Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/props forest/cliff wall island.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_forest/cliff_wall_island"
N/A4 
N/A5 "$detail" "models\props_forest\cliff_detail"
N/A6 "$detailscale" 4
N/A7 "$detailblendfactor" 1
N/A8 "$detailblendmode" 0
N/A9// "$detailtexturetransform"
N/A10 "$seamless_detail" "1"
N/A11 "$seamless_scale" ".001"
N/A12}