/A20 time 3.069139 4.660000
N/A21 param "selectionMenu_Idle"
N/A22 }
1223 }
1324 channel "sequence"
1425 {
1829 param "selectionMenu_StartPose"
1930 fixedlength
2031 }
21N/A event sequence "anim"
22N/A {
23N/A time 0.000000 3.066667
24N/A param "selectionMenu_Anim01"
25N/A fixedlength
26N/A }
2732 event sequence "idle"
2833 {
2934 time -0.754902 -0.254902
3035 param "selectionMenu_Idle"
3136 }
32N/A event sequence "selectionMenu_Idle"
33N/A {
34N/A time 3.060606 5.929293
35N/A param "selectionMenu_Idle"
36N/A }
3737 }
3838 channel "facial"
3939 {
4040 event expression "mad"
4141 {
42N/A time 0.005050 5.777778
N/A42 time 0.005050 4.660000
4343 param "player\demo\emotion\emotion"
4444 param2 "mad"
4545 event_ramp
5050 1.1765 0.8600
5151 1.5118 0.2886
5252 2.0824 0.2371
53N/A 2.6412 0.6343 "curve_easein_to_curve_easeout"
54N/A 5.0765 0.6343 "curve_easein_to_curve_easeout"
55N/A 5.4706 0.4714
N/A53 2.5487 0.6343 "curve_easein_to_curve_easeout"
N/A54 4.6549 0.6343 "curve_easein_to_curve_easeout"
5655 }
5756 }
5857 }
N/A58 faceposermodel "D:\dev\staging\game\tf\models\player\demo.mdl"
5959}
6060 
6161scalesettings
6262{
N/A63 "CChoreoView" "252"
N/A64 "RampTool" "34"
N/A65 "ExpressionTool" "74"
N/A66 "GestureTool" "100"
6367 "SceneRampTool" "100"
64N/A "GestureTool" "100"
65N/A "ExpressionTool" "74"
66N/A "RampTool" "34"
67N/A "CChoreoView" "132"
6868}
6969fps 60
7070snap off