Template:PatchDiff/October 29, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/props halloween/bell lock.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_halloween/bell_lock"
N/A4 "$selfillum" 1
N/A5 
N/A6 "$phong" "1"
N/A7 "$phongexponent" "50"
N/A8 "$phongboost" ".1"
N/A9 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A10 "$phongfresnelranges" "[.5 1 2]"
N/A11 "$halflambert" "1"
N/A12 
N/A13 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A14 "$rimlightexponent" "10" // Exponent for phong component of rim lighting
N/A15 "$rimlightboost" "4" // Boost for ambient cube component of rim lighting
N/A16 
N/A17}