Template:PatchDiff/October 22, 2012 Patch (Beta)/team fortress 2 beta content.gcf/tf beta/scripts/population/mvm mannworks expert1.pop

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N/A1// mvm_mannworks
N/A2 
N/A3#base robot_giant.pop
N/A4#base robot_standard.pop
N/A5 
N/A6WaveSchedule
N/A7{
N/A8 StartingCurrency 400
N/A9 CanBotsAttackWhileInSpawnRoom No
N/A10 RespawnWaveTime 10
N/A11 
N/A12 Templates
N/A13 {
N/A14 T_TFBot_Heavyweapons_Deflector
N/A15 {
N/A16 Class Heavyweapons
N/A17 Name "Deflector Heavy"
N/A18 ClassIcon heavy_deflector
N/A19 Skill Hard
N/A20 Item "The U-clank-a"
N/A21 Item "Deflector"
N/A22 WeaponRestrictions PrimaryOnly
N/A23 MaxVisionRange 1200
N/A24 CharacterAttributes
N/A25 {
N/A26 "attack projectiles" 1
N/A27 }
N/A28 }
N/A29 
N/A30 T_TFBot_Sniper_Jarate
N/A31 {
N/A32 Class Sniper
N/A33 Name "Jarate Thrower"
N/A34 Skill Easy
N/A35 ClassIcon sniper_jarate
N/A36 Item "Jarate"
N/A37 Item "Desert Marauder"
N/A38 WeaponRestrictions SecondaryOnly
N/A39 CharacterAttributes
N/A40 {
N/A41 "effect bar recharge rate increased" 0.1
N/A42 }
N/A43 }
N/A44 }
N/A45 
N/A46// MISSION: Sentry Buster
N/A47 Mission
N/A48 {
N/A49 Objective DestroySentries
N/A50 Where spawnbot
N/A51 CooldownTime 30
N/A52 
N/A53 TFBot
N/A54 {
N/A55 Template T_TFBot_SentryBuster
N/A56 }
N/A57 }
N/A58 
N/A59// MISSION: Sniper 01
N/A60 Mission
N/A61 {
N/A62 Objective Sniper
N/A63 
N/A64 Where spawnbot_mission_sniper
N/A65 
N/A66 BeginAtWave 1
N/A67 RunForThisManyWaves 1
N/A68 CooldownTime 60
N/A69 InitialCooldown 30
N/A70 DesiredCount 2
N/A71 
N/A72 TFBot
N/A73 {
N/A74 Template T_TFBot_Sniper_Sydney_Sleeper
N/A75 }
N/A76 }
N/A77 
N/A78// MISSION: Sniper 02
N/A79 Mission
N/A80 {
N/A81 Objective Sniper
N/A82 
N/A83 Where spawnbot_mission_sniper
N/A84 
N/A85 BeginAtWave 2
N/A86 RunForThisManyWaves 1
N/A87 CooldownTime 60
N/A88 InitialCooldown 20
N/A89 DesiredCount 2
N/A90 
N/A91 TFBot
N/A92 {
N/A93 Template T_TFBot_Sniper_Razorback
N/A94 }
N/A95 }
N/A96 
N/A97// MISSION: Sniper 03
N/A98 Mission
N/A99 {
N/A100 Objective Sniper
N/A101 
N/A102 Where spawnbot_mission_sniper
N/A103 
N/A104 BeginAtWave 3
N/A105 RunForThisManyWaves 1
N/A106 CooldownTime 60
N/A107 InitialCooldown 20
N/A108 DesiredCount 2
N/A109 
N/A110 TFBot
N/A111 {
N/A112 Template T_TFBot_Sniper_Razorback
N/A113 }
N/A114 }
N/A115 
N/A116// MISSION: Sniper 05
N/A117 Mission
N/A118 {
N/A119 Objective Sniper
N/A120 
N/A121 Where spawnbot_mission_sniper
N/A122 
N/A123 BeginAtWave 5
N/A124 RunForThisManyWaves 1
N/A125 CooldownTime 60
N/A126 InitialCooldown 20
N/A127 DesiredCount 2
N/A128 
N/A129 TFBot
N/A130 {
N/A131 Template T_TFBot_Sniper_Sydney_Sleeper
N/A132 }
N/A133 }
N/A134 
N/A135// MISSION: Spy 01
N/A136 Mission
N/A137 {
