# Template:PatchDiff/October 22, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/player/items/spy/spy cardhat blue.vmt

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N/A1"VertexlitGeneric"

N/A2{

N/A3 "$baseTexture" "models\player\items\spy/spy_cardhat_blue"

N/A4

N/A5 "$detail" "effects/tiledfire/fireLayeredSlowTiled512"

N/A6 "$detailscale" "5"

N/A7 "$detailblendfactor" .01

N/A8 "$detailblendmode" 6

N/A9

N/A10 "$yellow" "0"

N/A11 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"

N/A12 "$rimlight" "1"

N/A13 "$rimlightexponent" "4"

N/A14 "$rimlightboost" "2"

N/A15

N/A16 "$cloakPassEnabled" "1"

N/A17

N/A18 "$colortint_base" "{67 87 122}"

N/A19 "$color2" "{67 87 122}"

N/A20 "$colortint_tmp" "[0 0 0]"

N/A21 "$blendtintbybasealpha" "1"

N/A22 "$blendtintcoloroverbase" "0"

N/A23

N/A24 "Proxies"

N/A25 {

N/A26 "weapon_invis"

N/A27 {

N/A28 }

N/A29 "BurnLevel"

N/A30 {

N/A31 "resultVar" "$detailblendfactor"

N/A32 }

N/A33 "YellowLevel"

N/A34 {

N/A35 "resultVar" "$yellow"

N/A36 }

N/A37 "Equals"

N/A38 {

N/A39 "srcVar1" "$yellow"

N/A40 "resultVar" "$color2"

N/A41 }

N/A42

N/A43 "ItemTintColor"

N/A44 {

N/A45 "resultVar" "$colortint_tmp"

N/A46 }

N/A47 "SelectFirstIfNonZero"

N/A48 {

N/A49 "srcVar1" "$colortint_tmp"

N/A50 "srcVar2" "$colortint_base"

N/A51 "resultVar" "$color2"

N/A52 }

N/A53 }

N/A54}

N/A55

N/A56