# Template:PatchDiff/September 6, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/items/spy/spy cardhat.vmt

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N/A1"VertexlitGeneric"

N/A2{

N/A3 "$baseTexture" "models\player\items\spy/spy_cardhat"

N/A4

N/A5 "$detail" "effects/tiledfire/fireLayeredSlowTiled512"

N/A6 "$detailscale" "5"

N/A7 "$detailblendfactor" .01

N/A8 "$detailblendmode" 6

N/A9

N/A10 "$yellow" "0"

N/A11 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"

N/A12 "$rimlight" "1"

N/A13 "$rimlightexponent" "4"

N/A14 "$rimlightboost" "2"

N/A15 "$phongfresnelranges" "[.3 1 8]"

N/A16

N/A17 "$cloakPassEnabled" "1"

N/A18

N/A19 "$colortint_base" "{116 82 77}"

N/A20 "$color2" "{116 82 77}"

N/A21 "$colortint_tmp" "[0 0 0]"

N/A22

N/A23 "$blendtintbybasealpha" "1"

N/A24 "$blendtintcoloroverbase" "0"

N/A25

N/A26 "Proxies"

N/A27 {

N/A28 "weapon_invis"

N/A29 {

N/A30 }

N/A31 "BurnLevel"

N/A32 {

N/A33 "resultVar" "$detailblendfactor"

N/A34 }

N/A35 "YellowLevel"

N/A36 {

N/A37 "resultVar" "$yellow"

N/A38 }

N/A39 "Equals"

N/A40 {

N/A41 "srcVar1" "$yellow"

N/A42 "resultVar" "$color2"

N/A43 }

N/A44

N/A45 "ItemTintColor"

N/A46 {

N/A47 "resultVar" "$colortint_tmp"

N/A48 }

N/A49 "SelectFirstIfNonZero"

N/A50 {

N/A51 "srcVar1" "$colortint_tmp"

N/A52 "srcVar2" "$colortint_base"

N/A53 "resultVar" "$color2"

N/A54 }

N/A55 }

N/A56}

N/A57

N/A58