Template:PatchDiff/October 13, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/pyro/high/taunt hifivestart.vcd

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N/A1// Choreo version 1
N/A2event loop "idle"
N/A3{
N/A4 time 2.535000 -1.000000
N/A5 param "1.000000"
N/A6 loopcount "-1"
N/A7}
N/A8actor "Pyro"
N/A9{
N/A10 channel "body"
N/A11 {
N/A12 event sequence "taunt_highFiveStart"
N/A13 {
N/A14 time 0.002347 2.869014
N/A15 param "taunt_highFiveStart"
N/A16 fixedlength
N/A17 }
N/A18 }
N/A19 channel "audio"
N/A20 {
N/A21 event speak "Pyro.HighFive01"
N/A22 {
N/A23 time 0.104839 0.977016
N/A24 param "Pyro.HighFive01"
N/A25 fixedlength
N/A26 cctype "cc_master"
N/A27 cctoken ""
N/A28 }
N/A29 }
N/A30 faceposermodel "D:\dev\staging\game\tf\models\player\pyro.mdl"
N/A31}
N/A32 
N/A33scalesettings
N/A34{
N/A35 "CChoreoView" "248"
N/A36 "RampTool" "100"
N/A37 "ExpressionTool" "74"
N/A38 "GestureTool" "100"
N/A39 "SceneRampTool" "100"
N/A40}
N/A41fps 60
N/A42snap off
N/A43ignorePhonemes off