Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c picket/c picket.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/workshop/weapons/c_models/c_picket/c_picket"
N/A4 
N/A5 "$cloakPassEnabled" "1"
N/A6 
N/A7 "$glowcolor" "1"
N/A8 
N/A9 "$sheenPassEnabled" "1"
N/A10 
N/A11 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A12 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A13 "$sheenmaptint" "[ 1 1 1 ]"
N/A14 "$sheenmapmaskframe" "0"
N/A15 "$sheenindex" "0"
N/A16 
N/A17 "$yellow" "0"
N/A18 
N/A19 "Proxies"
N/A20 {
N/A21 "AnimatedWeaponSheen"
N/A22 {
N/A23 "animatedtexturevar" "$sheenmapmask"
N/A24 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A25 "animatedtextureframerate" "40"
N/A26 }
N/A27 "invis"
N/A28 {
N/A29 }
N/A30 "ModelGlowColor"
N/A31 {
N/A32 "resultVar" "$glowcolor"
N/A33 }
N/A34 "Equals"
N/A35 {
N/A36 "srcVar1" "$glowcolor"
N/A37 "resultVar" "$selfillumtint"
N/A38 }
N/A39 "Equals"
N/A40 {
N/A41 "srcVar1" "$glowcolor"
N/A42 "resultVar" "$color2"
N/A43 }
N/A44 "YellowLevel"
N/A45 {
N/A46 "resultVar" "$yellow"
N/A47 }
N/A48 "Multiply"
N/A49 {
N/A50 "srcVar1" "$color2"
N/A51 "srcVar2" "$yellow"
N/A52 "resultVar" "$color2"
N/A53 }
N/A54 }
N/A55}