Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/paintkits/c dragons fury/c minigun gold.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$baseTexture" "models/weapons/c_models/c_minigun/c_minigun"
N/A4 "$basemapalphaphongmask" "1"
N/A5 
N/A6 "$phong" "1"
N/A7 "$phongexponent" "255"
N/A8 "$phongboost" ".3"
N/A9 "$phongalbedotint" "1"
N/A10 
N/A11// "$phongexponentfactor" "100"
N/A12 
N/A13 "$lightwarptexture" "models/lightwarps/softened_weapon_lightwarp"
N/A14 
N/A15 "$phongfresnelranges" "[.3 .5 3]"
N/A16 "$halflambert" "1"
N/A17 "$glowcolor" "1"
N/A18 
N/A19// "$envmap" "env_cubemap"
N/A20 "$envmap" "cubemaps\cubemap_specular001"
N/A21 "$envmaptint" "[.5 .2 .06]"
N/A22// "$envmap" "cubemaps/cubemap_gold001"
N/A23// "$envmaptint" "[2.5 2.5 1.15]"
N/A24 
N/A25 "$selfillum" 1
N/A26 "$selfillumtint" "[1 .8 .3]"
N/A27 "$selfIllumFresnel" "1"
N/A28 "$selfIllumFresnelMinMaxExp" "[0 10 20]"
N/A29// "$selfillummask" 1
N/A30 
N/A31 "$phongtint" "[0.9 0.7 0.5]"
N/A32 
N/A33 "$tempvar" "0"
N/A34 
N/A35 "$rimlight" "1"
N/A36 "$rimlightexponent" "80"
N/A37 "$rimlightboost" ".4"
N/A38// "$rimmask" "1"
N/A39 
N/A40 // Cloaking
N/A41 "$cloakPassEnabled" "1"
N/A42 "$sheenPassEnabled" "1"
N/A43 
N/A44 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A45 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A46 "$sheenmaptint" "[ 1 1 1 ]"
N/A47 "$sheenmapmaskframe" "0"
N/A48 "$sheenindex" "0"
N/A49 
N/A50 "$yellow" "0"
N/A51 
N/A52 "Proxies"
N/A53 {
N/A54 "AnimatedWeaponSheen"
N/A55 {
N/A56 "animatedtexturevar" "$sheenmapmask"
N/A57 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A58 "animatedtextureframerate" "40"
N/A59 }
N/A60 "invis"
N/A61 {
N/A62 }
N/A63 "ModelGlowColor"
N/A64 {
N/A65 "resultVar" "$glowcolor"
N/A66 }
N/A67 "Equals"
N/A68 {
N/A69 "srcVar1" "$glowcolor"
N/A70 "resultVar" "$selfillumtint"
N/A71 }
N/A72 "Equals"
N/A73 {
N/A74 "srcVar1" "$glowcolor"
N/A75 "resultVar" "$color2"
N/A76 }
N/A77 "YellowLevel"
N/A78 {
N/A79 "resultVar" "$yellow"
N/A80 }
N/A81 "Multiply"
N/A82 {
N/A83 "srcVar1" "$color2"
N/A84 "srcVar2" "$yellow"
N/A85 "resultVar" "$color2"
N/A86 }
N/A87 "WeaponSkin"
N/A88 {
N/A89 }
N/A90 }
N/A91}