Template:PatchDiff/October 20, 2017 Patch/tf/tf2 misc dir.vpk/materials/models/workshop partner/weapons/c models/c sd neonsign/c sd neonsign working blue.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/workshop_partner/weapons/c_models/c_sd_neonsign/c_sd_neonsign"
N/A4 "$bumpmap" "models/workshop_partner/weapons/c_models/c_sd_neonsign/c_sd_neonsign_normal"
N/A5 "$selfillum" 1
N/A6 "$phong" "1"
N/A7 "$phongexponent" "25"
N/A8 "$phongboost" "5"
N/A9 "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
N/A10 "$phongfresnelranges" "[.25 .5 1]"
N/A11 "$bumpmapalphaphongmask" "1"
N/A12 
N/A13 "$rimlight" "1"
N/A14 "$rimlightexponent" "4"
N/A15 "$rimlightboost" "1"
N/A16 
N/A17 
N/A18 "360?$color2" "[ 0.9 0.8 0.8 ]"
N/A19 "Proxies"
N/A20 {
N/A21 "Sine"
N/A22 {
N/A23 "resultVar" "$selfillumtint"
N/A24 "sineperiod" 1.5
N/A25 "sinemin" 0
N/A26 "sinemax" 33
N/A27 }
N/A28 }
N/A29}