# Template:PatchDiff/October 22, 2012 Patch (Beta)/team fortress 2 beta engine.gcf/bin/dxsupport linux.cfg

From Team Fortress Wiki

N/A1// DO NOT EDIT!! GENERATED BY dxsupport_linux.pl

N/A2"dxsupport_linux"

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N/A439 "ConVar.mat_parallaxmap" "0"

N/A440 "ConVar.r_shadowrendertotexture" "1"

N/A441 "ConVar.r_waterforceexpensive" "1"

N/A442 "ConVar.r_waterforcereflectentities" "1"

N/A443 "ConVar.r_rootlod" "0"

N/A444 "ConVar.mat_vsync" "1"

N/A445 "ConVar.mat_bumpmap" "1"

N/A446 "ConVar.r_screenfademinsize" "0"

N/A447 "ConVar.r_screenfademaxsize" "0"

N/A448 "ConVar.mat_softwarelighting" "0"

N/A449 "ConVar.dsp_off" "0"

N/A450 "ConVar.dsp_slow_cpu" "0"

N/A451 "ConVar.r_shadows" "1"

N/A452 "ConVar.r_drawdetailprops" "1"

N/A453 "ConVar.r_drawmodeldecals" "1"

N/A454 "ConVar.r_drawflecks" "1"

N/A455 "ConVar.props_break_max_pieces" "-1"

N/A456 "ConVar.r_decal_cullsize" "5"

N/A457 "ConVar.sv_alternateticks" "0"

N/A458 "ConVar.r_dynamic" "1"

N/A459 "ConVar.cl_ejectbrass" "1"

N/A460 "ConVar.cl_detaildist" "1200"

N/A461 "ConVar.cl_detailfade" "400"

N/A462 "ConVar.mat_forcemanagedtextureintohardware" "0"

N/A463 "ConVar.mat_hdr_level" "2"

N/A464 "ConVar.r_overlayfademin" "1750"

N/A465 "ConVar.r_overlayfademax" "2000"

N/A466 "ConVar.mat_colorcorrection" "1"

N/A467 "ConVar.mat_motion_blur_enabled" "1"

N/A468 "ConVar.r_flashlightdepthtexture" "1"

N/A469 }

N/A470 "9"

N/A471 {

N/A472 "name" "AMD"

N/A473 "min megahertz" "0"

N/A474 "max megahertz" "1700"

N/A475 "ConVar.r_waterforceexpensive" "0"

N/A476 "ConVar.r_waterforcereflectentities" "0"

N/A477 "ConVar.sv_alternateticks" "1"

N/A478 "ConVar.r_VehicleViewDampen" "0"

N/A479 }

N/A480 "10"

N/A481 {

N/A482 "name" "Intel"

N/A483 "min megahertz" "0"

N/A484 "max megahertz" "2000"

N/A485 "ConVar.r_waterforceexpensive" "0"

N/A486 "ConVar.r_waterforcereflectentities" "0"

N/A487 "ConVar.sv_alternateticks" "1"

N/A488 "ConVar.r_VehicleViewDampen" "0"

N/A489 }

N/A490 "11"

N/A491 {

N/A492 "name" "memory [0-250)"

N/A493 "min megabytes" "0"

N/A494 "max megabytes" "270"

N/A495 "ConVar.mat_picmip" "2"

N/A496 "ConVar.r_rootlod" "1"

N/A497 }

N/A498 "12"

N/A499 {

N/A500 "name" "memory [256-512)"

N/A501 "min megabytes" "270"

N/A502 "max megabytes" "550"

N/A503 "ConVar.mat_picmip" "1"

N/A504 "ConVar.r_rootlod" "1"

N/A505 }

N/A506 "13"

N/A507 {

N/A508 "name" "vid mem [0-128)"

N/A509 "min megatexels" "0"

N/A510 "max megatexels" "140"

N/A511 "ConVar.mat_picmip" "2"

N/A512 }

N/A513 "14"

N/A514 {

N/A515 "name" "vid mem [128-256)"

N/A516 "min megatexels" "140"

N/A517 "max megatexels" "300"

N/A518 "ConVar.mat_picmip" "1"

N/A519 }

N/A520 "15"

N/A521 {

N/A522 "name" "vid mem [256-infinity)"

N/A523 "min megatexels" "300"

N/A524 "max megatexels" "65535"

N/A525 "ConVar.mat_picmip" "0"

N/A526 }

N/A527 "16"

N/A528 {

N/A529 "name" "Card/dxlevel specific stuff"

N/A530 }

N/A531 "17"

N/A532 {

N/A533 "name" "OpenGL Default"

N/A534 "VendorID" "1"

N/A535 "MinDeviceID" "1"

N/A536 "MaxDeviceID" "1"

N/A537 "DefaultRes" "1024"

N/A538 "MaxDxLevel" "92"

N/A539 "DxLevel" "92"

N/A540 "CentroidHack" "1"

N/A541 "ConVar.mat_forceaniso" "4"

N/A542 "ConVar.r_waterforcereflectentities" "1"

N/A543 "ConVar.mat_motion_blur_enabled" "1"

N/A544 }

N/A545 "18"

N/A546 {

N/A547 "name" "OpenGL Intel"

N/A548 "VendorID" "1"

N/A549 "MinDeviceID" "2"

N/A550 "MaxDeviceID" "2"

N/A551 "DefaultRes" "800"

N/A552 "MaxDxLevel" "92"

N/A553 "DxLevel" "90"

N/A554 "ConVar.mat_antialias" "0"

N/A555 "ConVar.mat_reducefillrate" "1"

N/A556 "ConVar.mat_forceaniso" "2"

N/A557 "ConVar.mat_picmip" "1"

N/A558 "ConVar.mat_motion_blur_enabled" "0"

N/A559 "ConVar.mat_reduceparticles" "1"

N/A560 }

N/A561}