Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c models/c flameball/c flameball.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/weapons/c_models/c_flameball/c_flameball"
N/A4 
N/A5 "$phong" "1"
N/A6 //commented out to use the exponent mask
N/A7 //"$phongexponent" "255"
N/A8 "$phongboost" "5"
N/A9 
N/A10 //scales up the exponent texture which usually only has about 120 levels of exponent
N/A11 "$phongexponentfactor" "75"
N/A12 "$phongalbedotint" "1"
N/A13 
N/A14 "$lightwarptexture" "models/lightwarps/softened_weapon_lightwarp"
N/A15 
N/A16 "$phongfresnelranges" "[.3 .5 3]"
N/A17 "$halflambert" "1"
N/A18 "$glowcolor" "1"
N/A19 
N/A20 "$envmap" "env_cubemap"
N/A21 "$envmaptint" "[.022 .022 .022]"
N/A22 
N/A23 "$tempvar" "0"
N/A24 
N/A25 //commented out to use the exponent mask
N/A26 //"$basephongexponent" "15"
N/A27 //"$basephongboost" "3"
N/A28 
N/A29 "$basemapalphaphongmask" "1"
N/A30 
N/A31 "$rimlight" "1"
N/A32 "$rimlightexponent" "2"
N/A33 "$rimlightboost" "2.5"
N/A34 "$rimmask" "1"
N/A35 
N/A36 
N/A37 // Cloaking
N/A38 "$cloakPassEnabled" "1"
N/A39 "$sheenPassEnabled" "1"
N/A40 
N/A41 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A42 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A43 "$sheenmaptint" "[ 1 1 1 ]"
N/A44 "$sheenmapmaskframe" "0"
N/A45 "$sheenindex" "0"
N/A46 
N/A47 "$yellow" "0"
N/A48 
N/A49 "Proxies"
N/A50 {
N/A51 "AnimatedWeaponSheen"
N/A52 {
N/A53 "animatedtexturevar" "$sheenmapmask"
N/A54 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A55 "animatedtextureframerate" "40"
N/A56 }
N/A57 "invis"
N/A58 {
N/A59 }
N/A60 "ModelGlowColor"
N/A61 {
N/A62 "resultVar" "$glowcolor"
N/A63 }
N/A64 "Equals"
N/A65 {
N/A66 "srcVar1" "$glowcolor"
N/A67 "resultVar" "$selfillumtint"
N/A68 }
N/A69 "Equals"
N/A70 {
N/A71 "srcVar1" "$glowcolor"
N/A72 "resultVar" "$color2"
N/A73 }
N/A74 "YellowLevel"
N/A75 {
N/A76 "resultVar" "$yellow"
N/A77 }
N/A78 "Multiply"
N/A79 {
N/A80 "srcVar1" "$color2"
N/A81 "srcVar2" "$yellow"
N/A82 "resultVar" "$color2"
N/A83 }
N/A84 
N/A85 
N/A86 "WeaponSkin" {
N/A87 }
N/A88 }
N/A89}