N/A138 Objective Spy
N/A139 
N/A140 Where spawnbot_mission_spy
N/A141 
N/A142 BeginAtWave 1
N/A143 RunForThisManyWaves 1
N/A144 CooldownTime 45
N/A145 InitialCooldown 45
N/A146 DesiredCount 3
N/A147 
N/A148 TFBot
N/A149 {
N/A150 Template T_TFBot_Spy
N/A151 }
N/A152 }
N/A153 
N/A154// MISSION: Spy 02
N/A155 Mission
N/A156 {
N/A157 Objective Spy
N/A158 
N/A159 Where spawnbot_mission_spy
N/A160 
N/A161 BeginAtWave 2
N/A162 RunForThisManyWaves 1
N/A163 CooldownTime 90
N/A164 InitialCooldown 30
N/A165 DesiredCount 2
N/A166 
N/A167 TFBot
N/A168 {
N/A169 Template T_TFBot_Spy
N/A170 }
N/A171 }
N/A172 
N/A173// MISSION: Spy 04
N/A174 Mission
N/A175 {
N/A176 Objective Spy
N/A177 
N/A178 Where spawnbot_mission_spy
N/A179 
N/A180 BeginAtWave 4
N/A181 RunForThisManyWaves 1
N/A182 CooldownTime 60
N/A183 InitialCooldown 5
N/A184 DesiredCount 3
N/A185 
N/A186 TFBot
N/A187 {
N/A188 Template T_TFBot_Spy
N/A189 }
N/A190 }
N/A191 
N/A192// MISSION: Spy 05
N/A193 Mission
N/A194 {
N/A195 Objective Spy
N/A196 
N/A197 Where spawnbot_mission_spy
N/A198 
N/A199 BeginAtWave 5
N/A200 RunForThisManyWaves 1
N/A201 CooldownTime 60
N/A202 InitialCooldown 30
N/A203 DesiredCount 2
N/A204 
N/A205 TFBot
N/A206 {
N/A207 Template T_TFBot_Spy
N/A208 }
N/A209 }
N/A210 
N/A211// WAVE 01 900
N/A212 Wave
N/A213 {
N/A214 Checkpoint Yes
N/A215 
N/A216 StartWaveOutput
N/A217 {
N/A218 Target bombpath_arrows_clear_relay
N/A219 Action Trigger
N/A220 }
N/A221 
N/A222 DoneOutput
N/A223 {
N/A224 Target bombpath_wavefinished
N/A225 Action Trigger
N/A226 }
N/A227 
N/A228 WaveSpawn
N/A229 {
N/A230 TotalCurrency 200
N/A231 
N/A232 Name "stage1"
N/A233 
N/A234 Where spawnbot_mission_sniper
N/A235 RandomSpawn 1
N/A236 TotalCount 12
N/A237 SpawnCount 2
N/A238 MaxActive 10
N/A239 WaitBetweenSpawns 20
N/A240 WaitBeforeStarting 5
N/A241 
N/A242 TFBot
N/A243 {
N/A244 Template T_TFBot_Pyro
N/A245 Skill Hard
N/A246 }
N/A247 }
N/A248 
N/A249 WaveSpawn
N/A250 {
N/A251 TotalCurrency 700
N/A252 
N/A253 Name "stage1"
N/A254 
N/A255 Where spawnbot
N/A256 RandomSpawn 1
N/A257 TotalCount 35
N/A258 SpawnCount 5
N/A259 MaxActive 15
N/A260 WaitBetweenSpawns 18
N/A261 WaitBeforeStarting 0
N/A262 
N/A263 Squad
N/A264 {
N/A265 TFBot
N/A266 {
N/A267 Template T_TFBot_Giant_Demo_RapidFire
N/A268 }
N/A269 
N/A270 TFBot
N/A271 {
N/A272 Template T_TFBot_Heavyweapons_Fist
N/A273 }
N/A274 
N/A275 TFBot
N/A276 {
N/A277 Template T_TFBot_Heavyweapons_Fist
N/A278 }
N/A279 
N/A280 TFBot
N/A281 {
N/A282 Template T_TFBot_Heavyweapons_Fist
N/A283 }
N/A284 
N/A285 TFBot
N/A286 {
N/A287 Template T_TFBot_Heavyweapons_Fist
N/A288 }
N/A289 }
N/A290 }
N/A291 }
N/A292 
N/A293// WAVE 02 900
N/A294 Wave
N/A295 {
N/A296 Checkpoint Yes
N/A297 
N/A298 StartWaveOutput
N/A299 {
