Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/props island/steroid drum.vmt

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N/A1 
N/A2"VertexLitGeneric"
N/A3{
N/A4 "$basetexture" "models/props_island/steroid_drum"
N/A5 "$bumpmap" "models/props_island/steroid_drum_normal"
N/A6// "$envmap" "env_cubemap"
N/A7// "$envmaptint" ".08 .08 .08"
N/A8 
N/A9 "$basemapalphaphongmask" "1"
N/A10 "$phong" "1"
N/A11// "$phongexponenttexture" "models/props_island/crocodile_exp"
N/A12 "$phongexponent" 30
N/A13 "$phongboost" ".1"
N/A14// "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A15 "$phongfresnelranges" "[2 1.5 4]"
N/A16// "$rimlight" 1
N/A17// "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A18// "$rimlightboost" ".5"
N/A19}