Template:PatchDiff/October 29, 2014 Patch/tf/tf2 misc dir.vpk/scripts/game sounds weapons.txt

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114114}
115115 
116116// ------------------------------------------------------------------------------------ //
N/A117// BUMPER CAR
N/A118// ------------------------------------------------------------------------------------ //
N/A119"BumperCar.Bump"
N/A120{
N/A121 "channel" "CHAN_STATIC"
N/A122 "volume" "1.0"
N/A123 "soundlevel" "SNDLVL_76dB"
N/A124 "pitch" "90, 110"
N/A125 
N/A126 "rndwave"
N/A127 {
N/A128 "wave" "weapons/bumper_car_hit1.wav"
N/A129 "wave" "weapons/bumper_car_hit2.wav"
N/A130 "wave" "weapons/bumper_car_hit3.wav"
N/A131 "wave" "weapons/bumper_car_hit4.wav"
N/A132 "wave" "weapons/bumper_car_hit5.wav"
N/A133 "wave" "weapons/bumper_car_hit6.wav"
N/A134 "wave" "weapons/bumper_car_hit7.wav"
N/A135 "wave" "weapons/bumper_car_hit8.wav"
N/A136 
N/A137 }
N/A138}
N/A139 
N/A140"BumperCar.Accelerate"
N/A141{
N/A142 "channel" "CHAN_STATIC"
N/A143 "soundlevel" "SNDLVL_74dB"
N/A144 "volume" ".5"
N/A145 "wave" ")weapons/bumper_car_accelerate.wav"
N/A146}
N/A147 
N/A148"BumperCar.GoLoop"
N/A149{
N/A150 "channel" "CHAN_STATIC"
N/A151 "soundlevel" "SNDLVL_74dB"
N/A152 "volume" ".5"
N/A153 "wave" ")weapons/bumper_car_go_loop.wav"
N/A154}
N/A155 
N/A156"BumperCar.Decelerate"
N/A157{
N/A158 "channel" "CHAN_STATIC"
N/A159 "soundlevel" "SNDLVL_74dB"
N/A160 "volume" ".5"
N/A161 "wave" ")weapons/bumper_car_decelerate.wav"
N/A162}
N/A163 
N/A164"BumperCar.DecelerateQuick"
N/A165{
N/A166 "channel" "CHAN_STATIC"
N/A167 "soundlevel" "SNDLVL_74dB"
N/A168 "volume" ".5"
N/A169 "wave" ")weapons/bumper_car_decelerate_quick.wav"
N/A170}
N/A171 
N/A172"BumperCar.Spawn"
N/A173{
N/A174 "channel" "CHAN_STATIC"
N/A175 "soundlevel" "SNDLVL_74dB"
N/A176 "volume" ".25"
N/A177 "wave" ")weapons/bumper_car_spawn.wav"
N/A178}
N/A179 
N/A180"BumperCar.SpawnFromLava"
N/A181{
N/A182 "channel" "CHAN_STATIC"
N/A183 "soundlevel" "SNDLVL_74dB"
N/A184 "volume" ".25"
N/A185 "wave" ")weapons/bumper_car_spawn_from_lava.wav"
N/A186}
N/A187 
N/A188"BumperCar.SpeedBoostStart"
N/A189{
N/A190 "channel" "CHAN_STATIC"
N/A191 "soundlevel" "SNDLVL_74dB"
N/A192 "volume" ".75"
N/A193 "wave" ")weapons/bumper_car_speed_boost_start.wav"
N/A194}
N/A195 
N/A196"BumperCar.SpeedBoostStop"
N/A197{
N/A198 "channel" "CHAN_STATIC"
N/A199 "soundlevel" "SNDLVL_74dB"
N/A200 "volume" ".75"
N/A201 "wave" ")weapons/bumper_car_speed_boost_stop.wav"
N/A202}
N/A203 
N/A204"BumperCar.Screech"
N/A205{
N/A206 "channel" "CHAN_STATIC"
N/A207 "soundlevel" "SNDLVL_74dB"
N/A208 "volume" ".5"
N/A209 "wave" ")weapons/bumper_car_screech.wav"
N/A210}
N/A211 
N/A212"BumperCar.BumpIntoAir"
N/A213{
N/A214 "channel" "CHAN_STATIC"
N/A215 "soundlevel" "SNDLVL_74dB"
N/A216 "volume" "1"
N/A217 "wave" ")weapons/bumper_car_hit_into_air.wav"
N/A218}
N/A219 
N/A220"BumperCar.BumpHard"
N/A221{
N/A222 "channel" "CHAN_STATIC"
N/A223 "soundlevel" "SNDLVL_74dB"
N/A224 "volume" "1"
N/A225 "wave" ")weapons/bumper_car_hit_hard.wav"
N/A226}
N/A227 
N/A228"BumperCar.Jump"
N/A229{
N/A230 "channel" "CHAN_STATIC"
N/A231 "soundlevel" "SNDLVL_74dB"
N/A232 "volume" ".35"
N/A233 "wave" ")weapons/bumper_car_jump.wav"
N/A234}
N/A235 
N/A236"BumperCar.JumpLand"
N/A237{
N/A238 "channel" "CHAN_STATIC"
N/A239 "soundlevel" "SNDLVL_74dB"
N/A240 "volume" ".25"
N/A241 "wave" ")weapons/bumper_car_jump_land.wav"
N/A242}
N/A243 
N/A244"BumperCar.HitBall"
N/A245{
N/A246 "channel" "CHAN_STATIC"
N/A247 "soundlevel" "SNDLVL_120dB"
N/A248 "volume" "1"
N/A249 "wave" ")weapons/bumper_car_hit_ball.wav"
N/A250}
N/A251 
N/A252"BumperCar.HitGhost"
N/A253{
N/A254 "channel" "CHAN_STATIC"
N/A255 "soundlevel" "SNDLVL_74dB"
N/A256 "volume" "1"
N/A257 "wave" ")weapons/bumper_car_hit_ghost.wav"
N/A258}
N/A259 
N/A260 
N/A261// ------------------------------------------------------------------------------------ //
117262//WEAPON CHARGED
118263// ------------------------------------------------------------------------------------ //
119264"TFPlayer.CritBoostOn"