N/A300 Target bombpath_arrows_clear_relay
N/A301 Action Trigger
N/A302 }
N/A303 
N/A304 DoneOutput
N/A305 {
N/A306 Target bombpath_wavefinished
N/A307 Action Trigger
N/A308 }
N/A309 
N/A310 WaveSpawn // Crit Scout Invasion
N/A311 {
N/A312 TotalCurrency 200
N/A313 
N/A314 Name "stage1"
N/A315 
N/A316 Where spawnbot
N/A317 RandomSpawn 1
N/A318 TotalCount 48
N/A319 SpawnCount 12
N/A320 MaxActive 16
N/A321 WaitBetweenSpawns 10
N/A322 WaitBeforeStarting 0
N/A323 
N/A324 TFBot
N/A325 {
N/A326 Template T_TFBot_Scout_Melee
N/A327 Skill Expert
N/A328 Attributes AlwaysCrit
N/A329 }
N/A330 }
N/A331 
N/A332 WaveSpawn // Crit Scout Invasion Center
N/A333 {
N/A334 TotalCurrency 200
N/A335 
N/A336 Name "stage1"
N/A337 
N/A338 Where spawnbot_mission_sniper
N/A339 RandomSpawn 1
N/A340 TotalCount 24
N/A341 SpawnCount 6
N/A342 MaxActive 8
N/A343 WaitBetweenSpawns 10
N/A344 WaitBeforeStarting 0
N/A345 
N/A346 TFBot
N/A347 {
N/A348 Template T_TFBot_Scout_Melee
N/A349 Skill Expert
N/A350 Attributes AlwaysCrit
N/A351 }
N/A352 }
N/A353 
N/A354 WaveSpawn // Crit Scout Invasion Escalation
N/A355 {
N/A356 TotalCurrency 200
N/A357 
N/A358 Name "stage2"
N/A359 WaitForAllSpawned "stage1"
N/A360 
N/A361 Where spawnbot_mission_sniper
N/A362 RandomSpawn 1
N/A363 TotalCount 32
N/A364 SpawnCount 16
N/A365 MaxActive 16
N/A366 WaitBetweenSpawns 10
N/A367 WaitBeforeStarting 0
N/A368 
N/A369 Squad
N/A370 {
N/A371 TFBot
N/A372 {
N/A373 Template T_TFBot_Scout_Melee
N/A374 Skill Expert
N/A375 Attributes AlwaysCrit
N/A376 }
N/A377 
N/A378 TFBot
N/A379 {
N/A380 Template T_TFBot_Medic_QuickFix
N/A381 }
N/A382 }
N/A383 }
N/A384 
N/A385 WaveSpawn // Crit Scout Invasion Center Escalation
N/A386 {
N/A387 TotalCurrency 200
N/A388 
N/A389 Name "stage2"
N/A390 WaitForAllSpawned "stage1"
N/A391 
N/A392 Where spawnbot_mission_sniper
N/A393 RandomSpawn 1
N/A394 TotalCount 24
N/A395 SpawnCount 6
N/A396 MaxActive 8
N/A397 WaitBetweenSpawns 10
N/A398 WaitBeforeStarting 0
N/A399 
N/A400 Squad
N/A401 {
N/A402 TFBot
N/A403 {
N/A404 Template T_TFBot_Scout_Melee
N/A405 Skill Expert
N/A406 Attributes AlwaysCrit
N/A407 }
N/A408 
N/A409 TFBot
N/A410 {
N/A411 Template T_TFBot_Medic_QuickFix
N/A412 }
N/A413 }
N/A414 }
N/A415 
N/A416 WaveSpawn
N/A417 {
N/A418 TotalCurrency 100
N/A419 
N/A420 Name "stage2"
N/A421 WaitForAllSpawned "stage1"
N/A422 
N/A423 Where spawnbot
N/A424 RandomSpawn 1
N/A425 TotalCount 8
N/A426 SpawnCount 2
N/A427 MaxActive 4
N/A428 WaitBetweenSpawns 10
N/A429 WaitBeforeStarting 10
N/A430 
N/A431 TFBot
N/A432 {
N/A433 Template T_TFBot_Giant_Soldier_Crit
N/A434 }
N/A435 }
N/A436 }
N/A437 
N/A438// WAVE 03 900
N/A439 Wave
N/A440 {
N/A441 Checkpoint Yes
N/A442 
N/A443 StartWaveOutput
N/A444 {
N/A445 Target bombpath_arrows_clear_relay
