Template:PatchDiff/October 13, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/demoman/low/taunt highfivefailfull.vcd

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N/A1// Choreo version 1
N/A2actor "demo"
N/A3{
N/A4 channel "body"
N/A5 {
N/A6 event expression "drunkHappy"
N/A7 {
N/A8 time 0.000000 1.952189
N/A9 param "player\demo\emotion\emotion"
N/A10 param2 "evilHappy"
N/A11 event_ramp
N/A12 {
N/A13 0.0000 0.0000 "curve_easein_to_curve_easeout"
N/A14 0.2000 0.1335
N/A15 0.5040 0.8908 "curve_easein_to_curve_easein"
N/A16 1.7034 0.8908 "curve_easein_to_curve_easeout"
N/A17 1.9318 0.0000 "curve_easein_to_curve_easein"
N/A18 }
N/A19 }
N/A20 event expression "openJaw"
N/A21 {
N/A22 time 1.879295 2.558540
N/A23 param "player\demo\emotion\emotion"
N/A24 param2 "openJaw"
N/A25 event_ramp
N/A26 {
N/A27 0.0000 0.0000 "curve_easein_to_curve_easeout"
N/A28 0.1420 0.9757 "curve_easein_to_curve_easeout"
N/A29 0.2960 0.5146
N/A30 0.4640 0.4078 "curve_easein_to_curve_easein"
N/A31 0.5340 0.4005 "curve_easein_to_curve_easeout"
N/A32 0.6740 0.0000 "curve_easein_to_curve_easeout"
N/A33 }
N/A34 }
N/A35 event speak "Demoman.LaughShort05"
N/A36 {
N/A37 time 0.057870 1.320455
N/A38 param "Demoman.LaughShort05"
N/A39 fixedlength
N/A40 cctype "cc_master"
N/A41 cctoken ""
N/A42 }
N/A43 event expression "scaredUpper"
N/A44 {
N/A45 time 1.851852 2.851852
N/A46 param "player\demo\emotion\emotion"
N/A47 param2 "scaredUpper"
N/A48 event_ramp
N/A49 {
N/A50 0.0000 0.0000 "curve_easein_to_curve_easeout"
N/A51 0.0900 1.0000 "curve_easein_to_curve_easeout"
N/A52 0.6000 1.0000
N/A53 0.8940 0.0704
N/A54 0.9960 0.0000 "curve_easein_to_curve_easeout"
N/A55 }
N/A56 }
N/A57 event expression "defaultFace"
N/A58 {
N/A59 time 2.655093 3.384259
N/A60 param "player\demo\emotion\emotion"
N/A61 param2 "defaultFace"
N/A62 event_ramp
N/A63 {
N/A64 0.1040 1.0000
N/A65 0.6280 1.0000
N/A66 }
N/A67 }
N/A68 event expression "mad"
N/A69 {
N/A70 time 3.273148 4.129630
N/A71 param "player\demo\emotion\emotion"
N/A72 param2 "mad"
N/A73 event_ramp
N/A74 {
N/A75 0.0980 1.0000
N/A76 0.7480 1.0000
N/A77 }
N/A78 }
N/A79 event sequence "taunt_highFiveFailFull"
N/A80 {
N/A81 time 0.000000 4.166667
N/A82 param "taunt_highFiveFailFull"
N/A83 fixedlength
N/A84 }
N/A85 event speak "demon_pain_sharp"
N/A86 {
N/A87 time 2.019445 2.457722
N/A88 param "Demoman.PainSharp02"
N/A89 fixedlength
N/A90 cctype "cc_master"
N/A91 cctoken ""
N/A92 }
N/A93 event speak "negative"
N/A94 {
N/A95 time 2.713888 3.285679
N/A96 param "Demoman.Yes01"
N/A97 fixedlength
N/A98 cctype "cc_master"
N/A99 cctoken ""
N/A100 }
N/A101 }
N/A102}
N/A103 
N/A104scalesettings
N/A105{
N/A106 "SceneRampTool" "100"
N/A107 "GestureTool" "100"
N/A108 "ExpressionTool" "74"
N/A109 "RampTool" "100"
N/A110 "CChoreoView" "240"
N/A111}
N/A112fps 60
N/A113snap off
N/A114ignorePhonemes off