Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop partner/player/items/medic/shogun geishahair/shogun geishahair blu.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$baseTexture" "models/workshop_partner/player/items/medic/shogun_geishahair/shogun_geishahair_blu"
N/A4 
N/A5 "$phong" "1"
N/A6 "$phongexponent" "25"
N/A7 "$phongboost" "2.5"
N/A8 
N/A9 "$phongfresnelranges" "[.25 .5 20]"
N/A10 "$halflambert" "1"
N/A11 
N/A12 "$basemapalphaphongmask" "1"
N/A13 
N/A14 // Rim lighting parameters
N/A15 "$rimlight" "1"
N/A16 "$rimlightexponent" "4"
N/A17 "$rimlightboost" "2"
N/A18 
N/A19 
N/A20 "$glowcolor" "1"
N/A21 
N/A22 // Cloaking
N/A23 "$cloakPassEnabled" "1"
N/A24 "$yellow" "0"
N/A25 
N/A26 "Proxies"
N/A27 {
N/A28 "invis"
N/A29 {
N/A30 }
N/A31 "ModelGlowColor"
N/A32 {
N/A33 "resultVar" "$glowcolor"
N/A34 }
N/A35 "Equals"
N/A36 {
N/A37 "srcVar1" "$glowcolor"
N/A38 "resultVar" "$selfillumtint"
N/A39 }
N/A40 "Equals"
N/A41 {
N/A42 "srcVar1" "$glowcolor"
N/A43 "resultVar" "$color2"
N/A44 }
N/A45 "YellowLevel"
N/A46 {
N/A47 "resultVar" "$yellow"
N/A48 }
N/A49 "Multiply"
N/A50 {
N/A51 "srcVar1" "$color2"
N/A52 "srcVar2" "$yellow"
N/A53 "resultVar" "$color2"
N/A54 }
N/A55 }
N/A56}