N/A446 Action Trigger
N/A447 }
N/A448 
N/A449 DoneOutput
N/A450 {
N/A451 Target bombpath_wavefinished
N/A452 Action Trigger
N/A453 }
N/A454 
N/A455 WaveSpawn
N/A456 {
N/A457 TotalCurrency 100
N/A458 
N/A459 Name "stage1"
N/A460 
N/A461 Where spawnbot
N/A462 RandomSpawn 1
N/A463 TotalCount 6
N/A464 SpawnCount 2
N/A465 MaxActive 4
N/A466 WaitBetweenSpawns 10
N/A467 WaitBeforeStarting 0
N/A468 
N/A469 TFBot
N/A470 {
N/A471 Template T_TFBot_Giant_Scout_Fast
N/A472 }
N/A473 }
N/A474 
N/A475 WaveSpawn
N/A476 {
N/A477 TotalCurrency 200
N/A478 TotalCount 1
N/A479 
N/A480 WaitForAllSpawned "stage1"
N/A481 
N/A482 Tank
N/A483 {
N/A484 Health 12000
N/A485 Speed 75
N/A486 Name "tankboss_left"
N/A487 StartingPathTrackNode "boss_path_1"
N/A488 
N/A489 OnBombDroppedOutput
N/A490 {
N/A491 Target boss_deploy_relay
N/A492 Action Trigger
N/A493 }
N/A494 }
N/A495 }
N/A496 
N/A497 WaveSpawn
N/A498 {
N/A499 TotalCurrency 200
N/A500 TotalCount 1
N/A501 
N/A502 WaitForAllSpawned "stage1"
N/A503 
N/A504 Tank
N/A505 {
N/A506 Health 12000
N/A507 Speed 75
N/A508 Name "tankboss_right"
N/A509 StartingPathTrackNode "boss_path2_1"
N/A510 
N/A511 OnBombDroppedOutput
N/A512 {
N/A513 Target boss_deploy_relay
N/A514 Action Trigger
N/A515 }
N/A516 }
N/A517 }
N/A518 
N/A519 WaveSpawn
N/A520 {
N/A521 TotalCurrency 100
N/A522 
N/A523 Name "stage2"
N/A524 WaitForAllSpawned "stage1"
N/A525 
N/A526 Where spawnbot
N/A527 TotalCount 20
N/A528 SpawnCount 4
N/A529 MaxActive 16
N/A530 WaitBetweenSpawns 10
N/A531 WaitBeforeStarting 15
N/A532 
N/A533 TFBot
N/A534 {
N/A535 Class Soldier
N/A536 Skill Hard
N/A537 WeaponRestrictions PrimaryOnly
N/A538 }
N/A539 }
N/A540 
N/A541 WaveSpawn // Pyro
N/A542 {
N/A543 TotalCurrency 100
N/A544 
N/A545 Name "stage2"
N/A546 WaitForAllSpawned "stage1"
N/A547 
N/A548 Where spawnbot
N/A549 TotalCount 20
N/A550 SpawnCount 4
N/A551 MaxActive 4
N/A552 WaitBetweenSpawns 15
N/A553 WaitBeforeStarting 20
N/A554 
N/A555 TFBot
N/A556 {
N/A557 Class Pyro
N/A558 Skill Hard
N/A559 WeaponRestrictions PrimaryOnly
N/A560 }
N/A561 }
N/A562 
N/A563 WaveSpawn
N/A564 {
N/A565 TotalCurrency 100
N/A566 
N/A567 Name "stage2"
N/A568 WaitForAllSpawned "stage1"
N/A569 
N/A570 
N/A571 Where spawnbot
N/A572 RandomSpawn 1
N/A573 TotalCount 6
N/A574 SpawnCount 2
N/A575 MaxActive 4
N/A576 WaitBetweenSpawns 10
N/A577 WaitBeforeStarting 20
N/A578 
N/A579 TFBot
N/A580 {
N/A581 Template T_TFBot_Giant_Scout_Fast
N/A582 }
N/A583 }
N/A584 
N/A585 WaveSpawn
N/A586 {
N/A587 //TotalCurrency 100
N/A588 
N/A589 Name "stage3"
N/A590 WaitForAllSpawned "stage2"
N/A591 
N/A592 Support 1 // fix the timing issue so these don't just end mid way
N/A593 
N/A594 Where spawnbot
N/A595 TotalCount 36
N/A596 SpawnCount 6
N/A597 MaxActive 10
