Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/paintkits/macaw/c amputator.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$baseTexture" "models/workshop/weapons/c_models/c_amputator/c_amputator"
N/A4 "$basemapalphaphongmask" "1"
N/A5 
N/A6 "$phong" "1"
N/A7// "$phongexponenttexture" "models/workshop/weapons/c_models/c_rocketlauncher/c_rocketlauncher_exp"
N/A8 "$phongexponent" "255"
N/A9 "$phongboost" "4"
N/A10 "$phongalbedotint" "1"
N/A11 
N/A12 //scales up the exponent texture which usually only has about 120 levels of exponent
N/A13// "$phongexponentfactor" "100"
N/A14 
N/A15 "$lightwarptexture" "models/lightwarps/softened_weapon_lightwarp"
N/A16 
N/A17 "$phongfresnelranges" "[.3 .5 3]"
N/A18 "$halflambert" "1"
N/A19 "$glowcolor" "1"
N/A20 
N/A21 "$envmap" "env_cubemap"
N/A22 "$envmaptint" "[.1 .1 .1]"
N/A23// "$envmap" "cubemaps/cubemap_gold001"
N/A24// "$envmaptint" "[2.5 2.5 1.15]"
N/A25 
N/A26 "$selfillum" 1
N/A27 "$selfillumtint" "[5.0 3.0 0.7]"
N/A28 "$selfIllumFresnel" "1"
N/A29 "$selfIllumFresnelMinMaxExp" "[0 10 20]"
N/A30 "$phongtint" "[0.5 0.4 0.3]"
N/A31 
N/A32 "$tempvar" "0"
N/A33 
N/A34 "$rimlight" "1"
N/A35 "$rimlightexponent" "2"
N/A36 "$rimlightboost" "2.5"
N/A37 "$rimmask" "1"
N/A38 
N/A39 // Cloaking
N/A40 "$cloakPassEnabled" "1"
N/A41 "$sheenPassEnabled" "1"
N/A42 
N/A43 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A44 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A45 "$sheenmaptint" "[ 1 1 1 ]"
N/A46 "$sheenmapmaskframe" "0"
N/A47 "$sheenindex" "0"
N/A48 
N/A49 "$yellow" "0"
N/A50 "Proxies"
N/A51 {
N/A52 "AnimatedWeaponSheen"
N/A53 {
N/A54 "animatedtexturevar" "$sheenmapmask"
N/A55 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A56 "animatedtextureframerate" "40"
N/A57 }
N/A58 "invis"
N/A59 {
N/A60 }
N/A61 "ModelGlowColor"
N/A62 {
N/A63 "resultVar" "$glowcolor"
N/A64 }
N/A65 "Equals"
N/A66 {
N/A67 "srcVar1" "$glowcolor"
N/A68 "resultVar" "$selfillumtint"
N/A69 }
N/A70 "Equals"
N/A71 {
N/A72 "srcVar1" "$glowcolor"
N/A73 "resultVar" "$color2"
N/A74 }
N/A75 "YellowLevel"
N/A76 {
N/A77 "resultVar" "$yellow"
N/A78 }
N/A79 "Multiply"
N/A80 {
N/A81 "srcVar1" "$color2"
N/A82 "srcVar2" "$yellow"
N/A83 "resultVar" "$color2"
N/A84 }
N/A85 
N/A86 
N/A87 "WeaponSkin" {
N/A88 
N/A89 }
N/A90 }
N/A91}