Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c madmilk/c madmilk glass.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/workshop/weapons/c_models/c_madmilk/c_madmilk_glass"
N/A4 "$translucent" "1"
N/A5 "$additive" "1"
N/A6 
N/A7 // Cloaking
N/A8 "$cloakPassEnabled" "1"
N/A9 
N/A10 "$sheenPassEnabled" "1"
N/A11 
N/A12 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A13 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A14 "$sheenmaptint" "[ 1 1 1 ]"
N/A15 "$sheenmapmaskframe" "0"
N/A16 "$sheenindex" "0"
N/A17 
N/A18 "Proxies"
N/A19 {
N/A20 "AnimatedWeaponSheen"
N/A21 {
N/A22 "animatedtexturevar" "$sheenmapmask"
N/A23 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A24 "animatedtextureframerate" "40"
N/A25 }
N/A26 "invis"
N/A27 {
N/A28 }
N/A29 }
N/A30}