N/A598 WaitBetweenSpawns 15
N/A599 WaitBeforeStarting 20
N/A600 
N/A601 TFBot
N/A602 {
N/A603 Template T_TFBot_Scout_Melee
N/A604 }
N/A605 }
N/A606 
N/A607 
N/A608 WaveSpawn
N/A609 {
N/A610 TotalCurrency 100
N/A611 
N/A612 Name "stage3"
N/A613 WaitForAllSpawned "stage2"
N/A614 
N/A615 Where spawnbot
N/A616 RandomSpawn 1
N/A617 TotalCount 32
N/A618 SpawnCount 8
N/A619 MaxActive 8
N/A620 WaitBetweenSpawns 20
N/A621 WaitBeforeStarting 0
N/A622 
N/A623 Squad
N/A624 {
N/A625 TFBot
N/A626 {
N/A627 Template T_TFBot_Giant_Heavyweapons
N/A628 }
N/A629 
N/A630 TFBot
N/A631 {
N/A632 Template T_TFBot_Medic_QuickUber
N/A633 }
N/A634 
N/A635 TFBot
N/A636 {
N/A637 Template T_TFBot_Medic_QuickUber
N/A638 }
N/A639 
N/A640 TFBot
N/A641 {
N/A642 Template T_TFBot_Medic_QuickUber
N/A643 }
N/A644 }
N/A645 }
N/A646 }
N/A647 
N/A648// WAVE 04 900
N/A649 Wave
N/A650 {
N/A651 Checkpoint Yes
N/A652 
N/A653 StartWaveOutput
N/A654 {
N/A655 Target bombpath_arrows_clear_relay
N/A656 Action Trigger
N/A657 }
N/A658 
N/A659 DoneOutput
N/A660 {
N/A661 Target bombpath_wavefinished
N/A662 Action Trigger
N/A663 }
N/A664 
N/A665 WaveSpawn
N/A666 {
N/A667 TotalCurrency 200
N/A668 
N/A669 Name "stage1"
N/A670 
N/A671 Where spawnbot_left
N/A672 TotalCount 8
N/A673 SpawnCount 8
N/A674 MaxActive 8
N/A675 WaitBetweenSpawns 0
N/A676 WaitBeforeStarting 0
N/A677 
N/A678 TFBot
N/A679 {
N/A680 Template T_TFBot_Heavyweapons_Deflector
N/A681 }
N/A682 }
N/A683 
N/A684 WaveSpawn
N/A685 {
N/A686 TotalCurrency 50
N/A687 
N/A688 Name "stage1"
N/A689 
N/A690 Where spawnbot_right
N/A691 TotalCount 8
N/A692 SpawnCount 8
N/A693 MaxActive 8
N/A694 WaitBetweenSpawns 0
N/A695 WaitBeforeStarting 0
N/A696 
N/A697 TFBot
N/A698 {
N/A699 Template T_TFBot_Demoman
N/A700 Skill Hard
N/A701 }
N/A702 }
N/A703 
N/A704 WaveSpawn
N/A705 {
N/A706 TotalCurrency 50
N/A707 
N/A708 Name "stage1"
N/A709 
N/A710 Where spawnbot
N/A711 RandomSpawn 1
N/A712 TotalCount 4
N/A713 SpawnCount 2
N/A714 MaxActive 2
N/A715 WaitBetweenSpawns 20
N/A716 WaitBeforeStarting 5
N/A717 
N/A718 TFBot
N/A719 {
N/A720 Template T_TFBot_Giant_Pyro
N/A721 Attributes AlwaysFireWeapon
N/A722 }
N/A723 }
N/A724 
N/A725 WaveSpawn
N/A726 {
N/A727 TotalCurrency 50
N/A728 
N/A729 Name "stage2"
N/A730 WaitForAllSpawned "stage1"
N/A731 
N/A732 Where spawnbot_left
N/A733 TotalCount 24
N/A734 SpawnCount 8
N/A735 MaxActive 8
N/A736 WaitBetweenSpawns 10
N/A737 WaitBeforeStarting 15
N/A738 
N/A739 TFBot
N/A740 {
N/A741 Template T_TFBot_Demoman
N/A742 }
N/A743 }
N/A744 
N/A745 WaveSpawn
N/A746 {
N/A747 TotalCurrency 200
N/A748 
N/A749 Name "stage2"
N/A750 WaitForAllSpawned "stage1"
N/A751 
N/A752 Where spawnbot_right
N/A753 TotalCount 30
N/A754 SpawnCount 10
N/A755 MaxActive 12
N/A756 WaitBetweenSpawns 10
