Template:Upgrade station primary
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| Primary weapons' upgrades | |||||
|---|---|---|---|---|---|
| Upgrade | Weapons | Cost | Level | Notes | |
Destroy Projectiles |
400 | 2 | Bullets destroy Rockets and Grenades mid-flight. Increased accuracy and frequency per level. Level decreases cooldown (0.3 / 0.1 seconds) and how many hits it takes to destroy a projectile (2 / 1). Crits take one hit to destroy a projectile regardless of level. | ||
Knockback Rage |
350 | 3 | Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback. Activation cuts damage by 50%. | ||
+1 Projectile Penetration |
400 | 3 | Projectiles penetrate an additional enemy player. | ||
+20% Damage |
500 | 4 | |||
+25% Projectile Speed |
150 | 4, 3 | |||
Rocket Specialist |
300 | 4 | +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point. | ||
+25% Damage |
400 | 4, 3 | |||
+2 Clip Size |
400 | 4 | |||
+50% Clip Size |
400, 200 | 4 | |||
Projectile Penetration |
400, 200 | 1 | Projectiles penetrate enemy players. | ||
Explosive Headshot |
350 | 3 | Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds). | ||
+25% Faster Charge |
200 | 4 | |||
+5s Bleed On Target |
200 | 3 | |||
+50% Ammo Capacity |
|
250 | 3 | Ammo pickups grant more ammo proportionately. | |
+20% Reload Speed |
250 | 3 | |||
+10% Firing Speed |
200, 350, 100 | 4 | |||
+25 Health On Kill |
|
200, 100 | 4 | ||
+25% Burn Damage |
250 | 4 | Afterburn damage bonus. | ||
![]() +25% Burn Time |
250 | 4 | Afterburn duration. Defunct on Flamethrower weapons but still works on applicable Flare gun weapons. | ||
+25% Airblast Force |
100 | 4 | |||
Mad Milk Syringes |
200 | 1 | Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max at 4 seconds. | ||
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