N/A757 WaitBeforeStarting 15
N/A758 
N/A759 TFBot
N/A760 {
N/A761 Template T_TFBot_Heavyweapons_Deflector
N/A762 }
N/A763 }
N/A764 
N/A765 WaveSpawn
N/A766 {
N/A767 TotalCurrency 25
N/A768 
N/A769 Name "stage3"
N/A770 WaitForAllSpawned "stage2"
N/A771 
N/A772 Where spawnbot
N/A773 TotalCount 24
N/A774 SpawnCount 8
N/A775 MaxActive 22
N/A776 WaitBetweenSpawns 20
N/A777 WaitBeforeStarting 30
N/A778 
N/A779 TFBot
N/A780 {
N/A781 Template T_TFBot_Demoman_Knight
N/A782 }
N/A783 }
N/A784 
N/A785 WaveSpawn
N/A786 {
N/A787 TotalCurrency 100
N/A788 
N/A789 Name "stage3"
N/A790 WaitForAllSpawned "stage2"
N/A791 
N/A792 Where spawnbot
N/A793 TotalCount 6
N/A794 SpawnCount 1
N/A795 MaxActive 3
N/A796 WaitBetweenSpawns 10
N/A797 WaitBeforeStarting 0
N/A798 
N/A799 TFBot
N/A800 {
N/A801 Template T_TFBot_Giant_Demo_RapidFire
N/A802 }
N/A803 }
N/A804 
N/A805 WaveSpawn
N/A806 {
N/A807 TotalCurrency 100
N/A808 
N/A809 Name "stage3"
N/A810 WaitForAllSpawned "stage2"
N/A811 
N/A812 Where spawnbot
N/A813 TotalCount 2
N/A814 SpawnCount 2
N/A815 MaxActive 2
N/A816 //WaitBetweenSpawns 0
N/A817 WaitBeforeStarting 0
N/A818 
N/A819 TFBot
N/A820 {
N/A821 Template T_TFBot_Giant_Pyro
N/A822 Attributes AlwaysFireWeapon
N/A823 }
N/A824 }
N/A825 
N/A826 // Final Push
N/A827 WaveSpawn
N/A828 {
N/A829 TotalCurrency 100
N/A830 
N/A831 Name "stage4"
N/A832 WaitForAllSpawned "stage3"
N/A833 
N/A834 Where spawnbot
N/A835 TotalCount 18
N/A836 SpawnCount 4
N/A837 MaxActive 8
N/A838 WaitBetweenSpawns 5
N/A839 WaitBeforeStarting 0
N/A840 
N/A841 Squad
N/A842 {
N/A843 TFBot
N/A844 {
N/A845 Template T_TFBot_Giant_Demo_RapidFire
N/A846 }
N/A847 
N/A848 TFBot
N/A849 {
N/A850 Template T_TFBot_Medic
N/A851 }
N/A852 
N/A853 TFBot
N/A854 {
N/A855 Template T_TFBot_Medic
N/A856 }
N/A857 
N/A858 TFBot
N/A859 {
N/A860 Template T_TFBot_Medic
N/A861 }
N/A862 }
N/A863 }
N/A864 
N/A865 WaveSpawn
N/A866 {
N/A867 TotalCurrency 25
N/A868 
N/A869 Name "stage4"
N/A870 WaitForAllSpawned "stage3"
N/A871 
N/A872 Where spawnbot
N/A873 TotalCount 12
N/A874 SpawnCount 3
N/A875 MaxActive 6
N/A876 WaitBetweenSpawns 15
N/A877 WaitBeforeStarting 10
N/A878 
N/A879 TFBot
N/A880 {
N/A881 Template T_TFBot_Pyro
N/A882 Skill Hard
N/A883 }
N/A884 }
N/A885 
N/A886 WaveSpawn
N/A887 {
N/A888 TotalCurrency 25
N/A889 
N/A890 Name "stage4"
N/A891 WaitForAllSpawned "stage3"
N/A892 
N/A893 Where spawnbot
N/A894 TotalCount 30
N/A895 SpawnCount 10
N/A896 MaxActive 18
N/A897 WaitBetweenSpawns 10
N/A898 WaitBeforeStarting 0
N/A899 
N/A900 TFBot
N/A901 {
N/A902 Class Soldier
N/A903 Skill Hard
N/A904 WeaponRestrictions PrimaryOnly
N/A905 }
N/A906 }
N/A907 }
N/A908 
N/A909// WAVE 05 900
N/A910 Wave
N/A911 {
N/A912 Checkpoint Yes
N/A913 
N/A914 StartWaveOutput
N/A915 {
N/A916 Target bombpath_arrows_clear_relay
N/A917 Action Trigger
N/A918 }
N/A919 
N/A920 DoneOutput
N/A921 {
N/A922 Target bombpath_wavefinished
N/A923 Action Trigger
N/A924 }
N/A925 
N/A926 WaveSpawn
N/A927 {
N/A928 TotalCurrency 200
N/A929 
N/A930 Name "stage1"
N/A931 
N/A932 Where spawnbot_left
N/A933 TotalCount 8
N/A934 SpawnCount 2
N/A935 MaxActive 4
N/A936 WaitBetweenSpawns 30
N/A937 WaitBeforeStarting 0
N/A938 
N/A939 Squad
N/A940 {
N/A941 TFBot
N/A942 {
N/A943 Template T_TFBot_Giant_Soldier_Spammer
N/A944 }
N/A945 
N/A946 TFBot
N/A947 {
N/A948 Template T_TFBot_Medic_QuickUber
N/A949 }
N/A950 }
N/A951 }
N/A952 
N/A953 WaveSpawn
N/A954 {
N/A955 TotalCurrency 200
N/A956 
N/A957 Name "stage1"
N/A958 
N/A959 Where spawnbot_right
N/A960 TotalCount 8
N/A961 SpawnCount 2
N/A962 MaxActive 4
N/A963 WaitBetweenSpawns 30
N/A964 WaitBeforeStarting 0
N/A965 
N/A966 Squad
N/A967 {
N/A968 TFBot
N/A969 {
N/A970 Template T_TFBot_Giant_Soldier_Spammer
N/A971 }
N/A972 
N/A973 TFBot
N/A974 {
N/A975 Template T_TFBot_Medic_QuickUber
N/A976 }
N/A977 }
N/A978 }
N/A979 
N/A980 WaveSpawn
N/A981 {
N/A982 TotalCurrency 100
N/A983 
N/A984 Name "stage1"
N/A985 
N/A986 Where spawnbot_mission_sniper
N/A987 RandomSpawn 1
N/A988 TotalCount 30
N/A989 SpawnCount 5
N/A990 MaxActive 10
N/A991 WaitBetweenSpawns 20
N/A992 WaitBeforeStarting 3
N/A993 
N/A994 Squad
N/A995 {
N/A996 TFBot
N/A997 {
N/A998 Template T_TFBot_Pyro
N/A999 Attributes AlwaysFireWeapon
N/A1000 }
N/A1001 
N/A1002 TFBot
N/A1003 {
N/A1004 Template T_TFBot_Pyro
N/A1005 }
N/A1006 
N/A1007 TFBot
N/A1008 {
N/A1009 Template T_TFBot_Pyro
N/A1010 }
N/A1011 
N/A1012 TFBot
N/A1013 {
N/A1014 Template T_TFBot_Pyro
N/A1015 }
N/A1016 
N/A1017 TFBot
N/A1018 {
N/A1019 Template T_TFBot_Pyro
N/A1020 }
N/A1021 }
N/A1022 }
N/A1023 
N/A1024 WaveSpawn
N/A1025 {
N/A1026 TotalCurrency 50
N/A1027 TotalCount 1
N/A1028 
N/A1029 WaitForAllSpawned "stage1"
N/A1030 
N/A1031 Tank
N/A1032 {
N/A1033 Health 20000
N/A1034 Speed 75
N/A1035 Name "tankboss_left"
N/A1036 StartingPathTrackNode "boss_path_1"
N/A1037 
N/A1038 OnBombDroppedOutput
N/A1039 {
N/A1040 Target boss_deploy_relay
N/A1041 Action Trigger
N/A1042 }
N/A1043 }
N/A1044 }
N/A1045 
N/A1046 WaveSpawn
N/A1047 {
N/A1048 TotalCurrency 100
N/A1049 TotalCount 1
N/A1050 
N/A1051 WaitForAllSpawned "stage1"
N/A1052 
N/A1053 Tank
N/A1054 {
N/A1055 Health 20000
N/A1056 Speed 75
N/A1057 Name "tankboss_right"
N/A1058 StartingPathTrackNode "boss_path2_1"
N/A1059 
N/A1060 OnBombDroppedOutput
N/A1061 {
N/A1062 Target boss_deploy_relay
N/A1063 Action Trigger
N/A1064 }
N/A1065 }
N/A1066 }
N/A1067 
N/A1068 WaveSpawn
N/A1069 {
N/A1070 TotalCurrency 100
N/A1071 
N/A1072 Name "stage2"
N/A1073 WaitForAllSpawned "stage1"
N/A1074 
N/A1075 Where spawnbot_left
N/A1076 TotalCount 25
N/A1077 SpawnCount 5
N/A1078 MaxActive 16
N/A1079 WaitBetweenSpawns 10
N/A1080 WaitBeforeStarting 0
N/A1081 
N/A1082 TFBot
N/A1083 {
N/A1084 Template T_TFBot_Heavyweapons_Deflector
N/A1085 }
N/A1086 }
N/A1087 
N/A1088 // Final Push
N/A1089 WaveSpawn
N/A1090 {
N/A1091 TotalCurrency 50
N/A1092 
N/A1093 Name "stage3"
N/A1094 WaitForAllSpawned "stage2"
N/A1095 
N/A1096 Where spawnbot_mission_sniper
N/A1097 RandomSpawn 1
N/A1098 TotalCount 30
N/A1099 SpawnCount 4
N/A1100 MaxActive 10
N/A1101 WaitBetweenSpawns 20
N/A1102 WaitBeforeStarting 5
N/A1103 
N/A1104 TFBot
N/A1105 {
N/A1106 Template T_TFBot_Pyro
N/A1107 Skill Expert
N/A1108 }
N/A1109 }
N/A1110 
N/A1111 WaveSpawn
N/A1112 {
N/A1113 //TotalCurrency 0
N/A1114 
N/A1115 Name "stage3"
N/A1116 WaitForAllSpawned "stage2"
N/A1117 
N/A1118 Where spawnbot
N/A1119 RandomSpawn 1
N/A1120 TotalCount 8
N/A1121 SpawnCount 1
N/A1122 MaxActive 6
N/A1123 WaitBetweenSpawns 15
N/A1124 WaitBeforeStarting 0
N/A1125 
N/A1126 TFBot
N/A1127 {
N/A1128 Template T_TFBot_Giant_Demo_RapidFire
N/A1129 }
N/A1130 }
N/A1131 
N/A1132 WaveSpawn
N/A1133 {
N/A1134 //TotalCurrency 0
N/A1135 
N/A1136 Name "stage3"
N/A1137 WaitForAllSpawned "stage2"
N/A1138 
N/A1139 Where spawnbot
N/A1140 RandomSpawn 1
N/A1141 TotalCount 20
N/A1142 SpawnCount 4
N/A1143 MaxActive 12
N/A1144 WaitBetweenSpawns 15
N/A1145 WaitBeforeStarting 0
N/A1146 
N/A1147 TFBot
N/A1148 {
N/A1149 Template T_TFBot_Heavyweapons_Fist
N/A1150 }
N/A1151 }
N/A1152 
N/A1153 WaveSpawn
N/A1154 {
N/A1155 TotalCurrency 25
N/A1156 
N/A1157 Name "stage4"
N/A1158 WaitForAllSpawned "stage3"
N/A1159 
N/A1160 Where spawnbot
N/A1161 TotalCount 45
N/A1162 SpawnCount 15
N/A1163 MaxActive 18
N/A1164 //WaitBetweenSpawns 0
N/A1165 WaitBeforeStarting 0
N/A1166 
N/A1167 TFBot
N/A1168 {
N/A1169 Template T_TFBot_Demoman_Knight
N/A1170 }
N/A1171 }
N/A1172 
N/A1173 WaveSpawn
N/A1174 {
N/A1175 TotalCurrency 50
N/A1176 TotalCount 1
N/A1177 
N/A1178 WaitForAllSpawned "stage3"
N/A1179 
N/A1180 Tank
N/A1181 {
N/A1182 Health 20000
N/A1183 Speed 75
N/A1184 Name "tankboss_left"
N/A1185 Skin 1
N/A1186 StartingPathTrackNode "boss_path_1"
N/A1187 
N/A1188 OnBombDroppedOutput
N/A1189 {
N/A1190 Target boss_deploy_relay
N/A1191 Action Trigger
N/A1192 }
N/A1193 }
N/A1194 }
N/A1195 
N/A1196 WaveSpawn
N/A1197 {
N/A1198 TotalCurrency 50
N/A1199 TotalCount 1
N/A1200 
N/A1201 WaitForAllSpawned "stage3"
N/A1202 
N/A1203 Tank
N/A1204 {
N/A1205 Health 20000
N/A1206 Speed 75
N/A1207 Name "tankboss_right"
N/A1208 Skin 1
N/A1209 StartingPathTrackNode "boss_path2_1"
N/A1210 
N/A1211 OnBombDroppedOutput
N/A1212 {
N/A1213 Target boss_deploy_relay
N/A1214 Action Trigger
N/A1215 }
N/A1216 }
N/A1217 }
N/A1218 }
N/A1219}